Audit report
This is the deliberately untidy review queue behind the published reference. unknown and needs-review are used instead of guesses.
Totals by origin
| Group | Count |
|---|---|
| Base Jedi Academy | 1024 |
| EternalJK | 148 |
| JK2MV | 14 |
| NewJK / NewMod | 10 |
| OpenJK | 167 |
| TaystJK | 79 |
| Vulkan | 24 |
| jaPRO | 458 |
| rend2 | 90 |
Runtime reconciliation
Runtime target: dedicated-server; build: latest-actions-autorelease-update-8433767e0.
The static inventory is a union of client, dedicated server, game, cgame, UI, platform-conditional, and renderer registrations. Static-only entries are therefore expected for a single runtime target.
| Registry | Runtime | Static union | Runtime-only | Expected static-only |
|---|---|---|---|---|
| Cvars | 456 | 1441 | 0 | 985 |
| Commands | 80 | 573 | 0 | 493 |
Runtime-only cvars: none.
Runtime-only commands: none.
The dump was captured from stdout after loading mp/ffa3; stdout does not use the client console scrollback buffer. Cvars and commands were dumped in separate launches so neither list could displace the other.
Provenance needing review (775)
| Name | Kind | Module | Summary | |||
|---|---|---|---|---|---|---|
_dedicated |
cvar | engine-shared | Controls com_dedicated in the engine-shared module. |
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bot_maxbots |
cvar | game | Controls bot_maxbots in the game module. |
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bot_s1 |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. | |||
bot_s2 |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. | |||
bot_s3 |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. | |||
bot_s4 |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. | |||
bot_s5 |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. | |||
bot_s6 |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. | |||
bot_strafeOffset |
cvar | game | Controls bot_strafeOffset in the game module. |
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cg_alwaysShowAbsorb |
cvar | cgame | Show absorb when it’s in use | |||
cg_ambientSounds |
cvar | cgame | Play ambient sounds | |||
cg_autoKillWhenFalling |
cvar | cgame | Controls cg_autoKillWhenFalling in the cgame module. |
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cg_autoLoginPass1 |
cvar | cgame | Password to use. | |||
cg_autoLoginPass2 |
cvar | cgame | Controls cg_autoLoginPass2 in the cgame module. |
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cg_autoLoginPass3 |
cvar | cgame | Controls cg_autoLoginPass3 in the cgame module. |
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cg_autoLoginServer1 |
cvar | cgame | IP of server to try to autologin on, used with /autologin command. If you are not on the right server, the password will not be sent to the server. | |||
cg_autoLoginServer2 |
cvar | cgame | Controls cg_autoLoginServer2 in the cgame module. |
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cg_autoLoginServer3 |
cvar | cgame | Controls cg_autoLoginServer3 in the cgame module. |
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cg_autoRecordDemo |
cvar | cgame | Controls cg_autoRecordDemo in the cgame module. |
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cg_autoRecordRaceDemo |
cvar | cgame | Controls cg_autoRecordRaceDemo in the cgame module. |
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cg_autoScreenshot |
cvar | cgame | Automatically take a screenshot at end of round. | |||
cg_centerHeight |
cvar | cgame | Controls cg_centerHeight in the cgame module. |
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cg_centerSize |
cvar | cgame | Controls cg_centerSize in the cgame module. |
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cg_chatBoxCutOffLength |
cvar | cgame | Width of a line in the chatbox before breaking to a new one | |||
cg_chatBoxFontSize |
cvar | cgame | Scale of the chat box font | |||
cg_chatBoxLines |
cvar | cgame | This would be called chatBoxHeight if baseJKA didn’t use that | |||
cg_chatBoxShowCutoff |
cvar | cgame | Controls cg_chatBoxShowCutoff in the cgame module. |
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cg_chatBoxShowHistory |
cvar | cgame | Shows past messages when console is open | |||
cg_chatBoxX |
cvar | cgame | Controls cg_chatBoxX in the cgame module. |
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cg_chatSounds |
cvar | cgame | Play sound when chat messages are received | |||
cg_cleanChatbox |
cvar | cgame | 1=Remove all colors from chat msgs, 2=Only remove color at begining of message | |||
cg_crosshairColor |
cvar | cgame | Controls cg_crosshairColor in the cgame module. |
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cg_crosshairSaberStyleColor |
cvar | cgame | Controls cg_crosshairSaberStyleColor in the cgame module. |
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cg_crossHairScope |
cvar | cgame | Minimalist crosshair disruptor scope replacement | |||
cg_crosshairSizeScale |
cvar | cgame | Controls cg_crosshairSizeScale in the cgame module. |
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cg_debugGun |
cvar | cgame | Controls cg_debugGun in the cgame module. |
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cg_defaultFemaleModel |
cvar | cgame | Controls cg_defaultFemaleModel in the cgame module. |
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cg_defaultModel |
cvar | cgame | Controls cg_defaultModel in the cgame module. |
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cg_defaultModelRandom |
cvar | cgame | Controls cg_defaultModelRandom in the cgame module. |
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cg_displayCameraPosition |
cvar | cgame | Controls cg_displayCameraPosition in the cgame module. |
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cg_displayNetSettings |
cvar | cgame | Controls cg_displayNetSettings in the cgame module. |
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cg_disruptorAltTime |
cvar | cgame | Amount of time to display disruptor alt fire | |||
cg_disruptorCoreColor |
cvar | cgame | Changes disruptor line color (accepts hexcode eg. xffffff) | |||
cg_disruptorMainTime |
cvar | cgame | Amount of time to display disruptor primary fire | |||
cg_disruptorNew |
cvar | cgame | Enable new disruptor effects | |||
cg_disruptorSpiral |
cvar | cgame | Enable disruptor spiral effect | |||
cg_disruptorSpiralColor |
cvar | cgame | Changes disruptor spiral color (accepts hexcode eg. xffffff) | |||
cg_disruptorTeamColor |
cvar | cgame | Changes disruptor effects colors according to team | |||
cg_drainFX |
cvar | cgame | Controls cg_drainFX in the cgame module. |
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cg_drawHitBox |
cvar | cgame | Controls cg_drawHitBox in the cgame module. |
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cg_drawInventory |
cvar | cgame | Controls cg_drawInventory in the cgame module. |
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cg_drawPlayerNames |
cvar | cgame | Controls cg_drawPlayerNames in the cgame module. |
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cg_drawPlayerNamesScale |
cvar | cgame | Controls cg_drawPlayerNamesScale in the cgame module. |
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cg_drawPowerUpIcons |
cvar | cgame | Controls cg_drawPowerUpIcons in the cgame module. |
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cg_drawScore |
cvar | cgame | Score counter on HUD | |||
cg_drawScreenTints |
cvar | cgame | Turn the tint from water on or off | |||
cg_drawTeamOverlayWeapons |
cvar | cgame | Draw each player’s current weapon on the team overlay | |||
cg_drawTeamOverlayX |
cvar | cgame | Horizontal location of the right edge of the team overlay | |||
cg_drawTeamOverlayY |
cvar | cgame | Vertical location of the team overlay | |||
cg_drawTimerCountdown |
cvar | cgame | Controls cg_drawTimerCountdown in the cgame module. |
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cg_drawTimerMsec |
cvar | cgame | Controls cg_drawTimerMsec in the cgame module. |
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cg_drawTrajectory |
cvar | cgame | Controls cg_drawTrajectory in the cgame module. |
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cg_drawTriggers |
cvar | cgame | Controls cg_drawTriggers in the cgame module. |
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cg_drawUpperRight |
cvar | cgame | Controls cg_drawUpperRight in the cgame module. |
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cg_drawVote |
cvar | cgame | Displays votecalls in the upper left | |||
cg_duelMusic |
cvar | cgame | Enables special in-game music for private duels | |||
cg_duelSounds |
cvar | cgame | Enables/disables announcer/center print at the start of private duels | |||
cg_engineModifications |
cvar | cgame | Controls cg_engineModifications in the cgame module. |
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cg_fkDuration |
cvar | cgame | Controls cg_fkDuration in the cgame module. |
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cg_fkFirstJumpDuration |
cvar | cgame | Controls cg_fkFirstJumpDuration in the cgame module. |
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cg_fkSecondJumpDelay |
cvar | cgame | Controls cg_fkSecondJumpDelay in the cgame module. |
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cg_fleshSparks |
cvar | cgame | Maximum number of sparks from a saber hit | |||
cg_forceAllyModel |
cvar | cgame | Controls cg_forceAllyModel in the cgame module. |
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cg_forceCosmetics |
cvar | cgame | Forces all players to have your cosmetics on non-japro servers | |||
cg_forceEnemyModel |
cvar | cgame | Controls cg_forceEnemyModel in the cgame module. |
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cg_forceOwnSaber |
cvar | cgame | Controls cg_forceOwnSaber in the cgame module. |
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cg_fovAspectAdjust |
cvar | cgame | Fixed skyportal issue | |||
cg_fovViewmodel |
cvar | cgame | Controls cg_fovViewmodel in the cgame module. |
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cg_fovViewmodelAdjust |
cvar | cgame | Shifts viewmodels down above cg_fov 90 | |||
cg_gunAlpha |
cvar | cgame | Controls cg_gunAlpha in the cgame module. |
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cg_headTurn |
cvar | cgame | Controls cg_headTurn in the cgame module. |
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cg_hitsounds |
cvar | cgame | Play a sound when you hit someone | |||
cg_hudColors |
cvar | cgame | Changes the colors of the HUD based on saber style and force | |||
cg_instantDuck |
cvar | cgame | Controls cg_instantDuck in the cgame module. |
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cg_jumpGoal |
cvar | cgame | Set a first jump speed goal speed, if first jump speed is above your goal speed, the pre-speed text will be green. Requires /speedometer 1 enabled | |||
cg_jumpHeight |
cvar | cgame | Specify jumpheight before jump is automaticaly canceled. | |||
cg_killMessage |
cvar | cgame | Print a kill message on the screen when you kill someone | |||
cg_lagometerX |
cvar | cgame | Controls cg_lagometerX in the cgame module. |
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cg_lagometerY |
cvar | cgame | Controls cg_lagometerY in the cgame module. |
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cg_leadIndicator |
cvar | cgame | Controls cg_leadIndicator in the cgame module. |
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cg_legstuck |
cvar | cgame | Controls cg_legstuck in the cgame module. |
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cg_logChat |
cvar | cgame | Controls cg_logChat in the cgame module. |
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cg_logStrafeTrail |
cvar | cgame | Controls cg_logStrafeTrail in the cgame module. |
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cg_minimapScale |
cvar | cgame | Controls cg_minimapScale in the cgame module. |
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cg_movementKeys |
cvar | cgame | Select the on-screen movement-key overlay style. | |||
cg_movementKeysSize |
cvar | cgame | Scale of the movement keys | |||
cg_movementKeysX |
cvar | cgame | Horizontal location of the movement keys | |||
cg_movementKeysY |
cvar | cgame | Vertical location of the movement keys | |||
cg_newFont |
cvar | cgame | Uses a different font for the chat | |||
cg_noFX |
cvar | cgame | Determines if effects and map models are shown | |||
cg_noRGBSabers |
cvar | cgame | Controls cg_noRGBSabers in the cgame module. |
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cg_noTeleFX |
cvar | cgame | Disables the teleportation effect | |||
cg_pitchHelper |
cvar | cgame | Draw pitch angle independently from /cg_showpos | |||
cg_pitchHelperOffset |
cvar | cgame | Offset the green range up or down (eg. range 30, offset 10 = +25 to -5) | |||
cg_pitchHelperRange |
cvar | cgame | The range of numbers to display as green (eg. range 30, offset 0 = +15 to -15) | |||
cg_pitchHelperX |
cvar | cgame | Move the pitch helper’s horizontal location | |||
cg_pitchHelperY |
cvar | cgame | Move the pitch helper’s vertical location | |||
cg_predictKnockback |
cvar | cgame | Predict self-inflicted rocket-jump knockback clientside (racemode only). Use with cg_simulatedProjectiles 1. | |||
cg_raceSounds |
cvar | cgame | Bitvalue, but so far we just have RS_TIMER_START set up | |||
cg_raceStart |
cvar | cgame | Enable race timer start speed separately from the race timer | |||
cg_raceStartX |
cvar | cgame | Horizontal location of the race start timer onscreen | |||
cg_raceStartY |
cvar | cgame | Vertical location of the race start timer onscreen | |||
cg_raceTimer |
cvar | cgame | Show the race timer onscreen | |||
cg_raceTimerSize |
cvar | cgame | Scale of the race timer | |||
cg_raceTimerX |
cvar | cgame | Horizontal location of the race timer onscreen | |||
cg_raceTimerY |
cvar | cgame | Vertical location of the race timer onscreen | |||
cg_remaps |
cvar | cgame | Show or hide serverside remaps | |||
cg_rollSounds |
cvar | cgame | Play sound when players roll | |||
cg_saberClash |
cvar | cgame | Controls cg_saberClash in the cgame module. |
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cg_saberTeamColors |
cvar | cgame | Controls cg_saberTeamColors in the cgame module. |
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cg_scopeSensitivity |
cvar | cgame | Controls cg_scopeSensitivity in the cgame module. |
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cg_scoreboardTime |
cvar | cgame | Displays the local time on the scoreboard | |||
cg_scoreDeaths |
cvar | cgame | Display score AND deaths on the scoreboard | |||
cg_screenShake |
cvar | cgame | Shake screen when hit or while charging weapons | |||
cg_shaderSaberCore |
cvar | cgame | Controls cg_shaderSaberCore in the cgame module. |
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cg_shaderSaberGlow |
cvar | cgame | Controls cg_shaderSaberGlow in the cgame module. |
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cg_showpos |
cvar | cgame | Controls cg_showpos in the cgame module. |
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cg_simulatedHitscan |
cvar | cgame | Toggle predicted hitscan weapon effects. | |||
cg_simulatedProjectiles |
cvar | cgame | Wether to use simulated projectiles so bullets appear instantly. Values > 1 don’t draw the projectile right away. | |||
cg_smallScoreboard |
cvar | cgame | Always use the small version of the scoreboard | |||
cg_specCameraMode |
cvar | cgame | Controls cg_specCameraMode in the cgame module. |
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cg_specHud |
cvar | cgame | Controls cg_specHud in the cgame module. |
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cg_spectatorCameraDamp |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. | |||
cg_speedometerJumps |
cvar | cgame | The amount of jumps to store in the jumps array, enable with the /speedometer command | |||
cg_speedometerJumpsX |
cvar | cgame | Horizontal location of the jumps array | |||
cg_speedometerJumpsY |
cvar | cgame | Vertical location of the jumps array | |||
cg_speedometerSize |
cvar | cgame | Scale of the speedometer | |||
cg_speedometerX |
cvar | cgame | Horizontal location of the speedometer | |||
cg_speedometerY |
cvar | cgame | Vertical location of the speedometer | |||
cg_startGoal |
cvar | cgame | Start speed goal, if your start speed is above your goal speed, the text will be green, requires /cg_raceStart 1 | |||
cg_strafeHelper |
cvar | cgame | Configure with the /strafehelper command | |||
cg_strafeHelper_FPS |
cvar | cgame | Fats _ syntax to follow smod ;s | |||
cg_strafeHelperActiveColor |
cvar | cgame | Controls cg_strafeHelperActiveColor in the cgame module. |
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cg_strafeHelperCutoff |
cvar | cgame | Controls cg_strafeHelperCutoff in the cgame module. |
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cg_strafeHelperInactiveAlpha |
cvar | cgame | Controls cg_strafeHelperInactiveAlpha in the cgame module. |
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cg_strafeHelperLineWidth |
cvar | cgame | Controls cg_strafeHelperLineWidth in the cgame module. |
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cg_strafeHelperOffset |
cvar | cgame | Controls cg_strafeHelperOffset in the cgame module. |
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cg_strafeHelperPrecision |
cvar | cgame | Controls cg_strafeHelperPrecision in the cgame module. |
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cg_strafeTrailFPS |
cvar | cgame | SV_FPS the strafetrail was recorded at. | |||
cg_strafeTrailGhost |
cvar | cgame | Controls cg_strafeTrailGhost in the cgame module. |
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cg_strafeTrailLife |
cvar | cgame | Controls cg_strafeTrailLife in the cgame module. |
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cg_strafeTrailPlayers |
cvar | cgame | Controls cg_strafeTrailPlayers in the cgame module. |
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cg_strafeTrailRacersOnly |
cvar | cgame | Controls cg_strafeTrailRacersOnly in the cgame module. |
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cg_strafeTrailRadius |
cvar | cgame | Controls cg_strafeTrailRadius in the cgame module. |
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cg_stylePlayer |
cvar | cgame | Configure with the /stylePlayer command | |||
cg_thirdPersonCrosshairCenter |
cvar | cgame | 1 is old third person static crosshair behavior | |||
cg_thirdPersonFlagAlpha |
cvar | cgame | Custom transparency of the CTF flag | |||
cg_tintHud |
cvar | cgame | Changes the color of the HUD based on team color | |||
cg_weaponCycleAmmo |
cvar | cgame | Controls cg_weaponCycleAmmo in the cgame module. |
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cg_zoomSensitivity |
cvar | cgame | Controls cg_zoomSensitivity in the cgame module. |
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cjp_client |
cvar | cgame | Controls cjp_client in the cgame module. |
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cl_afkPrefix |
cvar | engine-client | Prefix to add to player name when AFK | |||
cl_afkTime |
cvar | engine-client | Minutes to autorename to afk, 0 to disable | |||
cl_afkTimeUnfocused |
cvar | engine-client | Minutes to autorename to afk while unfocused/minimized | |||
cl_allowEnterCompletion |
cvar | engine-client | Enables autocomplete when pressing enter | |||
cl_avi2GBLimit |
cvar | engine-client | Controls cl_avi2GBLimit in the engine-client module. |
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cl_aviFrameRate |
cvar | engine-client | Controls cl_aviFrameRate in the engine-client module. |
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cl_aviMotionJpeg |
cvar | engine-client | Controls cl_aviMotionJpeg in the engine-client module. |
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cl_chatStylePrefix |
cvar | engine-client | String inserted before sent chat messages | |||
cl_chatStyleSuffix |
cvar | engine-client | String appended to send chat messages | |||
cl_coloredTextShadows |
cvar | renderer | Toggle JK2 1.02-style colored text shadows | |||
cl_colorString |
cvar | engine-client | Bit value of selected colors in colorString, configure chat colors with /colorstring | |||
cl_colorStringCount |
cvar | engine-client | Controls cl_colorStringCount in the engine-client module. |
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cl_colorStringRandom |
cvar | engine-client | Randomness of the colors changing, higher numbers are less random | |||
cl_commandsize |
cvar | cgame | Controls cl_commandsize in the cgame module. |
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cl_consoleKeys |
cvar | engine-client | Which keys are used to toggle the console | |||
cl_consoleUseScanCode |
cvar | engine-client | Use native console key detection | |||
cl_currentServerIP |
cvar | engine-client | Registered by the current source, but no user-facing behavior description has been verified. | |||
cl_discordRichPresence |
cvar | engine-client | Allow/disallow sharing current game information on Discord profile status | |||
cl_discordRichPresenceSharePassword |
cvar | engine-client | If set, sends password to Discord friends who request to join your game | |||
cl_downloadProtocol |
cvar | engine-client | Report whether the active download uses HTTP or UDP. | |||
cl_drawRecording |
cvar | engine-client | Controls cl_drawRecording in the engine-client module. |
|||
cl_enableGuid |
cvar | engine-client | Enable GUID userinfo identifier | |||
cl_guidServerUniq |
cvar | engine-client | Use a unique guid value per server | |||
cl_lanForcePackets |
cvar | engine-client | Controls cl_lanForcePackets in the engine-client module. |
|||
cl_logChat |
cvar | engine-client | Toggle engine chat logs | |||
cl_motdServer1 |
cvar | engine-client | Registered by the current source, but no user-facing behavior description has been verified. | |||
cl_motdServer2 |
cvar | engine-client | Registered by the current source, but no user-facing behavior description has been verified. | |||
cl_mouseAccelOffset |
cvar | engine-client | Mouse acceleration offset for style 1 | |||
cl_mouseAccelStyle |
cvar | engine-client | Mouse accelration style (0:legacy, 1:QuakeLive) | |||
cl_ratioFix |
cvar | engine-client | Widescreen aspect ratio correction | |||
cl_reconnectArgs |
cvar | engine-client | Arguments provided when last connecting to a server | |||
cl_renderer |
cvar | engine-client | Which renderer library to use | |||
cl_timenudgeDuration |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. | |||
cm_extraVerbose |
cvar | engine-shared | Controls cm_extraVerbose in the engine-shared module. |
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com_affinity |
cvar | engine-shared | Controls com_affinity in the engine-shared module. |
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com_ansiColor |
cvar | engine-shared | Controls com_ansiColor in the engine-shared module. |
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com_bootlogo |
cvar | engine-shared | Show intro movies | |||
com_homepath |
cvar | engine-shared | Controls com_homepath in the engine-shared module. |
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com_legacyprotocol |
cvar | engine-client | 1.00 protocol | |||
com_minimized |
cvar | engine-shared | Controls com_minimized in the engine-shared module. |
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com_priority |
cvar | engine-shared | Duno, -1 = do nothing, 1 = low priority, 2 = normal priority, 3 = high priority? i guess?? | |||
com_protocol |
cvar | engine-client | 1.01 protocol | |||
com_renderfps |
cvar | engine-shared | Controls com_renderfps in the engine-shared module. |
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com_steamIntegration |
cvar | engine-shared | Enables automatic Steam API integration (requires a steam_api64.dll to be in GameData) | |||
com_timestamps |
cvar | engine-shared | Show timestamps in terminal and qconsole.log | |||
com_unfocused |
cvar | engine-shared | Controls com_unfocused in the engine-shared module. |
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con_autoclear |
cvar | engine-client | Automatically clear console input on close | |||
con_notifyconnect |
cvar | engine-client | Notifies you when someone connects to the server | |||
con_notifylines |
cvar | engine-client | Max number of console lines to print in top left | |||
con_notifyvote |
cvar | engine-client | Notifies you when someone calls a vote | |||
con_notifywords |
cvar | engine-client | Notifies you when defined words are mentioned | |||
con_opacity |
cvar | engine-client | Opacity of console background | |||
con_ratioFix |
cvar | engine-client | Correct console background height, should probably disable for custom console backgrounds. | |||
con_timestamps |
cvar | engine-client | Display timestamps infront of console lines | |||
cp_clanPwd |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. | |||
cp_cosmetics |
cvar | cgame | Controls cp_cosmetics in the cgame module. |
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cp_pluginDisable |
cvar | cgame | ‘enable’ holstered saber (512) and ledge grab (1536) by default, to avoid missing JA+ animations | |||
cp_sbRGB1 |
cvar | cgame | Controls cp_sbRGB1 in the cgame module. |
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cp_sbRGB2 |
cvar | cgame | Controls cp_sbRGB2 in the cgame module. |
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disco |
cvar | cgame | Controls disco in the cgame module. |
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fs_apppath |
cvar | engine-shared | (Read Only) Location of OSX .app bundle | |||
fx_physics |
cvar | engine-client | Controls physics applied to FX system particles - 0: Disable all FX physics - 1: use non-expensive physics only - 2: Use flags in the fx file (Default behavior) - 3: Force expensive physics on all particles | |||
g_allowFlagThrow |
cvar | game | Allow use of /throwflag command. | |||
g_allowGrapple |
cvar | game | 1=Tarzan style. 2=JA+ Style. | |||
g_allowGunDuel |
cvar | game | Controls g_allowGunDuel in the game module. |
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g_allowNoFollow |
cvar | game | Allow players to hide themselves and not be spectated/seen in racemode. | |||
g_allowRaceTele |
cvar | game | 1=Allow amtele in racemode. 2=Also allow noclip. | |||
g_allowRegistration |
cvar | game | Controls g_allowRegistration in the game module. |
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g_allowSaberSwitch |
cvar | game | Controls g_allowSaberSwitch in the game module. |
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g_allowSamePlayerNames |
cvar | game | Controls g_allowSamePlayerNames in the game module. |
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g_allowSpotting |
cvar | game | Controls g_allowSpotting in the game module. |
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g_allowTargetLaser |
cvar | game | Target laser used with +button14 | |||
g_allowTeamSuicide |
cvar | game | Controls g_allowTeamSuicide in the game module. |
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g_allowUseInDuel |
cvar | game | Controls g_allowUseInDuel in the game module. |
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g_allowVGS |
cvar | game | Controls g_allowVGS in the game module. |
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g_antiFakePlayer |
cvar | game | Controls g_antiFakePlayer in the game module. |
|||
g_antiWallhack |
cvar | game | Experimental anti wallhack code. Use the client plugin so it can tell the server where your camera position is, and if you use 3rd person. | |||
g_autoQuit |
cvar | game | Controls g_autoQuit in the game module. |
|||
g_backslashDamageScale |
cvar | game | Controls g_backslashDamageScale in the game module. |
|||
g_blockDuelHealthSpec |
cvar | game | Don’t show duelers health to people in spectate. | |||
g_blueDamageScale |
cvar | game | Controls g_blueDamageScale in the game module. |
|||
g_centerMOTD |
cvar | game | Controls g_centerMOTD in the game module. |
|||
g_centerMOTDTime |
cvar | game | Controls g_centerMOTDTime in the game module. |
|||
g_charRestrictRGB |
cvar | game | Controls g_charRestrictRGB in the game module. |
|||
g_consoleMOTD |
cvar | game | Controls g_consoleMOTD in the game module. |
|||
g_corpseRemovalTime |
cvar | game | Controls g_corpseRemovalTime in the game module. |
|||
g_damageNumbers |
cvar | game | 1-7. Controls different types of damagenumber printouts. | |||
g_duelDistanceLimit |
cvar | game | Controls g_duelDistanceLimit in the game module. |
|||
g_duelLog |
cvar | game | Log to duels.log. | |||
g_duelRespawn |
cvar | game | Automatically respawn players to where they died after losing a duel. | |||
g_duelStartArmor |
cvar | game | Controls g_duelStartArmor in the game module. |
|||
g_duelStartHealth |
cvar | game | Controls g_duelStartHealth in the game module. |
|||
g_eloKValue1 |
cvar | game | Controls g_eloKValue1 in the game module. |
|||
g_eloKValue2 |
cvar | game | Controls g_eloKValue2 in the game module. |
|||
g_eloKValue3 |
cvar | game | Controls g_eloKValue3 in the game module. |
|||
g_eloMinimumDuels |
cvar | game | Controls g_eloMinimumDuels in the game module. |
|||
g_eloNewUserCutoff |
cvar | game | Controls g_eloNewUserCutoff in the game module. |
|||
g_eloProvisionalChangeBig |
cvar | game | Controls g_eloProvisionalChangeBig in the game module. |
|||
g_eloProvisionalChangeSmall |
cvar | game | Controls g_eloProvisionalChangeSmall in the game module. |
|||
g_eloProvisionalCutoff |
cvar | game | Controls g_eloProvisionalCutoff in the game module. |
|||
g_eloRanking |
cvar | game | Enables the built in elo ranking for duels. | |||
g_emotesDisable |
cvar | game | Configured with /toggleEmotes command | |||
g_fakeClients |
cvar | game | Controls g_fakeClients in the game module. |
|||
g_fixCTFScores |
cvar | game | Tweak CTF score amounts. | |||
g_fixFlagHitbox |
cvar | game | Controls g_fixFlagHitbox in the game module. |
|||
g_fixFlagSuicide |
cvar | game | Don’t auto return flag when flag carrier suicides. | |||
g_fixGetups |
cvar | game | 1=Allow grip during knockdown recovery. 2=Allow grip/push/pull during knockdown recovery. | |||
g_fixGroundStab |
cvar | game | 1=Groundstabs damage players on ground. 2=Groundstabs damage players on ground but with reduced damage. | |||
g_fixHighFPSAbuse |
cvar | game | Make players who have more than 250fps behave at 250fps physics. | |||
g_fixKillCredit |
cvar | game | 1=Award kill credit after target suicides/spectates. 2=Also for disconnects/reconnects. | |||
g_fixLightning |
cvar | game | 1=Lightning gives forcepoints to target. 2=Same as 1 with reduced damage. 3=Same as 2 with no melee bonus. | |||
g_fixPlayerCollision |
cvar | game | Controls g_fixPlayerCollision in the game module. |
|||
g_fixRoll |
cvar | game | 1=JA+ style base roll. //2=Chainable roll. //3=JK2 style roll. | |||
g_fixSaberInGrip |
cvar | game | 1=Grip does not turn off lightsaber. 2=Same as 1 and also target can toggle lightsaber in grip. 3=Same as 2 and also target can switch saberstyle in grip. | |||
g_fixSlidePhysics |
cvar | game | 1=Fixed slide physics for NPCS. 2=Fixed slide physics for NPCs and players. | |||
g_fixTimerOOB |
cvar | game | Controls g_fixTimerOOB in the game module. |
|||
g_flagDrag |
cvar | game | Add air friction to flag carrier. | |||
g_flipKick |
cvar | game | 1=JA+ style. 2=Floodprotected to one kick every 50ms. 3=JK2 style. | |||
g_flipKickDamageScale |
cvar | game | Controls g_flipKickDamageScale in the game module. |
|||
g_forceClientUpdateRate |
cvar | game | Controls g_forceClientUpdateRate in the game module. |
|||
g_forceDrainDamage |
cvar | game | Controls g_forceDrainDamage in the game module. |
|||
g_forceDrainRestartDelay |
cvar | game | Controls g_forceDrainRestartDelay in the game module. |
|||
g_forceDrainSelfRegenDelay |
cvar | game | Controls g_forceDrainSelfRegenDelay in the game module. |
|||
g_forceDrainTargetRegenDelay |
cvar | game | Controls g_forceDrainTargetRegenDelay in the game module. |
|||
g_forceDuelForceRegenTime |
cvar | game | Controls g_forceDuelForceRegenTime in the game module. |
|||
g_forceDuelSPDamage |
cvar | game | Toggle use of SP style damage in force duels. | |||
g_forceLogin |
cvar | game | 1=Force players to login in order to be ingame. 2=also block them from chatting until logging in. 3=also block them from renaming until logging in. | |||
g_forcePowerDisableFFA |
cvar | game | Controls g_forcePowerDisableFFA in the game module. |
|||
g_fullAdminLevel |
cvar | game | Controls g_fullAdminLevel in the game module. |
|||
g_fullAdminMsg |
cvar | game | Controls g_fullAdminMsg in the game module. |
|||
g_fullAdminPass |
cvar | game | Controls g_fullAdminPass in the game module. |
|||
g_fullInheritance |
cvar | game | Scale of all player momentum gained by projectiles. | |||
g_glitchKickDamage |
cvar | game | Controls g_glitchKickDamage in the game module. |
|||
g_godChat |
cvar | game | Controls g_godChat in the game module. |
|||
g_hookFloodProtect |
cvar | game | Milliseconds between hook shots | |||
g_hookInheritance |
cvar | game | Controls g_hookInheritance in the game module. |
|||
g_hookSpeed |
cvar | game | Speed that grapple hook travels at | |||
g_hookStrength |
cvar | game | Speed that grapple pulls you at | |||
g_hookStrength1 |
cvar | game | Controls g_hookStrength1 in the game module. |
|||
g_hookStrength2 |
cvar | game | Controls g_hookStrength2 in the game module. |
|||
g_juniorAdminLevel |
cvar | game | Controls g_juniorAdminLevel in the game module. |
|||
g_juniorAdminMsg |
cvar | game | Controls g_juniorAdminMsg in the game module. |
|||
g_juniorAdminPass |
cvar | game | Controls g_juniorAdminPass in the game module. |
|||
g_KOTH |
cvar | game | Controls g_KOTH in the game module. |
|||
g_lagIcon |
cvar | game | Controls g_lagIcon in the game module. |
|||
g_LegDangle |
cvar | game | Toggle the leg dangle animation which is not predicted and results in jerkyness on ledges with high ping. | |||
g_maxConnPerIP |
cvar | game | Controls g_maxConnPerIP in the game module. |
|||
g_maxFallDmg |
cvar | game | Controls g_maxFallDmg in the game module. |
|||
g_maxSaberDefense |
cvar | game | -1 disables, 0/1/2/3 enables and clamps level | |||
g_mercyRule |
cvar | game | If the difference is greater than X percent of the frag limit… then end match. | |||
g_movementStyle |
cvar | game | Force movement style for players. 0=SIEGE 1=JKA 2=QW 3=CPM 4=Q3 5=PJK 6=WSW | |||
g_newBotAI |
cvar | game | Controls g_newBotAI in the game module. |
|||
g_newBotAITarget |
cvar | game | -2=Target closest excluding otherbots. -1=target closest. 0-31=target clientnum. | |||
g_nonRandomKnockdown |
cvar | game | 1=Nonrandom knockdowns based on forcepoints. 2=Pseudorandom with less variance. 3=Nonrandom based on viewangle of target. 4=Random based on viewangle of target. | |||
g_onlyBhop |
cvar | game | 1=Disable forcejumps for all players. 2=Let players choose if they want to disable forcejumps. | |||
g_pauseTime |
cvar | game | Controls g_pauseTime in the game module. |
|||
g_playerLog |
cvar | game | Used by /amlookup | |||
g_projectileInheritance |
cvar | game | Scale of forward player momentum gained by projectiles. | |||
g_projectileVelocityScale |
cvar | game | Controls g_projectileVelocityScale in the game module. |
|||
g_raceLog |
cvar | game | Log to races.log (incase database gets messed up). | |||
g_raceMode |
cvar | game | 0=Noracemode, 1=forcedracemode, 2=player can toggle race mode with /racecommand. | |||
g_randFix |
cvar | game | Controls g_randFix in the game module. |
|||
g_redDamageScale |
cvar | game | Controls g_redDamageScale in the game module. |
|||
g_redDFADamageScale |
cvar | game | Controls g_redDFADamageScale in the game module. |
|||
g_removeSpectatorPortals |
cvar | game | Network all entity data to spectators, useful if you have a recorder in spectate so you can record all POV’s. | |||
g_saberDisable |
cvar | game | Configured with /saberDisable command. | |||
g_saberDmgDelay_Hit |
cvar | game | Controls g_saberDmgDelay_Hit in the game module. |
|||
g_saberDuelForceRegenTime |
cvar | game | Controls g_saberDuelForceRegenTime in the game module. |
|||
g_saberDuelSPDamage |
cvar | game | Toggle use of SP style damage in saber duels. | |||
g_saberTouchDmg |
cvar | game | Configure saber touch damage for MP dmgs. Can be >1 for more touch damage. | |||
g_scoreNPCs |
cvar | game | Controls g_scoreNPCs in the game module. |
|||
g_screenShake |
cvar | game | Should be g_forceScreenShake | |||
g_securityLog |
cvar | game | Controls g_securityLog in the game module. |
|||
g_selfDamageScale |
cvar | game | Controls g_selfDamageScale in the game module. |
|||
g_showHealth |
cvar | game | Show healthbars above players heads when aimed at. Requires map restart. | |||
g_showJumpSpot |
cvar | game | Marks where player touches ground as they land. Useful with the /nudge command on entities. | |||
g_slideOnPlayer |
cvar | game | Controls g_slideOnPlayer in the game module. |
|||
g_startingItems |
cvar | game | Configured with /startingItems command. | |||
g_startingWeapons |
cvar | game | Start with saber only default, fall back to melee if no saberattack | |||
g_stopHealthESP |
cvar | game | Don’t send health info to other players (pain sounds can’t be used to count health now). | |||
g_teamAbsorbScale |
cvar | game | Scale forcepoints gained from teampush/teampull etc. | |||
g_teamEnergizeScale |
cvar | game | Scale forcepoints given from team energize. | |||
g_teamHealScale |
cvar | game | Scale health given from team heal. | |||
g_tweakForce |
cvar | game | Configured with /tweakForce command. | |||
g_tweakJetpack |
cvar | game | Controls g_tweakJetpack in the game module. |
|||
g_tweakSaber |
cvar | game | Configured with /tweakSaber command. | |||
g_tweakVote |
cvar | game | Latch cuz of calculateRanks? not sure man | |||
g_tweakWeapons |
cvar | game | Configured with /tweakWeapons command | |||
g_unlagged |
cvar | game | Bitvalue. 1=Unlagged projectiles. 2=Unlagged hitscan. 4=Unlagged push/pull. | |||
g_unpauseTime |
cvar | game | Controls g_unpauseTime in the game module. |
|||
g_userinfoValidate |
cvar | game | Controls g_userinfoValidate in the game module. |
|||
g_validateCosmetics |
cvar | game | Controls g_validateCosmetics in the game module. |
|||
g_voteDelay |
cvar | game | Controls g_voteDelay in the game module. |
|||
g_voteTimeout |
cvar | game | Time in seconds to lockout callvote after a failed vote | |||
g_weaponDamageScale |
cvar | game | Controls g_weaponDamageScale in the game module. |
|||
g_yellowDamageScale |
cvar | game | Controls g_yellowDamageScale in the game module. |
|||
in_availableJoysticks |
cvar | engine-shared | Registered by the current source, but no user-facing behavior description has been verified. | |||
in_joystickNo |
cvar | engine-shared | Controls in_joystickNo in the engine-shared module. |
|||
in_joystickUseAnalog |
cvar | engine-shared | Controls in_joystickUseAnalog in the engine-shared module. |
|||
in_keyboardDebug |
cvar | engine-shared | Controls in_keyboardDebug in the engine-shared module. |
|||
in_mouserepeat |
cvar | engine-shared | Controls in_mouserepeat in the engine-shared module. |
|||
in_nograb |
cvar | engine-shared | Controls in_nograb in the engine-shared module. |
|||
ja_guid |
cvar | engine-client | Client GUID | |||
jcinfo |
cvar | game | Not a cvar, dont change it | |||
jcinfo2 |
cvar | game | Not a cvar, dont change it | |||
net_enabled |
cvar | engine-shared | Controls net_enabled in the engine-shared module. |
|||
pmove_float |
cvar | cgame | Controls pmove_float in the cgame module. |
|||
protocolswitch |
cvar | engine-client | Sets protocol based on server info response | |||
r_allowScreenSaver |
cvar | engine-shared | Controls r_allowScreenSaver in the engine-shared module. |
|||
r_aspectCorrectFonts |
cvar | renderer | Controls r_aspectCorrectFonts in the renderer module. |
|||
r_availableModes |
cvar | engine-shared | Controls r_availableModes in the engine-shared module. |
|||
r_aviMotionJpegQuality |
cvar | renderer | Controls r_aviMotionJpegQuality in the renderer module. |
|||
r_bloom |
cvar | renderer | Enable bloom effect Requires \r_fbo 1 | |||
r_bloom_intensity |
cvar | renderer | Final bloom blend factor, default is 0.15 | |||
r_bloom_threshold |
cvar | renderer | Color level to extract to bloom texture, default is 0.05 | |||
r_centerWindow |
cvar | renderer | Controls r_centerWindow in the renderer module. |
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r_defaultImage |
cvar | renderer | Controls r_defaultImage in the renderer module. |
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r_distanceCull |
cvar | renderer | Controls r_distanceCull in the renderer module. |
|||
r_dither |
cvar | renderer | Set dithering mode: 0 - disabled 1 - ordered Requires \r_fbo 1 | |||
r_dlightIntensity |
cvar | renderer | Controls r_dlightIntensity in the renderer module. |
|||
r_dlightSaturation |
cvar | renderer | Controls r_dlightSaturation in the renderer module. |
|||
r_dlightScale |
cvar | renderer | Controls r_dlightScale in the renderer module. |
|||
r_dynamicGlowBloom |
cvar | renderer | Set rend2 dynamic-glow bloom strength from 0 through 2. | |||
r_DynamicGlowScale |
cvar | renderer | Controls r_DynamicGlowScale in the renderer module. |
|||
r_environmentMapping |
cvar | renderer | Controls r_environmentMapping in the renderer module. |
|||
r_ext_alpha_to_coverage |
cvar | renderer | Controls r_ext_alpha_to_coverage in the renderer module. |
|||
r_ext_framebuffer_multisample |
cvar | renderer | Controls r_ext_framebuffer_multisample in the renderer module. |
|||
r_ext_max_anisotropy |
cvar | renderer | Controls r_ext_max_anisotropy in the renderer module. |
|||
r_ext_multisample |
cvar | renderer | Disable/enable framebuffer MSAA | |||
r_ext_multisample_default_fb |
cvar | engine-shared | Controls r_ext_multisample_default_fb in the engine-shared module. |
|||
r_ext_supersample |
cvar | renderer | Controls r_ext_supersample in the renderer module. |
|||
r_fbo |
cvar | renderer | Controls r_fbo in the renderer module. |
|||
r_gammaShaders |
cvar | renderer | Set gamma using pixel shaders inside the game window only. | |||
r_mapGreyScale |
cvar | renderer | Controls r_mapGreyScale in the renderer module. |
|||
r_mapOverBrightBits |
cvar | renderer | Controls r_mapOverBrightBits in the renderer module. |
|||
r_marksOnTriangleMeshes |
cvar | renderer | Controls r_marksOnTriangleMeshes in the renderer module. |
|||
r_noborder |
cvar | renderer | Controls r_noborder in the renderer module. |
|||
r_nomip |
cvar | renderer | Apply picmip only on worldspawn textures | |||
r_presentBits |
cvar | renderer | Select color bits used for presentation surfaces Requires \r_fbo 1 | |||
r_refractionChromaticAberration |
cvar | renderer | Controls r_refractionChromaticAberration in the renderer module. |
|||
r_renderClipBrushes |
cvar | engine-client | Render clip brushes | |||
r_renderClipBrushesShader |
cvar | engine-client | Shader for clip brush rendering | |||
r_renderHeight |
cvar | renderer | Controls r_renderHeight in the renderer module. |
|||
r_renderScale |
cvar | renderer | Scaling mode to be used with custom render resolution: 0 - disabled 1 - nearest filtering, stretch to full size 2 - nearest filtering, preserve aspect ratio (black bars on sides) 3 - linear filtering, stretch to full size 4 - linear filtering, preserve aspect ratio (black bars on sides) | |||
r_renderSlickSurfaces |
cvar | engine-client | Render slick surfaces | |||
r_renderSlickSurfacesShader |
cvar | engine-client | Shader for slick surface rendering | |||
r_renderTriggerBrushes |
cvar | engine-client | Render trigger brushes | |||
r_renderTriggerBrushesShader |
cvar | engine-client | The shader for trigger brushes | |||
r_renderWidth |
cvar | renderer | Controls r_renderWidth in the renderer module. |
|||
r_screenshotJpegQuality |
cvar | renderer | Controls r_screenshotJpegQuality in the renderer module. |
|||
r_sdlDriver |
cvar | engine-shared | Controls r_sdlDriver in the engine-shared module. |
|||
r_smaa |
cvar | renderer | Disable/enable SMAA | |||
r_smaa_quality |
cvar | renderer | 0: LOW | 1: MEDIUM | 2: HIGH | 3: ULTRA |
r_smartpicmip |
cvar | renderer | Applies r_picmip setting to map textures only. | |||
r_vbo |
cvar | renderer | Cache static world surfaces | |||
r_vbo_models |
cvar | renderer | Cache ghoul2 and md3 model surfaces | |||
r_volumetricFog |
cvar | renderer | Disable/enable lightgrid lighting on fog volumes | |||
r_volumetricFogDefaultScale |
cvar | renderer | Scales volumetric fog density unless scale has been explicitly defined | |||
r_volumetricFogSamples |
cvar | renderer | How many ray samples to take | |||
r_volumetricFogScale |
cvar | renderer | Temporarily scales volumetric fog density | |||
restricts |
cvar | game | Controls restricts in the game module. |
|||
s_doppler |
cvar | engine-client | Controls s_doppler in the engine-client module. |
|||
s_sdlBits |
cvar | engine-shared | Controls s_sdlBits in the engine-shared module. |
|||
s_sdlChannels |
cvar | engine-shared | Controls s_sdlChannels in the engine-shared module. |
|||
s_sdlDevSamps |
cvar | engine-shared | Controls s_sdlDevSamps in the engine-shared module. |
|||
s_sdlDriver |
cvar | engine-shared | Controls s_sdlDriver in the engine-shared module. |
|||
s_sdlMixSamps |
cvar | engine-shared | Controls s_sdlMixSamps in the engine-shared module. |
|||
snd_mute_losefocus |
cvar | engine-client | Mute sound when game window is unfocused/minimized | |||
sv_antiDST |
cvar | engine-server | Attempts to detect and kick players injecting or using DST | |||
sv_autoDemo |
cvar | engine-server | Automatically take server-side demos | |||
sv_autoDemoBots |
cvar | engine-server | Record server-side demos for bots | |||
sv_autoDemoMaxMaps |
cvar | engine-server | Controls sv_autoDemoMaxMaps in the engine-server module. |
|||
sv_autoRaceDemo |
cvar | game | Requires custom server executable with “svrecord” command. | |||
sv_banFile |
cvar | engine-server | File to use to store bans and exceptions | |||
sv_clientRate |
cvar | engine-server | Controls sv_clientRate in the engine-server module. |
|||
sv_filterCommands |
cvar | engine-server | Controls sv_filterCommands in the engine-server module. |
|||
sv_hibernateTime |
cvar | engine-server | Time after which server will enter hibernation mode | |||
sv_lanForceRate |
cvar | engine-server | Controls sv_lanForceRate in the engine-server module. |
|||
sv_legacyFixes |
cvar | engine-server | Controls sv_legacyFixes in the engine-server module. |
|||
sv_maxOOBRateIP |
cvar | engine-server | Maximum rate of handling incoming server commands per IP address | |||
sv_maxTeamSize |
cvar | game | Controls sv_maxTeamSize in the game module. |
|||
sv_minRate |
cvar | engine-server | Min bandwidth rate allowed on server. Use 0 for unlimited. | |||
sv_newfloodProtect |
cvar | engine-server | Use new method of delaying commands with flood protection | |||
sv_pingFix |
cvar | engine-server | Improved scoreboard client ping calculation | |||
sv_pluginKey |
cvar | game | Controls sv_pluginKey in the game module. |
|||
sv_ratePolicy |
cvar | engine-server | Determines which policy of enforcement is used for client’s "rate" cvar | |||
sv_saberFPS |
cvar | game | Controls sv_saberFPS in the game module. |
|||
sv_snapShotDuelCull |
cvar | engine-server | Snapshot-based duel isolation | |||
sv_snapsMax |
cvar | engine-server | Sv_snapsMin <=> sv_fps | |||
sv_snapsMin |
cvar | engine-server | 1 <=> sv_snapsMax | |||
sv_snapsPolicy |
cvar | engine-server | Determines which policy of enforcement is used for client’s "snaps" cvar | |||
ui_allowRegistration |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_allowSaberSwitch |
cvar | ui | Controls ui_allowSaberSwitch in the ui module. |
|||
ui_aspectratio |
cvar | ui | Controls ui_aspectratio in the ui module. |
|||
ui_browserFilterInvalidInfo |
cvar | ui | Controls ui_browserFilterInvalidInfo in the ui module. |
|||
ui_browserShowPasswordProtected |
cvar | ui | Controls ui_browserShowPasswordProtected in the ui module. |
|||
ui_cl_maxpackets |
cvar | ui | Controls ui_cl_maxpackets in the ui module. |
|||
ui_duel_fraglimit |
cvar | ui | Controls ui_duel_fraglimit in the ui module. |
|||
ui_duel_timelimit |
cvar | ui | Controls ui_duel_timelimit in the ui module. |
|||
ui_geometricdetail |
cvar | ui | Controls ui_geometricdetail in the ui module. |
|||
ui_headCount |
cvar | ui | Controls ui_headCount in the ui module. |
|||
ui_isJAPro |
cvar | ui | Controls ui_isJAPro in the ui module. |
|||
ui_lastServerRefresh_4 |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_lastServerRefresh_5 |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_lastServerRefresh_6 |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_password |
cvar | ui | Controls ui_password in the ui module. |
|||
ui_r_customHeight |
cvar | ui | Controls ui_r_customHeight in the ui module. |
|||
ui_r_customWidth |
cvar | ui | Controls ui_r_customWidth in the ui module. |
|||
ui_r_fullBright |
cvar | ui | Controls ui_r_fullBright in the ui module. |
|||
ui_r_intensity |
cvar | ui | Controls ui_r_intensity in the ui module. |
|||
ui_r_lightMap |
cvar | ui | Controls ui_r_lightMap in the ui module. |
|||
ui_r_picmip_custom |
cvar | ui | Controls ui_r_picmip_custom in the ui module. |
|||
ui_r_vertexLight |
cvar | ui | Controls ui_r_vertexLight in the ui module. |
|||
ui_raceMode |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_resolution |
cvar | ui | Controls ui_resolution in the ui module. |
|||
ui_RGBSkin |
cvar | ui | Controls ui_RGBSkin in the ui module. |
|||
ui_sab1_b |
cvar | ui | Controls ui_sab1_b in the ui module. |
|||
ui_sab1_g |
cvar | ui | Controls ui_sab1_g in the ui module. |
|||
ui_sab1_r |
cvar | ui | Controls ui_sab1_r in the ui module. |
|||
ui_sab2_b |
cvar | ui | Controls ui_sab2_b in the ui module. |
|||
ui_sab2_g |
cvar | ui | Controls ui_sab2_g in the ui module. |
|||
ui_sab2_r |
cvar | ui | Controls ui_sab2_r in the ui module. |
|||
ui_screenshotType |
cvar | ui | Controls ui_screenshotType in the ui module. |
|||
ui_serverFilterType |
cvar | ui | Controls ui_serverFilterType in the ui module. |
|||
ui_sha_a |
cvar | ui | Controls ui_sha_a in the ui module. |
|||
ui_sha_b |
cvar | ui | Controls ui_sha_b in the ui module. |
|||
ui_sha_g |
cvar | ui | Controls ui_sha_g in the ui module. |
|||
ui_sha_r |
cvar | ui | Controls ui_sha_r in the ui module. |
|||
ui_showAllSkins |
cvar | ui | Controls ui_showAllSkins in the ui module. |
|||
ui_sv_pure |
cvar | ui | Controls ui_sv_pure in the ui module. |
|||
ui_teamSize |
cvar | ui | Controls ui_teamSize in the ui module. |
|||
ui_username |
cvar | ui | Controls ui_username in the ui module. |
|||
ui_version |
cvar | cgame | Used by UI in the in-game “about” menu | |||
ui_vgs |
cvar | ui | Controls ui_vgs in the ui module. |
|||
ui_vidrestart |
cvar | ui | Controls ui_vidrestart in the ui module. |
|||
vm_legacy |
cvar | engine-shared | Controls vm_legacy in the engine-shared module. |
|||
volume |
cvar | engine-client | Volume | |||
+duck |
command | cgame | Runs CG_NorollDown_f in the cgame module. |
|||
+grapple |
command | cgame | Runs CG_GrappleDown_f in the cgame module. |
|||
+zoom |
command | cgame | Runs CG_ZoomDown_f in the cgame module. |
|||
-duck |
command | cgame | Runs CG_NorollUp_f in the cgame module. |
|||
-grapple |
command | cgame | Runs CG_GrappleUp_f in the cgame module. |
|||
-zoom |
command | cgame | Runs CG_ZoomUp_f in the cgame module. |
|||
accountInfo |
command | game | Runs Svcmd_AccountInfo_f in the game module. |
|||
addCheckpoint |
command | cgame | Runs CG_AddCheckpoint_f in the cgame module. |
|||
addFavorite |
command | engine-client | Add server to favorites | |||
addip |
command | game | Runs Svcmd_AddIP_f in the game module. |
|||
addSpeedsound |
command | cgame | Runs CG_AddSpeedpoint_f in the cgame module. |
|||
admCmdExe |
command | cgame | Forwards this command to the connected game server. | |||
admCmdNext |
command | cgame | Forwards this command to the connected game server. | |||
admCmdPrev |
command | cgame | Forwards this command to the connected game server. | |||
afk |
command | engine-client | Rename to or from afk | |||
amAltDim |
command | cgame | Forwards this command to the connected game server. | |||
amBan |
command | cgame | Forwards this command to the connected game server. | |||
amBeg |
command | cgame | EMOTE | |||
amBeg2 |
command | cgame | EMOTE | |||
ambernie |
command | game | EMOTE | |||
amBreakDance |
command | cgame | EMOTE | |||
amBreakDance2 |
command | cgame | EMOTE | |||
amBreakDance3 |
command | cgame | EMOTE | |||
amBreakDance4 |
command | cgame | EMOTE | |||
amCheer |
command | cgame | EMOTE | |||
amColor |
command | cgame | Forwards this command to the connected game server. | |||
amCower |
command | cgame | EMOTE | |||
amDance |
command | cgame | EMOTE | |||
amDenyVote |
command | cgame | Forwards this command to the connected game server. | |||
amDmgs |
command | cgame | Forwards this command to the connected game server. | |||
amEmpower |
command | cgame | Forwards this command to the connected game server. | |||
amflip |
command | game | EMOTE | |||
amForceAltDim |
command | cgame | Forwards this command to the connected game server. | |||
amForceTeam |
command | cgame | Forwards this command to the connected game server. | |||
amFreeze |
command | cgame | Forwards this command to the connected game server. | |||
amGhost |
command | cgame | Forwards this command to the connected game server. | |||
amGrantAdmin |
command | cgame | Forwards this command to the connected game server. | |||
amHug |
command | cgame | EMOTE | |||
amInfo |
command | cgame | Forwards this command to the connected game server. | |||
amKick |
command | cgame | Forwards this command to the connected game server. | |||
amKillVote |
command | cgame | Forwards this command to the connected game server. | |||
amListMaps |
command | cgame | Forwards this command to the connected game server. | |||
amLockTeam |
command | cgame | Forwards this command to the connected game server. | |||
amLogin |
command | cgame | Forwards this command to the connected game server. | |||
amLogout |
command | cgame | Forwards this command to the connected game server. | |||
amLookup |
command | cgame | Forwards this command to the connected game server. | |||
amMap |
command | cgame | Forwards this command to the connected game server. | |||
amMerc |
command | cgame | Forwards this command to the connected game server. | |||
amMindTrick |
command | cgame | Forwards this command to the connected game server. | |||
amMotd |
command | cgame | Forwards this command to the connected game server. | |||
amMove |
command | cgame | Forwards this command to the connected game server. | |||
amNoisy |
command | cgame | EMOTE | |||
amPoint |
command | cgame | EMOTE | |||
amPoll |
command | cgame | Forwards this command to the connected game server. | |||
amProtect |
command | cgame | Forwards this command to the connected game server. | |||
ampSay |
command | cgame | Forwards this command to the connected game server. | |||
amRage |
command | cgame | EMOTE | |||
amRename |
command | cgame | Forwards this command to the connected game server. | |||
amrun |
command | cgame | EMOTE | |||
amSay |
command | cgame | Forwards this command to the connected game server. | |||
amSeeGhost |
command | cgame | Forwards this command to the connected game server. | |||
amShowMotd |
command | cgame | Forwards this command to the connected game server. | |||
amsignal |
command | game | EMOTE | |||
amsignal2 |
command | game | EMOTE | |||
amsignal3 |
command | game | EMOTE | |||
amsignal4 |
command | game | EMOTE | |||
amSilence |
command | cgame | Forwards this command to the connected game server. | |||
amSit |
command | cgame | EMOTE | |||
amSit2 |
command | cgame | EMOTE | |||
amSit3 |
command | cgame | EMOTE | |||
amSit4 |
command | cgame | EMOTE | |||
amSit5 |
command | cgame | EMOTE | |||
amSlap |
command | cgame | EMOTE | |||
amSleep |
command | cgame | EMOTE | |||
amSmack |
command | cgame | EMOTE | |||
amStatus |
command | cgame | Forwards this command to the connected game server. | |||
amSurrender |
command | cgame | EMOTE | |||
amTaunt |
command | cgame | EMOTE | |||
amTaunt2 |
command | cgame | EMOTE | |||
amTele |
command | cgame | Forwards this command to the connected game server. | |||
amTeleMark |
command | cgame | Forwards this command to the connected game server. | |||
amUnForceAltDim |
command | cgame | Forwards this command to the connected game server. | |||
amVictory |
command | cgame | EMOTE | |||
amVstr |
command | cgame | Forwards this command to the connected game server. | |||
amWait |
command | cgame | Forwards this command to the connected game server. | |||
amWake |
command | cgame | Forwards this command to the connected game server. | |||
amWeather |
command | cgame | Forwards this command to the connected game server. | |||
amWhois |
command | cgame | Forwards this command to the connected game server. | |||
autoLogin |
command | cgame | Runs CG_Autologin_f in the cgame module. |
|||
best |
command | cgame | Forwards this command to the connected game server. | |||
blink |
command | game | Change for admin? | |||
botlist |
command | game | Runs Svcmd_BotList_f in the game module. |
|||
cameraSettings |
command | cgame | Runs CG_ShowSpecCamera_f in the cgame module. |
|||
changePassword |
command | cgame | Forwards this command to the connected game server. | |||
chatlog |
command | cgame | Runs CG_ChatLogSettings_f in the cgame module. |
|||
clanAdmin |
command | cgame | Forwards this command to the connected game server. | |||
clanCreate |
command | cgame | Forwards this command to the connected game server. | |||
clandelete |
command | game | Runs Svcmd_ClanDelete_f in the game module. |
|||
clanInfo |
command | cgame | Forwards this command to the connected game server. | |||
clanInvite |
command | cgame | Forwards this command to the connected game server. | |||
clanJoin |
command | cgame | Forwards this command to the connected game server. | |||
clankick |
command | game | Runs Svcmd_ClanKick_f in the game module. |
|||
clanLeave |
command | cgame | Forwards this command to the connected game server. | |||
clanList |
command | cgame | Forwards this command to the connected game server. | |||
clanPass |
command | cgame | Forwards this command to the connected game server. | |||
clanSay |
command | cgame | Forwards this command to the connected game server. | |||
clanWhoIs |
command | cgame | Forwards this command to the connected game server. | |||
clearIP |
command | game | Runs Svcmd_ClearIP_f in the game module. |
|||
clearRemaps |
command | renderer | Runs R_ClearRemaps_f in the renderer module. |
|||
clearTrail |
command | cgame | Runs CG_DeleteStrafeTrail_f in the cgame module. |
|||
clientlist |
command | cgame | Displays a list of all connected clients and their real client numbers | |||
colorname |
command | engine-client | Color name | |||
colorstring |
command | engine-client | Color say text | |||
coop |
command | game | Runs Cmd_Coop_f in the game module. |
|||
cosmetics |
command | cgame | Runs CG_Cosmetics_f in the cgame module. |
|||
cvar_modified |
command | engine-shared | Show all modified cvars | |||
cvar_usercreated |
command | engine-shared | Show all user created cvars | |||
DBInfo |
command | game | Runs Svcmd_DBInfo_f in the game module. |
|||
debugBMove_Back |
command | game | Runs Cmd_BotMoveBack_f in the game module. |
|||
debugBMove_Forward |
command | game | Runs Cmd_BotMoveForward_f in the game module. |
|||
debugBMove_Left |
command | game | Runs Cmd_BotMoveLeft_f in the game module. |
|||
debugBMove_Right |
command | game | Runs Cmd_BotMoveRight_f in the game module. |
|||
debugBMove_Up |
command | game | Runs Cmd_BotMoveUp_f in the game module. |
|||
deleteAccount |
command | game | Runs Svcmd_DeleteAccount_f in the game module. |
|||
deleteCheckpoint |
command | cgame | Runs CG_DeleteCheckpoint_f in the cgame module. |
|||
deletedemo |
command | engine-client | Delete a demo | |||
deleteSpeedsound |
command | cgame | Runs CG_DeleteSpeedpoint_f in the cgame module. |
|||
do |
command | cgame | Runs CG_Do_f in the cgame module. |
|||
duelteam |
command | cgame | Forwards this command to the connected game server. | |||
duelWhois |
command | cgame | Forwards this command to the connected game server. | |||
entityinfo |
command | game | Runs Svcmd_EntityInfo_f in the game module. |
|||
entitylist |
command | game | Runs Svcmd_EntityList_f in the game module. |
|||
execq |
command | engine-shared | Execute a script file without displaying a message | |||
exit |
command | engine-shared | Exits the game | |||
flagAccount |
command | game | Runs Svcmd_FlagAccount_f in the game module. |
|||
flipkick |
command | cgame | Runs CG_Flipkick_f in the cgame module. |
|||
followBlueFlag |
command | cgame | Runs CG_FollowBlueFlag_f in the cgame module. |
|||
followFastest |
command | cgame | Runs CG_FollowFastest_f in the cgame module. |
|||
follownext |
command | cgame | Forwards this command to the connected game server. | |||
followprev |
command | cgame | Forwards this command to the connected game server. | |||
followRedFlag |
command | cgame | Runs CG_FollowRedFlag_f in the cgame module. |
|||
fontlist |
command | renderer | Runs R_FontList_f in the renderer module. |
|||
forceteam |
command | game | Runs Svcmd_ForceTeam_f in the game module. |
|||
fs_restart |
command | engine-shared | Restarts the filesystem if no module is currently using files from a pk3 | |||
game_memory |
command | game | Runs Svcmd_GameMem_f in the game module. |
|||
gametype |
command | game | Instantly changethe gametype of the server without having to reload the map | |||
gc |
command | game | Runs Cmd_GameCommand_f in the game module. |
|||
giveother |
command | game | Runs Cmd_GiveOther_f in the game module. |
|||
hide |
command | cgame | Forwards this command to the connected game server. | |||
ifCvar |
command | engine-shared | Execute a command selected by comparisons against a cvar. | |||
ignoreVGS |
command | cgame | Runs CG_IgnoreVGS_f in the cgame module. |
|||
jetpack |
command | game | Runs Cmd_Jetpack_f in the game module. |
|||
jump |
command | cgame | Cmd_alive not needed but i think it resets on joingame cuz forcepoints? | |||
kickall |
command | engine-server | Kick all users from the server | |||
kickbots |
command | engine-server | Kick all bots from the server | |||
kicknum |
command | engine-server | Kick a user from the server by userid | |||
killother |
command | game | Runs Cmd_KillOther_f in the game module. |
|||
launch |
command | cgame | Forwards this command to the connected game server. | |||
listAdmins |
command | game | Runs Svcmd_ListAdmins_f in the game module. |
|||
listCheckpoints |
command | cgame | Runs CG_ListCheckpoints_f in the cgame module. |
|||
listEmojis |
command | cgame | Runs CG_ListEmojis_f in the cgame module. |
|||
listip |
command | game | Runs Svcmd_ListIP_f in the game module. |
|||
listRemaps |
command | cgame | Runs CG_ListRemaps_f in the cgame module. |
|||
listSpeedsounds |
command | cgame | Runs CG_ListSpeedpoints_f in the cgame module. |
|||
loadmod |
command | engine-client | Restart the renderer (with specified mod folder) - or change the resolution | |||
loadTrail |
command | cgame | Runs CG_SpawnStrafeTrailFromCFG_f in the cgame module. |
|||
login |
command | cgame | Forwards this command to the connected game server. | |||
logout |
command | cgame | Forwards this command to the connected game server. | |||
lowjump |
command | cgame | Runs CG_Lowjump_f in the cgame module. |
|||
mapents |
command | game | Runs Cmd_MapEnts_f in the game module. |
|||
masterlist |
command | cgame | Forwards this command to the connected game server. | |||
minimize |
command | engine-shared | Runs GLimp_Minimize in the engine-shared module. |
|||
modversion |
command | cgame | Runs CG_ModVersion_f in the cgame module. |
|||
move |
command | cgame | Forwards this command to the connected game server. | |||
notCompleted |
command | cgame | Forwards this command to the connected game server. | |||
NPC |
command | cgame | Removed cheat for admin //meh let us npc kill all from spec | |||
nudge |
command | game | Runs Cmd_Nudge_f in the game module. |
|||
origin |
command | cgame | Forwards this command to the connected game server. | |||
pause |
command | game | Pause/unpause the game | |||
playdemo |
command | engine-client | Playback a demo | |||
playerNext |
command | cgame | Forwards this command to the connected game server. | |||
playerPrev |
command | cgame | Forwards this command to the connected game server. | |||
plugin |
command | cgame | Runs CG_PluginDisable_f in the cgame module. |
|||
pluginDisable |
command | cgame | Runs CG_PluginDisable_f in the cgame module. |
|||
practice |
command | cgame | Forwards this command to the connected game server. | |||
print |
command | engine-shared | Print cvar help | |||
printStats |
command | cgame | Forwards this command to the connected game server. | |||
PTele |
command | cgame | Runs CG_PTele_f in the cgame module. |
|||
PTelemark |
command | cgame | Runs CG_PTelemark_f in the cgame module. |
|||
r_cleardecals |
command | renderer | Runs RE_ClearDecals in the renderer module. |
|||
race |
command | cgame | Forwards this command to the connected game server. | |||
rebuildElo |
command | game | Delete all Elo records and rebuild them from the duel records in the database. | |||
rebuildRaces |
command | game | Runs SV_RebuildRaceRanks_f in the game module. |
|||
rebuildUnlocks |
command | game | Runs SV_RebuildUnlocks_f in the game module. |
|||
register |
command | cgame | Forwards this command to the connected game server. | |||
remapShader |
command | cgame | Runs CG_RemapShader_f in the cgame module. |
|||
remapSky |
command | renderer | Runs R_RemapSkyShader_f in the renderer module. |
|||
removeip |
command | game | Runs Svcmd_RemoveIP_f in the game module. |
|||
renameAccount |
command | game | Runs Svcmd_RenameAccount_f in the game module. |
|||
resetScores |
command | game | Reset all player/team scores without having to reload the map. | |||
rFind |
command | cgame | Forwards this command to the connected game server. | |||
rHardest |
command | cgame | Forwards this command to the connected game server. | |||
rLatest |
command | cgame | Forwards this command to the connected game server. | |||
rocketChange |
command | cgame | Forwards this command to the connected game server. | |||
rPopular |
command | cgame | Forwards this command to the connected game server. | |||
rRank |
command | cgame | Forwards this command to the connected game server. | |||
rTop |
command | cgame | Forwards this command to the connected game server. | |||
rWorst |
command | cgame | Forwards this command to the connected game server. | |||
saber |
command | cgame | Runs CG_Saber_f in the cgame module. |
|||
saberColor |
command | cgame | Forwards this command to the connected game server. | |||
saberDisable |
command | game | Runs Svcmd_ToggleSaberDisable_f in the game module. |
|||
say_team_mod |
command | cgame | Forwards this command to the connected game server. | |||
score |
command | game | Runs Cmd_Score_f in the game module. |
|||
screenshot_png |
command | renderer | Runs R_ScreenShotPNG_f in the renderer module. |
|||
serverconfig |
command | cgame | Runs CG_ServerConfig_f in the cgame module. |
|||
showNet |
command | cgame | Forwards this command to the connected game server. | |||
showPlayerId |
command | cgame | Runs CG_ClientList_f in the cgame module. |
|||
siegeclass |
command | cgame | Forwards this command to the connected game server. | |||
speedometer |
command | cgame | Runs CG_SpeedometerSettings_f in the cgame module. |
|||
spot |
command | cgame | Forwards this command to the connected game server. | |||
startingItems |
command | game | Runs Svcmd_ToggleStartingItems_f in the game module. |
|||
startingWeapons |
command | game | Runs Svcmd_ToggleStartingWeapons_f in the game module. |
|||
stopmusic |
command | engine-client | Stops all music | |||
stopvideo |
command | engine-client | Stop avi recording | |||
strafeHelper |
command | cgame | Runs CG_StrafeHelper_f in the cgame module. |
|||
strafeTrail |
command | cgame | Runs CG_AddStrafeTrail_f in the cgame module. |
|||
strSub |
command | engine-shared | Execute a command with $cvar$ value substitution. | |||
stylePlayer |
command | cgame | Runs CG_StylePlayer_f in the cgame module. |
|||
sv_banaddr |
command | engine-server | Bans a user | |||
sv_bandel |
command | engine-server | Removes a ban | |||
sv_exceptaddr |
command | engine-server | Adds a ban exception for a user | |||
sv_exceptdel |
command | engine-server | Removes a ban exception | |||
sv_flushbans |
command | engine-server | Removes all bans and exceptions | |||
sv_listbans |
command | engine-server | Lists bans | |||
sv_listrecording |
command | engine-server | Lists demos being recorded | |||
sv_rehashbans |
command | engine-server | Reloads banlist from file | |||
svrecord |
command | engine-server | Record a server-side demo | |||
svrenamedemo |
command | engine-server | Rename a server-side demo | |||
svstoprecord |
command | engine-server | Stop recording a server-side demo | |||
svtell |
command | engine-server | Private message from the server to a user | |||
t_use |
command | game | Runs Cmd_TargetUse_f in the game module. |
|||
teleToCheckpoint |
command | cgame | Runs CG_TeleToCheckpoint_f in the cgame module. |
|||
testBSP |
command | game | Runs Cmd_TestBSP_f in the game module. |
|||
thedestroyer |
command | game | Runs Cmd_TheDestroyer_f in the game module. |
|||
throwflag |
command | game | Runs Cmd_Throwflag_f in the game module. |
|||
toggleAdmin |
command | game | Runs Svcmd_ToggleAdmin_f in the game module. |
|||
toggleallowvote |
command | game | Runs Svcmd_ToggleAllowVote_f in the game module. |
|||
toggleEmotes |
command | game | Runs Svcmd_ToggleEmotes_f in the game module. |
|||
togglemenu |
command | engine-client | Show/hide the menu | |||
toggleuserinfovalidation |
command | game | Runs Svcmd_ToggleUserinfoValidation_f in the game module. |
|||
toggleVote |
command | game | Runs Svcmd_ToggleVote_f in the game module. |
|||
top |
command | cgame | Forwards this command to the connected game server. | |||
tweakForce |
command | game | Runs Svcmd_ToggleTweakForce_f in the game module. |
|||
tweakSaber |
command | game | Runs Svcmd_ToggleTweakSaber_f in the game module. |
|||
tweakVote |
command | game | Runs Svcmd_ToggleTweakVote_f in the game module. |
|||
tweakWeapons |
command | game | Runs Svcmd_ToggleTweakWeapons_f in the game module. |
|||
ui_cache |
command | ui | Runs UI_Cache_f in the ui module. |
|||
ui_load |
command | ui | Runs UI_Load in the ui module. |
|||
ui_modversion |
command | ui | Runs UI_Modversion_f in the ui module. |
|||
ui_openmenu |
command | ui | Runs UI_OpenMenu_f in the ui module. |
|||
ui_opensiegemenu |
command | ui | Runs UI_OpenSiegeMenu_f in the ui module. |
|||
ui_report |
command | ui | Runs UI_Report in the ui module. |
|||
unset |
command | engine-shared | Unset a user generated cvar | |||
unset_usercreated |
command | engine-shared | Unset all user generated cvars Use with caution! | |||
userinfo |
command | engine-client | Runs CL_Clientinfo_f in the engine-client module. |
|||
vgs_cmd |
command | cgame | Vgs | |||
video |
command | engine-client | Record demo to avi | |||
voice_cmd |
command | cgame | Forwards this command to the connected game server. | |||
warp |
command | cgame | Forwards this command to the connected game server. | |||
warpList |
command | cgame | Forwards this command to the connected game server. | |||
weaplast |
command | cgame | Runs CG_LastWeapon_f in the cgame module. |
|||
weapontoggle |
command | engine-server | Toggle g_weaponDisable bits | |||
where |
command | cgame | Forwards this command to the connected game server. | |||
which |
command | engine-shared | Determines which search path a file was loaded from | |||
whois |
command | cgame | Forwards this command to the connected game server. | |||
write |
command | engine-shared | Write the configuration to file | |||
ysal |
command | cgame | Forwards this command to the connected game server. |
Semantics or options needing review (1653)
| Name | Kind | Module | Summary | |||
|---|---|---|---|---|---|---|
_dedicated |
cvar | engine-shared | Controls com_dedicated in the engine-shared module. |
|||
activeAction |
cvar | engine-client | Controls cl_activeAction in the engine-client module. |
|||
arch |
cvar | engine-shared | Controls arch in the engine-shared module. |
|||
bg_fighterAltControl |
cvar | cgame | Controls bg_fighterAltControl in the cgame module. |
|||
bot_attachments |
cvar | game | Controls bot_attachments in the game module. |
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bot_camp |
cvar | game | Controls bot_camp in the game module. |
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bot_debugmessages |
cvar | game | Controls bot_debugmessages in the game module. |
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bot_forcepowers |
cvar | game | Controls bot_forcepowers in the game module. |
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bot_forgimmick |
cvar | game | Controls bot_forgimmick in the game module. |
|||
bot_getinthecarrr |
cvar | game | Controls bot_getinthecarrr in the game module. |
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bot_highlightarea |
cvar | engine-server | Controls bot_highlightarea in the engine-server module. |
|||
bot_honorableduelacceptance |
cvar | game | Controls bot_honorableduelacceptance in the game module. |
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bot_maxbots |
cvar | game | Controls bot_maxbots in the game module. |
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bot_nogoals |
cvar | game | Controls bot_nogoals in the game module. |
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bot_normgpath |
cvar | game | Controls bot_normgpath in the game module. |
|||
bot_pvstype |
cvar | game | Controls bot_pvstype in the game module. |
|||
bot_s1 |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. | |||
bot_s2 |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. | |||
bot_s3 |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. | |||
bot_s4 |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. | |||
bot_s5 |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. | |||
bot_s6 |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. | |||
bot_strafeOffset |
cvar | game | Controls bot_strafeOffset in the game module. |
|||
bot_team |
cvar | game | Controls bot_team in the game module. |
|||
bot_wp_clearweight |
cvar | game | Controls bot_wp_clearweight in the game module. |
|||
bot_wp_distconnect |
cvar | game | Controls bot_wp_distconnect in the game module. |
|||
bot_wp_edit |
cvar | game | Controls bot_wp_edit in the game module. |
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bot_wp_info |
cvar | game | Controls bot_wp_info in the game module. |
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bot_wp_visconnect |
cvar | game | Controls bot_wp_visconnect in the game module. |
|||
broadsword |
cvar | cgame | Controls broadsword in the cgame module. |
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broadsword_dircap |
cvar | renderer | Controls broadsword_dircap in the renderer module. |
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broadsword_dontstopanim |
cvar | renderer | Controls broadsword_dontstopanim in the renderer module. |
|||
broadsword_effcorr |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. | |||
broadsword_extra1 |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. | |||
broadsword_extra2 |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. | |||
broadsword_kickbones |
cvar | renderer | Controls broadsword_kickbones in the renderer module. |
|||
broadsword_kickorigin |
cvar | renderer | Controls broadsword_kickorigin in the renderer module. |
|||
broadsword_playflop |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. | |||
broadsword_ragtobase |
cvar | renderer | Controls broadsword_ragtobase in the renderer module. |
|||
broadsword_smallbbox |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. | |||
broadsword_waitforshot |
cvar | renderer | Controls broadsword_waitforshot in the renderer module. |
|||
cg_alwaysShowAbsorb |
cvar | cgame | Show absorb when it’s in use | |||
cg_ambientSounds |
cvar | cgame | Play ambient sounds | |||
cg_animBlend |
cvar | cgame | Controls cg_animBlend in the cgame module. |
|||
cg_animSpeed |
cvar | cgame | Controls cg_animSpeed in the cgame module. |
|||
cg_antiAmKiss |
cvar | cgame | Controls cg_antiAmKiss in the cgame module. |
|||
cg_auraShell |
cvar | cgame | Controls cg_auraShell in the cgame module. |
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cg_autoKillWhenFalling |
cvar | cgame | Controls cg_autoKillWhenFalling in the cgame module. |
|||
cg_autoLoginPass1 |
cvar | cgame | Password to use. | |||
cg_autoLoginPass2 |
cvar | cgame | Controls cg_autoLoginPass2 in the cgame module. |
|||
cg_autoLoginPass3 |
cvar | cgame | Controls cg_autoLoginPass3 in the cgame module. |
|||
cg_autoLoginServer1 |
cvar | cgame | IP of server to try to autologin on, used with /autologin command. If you are not on the right server, the password will not be sent to the server. | |||
cg_autoLoginServer2 |
cvar | cgame | Controls cg_autoLoginServer2 in the cgame module. |
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cg_autoLoginServer3 |
cvar | cgame | Controls cg_autoLoginServer3 in the cgame module. |
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cg_autoRecordDemo |
cvar | cgame | Controls cg_autoRecordDemo in the cgame module. |
|||
cg_autoRecordRaceDemo |
cvar | cgame | Controls cg_autoRecordRaceDemo in the cgame module. |
|||
cg_autoScreenshot |
cvar | cgame | Automatically take a screenshot at end of round. | |||
cg_autoSwitch |
cvar | cgame | Controls cg_autoSwitch in the cgame module. |
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cg_bobPitch |
cvar | cgame | Controls cg_bobPitch in the cgame module. |
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cg_bobRoll |
cvar | cgame | Controls cg_bobRoll in the cgame module. |
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cg_bobUp |
cvar | cgame | Controls cg_bobUp in the cgame module. |
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cg_cameraOrbit |
cvar | cgame | Controls cg_cameraOrbit in the cgame module. |
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cg_cameraOrbitDelay |
cvar | cgame | Controls cg_cameraOrbitDelay in the cgame module. |
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cg_centerHeight |
cvar | cgame | Controls cg_centerHeight in the cgame module. |
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cg_centerSize |
cvar | cgame | Controls cg_centerSize in the cgame module. |
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cg_centerTime |
cvar | cgame | Controls cg_centerTime in the cgame module. |
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cg_chatBox |
cvar | cgame | Controls cg_chatBox in the cgame module. |
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cg_chatBoxCutOffLength |
cvar | cgame | Width of a line in the chatbox before breaking to a new one | |||
cg_chatBoxEmojis |
cvar | cgame | Controls cg_chatBoxEmojis in the cgame module. |
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cg_chatBoxFontSize |
cvar | cgame | Scale of the chat box font | |||
cg_chatBoxHeight |
cvar | cgame | Controls cg_chatBoxHeight in the cgame module. |
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cg_chatBoxLines |
cvar | cgame | This would be called chatBoxHeight if baseJKA didn’t use that | |||
cg_chatBoxShowCutoff |
cvar | cgame | Controls cg_chatBoxShowCutoff in the cgame module. |
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cg_chatBoxShowHistory |
cvar | cgame | Shows past messages when console is open | |||
cg_chatBoxX |
cvar | cgame | Controls cg_chatBoxX in the cgame module. |
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cg_chatSounds |
cvar | cgame | Play sound when chat messages are received | |||
cg_cleanChatbox |
cvar | cgame | 1=Remove all colors from chat msgs, 2=Only remove color at begining of message | |||
cg_crosshairColor |
cvar | cgame | Controls cg_crosshairColor in the cgame module. |
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cg_crosshairHealth |
cvar | cgame | Controls cg_crosshairHealth in the cgame module. |
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cg_crosshairIdentifyTarget |
cvar | cgame | Controls cg_crosshairIdentifyTarget in the cgame module. |
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cg_crosshairSaberStyleColor |
cvar | cgame | Controls cg_crosshairSaberStyleColor in the cgame module. |
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cg_crossHairScope |
cvar | cgame | Minimalist crosshair disruptor scope replacement | |||
cg_crosshairSize |
cvar | cgame | Controls cg_crosshairSize in the cgame module. |
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cg_crosshairSizeScale |
cvar | cgame | Controls cg_crosshairSizeScale in the cgame module. |
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cg_crosshairX |
cvar | cgame | Controls cg_crosshairX in the cgame module. |
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cg_crosshairY |
cvar | cgame | Controls cg_crosshairY in the cgame module. |
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cg_currentSelectedPlayer |
cvar | cgame | Controls cg_currentSelectedPlayer in the cgame module. |
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cg_debugAnim |
cvar | cgame | Controls cg_debugAnim in the cgame module. |
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cg_debugEvents |
cvar | cgame | Controls cg_debugEvents in the cgame module. |
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cg_debugGun |
cvar | cgame | Controls cg_debugGun in the cgame module. |
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cg_debugPosition |
cvar | cgame | Controls cg_debugPosition in the cgame module. |
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cg_debugSaber |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. | |||
cg_defaultFemaleModel |
cvar | cgame | Controls cg_defaultFemaleModel in the cgame module. |
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cg_defaultModel |
cvar | cgame | Controls cg_defaultModel in the cgame module. |
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cg_defaultModelRandom |
cvar | cgame | Controls cg_defaultModelRandom in the cgame module. |
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cg_deferPlayers |
cvar | cgame | Controls cg_deferPlayers in the cgame module. |
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cg_dismember |
cvar | cgame | Controls cg_dismember in the cgame module. |
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cg_displayCameraPosition |
cvar | cgame | Controls cg_displayCameraPosition in the cgame module. |
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cg_displayNetSettings |
cvar | cgame | Controls cg_displayNetSettings in the cgame module. |
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cg_disruptorAltTime |
cvar | cgame | Amount of time to display disruptor alt fire | |||
cg_disruptorCoreColor |
cvar | cgame | Changes disruptor line color (accepts hexcode eg. xffffff) | |||
cg_disruptorMainTime |
cvar | cgame | Amount of time to display disruptor primary fire | |||
cg_disruptorNew |
cvar | cgame | Enable new disruptor effects | |||
cg_disruptorSpiral |
cvar | cgame | Enable disruptor spiral effect | |||
cg_disruptorSpiralColor |
cvar | cgame | Changes disruptor spiral color (accepts hexcode eg. xffffff) | |||
cg_disruptorTeamColor |
cvar | cgame | Changes disruptor effects colors according to team | |||
cg_drainFX |
cvar | cgame | Controls cg_drainFX in the cgame module. |
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cg_draw3DIcons |
cvar | cgame | Controls cg_draw3DIcons in the cgame module. |
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cg_drawAmmoWarning |
cvar | cgame | Controls cg_drawAmmoWarning in the cgame module. |
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cg_drawCrosshair |
cvar | cgame | Controls cg_drawCrosshair in the cgame module. |
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cg_drawEnemyInfo |
cvar | cgame | Controls cg_drawEnemyInfo in the cgame module. |
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cg_drawFriend |
cvar | cgame | Controls cg_drawFriend in the cgame module. |
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cg_drawGun |
cvar | cgame | Controls cg_drawGun in the cgame module. |
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cg_drawHitBox |
cvar | cgame | Controls cg_drawHitBox in the cgame module. |
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cg_drawHud |
cvar | cgame | Controls cg_drawHud in the cgame module. |
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cg_drawIcons |
cvar | cgame | Controls cg_drawIcons in the cgame module. |
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cg_drawInventory |
cvar | cgame | Controls cg_drawInventory in the cgame module. |
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cg_drawPlayerNames |
cvar | cgame | Controls cg_drawPlayerNames in the cgame module. |
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cg_drawPlayerNamesScale |
cvar | cgame | Controls cg_drawPlayerNamesScale in the cgame module. |
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cg_drawPowerUpIcons |
cvar | cgame | Controls cg_drawPowerUpIcons in the cgame module. |
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cg_drawRadar |
cvar | cgame | Controls cg_drawRadar in the cgame module. |
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cg_drawRewards |
cvar | cgame | Controls cg_drawRewards in the cgame module. |
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cg_drawScore |
cvar | cgame | Score counter on HUD | |||
cg_drawScreenTints |
cvar | cgame | Turn the tint from water on or off | |||
cg_drawSnapshot |
cvar | cgame | Controls cg_drawSnapshot in the cgame module. |
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cg_drawTeamOverlayWeapons |
cvar | cgame | Draw each player’s current weapon on the team overlay | |||
cg_drawTeamOverlayX |
cvar | cgame | Horizontal location of the right edge of the team overlay | |||
cg_drawTeamOverlayY |
cvar | cgame | Vertical location of the team overlay | |||
cg_drawTimerCountdown |
cvar | cgame | Controls cg_drawTimerCountdown in the cgame module. |
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cg_drawTimerMsec |
cvar | cgame | Controls cg_drawTimerMsec in the cgame module. |
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cg_drawTrajectory |
cvar | cgame | Controls cg_drawTrajectory in the cgame module. |
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cg_drawTriggers |
cvar | cgame | Controls cg_drawTriggers in the cgame module. |
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cg_drawUpperRight |
cvar | cgame | Controls cg_drawUpperRight in the cgame module. |
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cg_drawVehLeadIndicator |
cvar | cgame | Controls cg_drawVehLeadIndicator in the cgame module. |
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cg_drawVote |
cvar | cgame | Displays votecalls in the upper left | |||
cg_duelMusic |
cvar | cgame | Enables special in-game music for private duels | |||
cg_duelSounds |
cvar | cgame | Enables/disables announcer/center print at the start of private duels | |||
cg_dynamicCrosshair |
cvar | cgame | Controls cg_dynamicCrosshair in the cgame module. |
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cg_dynamicCrosshairPrecision |
cvar | cgame | Controls cg_dynamicCrosshairPrecision in the cgame module. |
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cg_engineModifications |
cvar | cgame | Controls cg_engineModifications in the cgame module. |
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cg_errorDecay |
cvar | cgame | Controls cg_errorDecay in the cgame module. |
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cg_fkDuration |
cvar | cgame | Controls cg_fkDuration in the cgame module. |
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cg_fkFirstJumpDuration |
cvar | cgame | Controls cg_fkFirstJumpDuration in the cgame module. |
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cg_fkSecondJumpDelay |
cvar | cgame | Controls cg_fkSecondJumpDelay in the cgame module. |
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cg_fleshSparks |
cvar | cgame | Maximum number of sparks from a saber hit | |||
cg_footsteps |
cvar | cgame | Controls cg_footsteps in the cgame module. |
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cg_forceAllyModel |
cvar | cgame | Controls cg_forceAllyModel in the cgame module. |
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cg_forceCosmetics |
cvar | cgame | Forces all players to have your cosmetics on non-japro servers | |||
cg_forceEnemyModel |
cvar | cgame | Controls cg_forceEnemyModel in the cgame module. |
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cg_forceModel |
cvar | cgame | Controls cg_forceModel in the cgame module. |
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cg_forceOwnSaber |
cvar | cgame | Controls cg_forceOwnSaber in the cgame module. |
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cg_fov |
cvar | cgame | Controls cg_fov in the cgame module. |
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cg_fovAspectAdjust |
cvar | cgame | Fixed skyportal issue | |||
cg_fovViewmodel |
cvar | cgame | Controls cg_fovViewmodel in the cgame module. |
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cg_fovViewmodelAdjust |
cvar | cgame | Shifts viewmodels down above cg_fov 90 | |||
cg_fpls |
cvar | cgame | Controls cg_fpls in the cgame module. |
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cg_g2TraceLod |
cvar | cgame | Controls cg_g2TraceLod in the cgame module. |
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cg_ghoul2Marks |
cvar | cgame | Controls cg_ghoul2Marks in the cgame module. |
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cg_gunAlpha |
cvar | cgame | Controls cg_gunAlpha in the cgame module. |
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cg_gunX |
cvar | cgame | Controls cg_gunX in the cgame module. |
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cg_gunY |
cvar | cgame | Controls cg_gunY in the cgame module. |
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cg_gunZ |
cvar | cgame | Controls cg_gunZ in the cgame module. |
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cg_headTurn |
cvar | cgame | Controls cg_headTurn in the cgame module. |
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cg_hitsounds |
cvar | cgame | Play a sound when you hit someone | |||
cg_hudColors |
cvar | cgame | Changes the colors of the HUD based on saber style and force | |||
cg_instantDuck |
cvar | cgame | Controls cg_instantDuck in the cgame module. |
|||
cg_jumpGoal |
cvar | cgame | Set a first jump speed goal speed, if first jump speed is above your goal speed, the pre-speed text will be green. Requires /speedometer 1 enabled | |||
cg_jumpHeight |
cvar | cgame | Specify jumpheight before jump is automaticaly canceled. | |||
cg_killMessage |
cvar | cgame | Print a kill message on the screen when you kill someone | |||
cg_lagometer |
cvar | cgame | Controls cg_lagometer in the cgame module. |
|||
cg_lagometerX |
cvar | cgame | Controls cg_lagometerX in the cgame module. |
|||
cg_lagometerY |
cvar | cgame | Controls cg_lagometerY in the cgame module. |
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cg_leadIndicator |
cvar | cgame | Controls cg_leadIndicator in the cgame module. |
|||
cg_legstuck |
cvar | cgame | Controls cg_legstuck in the cgame module. |
|||
cg_logChat |
cvar | cgame | Controls cg_logChat in the cgame module. |
|||
cg_logStrafeTrail |
cvar | cgame | Controls cg_logStrafeTrail in the cgame module. |
|||
cg_marks |
cvar | cgame | Controls cg_marks in the cgame module. |
|||
cg_minimapScale |
cvar | cgame | Controls cg_minimapScale in the cgame module. |
|||
cg_movementKeys |
cvar | cgame | Select the on-screen movement-key overlay style. | |||
cg_movementKeysSize |
cvar | cgame | Scale of the movement keys | |||
cg_movementKeysX |
cvar | cgame | Horizontal location of the movement keys | |||
cg_movementKeysY |
cvar | cgame | Vertical location of the movement keys | |||
cg_newFont |
cvar | cgame | Uses a different font for the chat | |||
cg_noFX |
cvar | cgame | Determines if effects and map models are shown | |||
cg_noPlayerAnims |
cvar | cgame | Controls cg_noPlayerAnims in the cgame module. |
|||
cg_noPredict |
cvar | cgame | Controls cg_noPredict in the cgame module. |
|||
cg_noProjectileTrail |
cvar | cgame | Controls cg_noProjectileTrail in the cgame module. |
|||
cg_noRGBSabers |
cvar | cgame | Controls cg_noRGBSabers in the cgame module. |
|||
cg_noTaunt |
cvar | cgame | Controls cg_noTaunt in the cgame module. |
|||
cg_noTeleFX |
cvar | cgame | Disables the teleportation effect | |||
cg_oldPainSounds |
cvar | cgame | Controls cg_oldPainSounds in the cgame module. |
|||
cg_pitchHelper |
cvar | cgame | Draw pitch angle independently from /cg_showpos | |||
cg_pitchHelperOffset |
cvar | cgame | Offset the green range up or down (eg. range 30, offset 10 = +25 to -5) | |||
cg_pitchHelperRange |
cvar | cgame | The range of numbers to display as green (eg. range 30, offset 0 = +15 to -15) | |||
cg_pitchHelperX |
cvar | cgame | Move the pitch helper’s horizontal location | |||
cg_pitchHelperY |
cvar | cgame | Move the pitch helper’s vertical location | |||
cg_pitchHudAngle |
cvar | cgame | Controls cg_pitchHudAngle in the cgame module. |
|||
cg_predictItems |
cvar | cgame | Controls cg_predictItems in the cgame module. |
|||
cg_predictKnockback |
cvar | cgame | Predict self-inflicted rocket-jump knockback clientside (racemode only). Use with cg_simulatedProjectiles 1. | |||
cg_raceSounds |
cvar | cgame | Bitvalue, but so far we just have RS_TIMER_START set up | |||
cg_raceStart |
cvar | cgame | Enable race timer start speed separately from the race timer | |||
cg_raceStartX |
cvar | cgame | Horizontal location of the race start timer onscreen | |||
cg_raceStartY |
cvar | cgame | Vertical location of the race start timer onscreen | |||
cg_raceTimer |
cvar | cgame | Show the race timer onscreen | |||
cg_raceTimerSize |
cvar | cgame | Scale of the race timer | |||
cg_raceTimerX |
cvar | cgame | Horizontal location of the race timer onscreen | |||
cg_raceTimerY |
cvar | cgame | Vertical location of the race timer onscreen | |||
cg_remaps |
cvar | cgame | Show or hide serverside remaps | |||
cg_renderToTextureFX |
cvar | cgame | Controls cg_renderToTextureFX in the cgame module. |
|||
cg_repeaterOrb |
cvar | cgame | Controls cg_repeaterOrb in the cgame module. |
|||
cg_rollSounds |
cvar | cgame | Play sound when players roll | |||
cg_runPitch |
cvar | cgame | Controls cg_runPitch in the cgame module. |
|||
cg_runRoll |
cvar | cgame | Controls cg_runRoll in the cgame module. |
|||
cg_saberClash |
cvar | cgame | Controls cg_saberClash in the cgame module. |
|||
cg_saberClientVisualCompensation |
cvar | cgame | Controls cg_saberClientVisualCompensation in the cgame module. |
|||
cg_saberContact |
cvar | cgame | Controls cg_saberContact in the cgame module. |
|||
cg_saberDynamicMarks |
cvar | cgame | Controls cg_saberDynamicMarks in the cgame module. |
|||
cg_saberDynamicMarkTime |
cvar | cgame | Controls cg_saberDynamicMarkTime in the cgame module. |
|||
cg_saberIgnitionFlare |
cvar | cgame | Controls cg_saberIgnitionFlare in the cgame module. |
|||
cg_saberModelTraceEffect |
cvar | cgame | Controls cg_saberModelTraceEffect in the cgame module. |
|||
cg_saberStaffMultiColor |
cvar | cgame | Controls cg_saberStaffMultiColor in the cgame module. |
|||
cg_saberTeamColors |
cvar | cgame | Controls cg_saberTeamColors in the cgame module. |
|||
cg_saberTrail |
cvar | cgame | Controls cg_saberTrail in the cgame module. |
|||
cg_scopeSensitivity |
cvar | cgame | Controls cg_scopeSensitivity in the cgame module. |
|||
cg_scoreboardTime |
cvar | cgame | Displays the local time on the scoreboard | |||
cg_scoreDeaths |
cvar | cgame | Display score AND deaths on the scoreboard | |||
cg_scorePlums |
cvar | cgame | Controls cg_scorePlums in the cgame module. |
|||
cg_screenShake |
cvar | cgame | Shake screen when hit or while charging weapons | |||
cg_selectedPlayer |
cvar | ui | Controls cg_selectedPlayer in the ui module. |
|||
cg_selectedPlayerName |
cvar | ui | Controls cg_selectedPlayerName in the ui module. |
|||
cg_shaderSaberCore |
cvar | cgame | Controls cg_shaderSaberCore in the cgame module. |
|||
cg_shaderSaberGlow |
cvar | cgame | Controls cg_shaderSaberGlow in the cgame module. |
|||
cg_shadows |
cvar | cgame | Controls cg_shadows in the cgame module. |
|||
cg_showMiss |
cvar | cgame | Controls cg_showMiss in the cgame module. |
|||
cg_showpos |
cvar | cgame | Controls cg_showpos in the cgame module. |
|||
cg_showVehBounds |
cvar | cgame | Controls cg_showVehBounds in the cgame module. |
|||
cg_showVehMiss |
cvar | cgame | Controls cg_showVehMiss in the cgame module. |
|||
cg_siegeMessage |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. | |||
cg_siegeTeam1 |
cvar | cgame | Controls cg_siegeTeam1 in the cgame module. |
|||
cg_siegeTeam1Name |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. | |||
cg_siegeTeam2 |
cvar | cgame | Controls cg_siegeTeam2 in the cgame module. |
|||
cg_siegeTeam2Name |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. | |||
cg_simpleItems |
cvar | cgame | Controls cg_simpleItems in the cgame module. |
|||
cg_simulatedHitscan |
cvar | cgame | Toggle predicted hitscan weapon effects. | |||
cg_simulatedProjectiles |
cvar | cgame | Wether to use simulated projectiles so bullets appear instantly. Values > 1 don’t draw the projectile right away. | |||
cg_smallScoreboard |
cvar | cgame | Always use the small version of the scoreboard | |||
cg_smoothClients |
cvar | cgame | Controls cg_smoothClients in the cgame module. |
|||
cg_snapHudDef |
cvar | cgame | Controls cg_snapHudDef in the cgame module. |
|||
cg_snapshotTimeout |
cvar | cgame | Controls cg_snapshotTimeout in the cgame module. |
|||
cg_specCameraMode |
cvar | cgame | Controls cg_specCameraMode in the cgame module. |
|||
cg_specHud |
cvar | cgame | Controls cg_specHud in the cgame module. |
|||
cg_spectatorCameraDamp |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. | |||
cg_speedometerJumps |
cvar | cgame | The amount of jumps to store in the jumps array, enable with the /speedometer command | |||
cg_speedometerJumpsX |
cvar | cgame | Horizontal location of the jumps array | |||
cg_speedometerJumpsY |
cvar | cgame | Vertical location of the jumps array | |||
cg_speedometerSize |
cvar | cgame | Scale of the speedometer | |||
cg_speedometerX |
cvar | cgame | Horizontal location of the speedometer | |||
cg_speedometerY |
cvar | cgame | Vertical location of the speedometer | |||
cg_speedTrail |
cvar | cgame | Controls cg_speedTrail in the cgame module. |
|||
cg_spotIconPlums |
cvar | cgame | Controls cg_spotIconPlums in the cgame module. |
|||
cg_startGoal |
cvar | cgame | Start speed goal, if your start speed is above your goal speed, the text will be green, requires /cg_raceStart 1 | |||
cg_stats |
cvar | cgame | Controls cg_stats in the cgame module. |
|||
cg_stereoSeparation |
cvar | cgame | Controls cg_stereoSeparation in the cgame module. |
|||
cg_strafeHelper |
cvar | cgame | Configure with the /strafehelper command | |||
cg_strafeHelper_FPS |
cvar | cgame | Fats _ syntax to follow smod ;s | |||
cg_strafeHelperActiveColor |
cvar | cgame | Controls cg_strafeHelperActiveColor in the cgame module. |
|||
cg_strafeHelperCutoff |
cvar | cgame | Controls cg_strafeHelperCutoff in the cgame module. |
|||
cg_strafeHelperInactiveAlpha |
cvar | cgame | Controls cg_strafeHelperInactiveAlpha in the cgame module. |
|||
cg_strafeHelperLineWidth |
cvar | cgame | Controls cg_strafeHelperLineWidth in the cgame module. |
|||
cg_strafeHelperOffset |
cvar | cgame | Controls cg_strafeHelperOffset in the cgame module. |
|||
cg_strafeHelperPrecision |
cvar | cgame | Controls cg_strafeHelperPrecision in the cgame module. |
|||
cg_strafeTrailFPS |
cvar | cgame | SV_FPS the strafetrail was recorded at. | |||
cg_strafeTrailGhost |
cvar | cgame | Controls cg_strafeTrailGhost in the cgame module. |
|||
cg_strafeTrailLife |
cvar | cgame | Controls cg_strafeTrailLife in the cgame module. |
|||
cg_strafeTrailPlayers |
cvar | cgame | Controls cg_strafeTrailPlayers in the cgame module. |
|||
cg_strafeTrailPlums |
cvar | cgame | Controls cg_strafeTrailPlums in the cgame module. |
|||
cg_strafeTrailRacersOnly |
cvar | cgame | Controls cg_strafeTrailRacersOnly in the cgame module. |
|||
cg_strafeTrailRadius |
cvar | cgame | Controls cg_strafeTrailRadius in the cgame module. |
|||
cg_stylePlayer |
cvar | cgame | Configure with the /stylePlayer command | |||
cg_thirdPerson |
cvar | cgame | Controls cg_thirdPerson in the cgame module. |
|||
cg_thirdPersonAlpha |
cvar | cgame | Controls cg_thirdPersonAlpha in the cgame module. |
|||
cg_thirdPersonAngle |
cvar | cgame | Controls cg_thirdPersonAngle in the cgame module. |
|||
cg_thirdPersonCameraDamp |
cvar | cgame | Controls cg_thirdPersonCameraDamp in the cgame module. |
|||
cg_thirdPersonCrosshairCenter |
cvar | cgame | 1 is old third person static crosshair behavior | |||
cg_thirdPersonFlagAlpha |
cvar | cgame | Custom transparency of the CTF flag | |||
cg_thirdPersonHorzOffset |
cvar | cgame | Controls cg_thirdPersonHorzOffset in the cgame module. |
|||
cg_thirdPersonPitchOffset |
cvar | cgame | Controls cg_thirdPersonPitchOffset in the cgame module. |
|||
cg_thirdPersonRange |
cvar | cgame | Controls cg_thirdPersonRange in the cgame module. |
|||
cg_thirdPersonSpecialCam |
cvar | cgame | Controls cg_thirdPersonSpecialCam in the cgame module. |
|||
cg_thirdPersonTargetDamp |
cvar | cgame | Controls cg_thirdPersonTargetDamp in the cgame module. |
|||
cg_thirdPersonVertOffset |
cvar | cgame | Controls cg_thirdPersonVertOffset in the cgame module. |
|||
cg_timescaleFadeEnd |
cvar | cgame | Controls cg_timescaleFadeEnd in the cgame module. |
|||
cg_timescaleFadeSpeed |
cvar | cgame | Controls cg_timescaleFadeSpeed in the cgame module. |
|||
cg_tintHud |
cvar | cgame | Changes the color of the HUD based on team color | |||
cg_viewsize |
cvar | cgame | Controls cg_viewsize in the cgame module. |
|||
cg_weaponCycleAmmo |
cvar | cgame | Controls cg_weaponCycleAmmo in the cgame module. |
|||
cg_zoomSensitivity |
cvar | cgame | Controls cg_zoomSensitivity in the cgame module. |
|||
cjp_client |
cvar | cgame | Controls cjp_client in the cgame module. |
|||
cl_afkPrefix |
cvar | engine-client | Prefix to add to player name when AFK | |||
cl_afkTime |
cvar | engine-client | Minutes to autorename to afk, 0 to disable | |||
cl_afkTimeUnfocused |
cvar | engine-client | Minutes to autorename to afk while unfocused/minimized | |||
cl_allowEnterCompletion |
cvar | engine-client | Enables autocomplete when pressing enter | |||
cl_anglespeedkey |
cvar | engine-client | Controls cl_anglespeedkey in the engine-client module. |
|||
cl_autolodscale |
cvar | engine-client | Controls cl_autolodscale in the engine-client module. |
|||
cl_avi2GBLimit |
cvar | engine-client | Controls cl_avi2GBLimit in the engine-client module. |
|||
cl_aviFrameRate |
cvar | engine-client | Controls cl_aviFrameRate in the engine-client module. |
|||
cl_aviMotionJpeg |
cvar | engine-client | Controls cl_aviMotionJpeg in the engine-client module. |
|||
cl_chatBubbleSelf |
cvar | engine-client | Controls cl_chatBubbleSelf in the engine-client module. |
|||
cl_chatBubbleUnfocused |
cvar | engine-client | Controls cl_chatBubbleUnfocused in the engine-client module. |
|||
cl_chatStylePrefix |
cvar | engine-client | String inserted before sent chat messages | |||
cl_chatStyleSuffix |
cvar | engine-client | String appended to send chat messages | |||
cl_coloredTextShadows |
cvar | renderer | Toggle JK2 1.02-style colored text shadows | |||
cl_colorString |
cvar | engine-client | Bit value of selected colors in colorString, configure chat colors with /colorstring | |||
cl_colorStringCount |
cvar | engine-client | Controls cl_colorStringCount in the engine-client module. |
|||
cl_colorStringRandom |
cvar | engine-client | Randomness of the colors changing, higher numbers are less random | |||
cl_commandsize |
cvar | cgame | Controls cl_commandsize in the cgame module. |
|||
cl_consoleKeys |
cvar | engine-client | Which keys are used to toggle the console | |||
cl_consoleUseScanCode |
cvar | engine-client | Use native console key detection | |||
cl_conXOffset |
cvar | engine-client | Controls cl_conXOffset in the engine-client module. |
|||
cl_currentServerAddress |
cvar | cgame | Controls cl_currentServerAddress in the cgame module. |
|||
cl_currentServerIP |
cvar | engine-client | Registered by the current source, but no user-facing behavior description has been verified. | |||
cl_debugMove |
cvar | engine-client | Controls cl_debugMove in the engine-client module. |
|||
cl_discordRichPresence |
cvar | engine-client | Allow/disallow sharing current game information on Discord profile status | |||
cl_discordRichPresenceSharePassword |
cvar | engine-client | If set, sends password to Discord friends who request to join your game | |||
cl_downloadCount |
cvar | engine-client | Controls cl_downloadCount in the engine-client module. |
|||
cl_downloadName |
cvar | engine-client | Controls cl_downloadName in the engine-client module. |
|||
cl_downloadProtocol |
cvar | engine-client | Report whether the active download uses HTTP or UDP. | |||
cl_downloadSize |
cvar | engine-client | Controls cl_downloadSize in the engine-client module. |
|||
cl_downloadTime |
cvar | engine-client | Controls cl_downloadTime in the engine-client module. |
|||
cl_drawRecording |
cvar | engine-client | Controls cl_drawRecording in the engine-client module. |
|||
cl_enableGuid |
cvar | engine-client | Enable GUID userinfo identifier | |||
cl_forceavidemo |
cvar | engine-client | Controls cl_forceavidemo in the engine-client module. |
|||
cl_framerate |
cvar | engine-client | Controls cl_framerate in the engine-client module. |
|||
cl_guidServerUniq |
cvar | engine-client | Use a unique guid value per server | |||
cl_idrive |
cvar | engine-client | Controls cl_idrive in the engine-client module. |
|||
cl_lanForcePackets |
cvar | engine-client | Controls cl_lanForcePackets in the engine-client module. |
|||
cl_logChat |
cvar | engine-client | Toggle engine chat logs | |||
cl_maxPackets |
cvar | engine-client | Controls cl_maxPackets in the engine-client module. |
|||
cl_motdServer1 |
cvar | engine-client | Registered by the current source, but no user-facing behavior description has been verified. | |||
cl_motdServer2 |
cvar | engine-client | Registered by the current source, but no user-facing behavior description has been verified. | |||
cl_motdString |
cvar | engine-client | Controls cl_motdString in the engine-client module. |
|||
cl_mouseAccelOffset |
cvar | engine-client | Mouse acceleration offset for style 1 | |||
cl_mouseAccelStyle |
cvar | engine-client | Mouse accelration style (0:legacy, 1:QuakeLive) | |||
cl_nodelta |
cvar | engine-client | Controls cl_nodelta in the engine-client module. |
|||
cl_noprint |
cvar | engine-client | Controls cl_noprint in the engine-client module. |
|||
cl_packetdup |
cvar | engine-client | Controls cl_packetdup in the engine-client module. |
|||
cl_paused |
cvar | cgame | Controls cl_paused in the cgame module. |
|||
cl_pitchspeed |
cvar | engine-client | Controls cl_pitchspeed in the engine-client module. |
|||
cl_ratioFix |
cvar | engine-client | Widescreen aspect ratio correction | |||
cl_reconnectArgs |
cvar | engine-client | Arguments provided when last connecting to a server | |||
cl_renderer |
cvar | engine-client | Which renderer library to use | |||
cl_serverStatusResendTime |
cvar | engine-client | Controls cl_serverStatusResendTime in the engine-client module. |
|||
cl_showmouserate |
cvar | engine-client | Controls cl_showMouseRate in the engine-client module. |
|||
cl_shownet |
cvar | engine-client | Controls cl_shownet in the engine-client module. |
|||
cl_showSend |
cvar | engine-client | Controls cl_showSend in the engine-client module. |
|||
cl_showTimeDelta |
cvar | engine-client | Controls cl_showTimeDelta in the engine-client module. |
|||
cl_timeNudge |
cvar | engine-client | Controls cl_timeNudge in the engine-client module. |
|||
cl_timenudgeDuration |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. | |||
cl_timeout |
cvar | engine-client | Controls cl_timeout in the engine-client module. |
|||
cl_yawspeed |
cvar | engine-client | Controls cl_yawspeed in the engine-client module. |
|||
cm_debugSize |
cvar | engine-shared | Controls cv in the engine-shared module. |
|||
cm_extraVerbose |
cvar | engine-shared | Controls cm_extraVerbose in the engine-shared module. |
|||
cm_noAreas |
cvar | engine-shared | Controls cm_noAreas in the engine-shared module. |
|||
cm_noCurves |
cvar | engine-shared | Controls cm_noCurves in the engine-shared module. |
|||
cm_playerCurveClip |
cvar | engine-shared | Controls cm_playerCurveClip in the engine-shared module. |
|||
com_affinity |
cvar | engine-shared | Controls com_affinity in the engine-shared module. |
|||
com_ansiColor |
cvar | engine-shared | Controls com_ansiColor in the engine-shared module. |
|||
com_bootlogo |
cvar | engine-shared | Show intro movies | |||
com_buildScript |
cvar | cgame | Controls com_buildScript in the cgame module. |
|||
com_busyWait |
cvar | engine-shared | Controls com_busyWait in the engine-shared module. |
|||
com_cameraMode |
cvar | cgame | Controls com_cameraMode in the cgame module. |
|||
com_G2Report |
cvar | engine-shared | Controls com_G2Report in the engine-shared module. |
|||
com_homepath |
cvar | engine-shared | Controls com_homepath in the engine-shared module. |
|||
com_journal |
cvar | engine-shared | Controls com_journal in the engine-shared module. |
|||
com_legacyprotocol |
cvar | engine-client | 1.00 protocol | |||
com_maxfpsMinimized |
cvar | engine-shared | Controls com_maxfpsMinimized in the engine-shared module. |
|||
com_maxfpsUnfocused |
cvar | engine-shared | Controls com_maxfpsUnfocused in the engine-shared module. |
|||
com_minimized |
cvar | engine-shared | Controls com_minimized in the engine-shared module. |
|||
com_optvehtrace |
cvar | cgame | Controls com_optvehtrace in the cgame module. |
|||
com_priority |
cvar | engine-shared | Duno, -1 = do nothing, 1 = low priority, 2 = normal priority, 3 = high priority? i guess?? | |||
com_protocol |
cvar | engine-client | 1.01 protocol | |||
com_renderfps |
cvar | engine-shared | Controls com_renderfps in the engine-shared module. |
|||
com_showtrace |
cvar | engine-shared | Controls com_showtrace in the engine-shared module. |
|||
com_speeds |
cvar | engine-shared | Controls com_speeds in the engine-shared module. |
|||
com_steamIntegration |
cvar | engine-shared | Enables automatic Steam API integration (requires a steam_api64.dll to be in GameData) | |||
com_timestamps |
cvar | engine-shared | Show timestamps in terminal and qconsole.log | |||
com_unfocused |
cvar | engine-shared | Controls com_unfocused in the engine-shared module. |
|||
com_unpackLibraries |
cvar | engine-shared | Controls com_unpackLibraries in the engine-shared module. |
|||
com_validateZone |
cvar | engine-shared | Controls com_validateZone in the engine-shared module. |
|||
com_waitingForKey |
cvar | engine-shared | Controls com_waitingForKey in the engine-shared module. |
|||
con_autoclear |
cvar | engine-client | Automatically clear console input on close | |||
con_notifyconnect |
cvar | engine-client | Notifies you when someone connects to the server | |||
con_notifylines |
cvar | engine-client | Max number of console lines to print in top left | |||
con_notifyvote |
cvar | engine-client | Notifies you when someone calls a vote | |||
con_notifywords |
cvar | engine-client | Notifies you when defined words are mentioned | |||
con_opacity |
cvar | engine-client | Opacity of console background | |||
con_ratioFix |
cvar | engine-client | Correct console background height, should probably disable for custom console backgrounds. | |||
con_timestamps |
cvar | engine-client | Display timestamps infront of console lines | |||
cp_clanPwd |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. | |||
cp_cosmetics |
cvar | cgame | Controls cp_cosmetics in the cgame module. |
|||
cp_pluginDisable |
cvar | cgame | ‘enable’ holstered saber (512) and ledge grab (1536) by default, to avoid missing JA+ animations | |||
cp_sbRGB1 |
cvar | cgame | Controls cp_sbRGB1 in the cgame module. |
|||
cp_sbRGB2 |
cvar | cgame | Controls cp_sbRGB2 in the cgame module. |
|||
currentObjMapIconBackground |
cvar | ui | Controls currentObjMapIconBackground in the ui module. |
|||
currentObjMapIconItem |
cvar | ui | Controls currentObjMapIconItem in the ui module. |
|||
d_altRoutes |
cvar | game | Controls d_altRoutes in the game module. |
|||
d_asynchronousGroupAI |
cvar | game | Controls d_asynchronousGroupAI in the game module. |
|||
d_break |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. | |||
d_JediAI |
cvar | game | Controls d_JediAI in the game module. |
|||
d_noGroupAI |
cvar | game | Controls d_noGroupAI in the game module. |
|||
d_noIntermissionWait |
cvar | game | Controls d_noIntermissionWait in the game module. |
|||
d_noroam |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. | |||
d_npcai |
cvar | game | Controls d_npcai in the game module. |
|||
d_npcaiming |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. | |||
d_npcfreeze |
cvar | game | Controls d_npcfreeze in the game module. |
|||
d_patched |
cvar | game | Controls d_patched in the game module. |
|||
d_perPlayerGhoul2 |
cvar | game | Controls d_perPlayerGhoul2 in the game module. |
|||
d_powerDuelPrint |
cvar | game | Controls d_powerDuelPrint in the game module. |
|||
d_projectileGhoul2Collision |
cvar | game | Controls d_projectileGhoul2Collision in the game module. |
|||
d_saberAlwaysBoxTrace |
cvar | game | Controls d_saberAlwaysBoxTrace in the game module. |
|||
d_saberBoxTraceSize |
cvar | game | Controls d_saberBoxTraceSize in the game module. |
|||
d_saberCombat |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. | |||
d_saberGhoul2Collision |
cvar | game | Controls d_saberGhoul2Collision in the game module. |
|||
d_saberInterpolate |
cvar | game | Controls d_saberInterpolate in the game module. |
|||
d_saberKickTweak |
cvar | game | Controls d_saberKickTweak in the game module. |
|||
d_saberStanceDebug |
cvar | game | Controls d_saberStanceDebug in the game module. |
|||
d_siegeSeekerNPC |
cvar | game | Controls d_siegeSeekerNPC in the game module. |
|||
debug_protocol |
cvar | ui | Controls debug_protocol in the ui module. |
|||
debugBB |
cvar | cgame | Controls debugBB in the cgame module. |
|||
debuggraph |
cvar | engine-client | Controls cl_debuggraph in the engine-client module. |
|||
dedicated |
cvar | game | Controls dedicated in the game module. |
|||
disco |
cvar | cgame | Controls disco in the cgame module. |
|||
dmflags |
cvar | game | Controls dmflags in the game module. |
|||
duel_fraglimit |
cvar | game | Controls duel_fraglimit in the game module. |
|||
fixedtime |
cvar | engine-shared | Controls com_fixedtime in the engine-shared module. |
|||
fraglimit |
cvar | game | Controls fraglimit in the game module. |
|||
fs_apppath |
cvar | engine-shared | (Read Only) Location of OSX .app bundle | |||
fs_basegame |
cvar | engine-shared | Controls fs_basegame in the engine-shared module. |
|||
fs_copyfiles |
cvar | engine-shared | Controls fs_copyfiles in the engine-shared module. |
|||
fs_debug |
cvar | engine-shared | Controls fs_debug in the engine-shared module. |
|||
fx_countScale |
cvar | engine-client | Controls fx_countScale in the engine-client module. |
|||
fx_debug |
cvar | engine-client | Controls fx_debug in the engine-client module. |
|||
fx_freeze |
cvar | engine-client | Controls fx_freeze in the engine-client module. |
|||
fx_nearCull |
cvar | engine-client | Controls fx_nearCull in the engine-client module. |
|||
fx_physics |
cvar | engine-client | Controls physics applied to FX system particles - 0: Disable all FX physics - 1: use non-expensive physics only - 2: Use flags in the fx file (Default behavior) - 3: Force expensive physics on all particles | |||
g_adaptRespawn |
cvar | game | Controls g_adaptRespawn in the game module. |
|||
g_allowDuelSuicide |
cvar | game | Controls g_allowDuelSuicide in the game module. |
|||
g_allowFlagThrow |
cvar | game | Allow use of /throwflag command. | |||
g_allowGrapple |
cvar | game | 1=Tarzan style. 2=JA+ Style. | |||
g_allowGunDuel |
cvar | game | Controls g_allowGunDuel in the game module. |
|||
g_allowHighPingDuelist |
cvar | game | Controls g_allowHighPingDuelist in the game module. |
|||
g_allowNoFollow |
cvar | game | Allow players to hide themselves and not be spectated/seen in racemode. | |||
g_allowNPC |
cvar | game | Controls g_allowNPC in the game module. |
|||
g_allowRaceTele |
cvar | game | 1=Allow amtele in racemode. 2=Also allow noclip. | |||
g_allowRegistration |
cvar | game | Controls g_allowRegistration in the game module. |
|||
g_allowSaberSwitch |
cvar | game | Controls g_allowSaberSwitch in the game module. |
|||
g_allowSamePlayerNames |
cvar | game | Controls g_allowSamePlayerNames in the game module. |
|||
g_allowSpotting |
cvar | game | Controls g_allowSpotting in the game module. |
|||
g_allowTargetLaser |
cvar | game | Target laser used with +button14 | |||
g_allowTeamSuicide |
cvar | game | Controls g_allowTeamSuicide in the game module. |
|||
g_allowTeamVote |
cvar | game | Controls g_allowTeamVote in the game module. |
|||
g_allowUseInDuel |
cvar | game | Controls g_allowUseInDuel in the game module. |
|||
g_allowVGS |
cvar | game | Controls g_allowVGS in the game module. |
|||
g_allowVote |
cvar | game | Controls g_allowVote in the game module. |
|||
g_antiFakePlayer |
cvar | game | Controls g_antiFakePlayer in the game module. |
|||
g_antiWallhack |
cvar | game | Experimental anti wallhack code. Use the client plugin so it can tell the server where your camera position is, and if you use 3rd person. | |||
g_armBreakage |
cvar | game | Controls g_armBreakage in the game module. |
|||
g_austrian |
cvar | game | Controls g_austrian in the game module. |
|||
g_autoMapCycle |
cvar | game | Controls g_autoMapCycle in the game module. |
|||
g_autoQuit |
cvar | game | Controls g_autoQuit in the game module. |
|||
g_backslashDamageScale |
cvar | game | Controls g_backslashDamageScale in the game module. |
|||
g_banIPs |
cvar | game | Controls g_banIPs in the game module. |
|||
g_blockDuelHealthSpec |
cvar | game | Don’t show duelers health to people in spectate. | |||
g_blueDamageScale |
cvar | game | Controls g_blueDamageScale in the game module. |
|||
g_botsFile |
cvar | game | Controls botsFile in the game module. |
|||
g_centerMOTD |
cvar | game | Controls g_centerMOTD in the game module. |
|||
g_centerMOTDTime |
cvar | game | Controls g_centerMOTDTime in the game module. |
|||
g_charRestrictRGB |
cvar | game | Controls g_charRestrictRGB in the game module. |
|||
g_consoleMOTD |
cvar | game | Controls g_consoleMOTD in the game module. |
|||
g_corpseRemovalTime |
cvar | game | Controls g_corpseRemovalTime in the game module. |
|||
g_damageNumbers |
cvar | game | 1-7. Controls different types of damagenumber printouts. | |||
g_debugAlloc |
cvar | game | Controls g_debugAlloc in the game module. |
|||
g_debugDamage |
cvar | game | Controls g_debugDamage in the game module. |
|||
g_debugMelee |
cvar | game | Controls g_debugMelee in the game module. |
|||
g_debugMove |
cvar | game | Controls g_debugMove in the game module. |
|||
g_debugSaberLocks |
cvar | game | Controls g_debugSaberLocks in the game module. |
|||
g_debugServerSkel |
cvar | game | Controls g_debugServerSkel in the game module. |
|||
g_disableServerG2 |
cvar | game | Controls g_disableServerG2 in the game module. |
|||
g_dismember |
cvar | game | Controls g_dismember in the game module. |
|||
g_doWarmup |
cvar | game | Controls g_doWarmup in the game module. |
|||
g_duelDistanceLimit |
cvar | game | Controls g_duelDistanceLimit in the game module. |
|||
g_duelLog |
cvar | game | Log to duels.log. | |||
g_duelRespawn |
cvar | game | Automatically respawn players to where they died after losing a duel. | |||
g_duelStartArmor |
cvar | game | Controls g_duelStartArmor in the game module. |
|||
g_duelStartHealth |
cvar | game | Controls g_duelStartHealth in the game module. |
|||
g_duelWeaponDisable |
cvar | game | Controls g_duelWeaponDisable in the game module. |
|||
g_eloKValue1 |
cvar | game | Controls g_eloKValue1 in the game module. |
|||
g_eloKValue2 |
cvar | game | Controls g_eloKValue2 in the game module. |
|||
g_eloKValue3 |
cvar | game | Controls g_eloKValue3 in the game module. |
|||
g_eloMinimumDuels |
cvar | game | Controls g_eloMinimumDuels in the game module. |
|||
g_eloNewUserCutoff |
cvar | game | Controls g_eloNewUserCutoff in the game module. |
|||
g_eloProvisionalChangeBig |
cvar | game | Controls g_eloProvisionalChangeBig in the game module. |
|||
g_eloProvisionalChangeSmall |
cvar | game | Controls g_eloProvisionalChangeSmall in the game module. |
|||
g_eloProvisionalCutoff |
cvar | game | Controls g_eloProvisionalCutoff in the game module. |
|||
g_eloRanking |
cvar | game | Enables the built in elo ranking for duels. | |||
g_emotesDisable |
cvar | game | Configured with /toggleEmotes command | |||
g_fakeClients |
cvar | game | Controls g_fakeClients in the game module. |
|||
g_ff_objectives |
cvar | game | Controls g_ff_objectives in the game module. |
|||
g_filterBan |
cvar | game | Controls g_filterBan in the game module. |
|||
g_fixCTFScores |
cvar | game | Tweak CTF score amounts. | |||
g_fixFlagHitbox |
cvar | game | Controls g_fixFlagHitbox in the game module. |
|||
g_fixFlagSuicide |
cvar | game | Don’t auto return flag when flag carrier suicides. | |||
g_fixGetups |
cvar | game | 1=Allow grip during knockdown recovery. 2=Allow grip/push/pull during knockdown recovery. | |||
g_fixGroundStab |
cvar | game | 1=Groundstabs damage players on ground. 2=Groundstabs damage players on ground but with reduced damage. | |||
g_fixHighFPSAbuse |
cvar | game | Make players who have more than 250fps behave at 250fps physics. | |||
g_fixKillCredit |
cvar | game | 1=Award kill credit after target suicides/spectates. 2=Also for disconnects/reconnects. | |||
g_fixLightning |
cvar | game | 1=Lightning gives forcepoints to target. 2=Same as 1 with reduced damage. 3=Same as 2 with no melee bonus. | |||
g_fixPlayerCollision |
cvar | game | Controls g_fixPlayerCollision in the game module. |
|||
g_fixRoll |
cvar | game | 1=JA+ style base roll. //2=Chainable roll. //3=JK2 style roll. | |||
g_fixRunWalkAnims |
cvar | game | Controls g_fixRunWalkAnims in the game module. |
|||
g_fixSaberDisarmBonus |
cvar | game | Controls g_fixSaberDisarmBonus in the game module. |
|||
g_fixSaberInGrip |
cvar | game | 1=Grip does not turn off lightsaber. 2=Same as 1 and also target can toggle lightsaber in grip. 3=Same as 2 and also target can switch saberstyle in grip. | |||
g_fixSaberMoveData |
cvar | game | Controls g_fixSaberMoveData in the game module. |
|||
g_fixSlidePhysics |
cvar | game | 1=Fixed slide physics for NPCS. 2=Fixed slide physics for NPCs and players. | |||
g_fixTimerOOB |
cvar | game | Controls g_fixTimerOOB in the game module. |
|||
g_fixWeaponAttackAnim |
cvar | game | Controls g_fixWeaponAttackAnim in the game module. |
|||
g_flagDrag |
cvar | game | Add air friction to flag carrier. | |||
g_flipKick |
cvar | game | 1=JA+ style. 2=Floodprotected to one kick every 50ms. 3=JK2 style. | |||
g_flipKickDamageScale |
cvar | game | Controls g_flipKickDamageScale in the game module. |
|||
g_forceBasedTeams |
cvar | game | Controls g_forceBasedTeams in the game module. |
|||
g_forceClientUpdateRate |
cvar | game | Controls g_forceClientUpdateRate in the game module. |
|||
g_forceDodge |
cvar | game | Controls g_forceDodge in the game module. |
|||
g_forceDrainDamage |
cvar | game | Controls g_forceDrainDamage in the game module. |
|||
g_forceDrainRestartDelay |
cvar | game | Controls g_forceDrainRestartDelay in the game module. |
|||
g_forceDrainSelfRegenDelay |
cvar | game | Controls g_forceDrainSelfRegenDelay in the game module. |
|||
g_forceDrainTargetRegenDelay |
cvar | game | Controls g_forceDrainTargetRegenDelay in the game module. |
|||
g_forceDuelForceRegenTime |
cvar | game | Controls g_forceDuelForceRegenTime in the game module. |
|||
g_forceDuelSPDamage |
cvar | game | Toggle use of SP style damage in force duels. | |||
g_forceLogin |
cvar | game | 1=Force players to login in order to be ingame. 2=also block them from chatting until logging in. 3=also block them from renaming until logging in. | |||
g_forcePowerDisable |
cvar | game | Controls g_forcePowerDisable in the game module. |
|||
g_forcePowerDisableFFA |
cvar | game | Controls g_forcePowerDisableFFA in the game module. |
|||
g_forceRegenTime |
cvar | game | Controls g_forceRegenTime in the game module. |
|||
g_forceRespawn |
cvar | game | Controls g_forceRespawn in the game module. |
|||
g_fraglimitVoteCorrection |
cvar | game | Controls g_fraglimitVoteCorrection in the game module. |
|||
g_friendlyFire |
cvar | game | Controls g_friendlyFire in the game module. |
|||
g_friendlySaber |
cvar | game | Controls g_friendlySaber in the game module. |
|||
g_fullAdminLevel |
cvar | game | Controls g_fullAdminLevel in the game module. |
|||
g_fullAdminMsg |
cvar | game | Controls g_fullAdminMsg in the game module. |
|||
g_fullAdminPass |
cvar | game | Controls g_fullAdminPass in the game module. |
|||
g_fullInheritance |
cvar | game | Scale of all player momentum gained by projectiles. | |||
g_g2TraceLod |
cvar | game | Controls g_g2TraceLod in the game module. |
|||
g_glitchKickDamage |
cvar | game | Controls g_glitchKickDamage in the game module. |
|||
g_godChat |
cvar | game | Controls g_godChat in the game module. |
|||
g_gravity |
cvar | game | Controls g_gravity in the game module. |
|||
g_gunGame |
cvar | game | Controls g_gunGame in the game module. |
|||
g_hookFloodProtect |
cvar | game | Milliseconds between hook shots | |||
g_hookInheritance |
cvar | game | Controls g_hookInheritance in the game module. |
|||
g_hookSpeed |
cvar | game | Speed that grapple hook travels at | |||
g_hookStrength |
cvar | game | Speed that grapple pulls you at | |||
g_hookStrength1 |
cvar | game | Controls g_hookStrength1 in the game module. |
|||
g_hookStrength2 |
cvar | game | Controls g_hookStrength2 in the game module. |
|||
g_inactivity |
cvar | game | Controls g_inactivity in the game module. |
|||
g_jediVmerc |
cvar | game | Controls g_jediVmerc in the game module. |
|||
g_juniorAdminLevel |
cvar | game | Controls g_juniorAdminLevel in the game module. |
|||
g_juniorAdminMsg |
cvar | game | Controls g_juniorAdminMsg in the game module. |
|||
g_juniorAdminPass |
cvar | game | Controls g_juniorAdminPass in the game module. |
|||
g_knockback |
cvar | game | Controls g_knockback in the game module. |
|||
g_KOTH |
cvar | game | Controls g_KOTH in the game module. |
|||
g_lagIcon |
cvar | game | Controls g_lagIcon in the game module. |
|||
g_LegDangle |
cvar | game | Toggle the leg dangle animation which is not predicted and results in jerkyness on ledges with high ping. | |||
g_locationBasedDamage |
cvar | game | Controls g_locationBasedDamage in the game module. |
|||
g_log |
cvar | game | Controls g_log in the game module. |
|||
g_logClientInfo |
cvar | game | Controls g_logClientInfo in the game module. |
|||
g_logSync |
cvar | game | Controls g_logSync in the game module. |
|||
g_maxConnPerIP |
cvar | game | Controls g_maxConnPerIP in the game module. |
|||
g_maxFallDmg |
cvar | game | Controls g_maxFallDmg in the game module. |
|||
g_maxForceRank |
cvar | game | Controls g_maxForceRank in the game module. |
|||
g_maxGameClients |
cvar | game | Controls g_maxGameClients in the game module. |
|||
g_maxHolocronCarry |
cvar | game | Controls g_maxHolocronCarry in the game module. |
|||
g_maxSaberDefense |
cvar | game | -1 disables, 0/1/2/3 enables and clamps level | |||
g_mercyRule |
cvar | game | If the difference is greater than X percent of the frag limit… then end match. | |||
g_motd |
cvar | game | Controls g_motd in the game module. |
|||
g_movementStyle |
cvar | game | Force movement style for players. 0=SIEGE 1=JKA 2=QW 3=CPM 4=Q3 5=PJK 6=WSW | |||
g_neutralFlag |
cvar | game | Controls g_neutralFlag in the game module. |
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g_neutralFlagTimer |
cvar | game | Controls g_neutralFlagTimer in the game module. |
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g_newBotAI |
cvar | game | Controls g_newBotAI in the game module. |
|||
g_newBotAITarget |
cvar | game | -2=Target closest excluding otherbots. -1=target closest. 0-31=target clientnum. | |||
g_newVehicleDamageScale |
cvar | game | Controls g_newVehicleDamageScale in the game module. |
|||
g_nonRandomKnockdown |
cvar | game | 1=Nonrandom knockdowns based on forcepoints. 2=Pseudorandom with less variance. 3=Nonrandom based on viewangle of target. 4=Random based on viewangle of target. | |||
g_noSpecMove |
cvar | game | Controls g_noSpecMove in the game module. |
|||
g_npcspskill |
cvar | game | Controls g_npcspskill in the game module. |
|||
g_onlyBhop |
cvar | game | 1=Disable forcejumps for all players. 2=Let players choose if they want to disable forcejumps. | |||
g_password |
cvar | game | Controls g_password in the game module. |
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g_pauseTime |
cvar | game | Controls g_pauseTime in the game module. |
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g_playerLog |
cvar | game | Used by /amlookup | |||
g_powerDuelEndHealth |
cvar | game | Controls g_powerDuelEndHealth in the game module. |
|||
g_powerDuelStartHealth |
cvar | game | Controls g_powerDuelStartHealth in the game module. |
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g_privateDuel |
cvar | game | Controls g_privateDuel in the game module. |
|||
g_projectileInheritance |
cvar | game | Scale of forward player momentum gained by projectiles. | |||
g_projectileVelocityScale |
cvar | game | Controls g_projectileVelocityScale in the game module. |
|||
g_raceLog |
cvar | game | Log to races.log (incase database gets messed up). | |||
g_raceMode |
cvar | game | 0=Noracemode, 1=forcedracemode, 2=player can toggle race mode with /racecommand. | |||
g_randFix |
cvar | game | Controls g_randFix in the game module. |
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g_redDamageScale |
cvar | game | Controls g_redDamageScale in the game module. |
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g_redDFADamageScale |
cvar | game | Controls g_redDFADamageScale in the game module. |
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g_removeSpectatorPortals |
cvar | game | Network all entity data to spectators, useful if you have a recorder in spectate so you can record all POV’s. | |||
g_restarted |
cvar | game | Controls g_restarted in the game module. |
|||
g_saber2_color |
cvar | ui | Controls g_saber2_color in the ui module. |
|||
g_saber_color |
cvar | ui | Controls g_saber_color in the ui module. |
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g_saberBladeFaces |
cvar | game | Controls g_saberBladeFaces in the game module. |
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g_saberDamageScale |
cvar | game | Controls g_saberDamageScale in the game module. |
|||
g_saberDebugBox |
cvar | game | Controls g_saberDebugBox in the game module. |
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g_saberDebugPrint |
cvar | game | Controls g_saberDebugPrint in the game module. |
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g_saberDisable |
cvar | game | Configured with /saberDisable command. | |||
g_saberDmgDelay_Hit |
cvar | game | Controls g_saberDmgDelay_Hit in the game module. |
|||
g_saberDmgDelay_Idle |
cvar | game | Controls g_saberDmgDelay_Idle in the game module. |
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g_saberDmgDelay_Wound |
cvar | game | Controls g_saberDmgDelay_Wound in the game module. |
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g_saberDmgVelocityScale |
cvar | game | Controls g_saberDmgVelocityScale in the game module. |
|||
g_saberDuelForceRegenTime |
cvar | game | Controls g_saberDuelForceRegenTime in the game module. |
|||
g_saberDuelSPDamage |
cvar | game | Toggle use of SP style damage in saber duels. | |||
g_saberLockFactor |
cvar | game | Controls g_saberLockFactor in the game module. |
|||
g_saberLocking |
cvar | game | Controls g_saberLocking in the game module. |
|||
g_saberLockRandomNess |
cvar | game | Controls g_saberLockRandomNess in the game module. |
|||
g_saberRealisticCombat |
cvar | game | Controls g_saberRealisticCombat in the game module. |
|||
g_saberRestrictForce |
cvar | game | Controls g_saberRestrictForce in the game module. |
|||
g_saberTouchDmg |
cvar | game | Configure saber touch damage for MP dmgs. Can be >1 for more touch damage. | |||
g_saberTraceSaberFirst |
cvar | game | Controls g_saberTraceSaberFirst in the game module. |
|||
g_saberWallDamageScale |
cvar | game | Controls g_saberWallDamageScale in the game module. |
|||
g_scoreNPCs |
cvar | game | Controls g_scoreNPCs in the game module. |
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g_screenShake |
cvar | game | Should be g_forceScreenShake | |||
g_securityLog |
cvar | game | Controls g_securityLog in the game module. |
|||
g_selfDamageScale |
cvar | game | Controls g_selfDamageScale in the game module. |
|||
g_showDuelHealths |
cvar | game | Controls g_showDuelHealths in the game module. |
|||
g_showHealth |
cvar | game | Show healthbars above players heads when aimed at. Requires map restart. | |||
g_showJumpSpot |
cvar | game | Marks where player touches ground as they land. Useful with the /nudge command on entities. | |||
g_siegeRespawn |
cvar | game | Controls g_siegeRespawn in the game module. |
|||
g_siegeTeam1 |
cvar | game | Controls g_siegeTeam1 in the game module. |
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g_siegeTeam2 |
cvar | game | Controls g_siegeTeam2 in the game module. |
|||
g_siegeTeamSwitch |
cvar | game | Controls g_siegeTeamSwitch in the game module. |
|||
g_slideOnPlayer |
cvar | game | Controls g_slideOnPlayer in the game module. |
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g_slowmoDuelEnd |
cvar | game | Controls g_slowmoDuelEnd in the game module. |
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g_smoothClients |
cvar | game | Controls g_smoothClients in the game module. |
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g_spawnInvulnerability |
cvar | game | Controls g_spawnInvulnerability in the game module. |
|||
g_speed |
cvar | game | Controls g_speed in the game module. |
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g_splashDamageScale |
cvar | game | Controls g_splashDamageScale in the game module. |
|||
g_spSkill |
cvar | ui | Controls g_spSkill in the ui module. |
|||
g_startingItems |
cvar | game | Configured with /startingItems command. | |||
g_startingWeapons |
cvar | game | Start with saber only default, fall back to melee if no saberattack | |||
g_statLog |
cvar | game | Controls g_statLog in the game module. |
|||
g_statLogFile |
cvar | game | Controls g_statLogFile in the game module. |
|||
g_stepSlideFix |
cvar | game | Controls g_stepSlideFix in the game module. |
|||
g_stopHealthESP |
cvar | game | Don’t send health info to other players (pain sounds can’t be used to count health now). | |||
g_synchronousClients |
cvar | game | Controls g_synchronousClients in the game module. |
|||
g_teamAbsorbScale |
cvar | game | Scale forcepoints gained from teampush/teampull etc. | |||
g_teamAutoJoin |
cvar | game | Controls g_teamAutoJoin in the game module. |
|||
g_teamEnergizeScale |
cvar | game | Scale forcepoints given from team energize. | |||
g_teamForceBalance |
cvar | game | Controls g_teamForceBalance in the game module. |
|||
g_teamHealScale |
cvar | game | Scale health given from team heal. | |||
g_timeouttospec |
cvar | game | Controls g_timeouttospec in the game module. |
|||
g_tribesMode |
cvar | game | Controls g_tribesMode in the game module. |
|||
g_tweakForce |
cvar | game | Configured with /tweakForce command. | |||
g_tweakJetpack |
cvar | game | Controls g_tweakJetpack in the game module. |
|||
g_tweakSaber |
cvar | game | Configured with /tweakSaber command. | |||
g_tweakVote |
cvar | game | Latch cuz of calculateRanks? not sure man | |||
g_tweakWeapons |
cvar | game | Configured with /tweakWeapons command | |||
g_unlagged |
cvar | game | Bitvalue. 1=Unlagged projectiles. 2=Unlagged hitscan. 4=Unlagged push/pull. | |||
g_unlaggedProjectileTolerance |
cvar | game | Controls g_unlaggedProjectileTolerance in the game module. |
|||
g_unpauseTime |
cvar | game | Controls g_unpauseTime in the game module. |
|||
g_userinfoValidate |
cvar | game | Controls g_userinfoValidate in the game module. |
|||
g_useWhileThrowing |
cvar | game | Controls g_useWhileThrowing in the game module. |
|||
g_validateCosmetics |
cvar | game | Controls g_validateCosmetics in the game module. |
|||
g_voteDelay |
cvar | game | Controls g_voteDelay in the game module. |
|||
g_voteTimeout |
cvar | game | Time in seconds to lockout callvote after a failed vote | |||
g_warmup |
cvar | game | Controls g_warmup in the game module. |
|||
g_weaponDamageScale |
cvar | game | Controls g_weaponDamageScale in the game module. |
|||
g_weaponDisable |
cvar | game | Controls g_weaponDisable in the game module. |
|||
g_weaponRespawn |
cvar | game | Controls g_weaponRespawn in the game module. |
|||
g_yellowDamageScale |
cvar | game | Controls g_yellowDamageScale in the game module. |
|||
gamedate |
cvar | game | Controls gamedate in the game module. |
|||
gamename |
cvar | game | Controls gamename in the game module. |
|||
graphheight |
cvar | engine-client | Controls cl_graphheight in the engine-client module. |
|||
graphscale |
cvar | engine-client | Controls cl_graphscale in the engine-client module. |
|||
graphshift |
cvar | engine-client | Controls cl_graphshift in the engine-client module. |
|||
in_availableJoysticks |
cvar | engine-shared | Registered by the current source, but no user-facing behavior description has been verified. | |||
in_joystick |
cvar | engine-shared | Controls in_joystick in the engine-shared module. |
|||
in_joystickNo |
cvar | engine-shared | Controls in_joystickNo in the engine-shared module. |
|||
in_joystickUseAnalog |
cvar | engine-shared | Controls in_joystickUseAnalog in the engine-shared module. |
|||
in_keyboardDebug |
cvar | engine-shared | Controls in_keyboardDebug in the engine-shared module. |
|||
in_mouse |
cvar | engine-shared | Controls in_mouse in the engine-shared module. |
|||
in_mouserepeat |
cvar | engine-shared | Controls in_mouserepeat in the engine-shared module. |
|||
in_nograb |
cvar | engine-shared | Controls in_nograb in the engine-shared module. |
|||
ja_guid |
cvar | engine-client | Client GUID | |||
jcinfo |
cvar | game | Not a cvar, dont change it | |||
jcinfo2 |
cvar | game | Not a cvar, dont change it | |||
journal |
cvar | engine-shared | Controls com_journal in the engine-shared module. |
|||
joy_threshold |
cvar | engine-shared | Controls in_joystickThreshold in the engine-shared module. |
|||
logfile |
cvar | engine-shared | Controls com_logfile in the engine-shared module. |
|||
m_filter |
cvar | engine-client | Controls m_filter in the engine-client module. |
|||
m_forward |
cvar | engine-client | Controls m_forward in the engine-client module. |
|||
m_pitch |
cvar | engine-client | Controls m_pitch in the engine-client module. |
|||
m_pitchVeh |
cvar | engine-client | Controls m_pitchVeh in the engine-client module. |
|||
m_side |
cvar | engine-client | Controls m_side in the engine-client module. |
|||
m_yaw |
cvar | engine-client | Controls m_yaw in the engine-client module. |
|||
mapname |
cvar | game | Controls mapname in the game module. |
|||
net_dropsim |
cvar | engine-shared | Controls net_dropsim in the engine-shared module. |
|||
net_enabled |
cvar | engine-shared | Controls net_enabled in the engine-shared module. |
|||
net_forcenonlocal |
cvar | engine-shared | Controls net_forcenonlocal in the engine-shared module. |
|||
net_ip |
cvar | engine-shared | Controls net_ip in the engine-shared module. |
|||
net_port |
cvar | engine-shared | Controls net_port in the engine-shared module. |
|||
net_qport |
cvar | engine-shared | Controls qport in the engine-shared module. |
|||
net_socksEnabled |
cvar | engine-shared | Controls net_socksEnabled in the engine-shared module. |
|||
net_socksPassword |
cvar | engine-shared | Controls net_socksPassword in the engine-shared module. |
|||
net_socksPort |
cvar | engine-shared | Controls net_socksPort in the engine-shared module. |
|||
net_socksServer |
cvar | engine-shared | Controls net_socksServer in the engine-shared module. |
|||
net_socksUsername |
cvar | engine-shared | Controls net_socksUsername in the engine-shared module. |
|||
nextdemo |
cvar | engine-client | Controls nextdemo in the engine-client module. |
|||
nextmap |
cvar | engine-server | Controls nextmap in the engine-server module. |
|||
pmove_fixed |
cvar | cgame | Controls pmove_fixed in the cgame module. |
|||
pmove_float |
cvar | cgame | Controls pmove_float in the cgame module. |
|||
pmove_msec |
cvar | cgame | Controls pmove_msec in the cgame module. |
|||
protocol |
cvar | engine-server | Controls protocol in the engine-server module. |
|||
protocolswitch |
cvar | engine-client | Sets protocol based on server info response | |||
r_allowScreenSaver |
cvar | engine-shared | Controls r_allowScreenSaver in the engine-shared module. |
|||
r_allowSoftwareGL |
cvar | engine-shared | Controls r_allowSoftwareGL in the engine-shared module. |
|||
r_ambientScale |
cvar | renderer | Controls r_ambientScale in the renderer module. |
|||
r_anaglyphMode |
cvar | renderer | Controls r_anaglyphMode in the renderer module. |
|||
r_aspectCorrectFonts |
cvar | renderer | Controls r_aspectCorrectFonts in the renderer module. |
|||
r_autolodscalevalue |
cvar | renderer | Controls r_autolodscalevalue in the renderer module. |
|||
r_autoMap |
cvar | renderer | Controls r_autoMap in the renderer module. |
|||
r_autoMapBackAlpha |
cvar | renderer | Controls r_autoMapBackAlpha in the renderer module. |
|||
r_autoMapDisable |
cvar | renderer | Controls r_autoMapDisable in the renderer module. |
|||
r_autoMapH |
cvar | cgame | Controls r_autoMapH in the cgame module. |
|||
r_autoMapW |
cvar | cgame | Controls r_autoMapW in the cgame module. |
|||
r_autoMapX |
cvar | cgame | Controls r_autoMapX in the cgame module. |
|||
r_autoMapY |
cvar | cgame | Controls r_autoMapY in the cgame module. |
|||
r_availableModes |
cvar | engine-shared | Controls r_availableModes in the engine-shared module. |
|||
r_aviMotionJpegQuality |
cvar | renderer | Controls r_aviMotionJpegQuality in the renderer module. |
|||
r_baseNormalX |
cvar | renderer | Controls r_baseNormalX in the renderer module. |
|||
r_baseNormalY |
cvar | renderer | Controls r_baseNormalY in the renderer module. |
|||
r_baseParallax |
cvar | renderer | Controls r_baseParallax in the renderer module. |
|||
r_baseSpecular |
cvar | renderer | Controls r_baseSpecular in the renderer module. |
|||
r_bloom |
cvar | renderer | Enable bloom effect Requires \r_fbo 1 | |||
r_bloom_intensity |
cvar | renderer | Final bloom blend factor, default is 0.15 | |||
r_bloom_threshold |
cvar | renderer | Color level to extract to bloom texture, default is 0.05 | |||
r_cameraExposure |
cvar | renderer | Controls r_cameraExposure in the renderer module. |
|||
r_centerWindow |
cvar | renderer | Controls r_centerWindow in the renderer module. |
|||
r_clear |
cvar | renderer | Controls r_clear in the renderer module. |
|||
r_colorbits |
cvar | renderer | Controls r_colorbits in the renderer module. |
|||
r_colorMipLevels |
cvar | renderer | Controls r_colorMipLevels in the renderer module. |
|||
r_cullRoofFaces |
cvar | renderer | Controls r_cullRoofFaces in the renderer module. |
|||
r_customheight |
cvar | renderer | Controls r_customheight in the renderer module. |
|||
r_customwidth |
cvar | renderer | Controls r_customwidth in the renderer module. |
|||
r_debugContext |
cvar | renderer | Controls r_debugContext in the renderer module. |
|||
r_debuglight |
cvar | renderer | Controls r_debuglight in the renderer module. |
|||
r_debugSort |
cvar | renderer | Controls r_debugSort in the renderer module. |
|||
r_debugSurface |
cvar | renderer | Controls cv2 in the renderer module. |
|||
r_debugSurfaceUpdate |
cvar | engine-shared | Controls cv in the engine-shared module. |
|||
r_debugWeather |
cvar | renderer | Controls r_debugWeather in the renderer module. |
|||
r_defaultImage |
cvar | renderer | Controls r_defaultImage in the renderer module. |
|||
r_depthbits |
cvar | renderer | Controls r_depthbits in the renderer module. |
|||
r_depthPrepass |
cvar | renderer | Controls r_depthPrepass in the renderer module. |
|||
r_detailtextures |
cvar | renderer | Controls r_detailtextures in the renderer module. |
|||
r_directedScale |
cvar | renderer | Controls r_directedScale in the renderer module. |
|||
r_displayRefresh |
cvar | renderer | Controls r_displayRefresh in the renderer module. |
|||
r_distanceCull |
cvar | renderer | Controls r_distanceCull in the renderer module. |
|||
r_dither |
cvar | renderer | Set dithering mode: 0 - disabled 1 - ordered Requires \r_fbo 1 | |||
r_dlightIntensity |
cvar | renderer | Controls r_dlightIntensity in the renderer module. |
|||
r_dlightMode |
cvar | renderer | Controls r_dlightMode in the renderer module. |
|||
r_dlightSaturation |
cvar | renderer | Controls r_dlightSaturation in the renderer module. |
|||
r_dlightScale |
cvar | renderer | Controls r_dlightScale in the renderer module. |
|||
r_dlightStyle |
cvar | renderer | Controls r_dlightStyle in the renderer module. |
|||
r_drawBuffer |
cvar | renderer | Controls r_drawBuffer in the renderer module. |
|||
r_drawentities |
cvar | renderer | Controls r_drawentities in the renderer module. |
|||
r_drawSun |
cvar | renderer | Controls r_drawSun in the renderer module. |
|||
r_drawSunRays |
cvar | renderer | Controls r_drawSunRays in the renderer module. |
|||
r_drawTerrain |
cvar | renderer | Controls r_drawTerrain in the renderer module. |
|||
r_drawworld |
cvar | renderer | Controls r_drawworld in the renderer module. |
|||
r_dynamicGlowBloom |
cvar | renderer | Set rend2 dynamic-glow bloom strength from 0 through 2. | |||
r_DynamicGlowDelta |
cvar | renderer | Controls r_DynamicGlowDelta in the renderer module. |
|||
r_DynamicGlowHeight |
cvar | renderer | Controls r_DynamicGlowHeight in the renderer module. |
|||
r_DynamicGlowIntensity |
cvar | renderer | Controls r_DynamicGlowIntensity in the renderer module. |
|||
r_DynamicGlowPasses |
cvar | renderer | Controls r_DynamicGlowPasses in the renderer module. |
|||
r_DynamicGlowScale |
cvar | renderer | Controls r_DynamicGlowScale in the renderer module. |
|||
r_DynamicGlowSoft |
cvar | renderer | Controls r_DynamicGlowSoft in the renderer module. |
|||
r_DynamicGlowWidth |
cvar | renderer | Controls r_DynamicGlowWidth in the renderer module. |
|||
r_dynamiclight |
cvar | renderer | Controls r_dynamiclight in the renderer module. |
|||
r_environmentMapping |
cvar | renderer | Controls r_environmentMapping in the renderer module. |
|||
r_ext_alpha_to_coverage |
cvar | renderer | Controls r_ext_alpha_to_coverage in the renderer module. |
|||
r_ext_compress_lightmaps |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. | |||
r_ext_framebuffer_multisample |
cvar | renderer | Controls r_ext_framebuffer_multisample in the renderer module. |
|||
r_ext_gamma_control |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. | |||
r_ext_max_anisotropy |
cvar | renderer | Controls r_ext_max_anisotropy in the renderer module. |
|||
r_ext_multisample |
cvar | renderer | Disable/enable framebuffer MSAA | |||
r_ext_multisample_default_fb |
cvar | engine-shared | Controls r_ext_multisample_default_fb in the engine-shared module. |
|||
r_ext_supersample |
cvar | renderer | Controls r_ext_supersample in the renderer module. |
|||
r_ext_texture_filter_anisotropic_avail |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. | |||
r_externalGLSL |
cvar | renderer | Controls r_externalGLSL in the renderer module. |
|||
r_facePlaneCull |
cvar | renderer | Controls r_facePlaneCull in the renderer module. |
|||
r_fastsky |
cvar | renderer | Controls r_fastsky in the renderer module. |
|||
r_fbo |
cvar | renderer | Controls r_fbo in the renderer module. |
|||
r_finish |
cvar | renderer | Controls r_finish in the renderer module. |
|||
r_flares |
cvar | renderer | Controls r_flares in the renderer module. |
|||
r_forceAutoExposure |
cvar | renderer | Controls r_forceAutoExposure in the renderer module. |
|||
r_forceAutoExposureMax |
cvar | renderer | Controls r_forceAutoExposureMax in the renderer module. |
|||
r_forceAutoExposureMin |
cvar | renderer | Controls r_forceAutoExposureMin in the renderer module. |
|||
r_forceParallaxBias |
cvar | renderer | Controls r_forceParallaxBias in the renderer module. |
|||
r_forceSun |
cvar | renderer | Controls r_forceSun in the renderer module. |
|||
r_forceSunAmbientScale |
cvar | renderer | Controls r_forceSunAmbientScale in the renderer module. |
|||
r_forceSunLightScale |
cvar | renderer | Controls r_forceSunLightScale in the renderer module. |
|||
r_forceSunMapLightScale |
cvar | renderer | Controls r_forceSunMapLightScale in the renderer module. |
|||
r_forceToneMap |
cvar | renderer | Controls r_forceToneMap in the renderer module. |
|||
r_forceToneMapAvg |
cvar | renderer | Controls r_forceToneMapAvg in the renderer module. |
|||
r_forceToneMapMax |
cvar | renderer | Controls r_forceToneMapMax in the renderer module. |
|||
r_forceToneMapMin |
cvar | renderer | Controls r_forceToneMapMin in the renderer module. |
|||
r_fullbright |
cvar | renderer | Controls r_fullbright in the renderer module. |
|||
r_fullscreen |
cvar | renderer | Controls r_fullscreen in the renderer module. |
|||
r_gamma |
cvar | renderer | Controls r_gamma in the renderer module. |
|||
r_gammaShaders |
cvar | renderer | Set gamma using pixel shaders inside the game window only. | |||
r_ghoul2animsmooth |
cvar | renderer | Controls r_ghoul2animsmooth in the renderer module. |
|||
r_ghoul2unsqashaftersmooth |
cvar | renderer | Controls r_ghoul2unsqashaftersmooth in the renderer module. |
|||
r_greyscale |
cvar | renderer | Controls r_greyscale in the renderer module. |
|||
r_ignore |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. | |||
r_ignoreDstAlpha |
cvar | renderer | Controls r_ignoreDstAlpha in the renderer module. |
|||
r_ignoreGLErrors |
cvar | renderer | Controls r_ignoreGLErrors in the renderer module. |
|||
r_imageUpsample |
cvar | renderer | Controls r_imageUpsample in the renderer module. |
|||
r_imageUpsampleMaxSize |
cvar | renderer | Controls r_imageUpsampleMaxSize in the renderer module. |
|||
r_imageUpsampleType |
cvar | renderer | Controls r_imageUpsampleType in the renderer module. |
|||
r_inGameVideo |
cvar | renderer | Controls cl_inGameVideo in the renderer module. |
|||
r_intensity |
cvar | renderer | Controls r_intensity in the renderer module. |
|||
r_lightmap |
cvar | renderer | Controls r_lightmap in the renderer module. |
|||
r_lockpvs |
cvar | renderer | Controls r_lockpvs in the renderer module. |
|||
r_lodbias |
cvar | renderer | Controls r_lodbias in the renderer module. |
|||
r_lodCurveError |
cvar | renderer | Controls r_lodCurveError in the renderer module. |
|||
r_lodscale |
cvar | renderer | Controls r_lodscale in the renderer module. |
|||
r_logFile |
cvar | renderer | Controls r_logFile in the renderer module. |
|||
r_mapGreyScale |
cvar | renderer | Controls r_mapGreyScale in the renderer module. |
|||
r_mapOverBrightBits |
cvar | renderer | Controls r_mapOverBrightBits in the renderer module. |
|||
r_markcount |
cvar | renderer | Controls r_markcount in the renderer module. |
|||
r_marksOnTriangleMeshes |
cvar | renderer | Controls r_marksOnTriangleMeshes in the renderer module. |
|||
r_maxpolys |
cvar | renderer | Controls r_maxpolys in the renderer module. |
|||
r_maxpolyverts |
cvar | renderer | Controls r_maxpolyverts in the renderer module. |
|||
r_measureOverdraw |
cvar | renderer | Controls r_measureOverdraw in the renderer module. |
|||
r_mergeLeafSurfaces |
cvar | renderer | Controls r_mergeLeafSurfaces in the renderer module. |
|||
r_mergeMultidraws |
cvar | renderer | Controls r_mergeMultidraws in the renderer module. |
|||
r_mode |
cvar | renderer | Controls r_mode in the renderer module. |
|||
r_modelpoolmegs |
cvar | renderer | Controls r_modelpoolmegs in the renderer module. |
|||
r_nobind |
cvar | renderer | Controls r_nobind in the renderer module. |
|||
r_noborder |
cvar | renderer | Controls r_noborder in the renderer module. |
|||
r_nocull |
cvar | renderer | Controls r_nocull in the renderer module. |
|||
r_nocurves |
cvar | renderer | Controls r_nocurves in the renderer module. |
|||
r_noghoul2 |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. | |||
r_nomip |
cvar | renderer | Apply picmip only on worldspawn textures | |||
r_noportals |
cvar | renderer | Controls r_noportals in the renderer module. |
|||
r_noPrecacheGLA |
cvar | renderer | Controls r_noPrecacheGLA in the renderer module. |
|||
r_norefresh |
cvar | renderer | Controls r_norefresh in the renderer module. |
|||
r_noserverghoul2 |
cvar | renderer | Controls r_noserverghoul2 in the renderer module. |
|||
r_novis |
cvar | renderer | Controls r_novis in the renderer module. |
|||
r_offsetfactor |
cvar | renderer | Controls r_offsetfactor in the renderer module. |
|||
r_offsetunits |
cvar | renderer | Controls r_offsetunits in the renderer module. |
|||
r_overBrightBits |
cvar | renderer | Controls r_overBrightBits in the renderer module. |
|||
r_picmip |
cvar | renderer | Controls r_picmip in the renderer module. |
|||
r_portalOnly |
cvar | renderer | Controls r_portalOnly in the renderer module. |
|||
r_presentBits |
cvar | renderer | Select color bits used for presentation surfaces Requires \r_fbo 1 | |||
r_primitives |
cvar | renderer | Controls r_primitives in the renderer module. |
|||
r_printShaders |
cvar | renderer | Controls r_printShaders in the renderer module. |
|||
r_pshadowDist |
cvar | renderer | Controls r_pshadowDist in the renderer module. |
|||
r_refractionChromaticAberration |
cvar | renderer | Controls r_refractionChromaticAberration in the renderer module. |
|||
r_renderClipBrushes |
cvar | engine-client | Render clip brushes | |||
r_renderClipBrushesShader |
cvar | engine-client | Shader for clip brush rendering | |||
r_renderHeight |
cvar | renderer | Controls r_renderHeight in the renderer module. |
|||
r_renderScale |
cvar | renderer | Scaling mode to be used with custom render resolution: 0 - disabled 1 - nearest filtering, stretch to full size 2 - nearest filtering, preserve aspect ratio (black bars on sides) 3 - linear filtering, stretch to full size 4 - linear filtering, preserve aspect ratio (black bars on sides) | |||
r_renderSlickSurfaces |
cvar | engine-client | Render slick surfaces | |||
r_renderSlickSurfacesShader |
cvar | engine-client | Shader for slick surface rendering | |||
r_renderTriggerBrushes |
cvar | engine-client | Render trigger brushes | |||
r_renderTriggerBrushesShader |
cvar | engine-client | The shader for trigger brushes | |||
r_renderWidth |
cvar | renderer | Controls r_renderWidth in the renderer module. |
|||
r_roofCeilFloorDist |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. | |||
r_roofCullCeilDist |
cvar | renderer | Controls r_roofCullCeilDist in the renderer module. |
|||
r_roundImagesDown |
cvar | renderer | Controls r_roundImagesDown in the renderer module. |
|||
r_saveFontData |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. | |||
r_screenshotJpegQuality |
cvar | renderer | Controls r_screenshotJpegQuality in the renderer module. |
|||
r_sdlDriver |
cvar | engine-shared | Controls r_sdlDriver in the engine-shared module. |
|||
r_shadowCascadeZBias |
cvar | renderer | Controls r_shadowCascadeZBias in the renderer module. |
|||
r_shadowCascadeZFar |
cvar | renderer | Controls r_shadowCascadeZFar in the renderer module. |
|||
r_shadowCascadeZNear |
cvar | renderer | Controls r_shadowCascadeZNear in the renderer module. |
|||
r_shadowFilter |
cvar | renderer | Controls r_shadowFilter in the renderer module. |
|||
r_shadowMapSize |
cvar | renderer | Controls r_shadowMapSize in the renderer module. |
|||
r_shadowOffsetFactor |
cvar | renderer | Controls r_shadowOffsetFactor in the renderer module. |
|||
r_shadowOffsetUnits |
cvar | renderer | Controls r_shadowOffsetUnits in the renderer module. |
|||
r_shadowRange |
cvar | renderer | Controls r_shadowRange in the renderer module. |
|||
r_showcluster |
cvar | renderer | Controls r_showcluster in the renderer module. |
|||
r_showFrameVariance |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. | |||
r_showImages |
cvar | renderer | Controls r_showImages in the renderer module. |
|||
r_shownormals |
cvar | renderer | Controls r_shownormals in the renderer module. |
|||
r_showsky |
cvar | renderer | Controls r_showsky in the renderer module. |
|||
r_showtris |
cvar | renderer | Controls r_showtris in the renderer module. |
|||
r_simpleMipMaps |
cvar | renderer | Controls r_simpleMipMaps in the renderer module. |
|||
r_singleShader |
cvar | renderer | Controls r_singleShader in the renderer module. |
|||
r_skipBackEnd |
cvar | renderer | Controls r_skipBackEnd in the renderer module. |
|||
r_smaa |
cvar | renderer | Disable/enable SMAA | |||
r_smaa_quality |
cvar | renderer | 0: LOW | 1: MEDIUM | 2: HIGH | 3: ULTRA |
r_smartpicmip |
cvar | renderer | Applies r_picmip setting to map textures only. | |||
r_speeds |
cvar | renderer | Controls r_speeds in the renderer module. |
|||
r_ssao |
cvar | renderer | Controls r_ssao in the renderer module. |
|||
r_stencilbits |
cvar | renderer | Controls r_stencilbits in the renderer module. |
|||
r_stereo |
cvar | renderer | Controls r_stereo in the renderer module. |
|||
r_stereoSeparation |
cvar | renderer | Controls r_stereoSeparation in the renderer module. |
|||
r_subdivisions |
cvar | renderer | Controls r_subdivisions in the renderer module. |
|||
r_sunlightMode |
cvar | renderer | Controls r_sunlightMode in the renderer module. |
|||
r_sunShadows |
cvar | renderer | Controls r_sunShadows in the renderer module. |
|||
r_surfaceSprites |
cvar | renderer | Controls r_surfaceSprites in the renderer module. |
|||
r_surfaceWeather |
cvar | renderer | Controls r_surfaceWeather in the renderer module. |
|||
r_swapInterval |
cvar | renderer | Controls r_swapInterval in the renderer module. |
|||
r_terrainTessellate |
cvar | renderer | Controls r_terrainTessellate in the renderer module. |
|||
r_terrainWaterOffset |
cvar | renderer | Controls r_terrainWaterOffset in the renderer module. |
|||
r_texturebits |
cvar | renderer | Controls r_texturebits in the renderer module. |
|||
r_texturebitslm |
cvar | renderer | Controls r_texturebitslm in the renderer module. |
|||
r_textureMode |
cvar | renderer | Controls r_textureMode in the renderer module. |
|||
r_uifullscreen |
cvar | renderer | Controls r_uifullscreen in the renderer module. |
|||
r_vbo |
cvar | renderer | Cache static world surfaces | |||
r_vbo_models |
cvar | renderer | Cache ghoul2 and md3 model surfaces | |||
r_verbose |
cvar | renderer | Controls r_verbose in the renderer module. |
|||
r_vertexLight |
cvar | renderer | Controls r_vertexLight in the renderer module. |
|||
r_volumetricFog |
cvar | renderer | Disable/enable lightgrid lighting on fog volumes | |||
r_volumetricFogDefaultScale |
cvar | renderer | Scales volumetric fog density unless scale has been explicitly defined | |||
r_volumetricFogSamples |
cvar | renderer | How many ray samples to take | |||
r_volumetricFogScale |
cvar | renderer | Temporarily scales volumetric fog density | |||
r_windAngle |
cvar | renderer | Controls r_windAngle in the renderer module. |
|||
r_windDampFactor |
cvar | renderer | Controls r_windDampFactor in the renderer module. |
|||
r_windGust |
cvar | renderer | Controls r_windGust in the renderer module. |
|||
r_windPointForce |
cvar | renderer | Controls r_windPointForce in the renderer module. |
|||
r_windPointX |
cvar | renderer | Controls r_windPointX in the renderer module. |
|||
r_windPointY |
cvar | renderer | Controls r_windPointY in the renderer module. |
|||
r_windSpeed |
cvar | renderer | Controls r_windSpeed in the renderer module. |
|||
r_znear |
cvar | renderer | Controls r_znear in the renderer module. |
|||
r_zproj |
cvar | renderer | Controls r_zproj in the renderer module. |
|||
restricts |
cvar | game | Controls restricts in the game module. |
|||
RMG |
cvar | game | Controls RMG in the game module. |
|||
s_allowDynamicMusic |
cvar | engine-client | Controls s_allowDynamicMusic in the engine-client module. |
|||
s_debugdynamic |
cvar | engine-client | Controls s_debugdynamic in the engine-client module. |
|||
s_doppler |
cvar | engine-client | Controls s_doppler in the engine-client module. |
|||
s_initsound |
cvar | engine-client | Controls cv in the engine-client module. |
|||
s_khz |
cvar | engine-client | Controls s_khz in the engine-client module. |
|||
s_mixahead |
cvar | engine-client | Controls s_mixahead in the engine-client module. |
|||
s_mixPreStep |
cvar | engine-client | Controls s_mixPreStep in the engine-client module. |
|||
s_mp3overhead |
cvar | engine-client | Controls cv_MP3overhead in the engine-client module. |
|||
s_musicMult |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. | |||
s_sdlBits |
cvar | engine-shared | Controls s_sdlBits in the engine-shared module. |
|||
s_sdlChannels |
cvar | engine-shared | Controls s_sdlChannels in the engine-shared module. |
|||
s_sdlDevSamps |
cvar | engine-shared | Controls s_sdlDevSamps in the engine-shared module. |
|||
s_sdlDriver |
cvar | engine-shared | Controls s_sdlDriver in the engine-shared module. |
|||
s_sdlMixSamps |
cvar | engine-shared | Controls s_sdlMixSamps in the engine-shared module. |
|||
s_separation |
cvar | engine-client | Controls s_separation in the engine-client module. |
|||
s_show |
cvar | engine-client | Controls s_show in the engine-client module. |
|||
s_soundpoolmegs |
cvar | engine-client | Controls s_soundpoolmegs in the engine-client module. |
|||
s_testsound |
cvar | engine-client | Controls s_testsound in the engine-client module. |
|||
s_threshold1 |
cvar | engine-client | Controls s_lip_threshold_1 in the engine-client module. |
|||
s_threshold2 |
cvar | engine-client | Controls s_lip_threshold_2 in the engine-client module. |
|||
s_threshold3 |
cvar | engine-client | Controls s_lip_threshold_3 in the engine-client module. |
|||
s_threshold4 |
cvar | engine-client | Controls s_lip_threshold_4 in the engine-client module. |
|||
s_UseOpenAL |
cvar | engine-client | Controls cv in the engine-client module. |
|||
se_debug |
cvar | engine-shared | Controls se_debug in the engine-shared module. |
|||
se_language |
cvar | engine-shared | Controls se_language in the engine-shared module. |
|||
session |
cvar | game | Controls session in the game module. |
|||
showdrop |
cvar | engine-shared | Controls showdrop in the engine-shared module. |
|||
showevents |
cvar | game | Controls showEvents in the game module. |
|||
showpackets |
cvar | engine-shared | Controls showpackets in the engine-shared module. |
|||
siege_mapgraphic |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. | |||
siege_missionname |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. | |||
snd_mute_losefocus |
cvar | engine-client | Mute sound when game window is unfocused/minimized | |||
sp_leet |
cvar | engine-shared | Controls sp_leet in the engine-shared module. |
|||
sv_antiDST |
cvar | engine-server | Attempts to detect and kick players injecting or using DST | |||
sv_autoDemo |
cvar | engine-server | Automatically take server-side demos | |||
sv_autoDemoBots |
cvar | engine-server | Record server-side demos for bots | |||
sv_autoDemoMaxMaps |
cvar | engine-server | Controls sv_autoDemoMaxMaps in the engine-server module. |
|||
sv_autoRaceDemo |
cvar | game | Requires custom server executable with “svrecord” command. | |||
sv_banFile |
cvar | engine-server | File to use to store bans and exceptions | |||
sv_clientRate |
cvar | engine-server | Controls sv_clientRate in the engine-server module. |
|||
sv_filterCommands |
cvar | engine-server | Controls sv_filterCommands in the engine-server module. |
|||
sv_hibernateTime |
cvar | engine-server | Time after which server will enter hibernation mode | |||
sv_keywords |
cvar | engine-server | Registered by the current source, but no user-facing behavior description has been verified. | |||
sv_killserver |
cvar | engine-server | Controls sv_killserver in the engine-server module. |
|||
sv_lanForceRate |
cvar | engine-server | Controls sv_lanForceRate in the engine-server module. |
|||
sv_legacyFixes |
cvar | engine-server | Controls sv_legacyFixes in the engine-server module. |
|||
sv_mapChecksum |
cvar | engine-server | Controls ckSum in the engine-server module. |
|||
sv_master1 |
cvar | engine-server | Controls sv_master1 in the engine-server module. |
|||
sv_master2 |
cvar | engine-server | Registered by the current source, but no user-facing behavior description has been verified. | |||
sv_master3 |
cvar | engine-server | Registered by the current source, but no user-facing behavior description has been verified. | |||
sv_master4 |
cvar | engine-server | Registered by the current source, but no user-facing behavior description has been verified. | |||
sv_master5 |
cvar | engine-server | Registered by the current source, but no user-facing behavior description has been verified. | |||
sv_maxOOBRateIP |
cvar | engine-server | Maximum rate of handling incoming server commands per IP address | |||
sv_maxPing |
cvar | engine-server | Controls sv_maxPing in the engine-server module. |
|||
sv_maxTeamSize |
cvar | game | Controls sv_maxTeamSize in the game module. |
|||
sv_minPing |
cvar | engine-server | Controls sv_minPing in the engine-server module. |
|||
sv_minRate |
cvar | engine-server | Min bandwidth rate allowed on server. Use 0 for unlimited. | |||
sv_newfloodProtect |
cvar | engine-server | Use new method of delaying commands with flood protection | |||
sv_padPackets |
cvar | engine-server | Controls sv_padPackets in the engine-server module. |
|||
sv_pakNames |
cvar | engine-server | Controls sv_pakNames in the engine-server module. |
|||
sv_paks |
cvar | engine-server | Controls sv_paks in the engine-server module. |
|||
sv_paused |
cvar | engine-shared | Controls sv_paused in the engine-shared module. |
|||
sv_pingFix |
cvar | engine-server | Improved scoreboard client ping calculation | |||
sv_pluginKey |
cvar | game | Controls sv_pluginKey in the game module. |
|||
sv_privatePassword |
cvar | engine-server | Controls sv_privatePassword in the engine-server module. |
|||
sv_ratePolicy |
cvar | engine-server | Determines which policy of enforcement is used for client’s "rate" cvar | |||
sv_reconnectlimit |
cvar | engine-server | Controls sv_reconnectlimit in the engine-server module. |
|||
sv_referencedPakNames |
cvar | engine-server | Controls sv_referencedPakNames in the engine-server module. |
|||
sv_referencedPaks |
cvar | engine-server | Controls sv_referencedPaks in the engine-server module. |
|||
sv_saberFPS |
cvar | game | Controls sv_saberFPS in the game module. |
|||
sv_serverid |
cvar | engine-server | Controls sv_serverid in the engine-server module. |
|||
sv_showghoultraces |
cvar | engine-server | Controls sv_showghoultraces in the engine-server module. |
|||
sv_showloss |
cvar | engine-server | Registered by the current source, but no user-facing behavior description has been verified. | |||
sv_snapShotDuelCull |
cvar | engine-server | Snapshot-based duel isolation | |||
sv_snapsMax |
cvar | engine-server | Sv_snapsMin <=> sv_fps | |||
sv_snapsMin |
cvar | engine-server | 1 <=> sv_snapsMax | |||
sv_snapsPolicy |
cvar | engine-server | Determines which policy of enforcement is used for client’s "snaps" cvar | |||
sv_timeout |
cvar | engine-server | Controls sv_timeout in the engine-server module. |
|||
sv_zombietime |
cvar | engine-server | Controls sv_zombietime in the engine-server module. |
|||
sys_lowmem |
cvar | engine-shared | Controls sys_lowmem in the engine-shared module. |
|||
team1_icon |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. | |||
team2_icon |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. | |||
teamoverlay |
cvar | cgame | Controls teamoverlay in the cgame module. |
|||
timedemo |
cvar | engine-client | Controls cl_timedemo in the engine-client module. |
|||
timegraph |
cvar | engine-client | Controls cl_timegraph in the engine-client module. |
|||
timelimit |
cvar | game | Controls timelimit in the game module. |
|||
timescale |
cvar | cgame | Controls timescale in the cgame module. |
|||
ui_about_botminplayers |
cvar | cgame | Controls ui_about_botminplayers in the cgame module. |
|||
ui_about_capturelimit |
cvar | cgame | Controls ui_about_capturelimit in the cgame module. |
|||
ui_about_dmflags |
cvar | cgame | Controls ui_about_dmflags in the cgame module. |
|||
ui_about_duellimit |
cvar | cgame | Controls ui_about_duellimit in the cgame module. |
|||
ui_about_fraglimit |
cvar | cgame | Controls ui_about_fraglimit in the cgame module. |
|||
ui_about_gametype |
cvar | cgame | Controls ui_about_gametype in the cgame module. |
|||
ui_about_hostname |
cvar | cgame | Controls ui_about_hostname in the cgame module. |
|||
ui_about_mapname |
cvar | cgame | Controls ui_about_mapname in the cgame module. |
|||
ui_about_maxclients |
cvar | cgame | Controls ui_about_maxclients in the cgame module. |
|||
ui_about_needpass |
cvar | cgame | Controls ui_about_needpass in the cgame module. |
|||
ui_about_timelimit |
cvar | cgame | Controls ui_about_timelimit in the cgame module. |
|||
ui_actualNetGametype |
cvar | ui | Controls ui_actualNetGametype in the ui module. |
|||
ui_allowRegistration |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_allowSaberSwitch |
cvar | ui | Controls ui_allowSaberSwitch in the ui module. |
|||
ui_aspectratio |
cvar | ui | Controls ui_aspectratio in the ui module. |
|||
ui_blueteam |
cvar | ui | Controls ui_blueteam in the ui module. |
|||
ui_blueteam1 |
cvar | ui | Controls ui_blueteam1 in the ui module. |
|||
ui_blueteam2 |
cvar | ui | Controls ui_blueteam2 in the ui module. |
|||
ui_blueteam3 |
cvar | ui | Controls ui_blueteam3 in the ui module. |
|||
ui_blueteam4 |
cvar | ui | Controls ui_blueteam4 in the ui module. |
|||
ui_blueteam5 |
cvar | ui | Controls ui_blueteam5 in the ui module. |
|||
ui_blueteam6 |
cvar | ui | Controls ui_blueteam6 in the ui module. |
|||
ui_blueteam7 |
cvar | ui | Controls ui_blueteam7 in the ui module. |
|||
ui_blueteam8 |
cvar | ui | Controls ui_blueteam8 in the ui module. |
|||
ui_browserFilterInvalidInfo |
cvar | ui | Controls ui_browserFilterInvalidInfo in the ui module. |
|||
ui_browserShowEmpty |
cvar | ui | Controls ui_browserShowEmpty in the ui module. |
|||
ui_browserShowFull |
cvar | ui | Controls ui_browserShowFull in the ui module. |
|||
ui_browserShowPasswordProtected |
cvar | ui | Controls ui_browserShowPasswordProtected in the ui module. |
|||
ui_bypassMainMenuLoad |
cvar | ui | Controls ui_bypassMainMenuLoad in the ui module. |
|||
ui_captureLimit |
cvar | ui | Controls ui_captureLimit in the ui module. |
|||
ui_cg_shadows |
cvar | ui | Controls ui_cg_shadows in the ui module. |
|||
ui_char_anim |
cvar | ui | Controls ui_char_anim in the ui module. |
|||
ui_char_color_blue |
cvar | ui | Controls ui_char_color_blue in the ui module. |
|||
ui_char_color_green |
cvar | ui | Controls ui_char_color_green in the ui module. |
|||
ui_char_color_red |
cvar | ui | Controls ui_char_color_red in the ui module. |
|||
ui_char_model |
cvar | ui | Controls ui_char_model in the ui module. |
|||
ui_char_skin_head |
cvar | ui | Controls ui_char_skin_head in the ui module. |
|||
ui_char_skin_legs |
cvar | ui | Controls ui_char_skin_legs in the ui module. |
|||
ui_char_skin_torso |
cvar | ui | Controls ui_char_skin_torso in the ui module. |
|||
ui_cl_maxpackets |
cvar | ui | Controls ui_cl_maxpackets in the ui module. |
|||
ui_cl_renderer |
cvar | ui | Controls ui_cl_renderer in the ui module. |
|||
ui_class_armor |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_class_health |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_class_icon |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_class_speed |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_classDesc |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_classPortrait |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_ctf_capturelimit |
cvar | ui | Controls ui_ctf_capturelimit in the ui module. |
|||
ui_ctf_friendly |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_ctf_timelimit |
cvar | ui | Controls ui_ctf_timelimit in the ui module. |
|||
ui_currentMap |
cvar | ui | Controls ui_currentMap in the ui module. |
|||
ui_currentNetMap |
cvar | ui | Controls ui_currentNetMap in the ui module. |
|||
ui_currentOpponent |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_dedicated |
cvar | ui | Controls ui_dedicated in the ui module. |
|||
ui_demo_cnt |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_disableWeaponSway |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_doWarmup |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_drawTimer |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_dualforcepower |
cvar | ui | Controls ui_dualforcepower in the ui module. |
|||
ui_duel_fraglimit |
cvar | ui | Controls ui_duel_fraglimit in the ui module. |
|||
ui_duel_timelimit |
cvar | ui | Controls ui_duel_timelimit in the ui module. |
|||
ui_ffa_fraglimit |
cvar | ui | Controls ui_ffa_fraglimit in the ui module. |
|||
ui_ffa_timelimit |
cvar | ui | Controls ui_ffa_timelimit in the ui module. |
|||
ui_findPlayer |
cvar | ui | Controls ui_findPlayer in the ui module. |
|||
ui_forcePowerDisable |
cvar | ui | Controls ui_forcePowerDisable in the ui module. |
|||
ui_fragLimit |
cvar | ui | Controls ui_fragLimit in the ui module. |
|||
ui_freeSaber |
cvar | ui | Controls ui_freeSaber in the ui module. |
|||
ui_friendlyFire |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_gametype |
cvar | ui | Controls ui_gametype in the ui module. |
|||
ui_geometricdetail |
cvar | ui | Controls ui_geometricdetail in the ui module. |
|||
ui_headCount |
cvar | ui | Controls ui_headCount in the ui module. |
|||
ui_heavy_cnt |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_holdteam |
cvar | ui | Controls ui_holdteam in the ui module. |
|||
ui_infantry_cnt |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_isJAPro |
cvar | ui | Controls ui_isJAPro in the ui module. |
|||
ui_itemforceinvdesc |
cvar | ui | Controls ui_itemforceinvdesc in the ui module. |
|||
ui_jedi_cnt |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_joinGametype |
cvar | ui | Controls ui_joinGametype in the ui module. |
|||
ui_lastServerRefresh_0 |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_lastServerRefresh_1 |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_lastServerRefresh_2 |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_lastServerRefresh_3 |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_lastServerRefresh_4 |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_lastServerRefresh_5 |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_lastServerRefresh_6 |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_mapIndex |
cvar | ui | Controls ui_mapIndex in the ui module. |
|||
ui_maxClients |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_menuFilesMP |
cvar | ui | Controls ui_menuFilesMP in the ui module. |
|||
ui_mousePitch |
cvar | ui | Controls ui_mousePitch in the ui module. |
|||
ui_mousePitchVeh |
cvar | ui | Controls ui_mousePitchVeh in the ui module. |
|||
ui_move_desc |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_mySiegeClass |
cvar | cgame | Controls ui_mySiegeClass in the cgame module. |
|||
ui_myteam |
cvar | cgame | Controls ui_myteam in the cgame module. |
|||
ui_Name |
cvar | ui | Controls ui_Name in the ui module. |
|||
ui_netGametype |
cvar | ui | Controls ui_netGametype in the ui module. |
|||
ui_netSource |
cvar | ui | Controls ui_netSource in the ui module. |
|||
ui_opponentName |
cvar | ui | Controls ui_opponentName in the ui module. |
|||
ui_password |
cvar | ui | Controls ui_password in the ui module. |
|||
ui_playerServersFound |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_PrecacheModels |
cvar | ui | Controls ui_PrecacheModels in the ui module. |
|||
ui_pure |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_r_allowExtensions |
cvar | ui | Controls ui_r_allowExtensions in the ui module. |
|||
ui_r_autoexposure |
cvar | ui | Controls ui_r_autoexposure in the ui module. |
|||
ui_r_colorbits |
cvar | ui | Controls ui_r_colorbits in the ui module. |
|||
ui_r_cubemapping |
cvar | ui | Controls ui_r_cubemapping in the ui module. |
|||
ui_r_cubemappingBounces |
cvar | ui | Controls ui_r_cubemappingBounces in the ui module. |
|||
ui_r_customHeight |
cvar | ui | Controls ui_r_customHeight in the ui module. |
|||
ui_r_customWidth |
cvar | ui | Controls ui_r_customWidth in the ui module. |
|||
ui_r_deluxemapping |
cvar | ui | Controls ui_r_deluxemapping in the ui module. |
|||
ui_r_depthbits |
cvar | ui | Controls ui_r_depthbits in the ui module. |
|||
ui_r_detailtextures |
cvar | ui | Controls ui_r_detailtextures in the ui module. |
|||
ui_r_ext_compress_textures |
cvar | ui | Controls ui_r_ext_compress_textures in the ui module. |
|||
ui_r_fastSky |
cvar | ui | Controls ui_r_fastSky in the ui module. |
|||
ui_r_floatLightmap |
cvar | ui | Controls ui_r_floatLightmap in the ui module. |
|||
ui_r_fullBright |
cvar | ui | Controls ui_r_fullBright in the ui module. |
|||
ui_r_fullscreen |
cvar | ui | Controls ui_r_fullscreen in the ui module. |
|||
ui_r_genNormalMaps |
cvar | ui | Controls ui_r_genNormalMaps in the ui module. |
|||
ui_r_glCustom |
cvar | ui | Controls ui_r_glCustom in the ui module. |
|||
ui_r_hdr |
cvar | ui | Controls ui_r_hdr in the ui module. |
|||
ui_r_inGameVideo |
cvar | ui | Controls ui_r_inGameVideo in the ui module. |
|||
ui_r_intensity |
cvar | ui | Controls ui_r_intensity in the ui module. |
|||
ui_r_lightMap |
cvar | ui | Controls ui_r_lightMap in the ui module. |
|||
ui_r_lodbias |
cvar | ui | Controls ui_r_lodbias in the ui module. |
|||
ui_r_mode |
cvar | ui | Controls ui_r_mode in the ui module. |
|||
ui_r_modified |
cvar | ui | Controls ui_r_modified in the ui module. |
|||
ui_r_parallaxmapping |
cvar | ui | Controls ui_r_parallaxmapping in the ui module. |
|||
ui_r_picmip |
cvar | ui | Controls ui_r_picmip in the ui module. |
|||
ui_r_picmip_custom |
cvar | ui | Controls ui_r_picmip_custom in the ui module. |
|||
ui_r_ssao |
cvar | ui | Controls ui_r_ssao in the ui module. |
|||
ui_r_subdivisions |
cvar | ui | Controls ui_r_subdivisions in the ui module. |
|||
ui_r_texturebits |
cvar | ui | Controls ui_r_texturebits in the ui module. |
|||
ui_r_texturemode |
cvar | ui | Controls ui_r_texturemode in the ui module. |
|||
ui_r_tonemap |
cvar | ui | Controls ui_r_tonemap in the ui module. |
|||
ui_r_vertexLight |
cvar | ui | Controls ui_r_vertexLight in the ui module. |
|||
ui_raceMode |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_rankChange |
cvar | ui | Controls ui_rankChange in the ui module. |
|||
ui_recordSPDemo |
cvar | ui | Controls ui_recordSPDemo in the ui module. |
|||
ui_recordSPDemoName |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_redteam |
cvar | ui | Controls ui_redteam in the ui module. |
|||
ui_redteam2 |
cvar | ui | Controls ui_redteam2 in the ui module. |
|||
ui_redteam3 |
cvar | ui | Controls ui_redteam3 in the ui module. |
|||
ui_redteam4 |
cvar | ui | Controls ui_redteam4 in the ui module. |
|||
ui_redteam5 |
cvar | ui | Controls ui_redteam5 in the ui module. |
|||
ui_redteam6 |
cvar | ui | Controls ui_redteam6 in the ui module. |
|||
ui_redteam7 |
cvar | ui | Controls ui_redteam7 in the ui module. |
|||
ui_redteam8 |
cvar | ui | Controls ui_redteam8 in the ui module. |
|||
ui_resolution |
cvar | ui | Controls ui_resolution in the ui module. |
|||
ui_RGBSkin |
cvar | ui | Controls ui_RGBSkin in the ui module. |
|||
ui_rules_backout |
cvar | ui | Controls ui_rules_backout in the ui module. |
|||
ui_sab1_b |
cvar | ui | Controls ui_sab1_b in the ui module. |
|||
ui_sab1_g |
cvar | ui | Controls ui_sab1_g in the ui module. |
|||
ui_sab1_r |
cvar | ui | Controls ui_sab1_r in the ui module. |
|||
ui_sab2_b |
cvar | ui | Controls ui_sab2_b in the ui module. |
|||
ui_sab2_g |
cvar | ui | Controls ui_sab2_g in the ui module. |
|||
ui_sab2_r |
cvar | ui | Controls ui_sab2_r in the ui module. |
|||
ui_saber |
cvar | ui | Controls ui_saber in the ui module. |
|||
ui_saber2 |
cvar | ui | Controls ui_saber2 in the ui module. |
|||
ui_saber2_color |
cvar | ui | Controls ui_saber2_color in the ui module. |
|||
ui_saber_color |
cvar | ui | Controls ui_saber_color in the ui module. |
|||
ui_saber_type |
cvar | ui | Controls ui_saber_type in the ui module. |
|||
ui_saveCaptureLimit |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_saveDuelLimit |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_saveFragLimit |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_scoreAccuracy |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_scoreAssists |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_scoreBase |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_scoreCaptures |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_scoreDefends |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_scoreExcellents |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_scoreGauntlets |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_scoreImpressives |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_scoreMap |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_scorePerfect |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_scoreScore |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_scoreShutoutBonus |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_scoreSkillBonus |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_scoreTeam |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_scoreTime |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_scoreTimeBonus |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_screenshotType |
cvar | ui | Controls ui_screenshotType in the ui module. |
|||
ui_selectedModelIndex |
cvar | ui | Controls ui_selectedModelIndex in the ui module. |
|||
ui_serverFilterType |
cvar | ui | Controls ui_serverFilterType in the ui module. |
|||
ui_serverStatusTimeOut |
cvar | ui | Controls ui_serverStatusTimeOut in the ui module. |
|||
ui_sha_a |
cvar | ui | Controls ui_sha_a in the ui module. |
|||
ui_sha_b |
cvar | ui | Controls ui_sha_b in the ui module. |
|||
ui_sha_g |
cvar | ui | Controls ui_sha_g in the ui module. |
|||
ui_sha_r |
cvar | ui | Controls ui_sha_r in the ui module. |
|||
ui_showAllSkins |
cvar | ui | Controls ui_showAllSkins in the ui module. |
|||
ui_siegeTimer |
cvar | cgame | Controls ui_siegeTimer in the cgame module. |
|||
ui_singlePlayerActive |
cvar | ui | Controls ui_singlePlayerActive in the ui module. |
|||
ui_startsiegeclass |
cvar | ui | Controls ui_startsiegeclass in the ui module. |
|||
ui_startsiegeteam |
cvar | ui | Controls ui_startsiegeteam in the ui module. |
|||
ui_support_cnt |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_sv_pure |
cvar | ui | Controls ui_sv_pure in the ui module. |
|||
ui_team |
cvar | ui | Controls ui_team in the ui module. |
|||
ui_team_fraglimit |
cvar | ui | Controls ui_team_fraglimit in the ui module. |
|||
ui_team_friendly |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_team_timelimit |
cvar | ui | Controls ui_team_timelimit in the ui module. |
|||
ui_teamSize |
cvar | ui | Controls ui_teamSize in the ui module. |
|||
ui_tm1_c0_cnt |
cvar | cgame | Controls ui_tm1_c0_cnt in the cgame module. |
|||
ui_tm1_c1_cnt |
cvar | cgame | Controls ui_tm1_c1_cnt in the cgame module. |
|||
ui_tm1_c2_cnt |
cvar | cgame | Controls ui_tm1_c2_cnt in the cgame module. |
|||
ui_tm1_c3_cnt |
cvar | cgame | Controls ui_tm1_c3_cnt in the cgame module. |
|||
ui_tm1_c4_cnt |
cvar | cgame | Controls ui_tm1_c4_cnt in the cgame module. |
|||
ui_tm1_c5_cnt |
cvar | cgame | Controls ui_tm1_c5_cnt in the cgame module. |
|||
ui_tm1_cnt |
cvar | cgame | Controls ui_tm1_cnt in the cgame module. |
|||
ui_tm2_c0_cnt |
cvar | cgame | Controls ui_tm2_c0_cnt in the cgame module. |
|||
ui_tm2_c1_cnt |
cvar | cgame | Controls ui_tm2_c1_cnt in the cgame module. |
|||
ui_tm2_c2_cnt |
cvar | cgame | Controls ui_tm2_c2_cnt in the cgame module. |
|||
ui_tm2_c3_cnt |
cvar | cgame | Controls ui_tm2_c3_cnt in the cgame module. |
|||
ui_tm2_c4_cnt |
cvar | cgame | Controls ui_tm2_c4_cnt in the cgame module. |
|||
ui_tm2_c5_cnt |
cvar | cgame | Controls ui_tm2_c5_cnt in the cgame module. |
|||
ui_tm2_cnt |
cvar | cgame | Controls ui_tm2_cnt in the cgame module. |
|||
ui_tm3_cnt |
cvar | cgame | Controls ui_tm3_cnt in the cgame module. |
|||
ui_tribesMode |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_username |
cvar | ui | Controls ui_username in the ui module. |
|||
ui_vanguard_cnt |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
ui_version |
cvar | cgame | Used by UI in the in-game “about” menu | |||
ui_vgs |
cvar | ui | Controls ui_vgs in the ui module. |
|||
ui_vidrestart |
cvar | ui | Controls ui_vidrestart in the ui module. |
|||
ui_Warmup |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. | |||
username |
cvar | engine-shared | Controls username in the engine-shared module. |
|||
version |
cvar | engine-shared | Registered by the current source, but no user-facing behavior description has been verified. | |||
vid_xpos |
cvar | engine-shared | Controls vid_xpos in the engine-shared module. |
|||
vid_ypos |
cvar | engine-shared | Controls vid_ypos in the engine-shared module. |
|||
vm_legacy |
cvar | engine-shared | Controls vm_legacy in the engine-shared module. |
|||
volume |
cvar | engine-client | Volume | |||
+duck |
command | cgame | Runs CG_NorollDown_f in the cgame module. |
|||
+grapple |
command | cgame | Runs CG_GrappleDown_f in the cgame module. |
|||
+scores |
command | cgame | Runs CG_ScoresDown_f in the cgame module. |
|||
+singlefire |
command | cgame | Runs CG_SingleFireDown_f in the cgame module. |
|||
+zoom |
command | cgame | Runs CG_ZoomDown_f in the cgame module. |
|||
-altattack |
command | engine-client | Runs IN_Button7Up in the engine-client module. |
|||
-attack |
command | engine-client | Runs IN_Button0Up in the engine-client module. |
|||
-back |
command | engine-client | Runs IN_BackUp in the engine-client module. |
|||
-button0 |
command | engine-client | Runs IN_Button0Up in the engine-client module. |
|||
-button1 |
command | engine-client | Runs IN_Button1Up in the engine-client module. |
|||
-button10 |
command | engine-client | Runs IN_Button10Up in the engine-client module. |
|||
-button11 |
command | engine-client | Runs IN_Button11Up in the engine-client module. |
|||
-button12 |
command | engine-client | Runs IN_Button12Up in the engine-client module. |
|||
-button13 |
command | engine-client | Runs IN_Button13Up in the engine-client module. |
|||
-button14 |
command | engine-client | Runs IN_Button14Up in the engine-client module. |
|||
-button15 |
command | engine-client | Runs IN_Button15Up in the engine-client module. |
|||
-button2 |
command | engine-client | Runs IN_Button2Up in the engine-client module. |
|||
-button3 |
command | engine-client | Runs IN_Button3Up in the engine-client module. |
|||
-button4 |
command | engine-client | Runs IN_Button4Up in the engine-client module. |
|||
-button5 |
command | engine-client | Runs IN_Button5Up in the engine-client module. |
|||
-button6 |
command | engine-client | Runs IN_Button6Up in the engine-client module. |
|||
-button7 |
command | engine-client | Runs IN_Button7Up in the engine-client module. |
|||
-button8 |
command | engine-client | Runs IN_Button8Up in the engine-client module. |
|||
-button9 |
command | engine-client | Runs IN_Button9Up in the engine-client module. |
|||
-duck |
command | cgame | Runs CG_NorollUp_f in the cgame module. |
|||
-force_drain |
command | engine-client | Runs IN_Button11Up in the engine-client module. |
|||
-force_grip |
command | engine-client | Runs IN_Button6Up in the engine-client module. |
|||
-force_lightning |
command | engine-client | Runs IN_Button10Up in the engine-client module. |
|||
-forward |
command | engine-client | Runs IN_ForwardUp in the engine-client module. |
|||
-grapple |
command | cgame | Runs CG_GrappleUp_f in the cgame module. |
|||
-left |
command | engine-client | Runs IN_LeftUp in the engine-client module. |
|||
-lookdown |
command | engine-client | Runs IN_LookdownUp in the engine-client module. |
|||
-lookup |
command | engine-client | Runs IN_LookupUp in the engine-client module. |
|||
-mlook |
command | engine-client | Runs IN_MLookUp in the engine-client module. |
|||
-movedown |
command | engine-client | Runs IN_DownUp in the engine-client module. |
|||
-moveleft |
command | engine-client | Runs IN_MoveleftUp in the engine-client module. |
|||
-moveright |
command | engine-client | Runs IN_MoverightUp in the engine-client module. |
|||
-moveup |
command | engine-client | Runs IN_UpUp in the engine-client module. |
|||
-right |
command | engine-client | Runs IN_RightUp in the engine-client module. |
|||
-scores |
command | cgame | Runs CG_ScoresUp_f in the cgame module. |
|||
-singlefire |
command | cgame | Runs CG_SingleFireUp_f in the cgame module. |
|||
-speed |
command | engine-client | Runs IN_SpeedUp in the engine-client module. |
|||
-strafe |
command | engine-client | Runs IN_StrafeUp in the engine-client module. |
|||
-use |
command | engine-client | Runs IN_Button5Up in the engine-client module. |
|||
-useforce |
command | engine-client | Runs IN_Button9Up in the engine-client module. |
|||
-zoom |
command | cgame | Runs CG_ZoomUp_f in the cgame module. |
|||
accountInfo |
command | game | Runs Svcmd_AccountInfo_f in the game module. |
|||
addbot |
command | cgame | Forwards this command to the connected game server. | |||
addCheckpoint |
command | cgame | Runs CG_AddCheckpoint_f in the cgame module. |
|||
addFavorite |
command | engine-client | Add server to favorites | |||
addip |
command | game | Runs Svcmd_AddIP_f in the game module. |
|||
addSpeedsound |
command | cgame | Runs CG_AddSpeedpoint_f in the cgame module. |
|||
admCmdExe |
command | cgame | Forwards this command to the connected game server. | |||
admCmdNext |
command | cgame | Forwards this command to the connected game server. | |||
admCmdPrev |
command | cgame | Forwards this command to the connected game server. | |||
afk |
command | engine-client | Rename to or from afk | |||
amAltDim |
command | cgame | Forwards this command to the connected game server. | |||
amBan |
command | cgame | Forwards this command to the connected game server. | |||
amBeg |
command | cgame | EMOTE | |||
amBeg2 |
command | cgame | EMOTE | |||
ambernie |
command | game | EMOTE | |||
amBreakDance |
command | cgame | EMOTE | |||
amBreakDance2 |
command | cgame | EMOTE | |||
amBreakDance3 |
command | cgame | EMOTE | |||
amBreakDance4 |
command | cgame | EMOTE | |||
amCheer |
command | cgame | EMOTE | |||
amColor |
command | cgame | Forwards this command to the connected game server. | |||
amCower |
command | cgame | EMOTE | |||
amDance |
command | cgame | EMOTE | |||
amDenyVote |
command | cgame | Forwards this command to the connected game server. | |||
amDmgs |
command | cgame | Forwards this command to the connected game server. | |||
amEmpower |
command | cgame | Forwards this command to the connected game server. | |||
amflip |
command | game | EMOTE | |||
amForceAltDim |
command | cgame | Forwards this command to the connected game server. | |||
amForceTeam |
command | cgame | Forwards this command to the connected game server. | |||
amFreeze |
command | cgame | Forwards this command to the connected game server. | |||
amGhost |
command | cgame | Forwards this command to the connected game server. | |||
amGrantAdmin |
command | cgame | Forwards this command to the connected game server. | |||
amHug |
command | cgame | EMOTE | |||
amInfo |
command | cgame | Forwards this command to the connected game server. | |||
amKick |
command | cgame | Forwards this command to the connected game server. | |||
amKillVote |
command | cgame | Forwards this command to the connected game server. | |||
amListMaps |
command | cgame | Forwards this command to the connected game server. | |||
amLockTeam |
command | cgame | Forwards this command to the connected game server. | |||
amLogin |
command | cgame | Forwards this command to the connected game server. | |||
amLogout |
command | cgame | Forwards this command to the connected game server. | |||
amLookup |
command | cgame | Forwards this command to the connected game server. | |||
amMap |
command | cgame | Forwards this command to the connected game server. | |||
amMerc |
command | cgame | Forwards this command to the connected game server. | |||
amMindTrick |
command | cgame | Forwards this command to the connected game server. | |||
amMotd |
command | cgame | Forwards this command to the connected game server. | |||
amMove |
command | cgame | Forwards this command to the connected game server. | |||
amNoisy |
command | cgame | EMOTE | |||
amPoint |
command | cgame | EMOTE | |||
amPoll |
command | cgame | Forwards this command to the connected game server. | |||
amProtect |
command | cgame | Forwards this command to the connected game server. | |||
ampSay |
command | cgame | Forwards this command to the connected game server. | |||
amRage |
command | cgame | EMOTE | |||
amRename |
command | cgame | Forwards this command to the connected game server. | |||
amrun |
command | cgame | EMOTE | |||
amSay |
command | cgame | Forwards this command to the connected game server. | |||
amSeeGhost |
command | cgame | Forwards this command to the connected game server. | |||
amShowMotd |
command | cgame | Forwards this command to the connected game server. | |||
amsignal |
command | game | EMOTE | |||
amsignal2 |
command | game | EMOTE | |||
amsignal3 |
command | game | EMOTE | |||
amsignal4 |
command | game | EMOTE | |||
amSilence |
command | cgame | Forwards this command to the connected game server. | |||
amSit |
command | cgame | EMOTE | |||
amSit2 |
command | cgame | EMOTE | |||
amSit3 |
command | cgame | EMOTE | |||
amSit4 |
command | cgame | EMOTE | |||
amSit5 |
command | cgame | EMOTE | |||
amSlap |
command | cgame | EMOTE | |||
amSleep |
command | cgame | EMOTE | |||
amSmack |
command | cgame | EMOTE | |||
amStatus |
command | cgame | Forwards this command to the connected game server. | |||
amSurrender |
command | cgame | EMOTE | |||
amTaunt |
command | cgame | EMOTE | |||
amTaunt2 |
command | cgame | EMOTE | |||
amTele |
command | cgame | Forwards this command to the connected game server. | |||
amTeleMark |
command | cgame | Forwards this command to the connected game server. | |||
amUnForceAltDim |
command | cgame | Forwards this command to the connected game server. | |||
amVictory |
command | cgame | EMOTE | |||
amVstr |
command | cgame | Forwards this command to the connected game server. | |||
amWait |
command | cgame | Forwards this command to the connected game server. | |||
amWake |
command | cgame | Forwards this command to the connected game server. | |||
amWeather |
command | cgame | Forwards this command to the connected game server. | |||
amWhois |
command | cgame | Forwards this command to the connected game server. | |||
autoLogin |
command | cgame | Runs CG_Autologin_f in the cgame module. |
|||
best |
command | cgame | Forwards this command to the connected game server. | |||
blink |
command | game | Change for admin? | |||
botlist |
command | game | Runs Svcmd_BotList_f in the game module. |
|||
briefing |
command | cgame | Runs CG_SiegeBriefing_f in the cgame module. |
|||
callteamvote |
command | cgame | Forwards this command to the connected game server. | |||
callvote |
command | cgame | Forwards this command to the connected game server. | |||
cameraSettings |
command | cgame | Runs CG_ShowSpecCamera_f in the cgame module. |
|||
capframes |
command | renderer | Runs R_CaptureFrameData_f in the renderer module. |
|||
changePassword |
command | cgame | Forwards this command to the connected game server. | |||
changeVectors |
command | engine-shared | Runs MSG_ReportChangeVectors_f in the engine-shared module. |
|||
chatlog |
command | cgame | Runs CG_ChatLogSettings_f in the cgame module. |
|||
clanAdmin |
command | cgame | Forwards this command to the connected game server. | |||
clanCreate |
command | cgame | Forwards this command to the connected game server. | |||
clandelete |
command | game | Runs Svcmd_ClanDelete_f in the game module. |
|||
clanInfo |
command | cgame | Forwards this command to the connected game server. | |||
clanInvite |
command | cgame | Forwards this command to the connected game server. | |||
clanJoin |
command | cgame | Forwards this command to the connected game server. | |||
clankick |
command | game | Runs Svcmd_ClanKick_f in the game module. |
|||
clanLeave |
command | cgame | Forwards this command to the connected game server. | |||
clanList |
command | cgame | Forwards this command to the connected game server. | |||
clanPass |
command | cgame | Forwards this command to the connected game server. | |||
clanSay |
command | cgame | Forwards this command to the connected game server. | |||
clanWhoIs |
command | cgame | Forwards this command to the connected game server. | |||
clearIP |
command | game | Runs Svcmd_ClearIP_f in the game module. |
|||
clearRemaps |
command | renderer | Runs R_ClearRemaps_f in the renderer module. |
|||
clearTrail |
command | cgame | Runs CG_DeleteStrafeTrail_f in the cgame module. |
|||
clientlist |
command | cgame | Displays a list of all connected clients and their real client numbers | |||
colorname |
command | engine-client | Color name | |||
colorstring |
command | engine-client | Color say text | |||
coop |
command | game | Runs Cmd_Coop_f in the game module. |
|||
cosmetics |
command | cgame | Runs CG_Cosmetics_f in the cgame module. |
|||
crash |
command | engine-shared | Runs Com_Crash_f in the engine-shared module. |
|||
crouchjump |
command | game | Runs Cmd_ToggleCrouchJump_f in the game module. |
|||
cvar_modified |
command | engine-shared | Show all modified cvars | |||
cvar_usercreated |
command | engine-shared | Show all user created cvars | |||
DBInfo |
command | game | Runs Svcmd_DBInfo_f in the game module. |
|||
debugBMove_Back |
command | game | Runs Cmd_BotMoveBack_f in the game module. |
|||
debugBMove_Forward |
command | game | Runs Cmd_BotMoveForward_f in the game module. |
|||
debugBMove_Left |
command | game | Runs Cmd_BotMoveLeft_f in the game module. |
|||
debugBMove_Right |
command | game | Runs Cmd_BotMoveRight_f in the game module. |
|||
debugBMove_Up |
command | game | Runs Cmd_BotMoveUp_f in the game module. |
|||
deleteAccount |
command | game | Runs Svcmd_DeleteAccount_f in the game module. |
|||
deleteCheckpoint |
command | cgame | Runs CG_DeleteCheckpoint_f in the cgame module. |
|||
deletedemo |
command | engine-client | Delete a demo | |||
deleteSpeedsound |
command | cgame | Runs CG_DeleteSpeedpoint_f in the cgame module. |
|||
do |
command | cgame | Runs CG_Do_f in the cgame module. |
|||
duelteam |
command | cgame | Forwards this command to the connected game server. | |||
duelWhois |
command | cgame | Forwards this command to the connected game server. | |||
entityinfo |
command | game | Runs Svcmd_EntityInfo_f in the game module. |
|||
entitylist |
command | game | Runs Svcmd_EntityList_f in the game module. |
|||
error |
command | engine-shared | Runs Com_Error_f in the engine-shared module. |
|||
execq |
command | engine-shared | Execute a script file without displaying a message | |||
exit |
command | engine-shared | Exits the game | |||
flagAccount |
command | game | Runs Svcmd_FlagAccount_f in the game module. |
|||
flagRecord |
command | game | Runs Cmd_InvalidateRace_f in the game module. |
|||
flipkick |
command | cgame | Runs CG_Flipkick_f in the cgame module. |
|||
follow |
command | cgame | Forwards this command to the connected game server. | |||
followBlueFlag |
command | cgame | Runs CG_FollowBlueFlag_f in the cgame module. |
|||
followFastest |
command | cgame | Runs CG_FollowFastest_f in the cgame module. |
|||
follownext |
command | cgame | Forwards this command to the connected game server. | |||
followprev |
command | cgame | Forwards this command to the connected game server. | |||
followRedFlag |
command | cgame | Runs CG_FollowRedFlag_f in the cgame module. |
|||
fontlist |
command | renderer | Runs R_FontList_f in the renderer module. |
|||
forcechanged |
command | cgame | Forwards this command to the connected game server. | |||
forcenext |
command | cgame | Runs CG_NextForcePower_f in the cgame module. |
|||
forcepowers |
command | engine-client | Runs CL_SetForcePowers_f in the engine-client module. |
|||
forceprev |
command | cgame | Runs CG_PrevForcePower_f in the cgame module. |
|||
forceteam |
command | game | Runs Svcmd_ForceTeam_f in the game module. |
|||
freeze |
command | engine-shared | Runs Com_Freeze_f in the engine-shared module. |
|||
fs_restart |
command | engine-shared | Restarts the filesystem if no module is currently using files from a pk3 | |||
game_memory |
command | game | Runs Svcmd_GameMem_f in the game module. |
|||
gametype |
command | game | Instantly changethe gametype of the server without having to reload the map | |||
gc |
command | game | Runs Cmd_GameCommand_f in the game module. |
|||
gfxinfo |
command | renderer | Runs GfxInfo_f in the renderer module. |
|||
gfxmeminfo |
command | renderer | Runs GfxMemInfo_f in the renderer module. |
|||
give |
command | cgame | Forwards this command to the connected game server. | |||
giveother |
command | game | Runs Cmd_GiveOther_f in the game module. |
|||
god |
command | cgame | Forwards this command to the connected game server. | |||
haste |
command | game | Runs Cmd_Haste_f in the game module. |
|||
hide |
command | cgame | Forwards this command to the connected game server. | |||
ifCvar |
command | engine-shared | Execute a command selected by comparisons against a cvar. | |||
ignoreVGS |
command | cgame | Runs CG_IgnoreVGS_f in the cgame module. |
|||
imagecacheinfo |
command | renderer | Runs RE_RegisterImages_Info_f in the renderer module. |
|||
imagelist |
command | renderer | Runs R_ImageList_f in the renderer module. |
|||
in_restart |
command | engine-shared | Runs IN_Restart in the engine-shared module. |
|||
invfree |
command | cgame | Runs CG_InvUseAvailable in the cgame module. |
|||
invnext |
command | cgame | Runs CG_NextInventory_f in the cgame module. |
|||
invprev |
command | cgame | Runs CG_PrevInventory_f in the cgame module. |
|||
jetpack |
command | game | Runs Cmd_Jetpack_f in the game module. |
|||
jump |
command | cgame | Cmd_alive not needed but i think it resets on joingame cuz forcepoints? | |||
kickall |
command | engine-server | Kick all users from the server | |||
kickbots |
command | engine-server | Kick all bots from the server | |||
kicknum |
command | engine-server | Kick a user from the server by userid | |||
kill |
command | cgame | Forwards this command to the connected game server. | |||
killother |
command | game | Runs Cmd_KillOther_f in the game module. |
|||
launch |
command | cgame | Forwards this command to the connected game server. | |||
levelshot |
command | cgame | Forwards this command to the connected game server. | |||
listAdmins |
command | game | Runs Svcmd_ListAdmins_f in the game module. |
|||
listCheckpoints |
command | cgame | Runs CG_ListCheckpoints_f in the cgame module. |
|||
listEmojis |
command | cgame | Runs CG_ListEmojis_f in the cgame module. |
|||
listip |
command | game | Runs Svcmd_ListIP_f in the game module. |
|||
listRemaps |
command | cgame | Runs CG_ListRemaps_f in the cgame module. |
|||
listSpeedsounds |
command | cgame | Runs CG_ListSpeedpoints_f in the cgame module. |
|||
loaddefered |
command | cgame | Forwards this command to the connected game server. | |||
loaddeferred |
command | cgame | Runs CG_LoadDeferredPlayers in the cgame module. |
|||
loadhud |
command | cgame | Runs CG_LoadHud_f in the cgame module. |
|||
loadmod |
command | engine-client | Restart the renderer (with specified mod folder) - or change the resolution | |||
loadTrail |
command | cgame | Runs CG_SpawnStrafeTrailFromCFG_f in the cgame module. |
|||
login |
command | cgame | Forwards this command to the connected game server. | |||
logout |
command | cgame | Forwards this command to the connected game server. | |||
lowjump |
command | cgame | Runs CG_Lowjump_f in the cgame module. |
|||
mapents |
command | game | Runs Cmd_MapEnts_f in the game module. |
|||
master |
command | cgame | Forwards this command to the connected game server. | |||
masterlist |
command | cgame | Forwards this command to the connected game server. | |||
migrateCheckpoints |
command | game | Runs SV_MigrateCheckpoints_f in the game module. |
|||
minimize |
command | engine-shared | Runs GLimp_Minimize in the engine-shared module. |
|||
modelcacheinfo |
command | renderer | Runs RE_RegisterModels_Info_f in the renderer module. |
|||
modelist |
command | engine-shared | Runs R_ModeList_f in the engine-shared module. |
|||
modellist |
command | renderer | Runs R_Modellist_f in the renderer module. |
|||
modversion |
command | cgame | Runs CG_ModVersion_f in the cgame module. |
|||
move |
command | cgame | Forwards this command to the connected game server. | |||
mp3_calcvols |
command | engine-client | Runs S_MP3_CalcVols_f in the engine-client module. |
|||
nearby |
command | game | Runs Cmd_Nearby_f in the game module. |
|||
nextframe |
command | cgame | Runs CG_TestModelNextFrame_f in the cgame module. |
|||
nextskin |
command | cgame | Runs CG_TestModelNextSkin_f in the cgame module. |
|||
notarget |
command | cgame | Forwards this command to the connected game server. | |||
notCompleted |
command | cgame | Forwards this command to the connected game server. | |||
NPC |
command | cgame | Removed cheat for admin //meh let us npc kill all from spec | |||
nudge |
command | game | Runs Cmd_Nudge_f in the game module. |
|||
origin |
command | cgame | Forwards this command to the connected game server. | |||
pack |
command | game | Runs Cmd_TribesPack_f in the game module. |
|||
pause |
command | game | Pause/unpause the game | |||
playdemo |
command | engine-client | Playback a demo | |||
playerNext |
command | cgame | Forwards this command to the connected game server. | |||
playerPrev |
command | cgame | Forwards this command to the connected game server. | |||
plugin |
command | cgame | Runs CG_PluginDisable_f in the cgame module. |
|||
pluginDisable |
command | cgame | Runs CG_PluginDisable_f in the cgame module. |
|||
practice |
command | cgame | Forwards this command to the connected game server. | |||
prevframe |
command | cgame | Runs CG_TestModelPrevFrame_f in the cgame module. |
|||
prevskin |
command | cgame | Runs CG_TestModelPrevSkin_f in the cgame module. |
|||
print |
command | engine-shared | Print cvar help | |||
printStats |
command | cgame | Forwards this command to the connected game server. | |||
PTele |
command | cgame | Runs CG_PTele_f in the cgame module. |
|||
PTelemark |
command | cgame | Runs CG_PTelemark_f in the cgame module. |
|||
r_atihack |
command | renderer | Runs R_AtiHackToggle_f in the renderer module. |
|||
r_cleardecals |
command | renderer | Runs RE_ClearDecals in the renderer module. |
|||
r_we |
command | renderer | Runs R_WorldEffect_f in the renderer module. |
|||
race |
command | cgame | Forwards this command to the connected game server. | |||
rCompare |
command | game | Runs Cmd_DFCompare_f in the game module. |
|||
rebuildElo |
command | game | Delete all Elo records and rebuild them from the duel records in the database. | |||
rebuildRaces |
command | game | Runs SV_RebuildRaceRanks_f in the game module. |
|||
rebuildUnlocks |
command | game | Runs SV_RebuildUnlocks_f in the game module. |
|||
register |
command | cgame | Forwards this command to the connected game server. | |||
remapShader |
command | cgame | Runs CG_RemapShader_f in the cgame module. |
|||
remapSky |
command | renderer | Runs R_RemapSkyShader_f in the renderer module. |
|||
removeip |
command | game | Runs Svcmd_RemoveIP_f in the game module. |
|||
renameAccount |
command | game | Runs Svcmd_RenameAccount_f in the game module. |
|||
resetScores |
command | game | Reset all player/team scores without having to reload the map. | |||
rFind |
command | cgame | Forwards this command to the connected game server. | |||
rHardest |
command | cgame | Forwards this command to the connected game server. | |||
rLatest |
command | cgame | Forwards this command to the connected game server. | |||
rocketChange |
command | cgame | Forwards this command to the connected game server. | |||
rPopular |
command | cgame | Forwards this command to the connected game server. | |||
rRank |
command | cgame | Forwards this command to the connected game server. | |||
rTop |
command | cgame | Forwards this command to the connected game server. | |||
rWorst |
command | cgame | Forwards this command to the connected game server. | |||
saber |
command | cgame | Runs CG_Saber_f in the cgame module. |
|||
saberColor |
command | cgame | Forwards this command to the connected game server. | |||
saberDisable |
command | game | Runs Svcmd_ToggleSaberDisable_f in the game module. |
|||
say |
command | cgame | Forwards this command to the connected game server. | |||
say_team |
command | cgame | Forwards this command to the connected game server. | |||
say_team_mod |
command | cgame | Forwards this command to the connected game server. | |||
score |
command | game | Runs Cmd_Score_f in the game module. |
|||
screenshot |
command | renderer | Runs R_ScreenShotJPEG_f in the renderer module. |
|||
screenshot_png |
command | renderer | Runs R_ScreenShotPNG_f in the renderer module. |
|||
screenshot_tga |
command | renderer | Runs R_ScreenShotTGA_f in the renderer module. |
|||
sectorlist |
command | engine-server | Runs SV_SectorList_f in the engine-server module. |
|||
selectfiremode |
command | cgame | Runs CG_ToggleSingleFire_f in the cgame module. |
|||
serverconfig |
command | cgame | Runs CG_ServerConfig_f in the cgame module. |
|||
shaderlist |
command | renderer | Runs R_ShaderList_f in the renderer module. |
|||
showNet |
command | cgame | Forwards this command to the connected game server. | |||
showPlayerId |
command | cgame | Runs CG_ClientList_f in the cgame module. |
|||
siegeclass |
command | cgame | Forwards this command to the connected game server. | |||
siegeCompleteCvarUpdate |
command | cgame | Runs CG_SiegeCompleteCvarUpdate_f in the cgame module. |
|||
siegeCvarUpdate |
command | cgame | Runs CG_SiegeCvarUpdate_f in the cgame module. |
|||
sizedown |
command | cgame | Runs CG_SizeDown_f in the cgame module. |
|||
sizeup |
command | cgame | Runs CG_SizeUp_f in the cgame module. |
|||
skinlist |
command | renderer | Runs R_SkinList_f in the renderer module. |
|||
slot |
command | cgame | Runs CG_WeaponSlot_f in the cgame module. |
|||
slotnext |
command | cgame | Runs CG_PrevWeaponSlot_f in the cgame module. |
|||
slotprev |
command | cgame | Runs CG_NextWeaponSlot_f in the cgame module. |
|||
speedometer |
command | cgame | Runs CG_SpeedometerSettings_f in the cgame module. |
|||
spot |
command | cgame | Forwards this command to the connected game server. | |||
startingItems |
command | game | Runs Svcmd_ToggleStartingItems_f in the game module. |
|||
startingWeapons |
command | game | Runs Svcmd_ToggleStartingWeapons_f in the game module. |
|||
startOrbit |
command | cgame | Runs CG_StartOrbit_f in the cgame module. |
|||
stopmusic |
command | engine-client | Stops all music | |||
stopvideo |
command | engine-client | Stop avi recording | |||
strafeHelper |
command | cgame | Runs CG_StrafeHelper_f in the cgame module. |
|||
strafeTrail |
command | cgame | Runs CG_AddStrafeTrail_f in the cgame module. |
|||
strSub |
command | engine-shared | Execute a command with $cvar$ value substitution. | |||
stylePlayer |
command | cgame | Runs CG_StylePlayer_f in the cgame module. |
|||
sv_banaddr |
command | engine-server | Bans a user | |||
sv_bandel |
command | engine-server | Removes a ban | |||
sv_exceptaddr |
command | engine-server | Adds a ban exception for a user | |||
sv_exceptdel |
command | engine-server | Removes a ban exception | |||
sv_flushbans |
command | engine-server | Removes all bans and exceptions | |||
sv_listbans |
command | engine-server | Lists bans | |||
sv_listrecording |
command | engine-server | Lists demos being recorded | |||
sv_rehashbans |
command | engine-server | Reloads banlist from file | |||
svrecord |
command | engine-server | Record a server-side demo | |||
svrenamedemo |
command | engine-server | Rename a server-side demo | |||
svstoprecord |
command | engine-server | Stop recording a server-side demo | |||
svtell |
command | engine-server | Private message from the server to a user | |||
t_use |
command | game | Runs Cmd_TargetUse_f in the game module. |
|||
tcmd |
command | cgame | Runs CG_TargetCommand_f in the cgame module. |
|||
team |
command | cgame | Forwards this command to the connected game server. | |||
teamtask |
command | cgame | Forwards this command to the connected game server. | |||
teamvote |
command | cgame | Forwards this command to the connected game server. | |||
teleToCheckpoint |
command | cgame | Runs CG_TeleToCheckpoint_f in the cgame module. |
|||
tell |
command | cgame | Forwards this command to the connected game server. | |||
tell_attacker |
command | cgame | Runs CG_TellAttacker_f in the cgame module. |
|||
tell_target |
command | cgame | Runs CG_TellTarget_f in the cgame module. |
|||
testBSP |
command | game | Runs Cmd_TestBSP_f in the game module. |
|||
testgun |
command | cgame | Runs CG_TestGun_f in the cgame module. |
|||
testmodel |
command | cgame | Runs CG_TestModel_f in the cgame module. |
|||
thedestroyer |
command | game | Runs Cmd_TheDestroyer_f in the game module. |
|||
throwflag |
command | game | Runs Cmd_Throwflag_f in the game module. |
|||
thrownade |
command | game | Runs Cmd_ThrowNade_f in the game module. |
|||
toggleAdmin |
command | game | Runs Svcmd_ToggleAdmin_f in the game module. |
|||
toggleallowvote |
command | game | Runs Svcmd_ToggleAllowVote_f in the game module. |
|||
toggleEmotes |
command | game | Runs Svcmd_ToggleEmotes_f in the game module. |
|||
togglemenu |
command | engine-client | Show/hide the menu | |||
toggleuserinfovalidation |
command | game | Runs Svcmd_ToggleUserinfoValidation_f in the game module. |
|||
toggleVote |
command | game | Runs Svcmd_ToggleVote_f in the game module. |
|||
top |
command | cgame | Forwards this command to the connected game server. | |||
trace |
command | game | Runs Cmd_Trace_f in the game module. |
|||
tweakForce |
command | game | Runs Svcmd_ToggleTweakForce_f in the game module. |
|||
tweakSaber |
command | game | Runs Svcmd_ToggleTweakSaber_f in the game module. |
|||
tweakVote |
command | game | Runs Svcmd_ToggleTweakVote_f in the game module. |
|||
tweakWeapons |
command | game | Runs Svcmd_ToggleTweakWeapons_f in the game module. |
|||
ui_cache |
command | ui | Runs UI_Cache_f in the ui module. |
|||
ui_load |
command | ui | Runs UI_Load in the ui module. |
|||
ui_modversion |
command | ui | Runs UI_Modversion_f in the ui module. |
|||
ui_openmenu |
command | ui | Runs UI_OpenMenu_f in the ui module. |
|||
ui_opensiegemenu |
command | ui | Runs UI_OpenSiegeMenu_f in the ui module. |
|||
ui_report |
command | ui | Runs UI_Report in the ui module. |
|||
unset |
command | engine-shared | Unset a user generated cvar | |||
unset_usercreated |
command | engine-shared | Unset all user generated cvars Use with caution! | |||
userinfo |
command | engine-client | Runs CL_Clientinfo_f in the engine-client module. |
|||
vbolist |
command | renderer | Runs R_VBOList_f in the renderer module. |
|||
vgs_cmd |
command | cgame | Vgs | |||
video |
command | engine-client | Record demo to avi | |||
viewpos |
command | cgame | Runs CG_Viewpos_f in the cgame module. |
|||
vkinfo |
command | renderer | Runs vk_info_f in the renderer module. |
|||
voice_cmd |
command | cgame | Forwards this command to the connected game server. | |||
vote |
command | cgame | Forwards this command to the connected game server. | |||
warp |
command | cgame | Forwards this command to the connected game server. | |||
warpList |
command | cgame | Forwards this command to the connected game server. | |||
weaplast |
command | cgame | Runs CG_LastWeapon_f in the cgame module. |
|||
weapnext |
command | cgame | Runs CG_NextWeapon_f in the cgame module. |
|||
weapon |
command | cgame | Runs CG_Weapon_f in the cgame module. |
|||
weaponclean |
command | cgame | Runs CG_WeaponClean_f in the cgame module. |
|||
weapontoggle |
command | engine-server | Toggle g_weaponDisable bits | |||
weapprev |
command | cgame | Runs CG_PrevWeapon_f in the cgame module. |
|||
where |
command | cgame | Forwards this command to the connected game server. | |||
which |
command | engine-shared | Determines which search path a file was loaded from | |||
whois |
command | cgame | Forwards this command to the connected game server. | |||
write |
command | engine-shared | Write the configuration to file | |||
ysal |
command | cgame | Forwards this command to the connected game server. | |||
zone_memrecovertest |
command | engine-shared | Runs Z_MemRecoverTest_f in the engine-shared module. |
Post-origin change history (1531 entries; 8272 events)
These entries have dated post-origin registration or behavior evidence on TaystJK’s inherited first-parent history. Each detail page links the exact commit and records whether attribution comes from explicit credit, a unique project mainline, shared lineage, or an unresolved registration difference.
| Name | Kind | Module | Summary |
|---|---|---|---|
_dedicated |
cvar | engine-shared | Controls com_dedicated in the engine-shared module. |
activeAction |
cvar | engine-client | Controls cl_activeAction in the engine-client module. |
arch |
cvar | engine-shared | Controls arch in the engine-shared module. |
bg_fighterAltControl |
cvar | cgame | Controls bg_fighterAltControl in the cgame module. |
bot_attachments |
cvar | game | Controls bot_attachments in the game module. |
bot_camp |
cvar | game | Controls bot_camp in the game module. |
bot_debugmessages |
cvar | game | Controls bot_debugmessages in the game module. |
bot_enable |
cvar | engine-server | Enable the bot |
bot_forcepowers |
cvar | game | Controls bot_forcepowers in the game module. |
bot_forgimmick |
cvar | game | Controls bot_forgimmick in the game module. |
bot_getinthecarrr |
cvar | game | Controls bot_getinthecarrr in the game module. |
bot_honorableduelacceptance |
cvar | game | Controls bot_honorableduelacceptance in the game module. |
bot_minplayers |
cvar | game | Minimum players in a team or the game |
bot_nochat |
cvar | game | Disable chats |
bot_nogoals |
cvar | game | Controls bot_nogoals in the game module. |
bot_normgpath |
cvar | game | Controls bot_normgpath in the game module. |
bot_pvstype |
cvar | game | Controls bot_pvstype in the game module. |
bot_strafeOffset |
cvar | game | Controls bot_strafeOffset in the game module. |
bot_wp_clearweight |
cvar | game | Controls bot_wp_clearweight in the game module. |
bot_wp_distconnect |
cvar | game | Controls bot_wp_distconnect in the game module. |
bot_wp_edit |
cvar | game | Controls bot_wp_edit in the game module. |
bot_wp_info |
cvar | game | Controls bot_wp_info in the game module. |
bot_wp_visconnect |
cvar | game | Controls bot_wp_visconnect in the game module. |
broadsword |
cvar | cgame | Controls broadsword in the cgame module. |
broadsword_dircap |
cvar | renderer | Controls broadsword_dircap in the renderer module. |
broadsword_dontstopanim |
cvar | renderer | Controls broadsword_dontstopanim in the renderer module. |
broadsword_effcorr |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. |
broadsword_extra1 |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. |
broadsword_extra2 |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. |
broadsword_kickbones |
cvar | renderer | Controls broadsword_kickbones in the renderer module. |
broadsword_kickorigin |
cvar | renderer | Controls broadsword_kickorigin in the renderer module. |
broadsword_playflop |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. |
broadsword_ragtobase |
cvar | renderer | Controls broadsword_ragtobase in the renderer module. |
broadsword_smallbbox |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. |
broadsword_waitforshot |
cvar | renderer | Controls broadsword_waitforshot in the renderer module. |
capturelimit |
cvar | game | Fixme init’d to 8 in game module |
cg_alwaysShowAbsorb |
cvar | cgame | Show absorb when it’s in use |
cg_ambientSounds |
cvar | cgame | Play ambient sounds |
cg_animBlend |
cvar | cgame | Controls cg_animBlend in the cgame module. |
cg_animSpeed |
cvar | cgame | Controls cg_animSpeed in the cgame module. |
cg_auraShell |
cvar | cgame | Controls cg_auraShell in the cgame module. |
cg_autoKillWhenFalling |
cvar | cgame | Controls cg_autoKillWhenFalling in the cgame module. |
cg_autoRecordDemo |
cvar | cgame | Controls cg_autoRecordDemo in the cgame module. |
cg_autoSwitch |
cvar | cgame | Controls cg_autoSwitch in the cgame module. |
cg_blood |
cvar | cgame | JAPRO - Clientside - re add cg_blood |
cg_bobPitch |
cvar | cgame | Controls cg_bobPitch in the cgame module. |
cg_bobRoll |
cvar | cgame | Controls cg_bobRoll in the cgame module. |
cg_bobUp |
cvar | cgame | Controls cg_bobUp in the cgame module. |
cg_cameraFPS |
cvar | cgame | Set the reference frame rate for third-person camera damping. |
cg_cameraOrbit |
cvar | cgame | Controls cg_cameraOrbit in the cgame module. |
cg_cameraOrbitDelay |
cvar | cgame | Controls cg_cameraOrbitDelay in the cgame module. |
cg_centerSize |
cvar | cgame | Controls cg_centerSize in the cgame module. |
cg_centerTime |
cvar | cgame | Controls cg_centerTime in the cgame module. |
cg_chatBox |
cvar | cgame | Controls cg_chatBox in the cgame module. |
cg_chatBoxCutOffLength |
cvar | cgame | Width of a line in the chatbox before breaking to a new one |
cg_chatBoxEmojis |
cvar | cgame | Controls cg_chatBoxEmojis in the cgame module. |
cg_chatBoxFontSize |
cvar | cgame | Scale of the chat box font |
cg_chatBoxHeight |
cvar | cgame | Controls cg_chatBoxHeight in the cgame module. |
cg_chatBoxLines |
cvar | cgame | This would be called chatBoxHeight if baseJKA didn’t use that |
cg_chatBoxShowCutoff |
cvar | cgame | Controls cg_chatBoxShowCutoff in the cgame module. |
cg_chatBoxShowHistory |
cvar | cgame | Shows past messages when console is open |
cg_chatBoxX |
cvar | cgame | Controls cg_chatBoxX in the cgame module. |
cg_chatSounds |
cvar | cgame | Play sound when chat messages are received |
cg_cleanChatbox |
cvar | cgame | 1=Remove all colors from chat msgs, 2=Only remove color at begining of message |
cg_crosshairColor |
cvar | cgame | Controls cg_crosshairColor in the cgame module. |
cg_crosshairHealth |
cvar | cgame | Controls cg_crosshairHealth in the cgame module. |
cg_crosshairIdentifyTarget |
cvar | cgame | Controls cg_crosshairIdentifyTarget in the cgame module. |
cg_crosshairSaberStyleColor |
cvar | cgame | Controls cg_crosshairSaberStyleColor in the cgame module. |
cg_crossHairScope |
cvar | cgame | Minimalist crosshair disruptor scope replacement |
cg_crosshairSize |
cvar | cgame | Controls cg_crosshairSize in the cgame module. |
cg_crosshairSizeScale |
cvar | cgame | Controls cg_crosshairSizeScale in the cgame module. |
cg_crosshairX |
cvar | cgame | Controls cg_crosshairX in the cgame module. |
cg_crosshairY |
cvar | cgame | Controls cg_crosshairY in the cgame module. |
cg_currentSelectedPlayer |
cvar | cgame | Controls cg_currentSelectedPlayer in the cgame module. |
cg_debugAnim |
cvar | cgame | Controls cg_debugAnim in the cgame module. |
cg_debugEvents |
cvar | cgame | Controls cg_debugEvents in the cgame module. |
cg_debugPosition |
cvar | cgame | Controls cg_debugPosition in the cgame module. |
cg_debugSaber |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. |
cg_defaultFemaleModel |
cvar | cgame | Controls cg_defaultFemaleModel in the cgame module. |
cg_defaultModel |
cvar | cgame | Controls cg_defaultModel in the cgame module. |
cg_defaultModelRandom |
cvar | cgame | Controls cg_defaultModelRandom in the cgame module. |
cg_deferPlayers |
cvar | cgame | Controls cg_deferPlayers in the cgame module. |
cg_dismember |
cvar | cgame | Controls cg_dismember in the cgame module. |
cg_disruptorNew |
cvar | cgame | Enable new disruptor effects |
cg_drainFX |
cvar | cgame | Controls cg_drainFX in the cgame module. |
cg_draw2D |
cvar | cgame | 2=No tinted overlay during rage/ysal use. |
cg_draw3DIcons |
cvar | cgame | Controls cg_draw3DIcons in the cgame module. |
cg_drawAmmoWarning |
cvar | cgame | Controls cg_drawAmmoWarning in the cgame module. |
cg_drawCrosshair |
cvar | cgame | Controls cg_drawCrosshair in the cgame module. |
cg_drawCrosshairNames |
cvar | cgame | Set crosshair target-name display and fade duration. |
cg_drawEnemyInfo |
cvar | cgame | Controls cg_drawEnemyInfo in the cgame module. |
cg_drawFPS |
cvar | cgame | Draw the match timer |
cg_drawFriend |
cvar | cgame | Controls cg_drawFriend in the cgame module. |
cg_drawGun |
cvar | cgame | Controls cg_drawGun in the cgame module. |
cg_drawHud |
cvar | cgame | Controls cg_drawHud in the cgame module. |
cg_drawIcons |
cvar | cgame | Controls cg_drawIcons in the cgame module. |
cg_drawPlayerNames |
cvar | cgame | Controls cg_drawPlayerNames in the cgame module. |
cg_drawPlayerNamesScale |
cvar | cgame | Controls cg_drawPlayerNamesScale in the cgame module. |
cg_drawPowerUpIcons |
cvar | cgame | Controls cg_drawPowerUpIcons in the cgame module. |
cg_drawRadar |
cvar | cgame | Controls cg_drawRadar in the cgame module. |
cg_drawRewards |
cvar | cgame | Controls cg_drawRewards in the cgame module. |
cg_drawScore |
cvar | cgame | Score counter on HUD |
cg_drawScores |
cvar | cgame | Team score counter in top right |
cg_drawScreenTints |
cvar | cgame | Turn the tint from water on or off |
cg_drawSnapshot |
cvar | cgame | Controls cg_drawSnapshot in the cgame module. |
cg_drawStatus |
cvar | cgame | Controls whether the main HUD status elements are drawn |
cg_drawTeamOverlay |
cvar | cgame | Draw the team overlay for team-based gametypes |
cg_drawTeamOverlayWeapons |
cvar | cgame | Draw each player’s current weapon on the team overlay |
cg_drawTeamOverlayX |
cvar | cgame | Horizontal location of the right edge of the team overlay |
cg_drawTeamOverlayY |
cvar | cgame | Vertical location of the team overlay |
cg_drawTimer |
cvar | cgame | Draw the match timer |
cg_drawTimerCountdown |
cvar | cgame | Controls cg_drawTimerCountdown in the cgame module. |
cg_drawTimerMsec |
cvar | cgame | Controls cg_drawTimerMsec in the cgame module. |
cg_drawTriggers |
cvar | cgame | Controls cg_drawTriggers in the cgame module. |
cg_drawVehLeadIndicator |
cvar | cgame | Controls cg_drawVehLeadIndicator in the cgame module. |
cg_duelMusic |
cvar | cgame | Enables special in-game music for private duels |
cg_dynamicCrosshair |
cvar | cgame | Controls cg_dynamicCrosshair in the cgame module. |
cg_dynamicCrosshairPrecision |
cvar | cgame | Controls cg_dynamicCrosshairPrecision in the cgame module. |
cg_engineModifications |
cvar | cgame | Controls cg_engineModifications in the cgame module. |
cg_errorDecay |
cvar | cgame | Controls cg_errorDecay in the cgame module. |
cg_fleshSparks |
cvar | cgame | Maximum number of sparks from a saber hit |
cg_footsteps |
cvar | cgame | Controls cg_footsteps in the cgame module. |
cg_forceAllyModel |
cvar | cgame | Controls cg_forceAllyModel in the cgame module. |
cg_forceCosmetics |
cvar | cgame | Forces all players to have your cosmetics on non-japro servers |
cg_forceEnemyModel |
cvar | cgame | Controls cg_forceEnemyModel in the cgame module. |
cg_forceModel |
cvar | cgame | Controls cg_forceModel in the cgame module. |
cg_fov |
cvar | cgame | Controls cg_fov in the cgame module. |
cg_fovAspectAdjust |
cvar | cgame | Fixed skyportal issue |
cg_fovViewmodel |
cvar | cgame | Controls cg_fovViewmodel in the cgame module. |
cg_fovViewmodelAdjust |
cvar | cgame | Shifts viewmodels down above cg_fov 90 |
cg_fpls |
cvar | cgame | Controls cg_fpls in the cgame module. |
cg_g2MarksAllModels |
cvar | renderer | Render marks on all G2 models |
cg_g2TraceLod |
cvar | cgame | Controls cg_g2TraceLod in the cgame module. |
cg_ghoul2Marks |
cvar | cgame | Controls cg_ghoul2Marks in the cgame module. |
cg_gunX |
cvar | cgame | Controls cg_gunX in the cgame module. |
cg_gunY |
cvar | cgame | Controls cg_gunY in the cgame module. |
cg_gunZ |
cvar | cgame | Controls cg_gunZ in the cgame module. |
cg_headTurn |
cvar | cgame | Controls cg_headTurn in the cgame module. |
cg_hitsounds |
cvar | cgame | Play a sound when you hit someone |
cg_hudColors |
cvar | cgame | Changes the colors of the HUD based on saber style and force |
cg_hudFiles |
cvar | cgame | HUD style |
cg_instantDuck |
cvar | cgame | Controls cg_instantDuck in the cgame module. |
cg_jumpGoal |
cvar | cgame | Set a first jump speed goal speed, if first jump speed is above your goal speed, the pre-speed text will be green. Requires /speedometer 1 enabled |
cg_jumpHeight |
cvar | cgame | Specify jumpheight before jump is automaticaly canceled. |
cg_jumpSounds |
cvar | cgame | Play sound when players jump |
cg_killfeed |
cvar | cgame | Draw a killfeed on the HUD |
cg_killfeedAlignment |
cvar | cgame | Align the killfeed |
cg_killfeedColors |
cvar | cgame | Color the killfeed icons |
cg_killfeedIconSize |
cvar | cgame | Resize the killfeed |
cg_killfeedTextSize |
cvar | cgame | Resize the killfeed |
cg_killfeedX |
cvar | cgame | Offset the killfeed’s horizontal position from its current position |
cg_killfeedY |
cvar | cgame | Offset the killfeed’s vertical position from its current position |
cg_killMessage |
cvar | cgame | Print a kill message on the screen when you kill someone |
cg_killSounds |
cvar | cgame | Play a sound when you kill someone |
cg_lagometer |
cvar | cgame | Controls cg_lagometer in the cgame module. |
cg_lagometerX |
cvar | cgame | Controls cg_lagometerX in the cgame module. |
cg_lagometerY |
cvar | cgame | Controls cg_lagometerY in the cgame module. |
cg_logChat |
cvar | cgame | Controls cg_logChat in the cgame module. |
cg_marks |
cvar | cgame | Controls cg_marks in the cgame module. |
cg_movementKeys |
cvar | cgame | Select the on-screen movement-key overlay style. |
cg_movementKeysSize |
cvar | cgame | Scale of the movement keys |
cg_movementKeysX |
cvar | cgame | Horizontal location of the movement keys |
cg_movementKeysY |
cvar | cgame | Vertical location of the movement keys |
cg_newFont |
cvar | cgame | Uses a different font for the chat |
cg_noFX |
cvar | cgame | Determines if effects and map models are shown |
cg_noPlayerAnims |
cvar | cgame | Controls cg_noPlayerAnims in the cgame module. |
cg_noPredict |
cvar | cgame | Controls cg_noPredict in the cgame module. |
cg_noProjectileTrail |
cvar | cgame | Controls cg_noProjectileTrail in the cgame module. |
cg_noRGBSabers |
cvar | cgame | Controls cg_noRGBSabers in the cgame module. |
cg_noTaunt |
cvar | cgame | Controls cg_noTaunt in the cgame module. |
cg_noTeleFX |
cvar | cgame | Disables the teleportation effect |
cg_oldPainSounds |
cvar | cgame | Controls cg_oldPainSounds in the cgame module. |
cg_pitchHelper |
cvar | cgame | Draw pitch angle independently from /cg_showpos |
cg_pitchHelperOffset |
cvar | cgame | Offset the green range up or down (eg. range 30, offset 10 = +25 to -5) |
cg_pitchHelperRange |
cvar | cgame | The range of numbers to display as green (eg. range 30, offset 0 = +15 to -15) |
cg_pitchHelperX |
cvar | cgame | Move the pitch helper’s horizontal location |
cg_pitchHelperY |
cvar | cgame | Move the pitch helper’s vertical location |
cg_pitchHudAngle |
cvar | cgame | Controls cg_pitchHudAngle in the cgame module. |
cg_predictItems |
cvar | cgame | Controls cg_predictItems in the cgame module. |
cg_predictKnockback |
cvar | cgame | Predict self-inflicted rocket-jump knockback clientside (racemode only). Use with cg_simulatedProjectiles 1. |
cg_raceSounds |
cvar | cgame | Bitvalue, but so far we just have RS_TIMER_START set up |
cg_raceStart |
cvar | cgame | Enable race timer start speed separately from the race timer |
cg_raceStartX |
cvar | cgame | Horizontal location of the race start timer onscreen |
cg_raceStartY |
cvar | cgame | Vertical location of the race start timer onscreen |
cg_raceTimer |
cvar | cgame | Show the race timer onscreen |
cg_raceTimerSize |
cvar | cgame | Scale of the race timer |
cg_raceTimerX |
cvar | cgame | Horizontal location of the race timer onscreen |
cg_raceTimerY |
cvar | cgame | Vertical location of the race timer onscreen |
cg_remaps |
cvar | cgame | Show or hide serverside remaps |
cg_renderToTextureFX |
cvar | cgame | Controls cg_renderToTextureFX in the cgame module. |
cg_repeaterOrb |
cvar | cgame | Controls cg_repeaterOrb in the cgame module. |
cg_rollSounds |
cvar | cgame | Play sound when players roll |
cg_runPitch |
cvar | cgame | Controls cg_runPitch in the cgame module. |
cg_runRoll |
cvar | cgame | Controls cg_runRoll in the cgame module. |
cg_saberClientVisualCompensation |
cvar | cgame | Controls cg_saberClientVisualCompensation in the cgame module. |
cg_saberContact |
cvar | cgame | Controls cg_saberContact in the cgame module. |
cg_saberDynamicMarks |
cvar | cgame | Controls cg_saberDynamicMarks in the cgame module. |
cg_saberDynamicMarkTime |
cvar | cgame | Controls cg_saberDynamicMarkTime in the cgame module. |
cg_saberModelTraceEffect |
cvar | cgame | Controls cg_saberModelTraceEffect in the cgame module. |
cg_saberTrail |
cvar | cgame | Controls cg_saberTrail in the cgame module. |
cg_scoreDeaths |
cvar | cgame | Display score AND deaths on the scoreboard |
cg_scorePlums |
cvar | cgame | Controls cg_scorePlums in the cgame module. |
cg_screenShake |
cvar | cgame | Shake screen when hit or while charging weapons |
cg_selectedPlayer |
cvar | ui | Controls cg_selectedPlayer in the ui module. |
cg_selectedPlayerName |
cvar | ui | Controls cg_selectedPlayerName in the ui module. |
cg_shaderSaberCore |
cvar | cgame | Controls cg_shaderSaberCore in the cgame module. |
cg_shaderSaberGlow |
cvar | cgame | Controls cg_shaderSaberGlow in the cgame module. |
cg_shadows |
cvar | cgame | Controls cg_shadows in the cgame module. |
cg_showMiss |
cvar | cgame | Controls cg_showMiss in the cgame module. |
cg_showpos |
cvar | cgame | Controls cg_showpos in the cgame module. |
cg_showVehBounds |
cvar | cgame | Controls cg_showVehBounds in the cgame module. |
cg_showVehMiss |
cvar | cgame | Controls cg_showVehMiss in the cgame module. |
cg_simpleItems |
cvar | cgame | Controls cg_simpleItems in the cgame module. |
cg_simulatedHitscan |
cvar | cgame | Toggle predicted hitscan weapon effects. |
cg_simulatedProjectiles |
cvar | cgame | Wether to use simulated projectiles so bullets appear instantly. Values > 1 don’t draw the projectile right away. |
cg_smoothClients |
cvar | cgame | Controls cg_smoothClients in the cgame module. |
cg_snapHudHeight |
cvar | cgame | Vertical height |
cg_snapHudSpeed |
cvar | cgame | Basespeed for calculations (Leave default for auto) |
cg_snapHudY |
cvar | cgame | Vertical position |
cg_snapshotTimeout |
cvar | cgame | Controls cg_snapshotTimeout in the cgame module. |
cg_specCameraMode |
cvar | cgame | Controls cg_specCameraMode in the cgame module. |
cg_specHud |
cvar | cgame | Controls cg_specHud in the cgame module. |
cg_speedometer |
cvar | cgame | Configure with the /speedometer command |
cg_speedometerJumps |
cvar | cgame | The amount of jumps to store in the jumps array, enable with the /speedometer command |
cg_speedometerJumpsX |
cvar | cgame | Horizontal location of the jumps array |
cg_speedometerJumpsY |
cvar | cgame | Vertical location of the jumps array |
cg_speedometerSize |
cvar | cgame | Scale of the speedometer |
cg_speedometerX |
cvar | cgame | Horizontal location of the speedometer |
cg_speedometerY |
cvar | cgame | Vertical location of the speedometer |
cg_speedTrail |
cvar | cgame | Controls cg_speedTrail in the cgame module. |
cg_startGoal |
cvar | cgame | Start speed goal, if your start speed is above your goal speed, the text will be green, requires /cg_raceStart 1 |
cg_stats |
cvar | cgame | Controls cg_stats in the cgame module. |
cg_stereoSeparation |
cvar | cgame | Controls cg_stereoSeparation in the cgame module. |
cg_strafeHelper |
cvar | cgame | Configure with the /strafehelper command |
cg_strafeHelper_FPS |
cvar | cgame | Fats _ syntax to follow smod ;s |
cg_strafeHelperActiveColor |
cvar | cgame | Controls cg_strafeHelperActiveColor in the cgame module. |
cg_strafeHelperCutoff |
cvar | cgame | Controls cg_strafeHelperCutoff in the cgame module. |
cg_strafeHelperInactiveAlpha |
cvar | cgame | Controls cg_strafeHelperInactiveAlpha in the cgame module. |
cg_strafeHelperLineWidth |
cvar | cgame | Controls cg_strafeHelperLineWidth in the cgame module. |
cg_strafeHelperOffset |
cvar | cgame | Controls cg_strafeHelperOffset in the cgame module. |
cg_strafeHelperPrecision |
cvar | cgame | Controls cg_strafeHelperPrecision in the cgame module. |
cg_strafeTrailGhost |
cvar | cgame | Controls cg_strafeTrailGhost in the cgame module. |
cg_strafeTrailPlayers |
cvar | cgame | Controls cg_strafeTrailPlayers in the cgame module. |
cg_strafeTrailRacersOnly |
cvar | cgame | Controls cg_strafeTrailRacersOnly in the cgame module. |
cg_stylePlayer |
cvar | cgame | Configure with the /stylePlayer command |
cg_teamChatsOnly |
cvar | cgame | Hide non-team chat messages |
cg_thirdPerson |
cvar | cgame | Controls cg_thirdPerson in the cgame module. |
cg_thirdPersonAlpha |
cvar | cgame | Controls cg_thirdPersonAlpha in the cgame module. |
cg_thirdPersonAngle |
cvar | cgame | Controls cg_thirdPersonAngle in the cgame module. |
cg_thirdPersonCameraDamp |
cvar | cgame | Controls cg_thirdPersonCameraDamp in the cgame module. |
cg_thirdPersonFlagAlpha |
cvar | cgame | Custom transparency of the CTF flag |
cg_thirdPersonHorzOffset |
cvar | cgame | Controls cg_thirdPersonHorzOffset in the cgame module. |
cg_thirdPersonPitchOffset |
cvar | cgame | Controls cg_thirdPersonPitchOffset in the cgame module. |
cg_thirdPersonRange |
cvar | cgame | Controls cg_thirdPersonRange in the cgame module. |
cg_thirdPersonSpecialCam |
cvar | cgame | Controls cg_thirdPersonSpecialCam in the cgame module. |
cg_thirdPersonTargetDamp |
cvar | cgame | Controls cg_thirdPersonTargetDamp in the cgame module. |
cg_thirdPersonVertOffset |
cvar | cgame | Controls cg_thirdPersonVertOffset in the cgame module. |
cg_timescaleFadeEnd |
cvar | cgame | Controls cg_timescaleFadeEnd in the cgame module. |
cg_timescaleFadeSpeed |
cvar | cgame | Controls cg_timescaleFadeSpeed in the cgame module. |
cg_tintHud |
cvar | cgame | Changes the color of the HUD based on team color |
cg_viewsize |
cvar | cgame | Controls cg_viewsize in the cgame module. |
cg_weaponCycleAmmo |
cvar | cgame | Controls cg_weaponCycleAmmo in the cgame module. |
cg_zoomFov |
cvar | cgame | The field of view when using +zoom |
char_color_blue |
cvar | engine-client | Player tint (Blue) |
char_color_green |
cvar | engine-client | Player tint (Green) |
char_color_red |
cvar | engine-client | Player tint (Red) |
cjp_client |
cvar | cgame | Controls cjp_client in the cgame module. |
cl_afkTime |
cvar | engine-client | Minutes to autorename to afk, 0 to disable |
cl_afkTimeUnfocused |
cvar | engine-client | Minutes to autorename to afk while unfocused/minimized |
cl_allowAltEnter |
cvar | engine-client | Enables use of ALT+ENTER keyboard combo to toggle fullscreen |
cl_allowDownload |
cvar | engine-client | Allow downloading custom paks from server |
cl_anglespeedkey |
cvar | engine-client | Controls cl_anglespeedkey in the engine-client module. |
cl_autolodscale |
cvar | engine-client | Controls cl_autolodscale in the engine-client module. |
cl_aviFrameRate |
cvar | engine-client | Controls cl_aviFrameRate in the engine-client module. |
cl_coloredTextShadows |
cvar | renderer | Toggle JK2 1.02-style colored text shadows |
cl_colorString |
cvar | engine-client | Bit value of selected colors in colorString, configure chat colors with /colorstring |
cl_colorStringCount |
cvar | engine-client | Controls cl_colorStringCount in the engine-client module. |
cl_colorStringRandom |
cvar | engine-client | Randomness of the colors changing, higher numbers are less random |
cl_commandsize |
cvar | cgame | Controls cl_commandsize in the cgame module. |
cl_consoleKeys |
cvar | engine-client | Which keys are used to toggle the console |
cl_consoleUseScanCode |
cvar | engine-client | Use native console key detection |
cl_conXOffset |
cvar | engine-client | Controls cl_conXOffset in the engine-client module. |
cl_currentServerAddress |
cvar | cgame | Controls cl_currentServerAddress in the cgame module. |
cl_debugMove |
cvar | engine-client | Controls cl_debugMove in the engine-client module. |
cl_discordRichPresence |
cvar | engine-client | Allow/disallow sharing current game information on Discord profile status |
cl_discordRichPresenceSharePassword |
cvar | engine-client | If set, sends password to Discord friends who request to join your game |
cl_downloadCount |
cvar | engine-client | Controls cl_downloadCount in the engine-client module. |
cl_downloadName |
cvar | engine-client | Controls cl_downloadName in the engine-client module. |
cl_downloadPrompt |
cvar | engine-client | Confirm pk3 downloads from the server |
cl_downloadSize |
cvar | engine-client | Controls cl_downloadSize in the engine-client module. |
cl_downloadTime |
cvar | engine-client | Controls cl_downloadTime in the engine-client module. |
cl_drawRecording |
cvar | engine-client | Controls cl_drawRecording in the engine-client module. |
cl_enableGuid |
cvar | engine-client | Enable GUID userinfo identifier |
cl_filterGames |
cvar | engine-client | List of fs_game to filter (space separated) |
cl_forceavidemo |
cvar | engine-client | Controls cl_forceavidemo in the engine-client module. |
cl_framerate |
cvar | engine-client | Controls cl_framerate in the engine-client module. |
cl_freelook |
cvar | engine-client | Mouse look |
cl_guidServerUniq |
cvar | engine-client | Use a unique guid value per server |
cl_idrive |
cvar | engine-client | Controls cl_idrive in the engine-client module. |
cl_lanForcePackets |
cvar | engine-client | Controls cl_lanForcePackets in the engine-client module. |
cl_logChat |
cvar | engine-client | Toggle engine chat logs |
cl_maxPackets |
cvar | engine-client | Controls cl_maxPackets in the engine-client module. |
cl_maxPing |
cvar | engine-client | Max. ping for servers when searching the serverlist |
cl_motd |
cvar | engine-client | Display welcome message from master server on the bottom of connection screen |
cl_motdString |
cvar | engine-client | Controls cl_motdString in the engine-client module. |
cl_mouseAccel |
cvar | engine-client | Mouse acceleration value |
cl_mouseAccelOffset |
cvar | engine-client | Mouse acceleration offset for style 1 |
cl_mouseAccelStyle |
cvar | engine-client | Mouse accelration style (0:legacy, 1:QuakeLive) |
cl_nodelta |
cvar | engine-client | Controls cl_nodelta in the engine-client module. |
cl_noprint |
cvar | engine-client | Controls cl_noprint in the engine-client module. |
cl_packetdup |
cvar | engine-client | Controls cl_packetdup in the engine-client module. |
cl_paused |
cvar | cgame | Controls cl_paused in the cgame module. |
cl_pitchspeed |
cvar | engine-client | Controls cl_pitchspeed in the engine-client module. |
cl_ratioFix |
cvar | engine-client | Widescreen aspect ratio correction |
cl_renderer |
cvar | engine-client | Which renderer library to use |
cl_run |
cvar | engine-client | Always run |
cl_running |
cvar | engine-shared | Is the client running? |
cl_serverStatusResendTime |
cvar | engine-client | Controls cl_serverStatusResendTime in the engine-client module. |
cl_showmouserate |
cvar | engine-client | Controls cl_showMouseRate in the engine-client module. |
cl_shownet |
cvar | engine-client | Controls cl_shownet in the engine-client module. |
cl_showTimeDelta |
cvar | engine-client | Controls cl_showTimeDelta in the engine-client module. |
cl_timeNudge |
cvar | engine-client | Controls cl_timeNudge in the engine-client module. |
cl_timeout |
cvar | engine-client | Controls cl_timeout in the engine-client module. |
cl_yawspeed |
cvar | engine-client | Controls cl_yawspeed in the engine-client module. |
cm_debugSize |
cvar | engine-shared | Controls cv in the engine-shared module. |
cm_noAreas |
cvar | engine-shared | Controls cm_noAreas in the engine-shared module. |
cm_noCurves |
cvar | engine-shared | Controls cm_noCurves in the engine-shared module. |
cm_playerCurveClip |
cvar | engine-shared | Controls cm_playerCurveClip in the engine-shared module. |
color1 |
cvar | engine-client | Player saber1 color |
color2 |
cvar | engine-client | Player saber2 color |
com_affinity |
cvar | engine-shared | Controls com_affinity in the engine-shared module. |
com_ansiColor |
cvar | engine-shared | Controls com_ansiColor in the engine-shared module. |
com_bootlogo |
cvar | engine-shared | Show intro movies |
com_buildScript |
cvar | cgame | Controls com_buildScript in the cgame module. |
com_busyWait |
cvar | engine-shared | Controls com_busyWait in the engine-shared module. |
com_cameraMode |
cvar | cgame | Controls com_cameraMode in the cgame module. |
com_errorMessage |
cvar | engine-shared | Give com_errorMessage a default so it won’t come back to life after a resetDefaults |
com_G2Report |
cvar | engine-shared | Controls com_G2Report in the engine-shared module. |
com_homepath |
cvar | engine-shared | Controls com_homepath in the engine-shared module. |
com_maxFPS |
cvar | cgame | Maximum frames per second |
com_maxfpsMinimized |
cvar | engine-shared | Controls com_maxfpsMinimized in the engine-shared module. |
com_maxfpsUnfocused |
cvar | engine-shared | Controls com_maxfpsUnfocused in the engine-shared module. |
com_minimized |
cvar | engine-shared | Controls com_minimized in the engine-shared module. |
com_optvehtrace |
cvar | cgame | Controls com_optvehtrace in the cgame module. |
com_priority |
cvar | engine-shared | Duno, -1 = do nothing, 1 = low priority, 2 = normal priority, 3 = high priority? i guess?? |
com_renderfps |
cvar | engine-shared | Controls com_renderfps in the engine-shared module. |
com_showtrace |
cvar | engine-shared | Controls com_showtrace in the engine-shared module. |
com_speeds |
cvar | engine-shared | Controls com_speeds in the engine-shared module. |
com_steamIntegration |
cvar | engine-shared | Enables automatic Steam API integration (requires a steam_api64.dll to be in GameData) |
com_timestamps |
cvar | engine-shared | Show timestamps in terminal and qconsole.log |
com_unfocused |
cvar | engine-shared | Controls com_unfocused in the engine-shared module. |
com_validateZone |
cvar | engine-shared | Controls com_validateZone in the engine-shared module. |
con_autoclear |
cvar | engine-client | Automatically clear console input on close |
con_height |
cvar | engine-client | Adjust the height of the console |
con_notifyconnect |
cvar | engine-client | Notifies you when someone connects to the server |
con_notifytime |
cvar | engine-client | How many seconds notify messages should be shown before they fade away |
con_notifyvote |
cvar | engine-client | Notifies you when someone calls a vote |
con_notifywords |
cvar | engine-client | Notifies you when defined words are mentioned |
con_opacity |
cvar | engine-client | Opacity of console background |
con_scale |
cvar | engine-client | Console character scale |
con_timestamps |
cvar | engine-client | Display timestamps infront of console lines |
cp_cosmetics |
cvar | cgame | Controls cp_cosmetics in the cgame module. |
cp_pluginDisable |
cvar | cgame | ‘enable’ holstered saber (512) and ledge grab (1536) by default, to avoid missing JA+ animations |
cp_sbRGB1 |
cvar | cgame | Controls cp_sbRGB1 in the cgame module. |
cp_sbRGB2 |
cvar | cgame | Controls cp_sbRGB2 in the cgame module. |
d_altRoutes |
cvar | game | Controls d_altRoutes in the game module. |
d_asynchronousGroupAI |
cvar | game | Controls d_asynchronousGroupAI in the game module. |
d_break |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. |
d_JediAI |
cvar | game | Controls d_JediAI in the game module. |
d_noGroupAI |
cvar | game | Controls d_noGroupAI in the game module. |
d_noIntermissionWait |
cvar | game | Controls d_noIntermissionWait in the game module. |
d_noroam |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. |
d_npcai |
cvar | game | Controls d_npcai in the game module. |
d_npcaiming |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. |
d_npcfreeze |
cvar | game | Controls d_npcfreeze in the game module. |
d_patched |
cvar | game | Controls d_patched in the game module. |
d_perPlayerGhoul2 |
cvar | game | Controls d_perPlayerGhoul2 in the game module. |
d_powerDuelPrint |
cvar | game | Controls d_powerDuelPrint in the game module. |
d_projectileGhoul2Collision |
cvar | game | Controls d_projectileGhoul2Collision in the game module. |
d_saberAlwaysBoxTrace |
cvar | game | Controls d_saberAlwaysBoxTrace in the game module. |
d_saberBoxTraceSize |
cvar | game | Controls d_saberBoxTraceSize in the game module. |
d_saberCombat |
cvar | game | Registered by the current source, but no user-facing behavior description has been verified. |
d_saberGhoul2Collision |
cvar | game | Controls d_saberGhoul2Collision in the game module. |
d_saberInterpolate |
cvar | game | Controls d_saberInterpolate in the game module. |
d_saberKickTweak |
cvar | game | Controls d_saberKickTweak in the game module. |
d_saberSPStyleDamage |
cvar | game | Toggle use of SP style damage in normal game. |
d_saberStanceDebug |
cvar | game | Controls d_saberStanceDebug in the game module. |
d_siegeSeekerNPC |
cvar | game | Controls d_siegeSeekerNPC in the game module. |
debug_protocol |
cvar | ui | Controls debug_protocol in the ui module. |
debugBB |
cvar | cgame | Controls debugBB in the cgame module. |
debuggraph |
cvar | engine-client | Controls cl_debuggraph in the engine-client module. |
dedicated |
cvar | game | Controls dedicated in the game module. |
developer |
cvar | game | Developer mode |
dmflags |
cvar | game | Controls dmflags in the game module. |
duel_fraglimit |
cvar | game | Controls duel_fraglimit in the game module. |
fixedtime |
cvar | engine-shared | Controls com_fixedtime in the engine-shared module. |
forcepowers |
cvar | cgame | Player forcepowers |
fraglimit |
cvar | game | Controls fraglimit in the game module. |
fs_apppath |
cvar | engine-shared | (Read Only) Location of OSX .app bundle |
fs_basegame |
cvar | engine-shared | Controls fs_basegame in the engine-shared module. |
fs_basepath |
cvar | engine-shared | (Read Only) Location for game files |
fs_cdpath |
cvar | engine-shared | (Read Only) Location for development files |
fs_copyfiles |
cvar | engine-shared | Controls fs_copyfiles in the engine-shared module. |
fs_debug |
cvar | engine-shared | Controls fs_debug in the engine-shared module. |
fs_dirbeforepak |
cvar | engine-shared | Prioritize directories before paks if not pure |
fs_forcegame |
cvar | engine-shared | Folder to use for overriding of fs_game (can not be set by the server). |
fs_game |
cvar | engine-shared | Mod directory |
fs_homepath |
cvar | engine-shared | (Read/Write) Location for user generated files |
fx_countScale |
cvar | engine-client | Controls fx_countScale in the engine-client module. |
fx_debug |
cvar | engine-client | Controls fx_debug in the engine-client module. |
fx_freeze |
cvar | engine-client | Controls fx_freeze in the engine-client module. |
fx_jk2 |
cvar | engine-client | Displays jk2 style projectile fx - 0: Disabled - 1: Enabled |
fx_nearCull |
cvar | engine-client | Controls fx_nearCull in the engine-client module. |
fx_physics |
cvar | engine-client | Controls physics applied to FX system particles - 0: Disable all FX physics - 1: use non-expensive physics only - 2: Use flags in the fx file (Default behavior) - 3: Force expensive physics on all particles |
g_adaptRespawn |
cvar | game | Controls g_adaptRespawn in the game module. |
g_allowDuelSuicide |
cvar | game | Controls g_allowDuelSuicide in the game module. |
g_allowFlagThrow |
cvar | game | Allow use of /throwflag command. |
g_allowGrapple |
cvar | game | 1=Tarzan style. 2=JA+ Style. |
g_allowHighPingDuelist |
cvar | game | Controls g_allowHighPingDuelist in the game module. |
g_allowNoFollow |
cvar | game | Allow players to hide themselves and not be spectated/seen in racemode. |
g_allowNPC |
cvar | game | Controls g_allowNPC in the game module. |
g_allowRaceTele |
cvar | game | 1=Allow amtele in racemode. 2=Also allow noclip. |
g_allowRegistration |
cvar | game | Controls g_allowRegistration in the game module. |
g_allowSaberSwitch |
cvar | game | Controls g_allowSaberSwitch in the game module. |
g_allowSpotting |
cvar | game | Controls g_allowSpotting in the game module. |
g_allowTargetLaser |
cvar | game | Target laser used with +button14 |
g_allowTeamVote |
cvar | game | Controls g_allowTeamVote in the game module. |
g_allowUseInDuel |
cvar | game | Controls g_allowUseInDuel in the game module. |
g_allowVGS |
cvar | game | Controls g_allowVGS in the game module. |
g_allowVote |
cvar | game | Controls g_allowVote in the game module. |
g_armBreakage |
cvar | game | Controls g_armBreakage in the game module. |
g_austrian |
cvar | game | Controls g_austrian in the game module. |
g_autoMapCycle |
cvar | game | Controls g_autoMapCycle in the game module. |
g_autoQuit |
cvar | game | Controls g_autoQuit in the game module. |
g_banIPs |
cvar | game | Controls g_banIPs in the game module. |
g_botsFile |
cvar | game | Controls botsFile in the game module. |
g_consoleMOTD |
cvar | game | Controls g_consoleMOTD in the game module. |
g_corpseRemovalTime |
cvar | game | Controls g_corpseRemovalTime in the game module. |
g_damageNumbers |
cvar | game | 1-7. Controls different types of damagenumber printouts. |
g_debugAlloc |
cvar | game | Controls g_debugAlloc in the game module. |
g_debugDamage |
cvar | game | Controls g_debugDamage in the game module. |
g_debugMelee |
cvar | game | Controls g_debugMelee in the game module. |
g_debugMove |
cvar | game | Controls g_debugMove in the game module. |
g_debugSaberLocks |
cvar | game | Controls g_debugSaberLocks in the game module. |
g_debugServerSkel |
cvar | game | Controls g_debugServerSkel in the game module. |
g_disableServerG2 |
cvar | game | Controls g_disableServerG2 in the game module. |
g_dismember |
cvar | game | Controls g_dismember in the game module. |
g_doWarmup |
cvar | game | Controls g_doWarmup in the game module. |
g_duelDistanceLimit |
cvar | game | Controls g_duelDistanceLimit in the game module. |
g_duelStartArmor |
cvar | game | Controls g_duelStartArmor in the game module. |
g_duelStartHealth |
cvar | game | Controls g_duelStartHealth in the game module. |
g_duelWeaponDisable |
cvar | game | Controls g_duelWeaponDisable in the game module. |
g_eloKValue1 |
cvar | game | Controls g_eloKValue1 in the game module. |
g_eloKValue2 |
cvar | game | Controls g_eloKValue2 in the game module. |
g_eloKValue3 |
cvar | game | Controls g_eloKValue3 in the game module. |
g_eloMinimumDuels |
cvar | game | Controls g_eloMinimumDuels in the game module. |
g_eloRanking |
cvar | game | Enables the built in elo ranking for duels. |
g_emotesDisable |
cvar | game | Configured with /toggleEmotes command |
g_ff_objectives |
cvar | game | Controls g_ff_objectives in the game module. |
g_filterBan |
cvar | game | Controls g_filterBan in the game module. |
g_fixCTFScores |
cvar | game | Tweak CTF score amounts. |
g_fixFlagSuicide |
cvar | game | Don’t auto return flag when flag carrier suicides. |
g_fixKillCredit |
cvar | game | 1=Award kill credit after target suicides/spectates. 2=Also for disconnects/reconnects. |
g_fixPlayerCollision |
cvar | game | Controls g_fixPlayerCollision in the game module. |
g_fixRoll |
cvar | game | 1=JA+ style base roll. //2=Chainable roll. //3=JK2 style roll. |
g_fixSaberInGrip |
cvar | game | 1=Grip does not turn off lightsaber. 2=Same as 1 and also target can toggle lightsaber in grip. 3=Same as 2 and also target can switch saberstyle in grip. |
g_fixSaberMoveData |
cvar | game | Controls g_fixSaberMoveData in the game module. |
g_fixSlidePhysics |
cvar | game | 1=Fixed slide physics for NPCS. 2=Fixed slide physics for NPCs and players. |
g_flagDrag |
cvar | game | Add air friction to flag carrier. |
g_flipKick |
cvar | game | 1=JA+ style. 2=Floodprotected to one kick every 50ms. 3=JK2 style. |
g_forceBasedTeams |
cvar | game | Controls g_forceBasedTeams in the game module. |
g_forceClientUpdateRate |
cvar | game | Controls g_forceClientUpdateRate in the game module. |
g_forceDodge |
cvar | game | Controls g_forceDodge in the game module. |
g_forceLogin |
cvar | game | 1=Force players to login in order to be ingame. 2=also block them from chatting until logging in. 3=also block them from renaming until logging in. |
g_forcePowerDisable |
cvar | game | Controls g_forcePowerDisable in the game module. |
g_forceRegenTime |
cvar | game | Controls g_forceRegenTime in the game module. |
g_forceRespawn |
cvar | game | Controls g_forceRespawn in the game module. |
g_fraglimitVoteCorrection |
cvar | game | Controls g_fraglimitVoteCorrection in the game module. |
g_friendlyFire |
cvar | game | Controls g_friendlyFire in the game module. |
g_friendlySaber |
cvar | game | Controls g_friendlySaber in the game module. |
g_fullAdminLevel |
cvar | game | Controls g_fullAdminLevel in the game module. |
g_fullAdminMsg |
cvar | game | Controls g_fullAdminMsg in the game module. |
g_fullAdminPass |
cvar | game | Controls g_fullAdminPass in the game module. |
g_fullInheritance |
cvar | game | Scale of all player momentum gained by projectiles. |
g_g2TraceLod |
cvar | game | Controls g_g2TraceLod in the game module. |
g_gametype |
cvar | game | Server gametype value |
g_glitchKickDamage |
cvar | game | Controls g_glitchKickDamage in the game module. |
g_gravity |
cvar | game | Controls g_gravity in the game module. |
g_gunGame |
cvar | game | Controls g_gunGame in the game module. |
g_hookFloodProtect |
cvar | game | Milliseconds between hook shots |
g_hookInheritance |
cvar | game | Controls g_hookInheritance in the game module. |
g_hookSpeed |
cvar | game | Speed that grapple hook travels at |
g_hookStrength |
cvar | game | Speed that grapple pulls you at |
g_hookStrength1 |
cvar | game | Controls g_hookStrength1 in the game module. |
g_hookStrength2 |
cvar | game | Controls g_hookStrength2 in the game module. |
g_inactivity |
cvar | game | Controls g_inactivity in the game module. |
g_jediVmerc |
cvar | game | Controls g_jediVmerc in the game module. |
g_juniorAdminLevel |
cvar | game | Controls g_juniorAdminLevel in the game module. |
g_juniorAdminMsg |
cvar | game | Controls g_juniorAdminMsg in the game module. |
g_juniorAdminPass |
cvar | game | Controls g_juniorAdminPass in the game module. |
g_knockback |
cvar | game | Controls g_knockback in the game module. |
g_KOTH |
cvar | game | Controls g_KOTH in the game module. |
g_LegDangle |
cvar | game | Toggle the leg dangle animation which is not predicted and results in jerkyness on ledges with high ping. |
g_locationBasedDamage |
cvar | game | Controls g_locationBasedDamage in the game module. |
g_log |
cvar | game | Controls g_log in the game module. |
g_logClientInfo |
cvar | game | Controls g_logClientInfo in the game module. |
g_logSync |
cvar | game | Controls g_logSync in the game module. |
g_maxConnPerIP |
cvar | game | Controls g_maxConnPerIP in the game module. |
g_maxFallDmg |
cvar | game | Controls g_maxFallDmg in the game module. |
g_maxForceRank |
cvar | game | Controls g_maxForceRank in the game module. |
g_maxGameClients |
cvar | game | Controls g_maxGameClients in the game module. |
g_maxHolocronCarry |
cvar | game | Controls g_maxHolocronCarry in the game module. |
g_maxSaberDefense |
cvar | game | -1 disables, 0/1/2/3 enables and clamps level |
g_motd |
cvar | game | Controls g_motd in the game module. |
g_movementStyle |
cvar | game | Force movement style for players. 0=SIEGE 1=JKA 2=QW 3=CPM 4=Q3 5=PJK 6=WSW |
g_needpass |
cvar | game | Server needs password to join |
g_neutralFlag |
cvar | game | Controls g_neutralFlag in the game module. |
g_neutralFlagTimer |
cvar | game | Controls g_neutralFlagTimer in the game module. |
g_newBotAI |
cvar | game | Controls g_newBotAI in the game module. |
g_newBotAITarget |
cvar | game | -2=Target closest excluding otherbots. -1=target closest. 0-31=target clientnum. |
g_nonRandomKnockdown |
cvar | game | 1=Nonrandom knockdowns based on forcepoints. 2=Pseudorandom with less variance. 3=Nonrandom based on viewangle of target. 4=Random based on viewangle of target. |
g_noSpecMove |
cvar | game | Controls g_noSpecMove in the game module. |
g_npcspskill |
cvar | game | Controls g_npcspskill in the game module. |
g_onlyBhop |
cvar | game | 1=Disable forcejumps for all players. 2=Let players choose if they want to disable forcejumps. |
g_password |
cvar | game | Controls g_password in the game module. |
g_playerLog |
cvar | game | Used by /amlookup |
g_powerDuelEndHealth |
cvar | game | Controls g_powerDuelEndHealth in the game module. |
g_powerDuelStartHealth |
cvar | game | Controls g_powerDuelStartHealth in the game module. |
g_privateDuel |
cvar | game | Controls g_privateDuel in the game module. |
g_projectileInheritance |
cvar | game | Scale of forward player momentum gained by projectiles. |
g_projectileVelocityScale |
cvar | game | Controls g_projectileVelocityScale in the game module. |
g_raceMode |
cvar | game | 0=Noracemode, 1=forcedracemode, 2=player can toggle race mode with /racecommand. |
g_redDFADamageScale |
cvar | game | Controls g_redDFADamageScale in the game module. |
g_removeSpectatorPortals |
cvar | game | Network all entity data to spectators, useful if you have a recorder in spectate so you can record all POV’s. |
g_restarted |
cvar | game | Controls g_restarted in the game module. |
g_saberBladeFaces |
cvar | game | Controls g_saberBladeFaces in the game module. |
g_saberDamageScale |
cvar | game | Controls g_saberDamageScale in the game module. |
g_saberDebugBox |
cvar | game | Controls g_saberDebugBox in the game module. |
g_saberDebugPrint |
cvar | game | Controls g_saberDebugPrint in the game module. |
g_saberDisable |
cvar | game | Configured with /saberDisable command. |
g_saberDmgDelay_Hit |
cvar | game | Controls g_saberDmgDelay_Hit in the game module. |
g_saberDmgDelay_Idle |
cvar | game | Controls g_saberDmgDelay_Idle in the game module. |
g_saberDmgDelay_Wound |
cvar | game | Controls g_saberDmgDelay_Wound in the game module. |
g_saberDmgVelocityScale |
cvar | game | Controls g_saberDmgVelocityScale in the game module. |
g_saberLockFactor |
cvar | game | Controls g_saberLockFactor in the game module. |
g_saberLocking |
cvar | game | Controls g_saberLocking in the game module. |
g_saberLockRandomNess |
cvar | game | Controls g_saberLockRandomNess in the game module. |
g_saberRealisticCombat |
cvar | game | Controls g_saberRealisticCombat in the game module. |
g_saberRestrictForce |
cvar | game | Controls g_saberRestrictForce in the game module. |
g_saberTraceSaberFirst |
cvar | game | Controls g_saberTraceSaberFirst in the game module. |
g_saberWallDamageScale |
cvar | game | Controls g_saberWallDamageScale in the game module. |
g_selfDamageScale |
cvar | game | Controls g_selfDamageScale in the game module. |
g_showDuelHealths |
cvar | game | Controls g_showDuelHealths in the game module. |
g_showHealth |
cvar | game | Show healthbars above players heads when aimed at. Requires map restart. |
g_showJumpSpot |
cvar | game | Marks where player touches ground as they land. Useful with the /nudge command on entities. |
g_siegeRespawn |
cvar | game | Controls g_siegeRespawn in the game module. |
g_siegeTeam1 |
cvar | game | Controls g_siegeTeam1 in the game module. |
g_siegeTeam2 |
cvar | game | Controls g_siegeTeam2 in the game module. |
g_siegeTeamSwitch |
cvar | game | Controls g_siegeTeamSwitch in the game module. |
g_slideOnPlayer |
cvar | game | Controls g_slideOnPlayer in the game module. |
g_slowmoDuelEnd |
cvar | game | Controls g_slowmoDuelEnd in the game module. |
g_smoothClients |
cvar | game | Controls g_smoothClients in the game module. |
g_spawnInvulnerability |
cvar | game | Controls g_spawnInvulnerability in the game module. |
g_speed |
cvar | game | Controls g_speed in the game module. |
g_splashDamageScale |
cvar | game | Controls g_splashDamageScale in the game module. |
g_spSkill |
cvar | ui | Controls g_spSkill in the ui module. |
g_startingItems |
cvar | game | Configured with /startingItems command. |
g_startingWeapons |
cvar | game | Start with saber only default, fall back to melee if no saberattack |
g_statLog |
cvar | game | Controls g_statLog in the game module. |
g_statLogFile |
cvar | game | Controls g_statLogFile in the game module. |
g_stepSlideFix |
cvar | game | Controls g_stepSlideFix in the game module. |
g_stopHealthESP |
cvar | game | Don’t send health info to other players (pain sounds can’t be used to count health now). |
g_synchronousClients |
cvar | game | Controls g_synchronousClients in the game module. |
g_teamAbsorbScale |
cvar | game | Scale forcepoints gained from teampush/teampull etc. |
g_teamAutoJoin |
cvar | game | Controls g_teamAutoJoin in the game module. |
g_teamForceBalance |
cvar | game | Controls g_teamForceBalance in the game module. |
g_timeouttospec |
cvar | game | Controls g_timeouttospec in the game module. |
g_tribesMode |
cvar | game | Controls g_tribesMode in the game module. |
g_tweakForce |
cvar | game | Configured with /tweakForce command. |
g_tweakJetpack |
cvar | game | Controls g_tweakJetpack in the game module. |
g_tweakSaber |
cvar | game | Configured with /tweakSaber command. |
g_tweakVote |
cvar | game | Latch cuz of calculateRanks? not sure man |
g_tweakWeapons |
cvar | game | Configured with /tweakWeapons command |
g_unlagged |
cvar | game | Bitvalue. 1=Unlagged projectiles. 2=Unlagged hitscan. 4=Unlagged push/pull. |
g_unlaggedProjectileTolerance |
cvar | game | Controls g_unlaggedProjectileTolerance in the game module. |
g_userinfoValidate |
cvar | game | Controls g_userinfoValidate in the game module. |
g_useWhileThrowing |
cvar | game | Controls g_useWhileThrowing in the game module. |
g_validateCosmetics |
cvar | game | Controls g_validateCosmetics in the game module. |
g_voteDelay |
cvar | game | Controls g_voteDelay in the game module. |
g_voteTimeout |
cvar | game | Time in seconds to lockout callvote after a failed vote |
g_warmup |
cvar | game | Controls g_warmup in the game module. |
g_weaponDamageScale |
cvar | game | Controls g_weaponDamageScale in the game module. |
g_weaponDisable |
cvar | game | Controls g_weaponDisable in the game module. |
g_weaponRespawn |
cvar | game | Controls g_weaponRespawn in the game module. |
gamedate |
cvar | game | Controls gamedate in the game module. |
gamename |
cvar | game | Controls gamename in the game module. |
graphheight |
cvar | engine-client | Controls cl_graphheight in the engine-client module. |
graphscale |
cvar | engine-client | Controls cl_graphscale in the engine-client module. |
graphshift |
cvar | engine-client | Controls cl_graphshift in the engine-client module. |
handicap |
cvar | engine-client | Player handicap |
in_joystick |
cvar | engine-shared | Controls in_joystick in the engine-shared module. |
in_joystickNo |
cvar | engine-shared | Controls in_joystickNo in the engine-shared module. |
in_joystickUseAnalog |
cvar | engine-shared | Controls in_joystickUseAnalog in the engine-shared module. |
in_keyboardDebug |
cvar | engine-shared | Controls in_keyboardDebug in the engine-shared module. |
in_mouse |
cvar | engine-shared | Controls in_mouse in the engine-shared module. |
in_mouserepeat |
cvar | engine-shared | Controls in_mouserepeat in the engine-shared module. |
in_nograb |
cvar | engine-shared | Controls in_nograb in the engine-shared module. |
ja_guid |
cvar | engine-client | Client GUID |
jcinfo |
cvar | game | Not a cvar, dont change it |
jcinfo2 |
cvar | game | Not a cvar, dont change it |
journal |
cvar | engine-shared | Controls com_journal in the engine-shared module. |
joy_threshold |
cvar | engine-shared | Controls in_joystickThreshold in the engine-shared module. |
logfile |
cvar | engine-shared | Controls com_logfile in the engine-shared module. |
m_filter |
cvar | engine-client | Controls m_filter in the engine-client module. |
m_forward |
cvar | engine-client | Controls m_forward in the engine-client module. |
m_pitch |
cvar | engine-client | Controls m_pitch in the engine-client module. |
m_pitchVeh |
cvar | engine-client | Controls m_pitchVeh in the engine-client module. |
m_side |
cvar | engine-client | Controls m_side in the engine-client module. |
m_yaw |
cvar | engine-client | Controls m_yaw in the engine-client module. |
mapname |
cvar | game | Controls mapname in the game module. |
model |
cvar | cgame | Player model |
name |
cvar | engine-client | Player name |
net_enabled |
cvar | engine-shared | Controls net_enabled in the engine-shared module. |
net_forcenonlocal |
cvar | engine-shared | Controls net_forcenonlocal in the engine-shared module. |
net_ip |
cvar | engine-shared | Controls net_ip in the engine-shared module. |
net_port |
cvar | engine-shared | Controls net_port in the engine-shared module. |
net_qport |
cvar | engine-shared | Controls qport in the engine-shared module. |
net_socksEnabled |
cvar | engine-shared | Controls net_socksEnabled in the engine-shared module. |
net_socksPassword |
cvar | engine-shared | Controls net_socksPassword in the engine-shared module. |
net_socksPort |
cvar | engine-shared | Controls net_socksPort in the engine-shared module. |
net_socksServer |
cvar | engine-shared | Controls net_socksServer in the engine-shared module. |
net_socksUsername |
cvar | engine-shared | Controls net_socksUsername in the engine-shared module. |
nextmap |
cvar | engine-server | Controls nextmap in the engine-server module. |
password |
cvar | engine-client | Password to join server |
pmove_fixed |
cvar | cgame | Controls pmove_fixed in the cgame module. |
pmove_float |
cvar | cgame | Controls pmove_float in the cgame module. |
pmove_msec |
cvar | cgame | Controls pmove_msec in the cgame module. |
protocol |
cvar | engine-server | Controls protocol in the engine-server module. |
protocolswitch |
cvar | engine-client | Sets protocol based on server info response |
r_allowExtensions |
cvar | renderer | Allow GL extensions |
r_allowSoftwareGL |
cvar | engine-shared | Controls r_allowSoftwareGL in the engine-shared module. |
r_ambientScale |
cvar | renderer | Controls r_ambientScale in the renderer module. |
r_aspectCorrectFonts |
cvar | renderer | Controls r_aspectCorrectFonts in the renderer module. |
r_autolodscalevalue |
cvar | renderer | Controls r_autolodscalevalue in the renderer module. |
r_autoMap |
cvar | renderer | Controls r_autoMap in the renderer module. |
r_autoMapBackAlpha |
cvar | renderer | Controls r_autoMapBackAlpha in the renderer module. |
r_autoMapDisable |
cvar | renderer | Controls r_autoMapDisable in the renderer module. |
r_autoMapH |
cvar | cgame | Controls r_autoMapH in the cgame module. |
r_autoMapW |
cvar | cgame | Controls r_autoMapW in the cgame module. |
r_autoMapX |
cvar | cgame | Controls r_autoMapX in the cgame module. |
r_autoMapY |
cvar | cgame | Controls r_autoMapY in the cgame module. |
r_availableModes |
cvar | engine-shared | Controls r_availableModes in the engine-shared module. |
r_aviMotionJpegQuality |
cvar | renderer | Controls r_aviMotionJpegQuality in the renderer module. |
r_baseSpecular |
cvar | renderer | Controls r_baseSpecular in the renderer module. |
r_bloom |
cvar | renderer | Enable bloom effect Requires \r_fbo 1 |
r_bloom_intensity |
cvar | renderer | Final bloom blend factor, default is 0.15 |
r_bloom_threshold |
cvar | renderer | Color level to extract to bloom texture, default is 0.05 |
r_centerWindow |
cvar | renderer | Controls r_centerWindow in the renderer module. |
r_clear |
cvar | renderer | Controls r_clear in the renderer module. |
r_colorbits |
cvar | renderer | Controls r_colorbits in the renderer module. |
r_colorMipLevels |
cvar | renderer | Controls r_colorMipLevels in the renderer module. |
r_cullRoofFaces |
cvar | renderer | Controls r_cullRoofFaces in the renderer module. |
r_customheight |
cvar | renderer | Controls r_customheight in the renderer module. |
r_customwidth |
cvar | renderer | Controls r_customwidth in the renderer module. |
r_debuglight |
cvar | renderer | Controls r_debuglight in the renderer module. |
r_debugSort |
cvar | renderer | Controls r_debugSort in the renderer module. |
r_debugSurface |
cvar | renderer | Controls cv2 in the renderer module. |
r_debugSurfaceUpdate |
cvar | engine-shared | Controls cv in the engine-shared module. |
r_depthbits |
cvar | renderer | Controls r_depthbits in the renderer module. |
r_detailtextures |
cvar | renderer | Controls r_detailtextures in the renderer module. |
r_device |
cvar | renderer | Select physical device to render: 0+ - use explicit device index -1 - first discrete GPU -2 - first integrated GPU |
r_directedScale |
cvar | renderer | Controls r_directedScale in the renderer module. |
r_displayRefresh |
cvar | renderer | Controls r_displayRefresh in the renderer module. |
r_distanceCull |
cvar | renderer | Controls r_distanceCull in the renderer module. |
r_dlightBacks |
cvar | renderer | Dlight non-facing surfaces for continuity |
r_dlightMode |
cvar | renderer | Controls r_dlightMode in the renderer module. |
r_dlightStyle |
cvar | renderer | Controls r_dlightStyle in the renderer module. |
r_drawentities |
cvar | renderer | Controls r_drawentities in the renderer module. |
r_drawfog |
cvar | renderer | Select disabled, software, or hardware fog rendering. |
r_drawSun |
cvar | renderer | Controls r_drawSun in the renderer module. |
r_drawTerrain |
cvar | renderer | Controls r_drawTerrain in the renderer module. |
r_drawworld |
cvar | renderer | Controls r_drawworld in the renderer module. |
r_DynamicGlow |
cvar | renderer | Enable dynamic glow effect Requires \r_fbo 1 |
r_DynamicGlowDelta |
cvar | renderer | Controls r_DynamicGlowDelta in the renderer module. |
r_DynamicGlowHeight |
cvar | renderer | Controls r_DynamicGlowHeight in the renderer module. |
r_DynamicGlowIntensity |
cvar | renderer | Controls r_DynamicGlowIntensity in the renderer module. |
r_DynamicGlowPasses |
cvar | renderer | Controls r_DynamicGlowPasses in the renderer module. |
r_DynamicGlowScale |
cvar | renderer | Controls r_DynamicGlowScale in the renderer module. |
r_DynamicGlowSoft |
cvar | renderer | Controls r_DynamicGlowSoft in the renderer module. |
r_DynamicGlowWidth |
cvar | renderer | Controls r_DynamicGlowWidth in the renderer module. |
r_dynamiclight |
cvar | renderer | Controls r_dynamiclight in the renderer module. |
r_environmentMapping |
cvar | renderer | Controls r_environmentMapping in the renderer module. |
r_ext_compiled_vertex_array |
cvar | renderer | Unused |
r_ext_compress_lightmaps |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. |
r_ext_compress_textures |
cvar | renderer | Disable/enable texture compression |
r_ext_gamma_control |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. |
r_ext_multisample |
cvar | renderer | Disable/enable framebuffer MSAA |
r_ext_multitexture |
cvar | renderer | Unused |
r_ext_preferred_tc_method |
cvar | renderer | Preferred texture compression method |
r_ext_texture_env_add |
cvar | renderer | Unused |
r_ext_texture_filter_anisotropic |
cvar | renderer | Disable/enable anisotropic texture filtering |
r_facePlaneCull |
cvar | renderer | Controls r_facePlaneCull in the renderer module. |
r_fastsky |
cvar | renderer | Controls r_fastsky in the renderer module. |
r_finish |
cvar | renderer | Controls r_finish in the renderer module. |
r_flares |
cvar | renderer | Controls r_flares in the renderer module. |
r_fontSharpness |
cvar | renderer | Relative font sharpness (doesn’t affect console font). |
r_forceAutoExposureMax |
cvar | renderer | Controls r_forceAutoExposureMax in the renderer module. |
r_forceAutoExposureMin |
cvar | renderer | Controls r_forceAutoExposureMin in the renderer module. |
r_forceToneMapAvg |
cvar | renderer | Controls r_forceToneMapAvg in the renderer module. |
r_fullbright |
cvar | renderer | Controls r_fullbright in the renderer module. |
r_fullscreen |
cvar | renderer | Controls r_fullscreen in the renderer module. |
r_gamma |
cvar | renderer | Controls r_gamma in the renderer module. |
r_gammaShaders |
cvar | renderer | Set gamma using pixel shaders inside the game window only. |
r_ghoul2animsmooth |
cvar | renderer | Controls r_ghoul2animsmooth in the renderer module. |
r_ghoul2unsqashaftersmooth |
cvar | renderer | Controls r_ghoul2unsqashaftersmooth in the renderer module. |
r_greyscale |
cvar | renderer | Controls r_greyscale in the renderer module. |
r_hdr |
cvar | renderer | Disable/enable rendering in HDR |
r_ignore |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. |
r_ignoreGLErrors |
cvar | renderer | Controls r_ignoreGLErrors in the renderer module. |
r_ignorehwgamma |
cvar | renderer | Overrides hardware gamma capabilities |
r_inGameVideo |
cvar | renderer | Controls cl_inGameVideo in the renderer module. |
r_intensity |
cvar | renderer | Controls r_intensity in the renderer module. |
r_lightmap |
cvar | renderer | Controls r_lightmap in the renderer module. |
r_lockpvs |
cvar | renderer | Controls r_lockpvs in the renderer module. |
r_lodbias |
cvar | renderer | Controls r_lodbias in the renderer module. |
r_lodCurveError |
cvar | renderer | Controls r_lodCurveError in the renderer module. |
r_lodscale |
cvar | renderer | Controls r_lodscale in the renderer module. |
r_logFile |
cvar | renderer | Controls r_logFile in the renderer module. |
r_mapOverBrightBits |
cvar | renderer | Controls r_mapOverBrightBits in the renderer module. |
r_markcount |
cvar | renderer | Controls r_markcount in the renderer module. |
r_marksOnTriangleMeshes |
cvar | renderer | Controls r_marksOnTriangleMeshes in the renderer module. |
r_maxpolys |
cvar | renderer | Controls r_maxpolys in the renderer module. |
r_maxpolyverts |
cvar | renderer | Controls r_maxpolyverts in the renderer module. |
r_measureOverdraw |
cvar | renderer | Controls r_measureOverdraw in the renderer module. |
r_mode |
cvar | renderer | Controls r_mode in the renderer module. |
r_modelpoolmegs |
cvar | renderer | Controls r_modelpoolmegs in the renderer module. |
r_nobind |
cvar | renderer | Controls r_nobind in the renderer module. |
r_noborder |
cvar | renderer | Controls r_noborder in the renderer module. |
r_nocull |
cvar | renderer | Controls r_nocull in the renderer module. |
r_nocurves |
cvar | renderer | Controls r_nocurves in the renderer module. |
r_noghoul2 |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. |
r_noportals |
cvar | renderer | Controls r_noportals in the renderer module. |
r_noPrecacheGLA |
cvar | renderer | Controls r_noPrecacheGLA in the renderer module. |
r_norefresh |
cvar | renderer | Controls r_norefresh in the renderer module. |
r_noserverghoul2 |
cvar | renderer | Controls r_noserverghoul2 in the renderer module. |
r_novis |
cvar | renderer | Controls r_novis in the renderer module. |
r_offsetfactor |
cvar | renderer | Controls r_offsetfactor in the renderer module. |
r_offsetunits |
cvar | renderer | Controls r_offsetunits in the renderer module. |
r_overBrightBits |
cvar | renderer | Controls r_overBrightBits in the renderer module. |
r_parallaxMapping |
cvar | renderer | Disable/enable parallax mapping |
r_patchStitching |
cvar | renderer | Enable stitching of neighbouring patch surfaces |
r_picmip |
cvar | renderer | Controls r_picmip in the renderer module. |
r_portalOnly |
cvar | renderer | Controls r_portalOnly in the renderer module. |
r_primitives |
cvar | renderer | Controls r_primitives in the renderer module. |
r_roofCeilFloorDist |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. |
r_roofCullCeilDist |
cvar | renderer | Controls r_roofCullCeilDist in the renderer module. |
r_roundImagesDown |
cvar | renderer | Controls r_roundImagesDown in the renderer module. |
r_screenshotJpegQuality |
cvar | renderer | Controls r_screenshotJpegQuality in the renderer module. |
r_sdlDriver |
cvar | engine-shared | Controls r_sdlDriver in the engine-shared module. |
r_shadowRange |
cvar | renderer | Controls r_shadowRange in the renderer module. |
r_showcluster |
cvar | renderer | Controls r_showcluster in the renderer module. |
r_showFrameVariance |
cvar | renderer | Registered by the current source, but no user-facing behavior description has been verified. |
r_showImages |
cvar | renderer | Controls r_showImages in the renderer module. |
r_shownormals |
cvar | renderer | Controls r_shownormals in the renderer module. |
r_showsky |
cvar | renderer | Controls r_showsky in the renderer module. |
r_showtris |
cvar | renderer | Controls r_showtris in the renderer module. |
r_simpleMipMaps |
cvar | renderer | Controls r_simpleMipMaps in the renderer module. |
r_singleShader |
cvar | renderer | Controls r_singleShader in the renderer module. |
r_skipBackEnd |
cvar | renderer | Controls r_skipBackEnd in the renderer module. |
r_smartpicmip |
cvar | renderer | Applies r_picmip setting to map textures only. |
r_speeds |
cvar | renderer | Controls r_speeds in the renderer module. |
r_stencilbits |
cvar | renderer | Controls r_stencilbits in the renderer module. |
r_stereo |
cvar | renderer | Controls r_stereo in the renderer module. |
r_subdivisions |
cvar | renderer | Controls r_subdivisions in the renderer module. |
r_surfaceSprites |
cvar | renderer | Controls r_surfaceSprites in the renderer module. |
r_surfaceWeather |
cvar | renderer | Controls r_surfaceWeather in the renderer module. |
r_swapInterval |
cvar | renderer | Controls r_swapInterval in the renderer module. |
r_terrainTessellate |
cvar | renderer | Controls r_terrainTessellate in the renderer module. |
r_terrainWaterOffset |
cvar | renderer | Controls r_terrainWaterOffset in the renderer module. |
r_texturebits |
cvar | renderer | Controls r_texturebits in the renderer module. |
r_texturebitslm |
cvar | renderer | Controls r_texturebitslm in the renderer module. |
r_textureMode |
cvar | renderer | Controls r_textureMode in the renderer module. |
r_uifullscreen |
cvar | renderer | Controls r_uifullscreen in the renderer module. |
r_vbo |
cvar | renderer | Cache static world surfaces |
r_vbo_models |
cvar | renderer | Cache ghoul2 and md3 model surfaces |
r_verbose |
cvar | renderer | Controls r_verbose in the renderer module. |
r_vertexLight |
cvar | renderer | Controls r_vertexLight in the renderer module. |
r_windAngle |
cvar | renderer | Controls r_windAngle in the renderer module. |
r_windDampFactor |
cvar | renderer | Controls r_windDampFactor in the renderer module. |
r_windGust |
cvar | renderer | Controls r_windGust in the renderer module. |
r_windPointForce |
cvar | renderer | Controls r_windPointForce in the renderer module. |
r_windPointX |
cvar | renderer | Controls r_windPointX in the renderer module. |
r_windPointY |
cvar | renderer | Controls r_windPointY in the renderer module. |
r_windSpeed |
cvar | renderer | Controls r_windSpeed in the renderer module. |
r_znear |
cvar | renderer | Controls r_znear in the renderer module. |
r_zproj |
cvar | renderer | Controls r_zproj in the renderer module. |
rate |
cvar | engine-client | Data rate |
rconAddress |
cvar | engine-client | Alternate server address to remotely access via rcon protocol |
rconPassword |
cvar | engine-client | Password for remote console access |
restricts |
cvar | game | Controls restricts in the game module. |
RMG |
cvar | game | Controls RMG in the game module. |
s_allowDynamicMusic |
cvar | engine-client | Controls s_allowDynamicMusic in the engine-client module. |
s_debugdynamic |
cvar | engine-client | Controls s_debugdynamic in the engine-client module. |
s_doppler |
cvar | engine-client | Controls s_doppler in the engine-client module. |
s_initsound |
cvar | engine-client | Controls cv in the engine-client module. |
s_khz |
cvar | engine-client | Controls s_khz in the engine-client module. |
s_language |
cvar | engine-client | Sound language |
s_mixahead |
cvar | engine-client | Controls s_mixahead in the engine-client module. |
s_mixPreStep |
cvar | engine-client | Controls s_mixPreStep in the engine-client module. |
s_mp3overhead |
cvar | engine-client | Controls cv_MP3overhead in the engine-client module. |
s_musicMult |
cvar | cgame | Registered by the current source, but no user-facing behavior description has been verified. |
s_musicvolume |
cvar | engine-client | Music volume |
s_sdlBits |
cvar | engine-shared | Controls s_sdlBits in the engine-shared module. |
s_sdlChannels |
cvar | engine-shared | Controls s_sdlChannels in the engine-shared module. |
s_sdlDevSamps |
cvar | engine-shared | Controls s_sdlDevSamps in the engine-shared module. |
s_sdlMixSamps |
cvar | engine-shared | Controls s_sdlMixSamps in the engine-shared module. |
s_separation |
cvar | engine-client | Controls s_separation in the engine-client module. |
s_show |
cvar | engine-client | Controls s_show in the engine-client module. |
s_soundpoolmegs |
cvar | engine-client | Controls s_soundpoolmegs in the engine-client module. |
s_testsound |
cvar | engine-client | Controls s_testsound in the engine-client module. |
s_threshold1 |
cvar | engine-client | Controls s_lip_threshold_1 in the engine-client module. |
s_threshold2 |
cvar | engine-client | Controls s_lip_threshold_2 in the engine-client module. |
s_threshold3 |
cvar | engine-client | Controls s_lip_threshold_3 in the engine-client module. |
s_threshold4 |
cvar | engine-client | Controls s_lip_threshold_4 in the engine-client module. |
s_UseOpenAL |
cvar | engine-client | Controls cv in the engine-client module. |
s_volume |
cvar | engine-client | Sound effects volume |
s_volumeVoice |
cvar | engine-client | Voice channel volume |
saber1 |
cvar | engine-client | Player default right hand saber |
saber2 |
cvar | engine-client | Player left hand saber |
scr_conspeed |
cvar | engine-client | Console open/close speed |
se_debug |
cvar | engine-shared | Controls se_debug in the engine-shared module. |
se_language |
cvar | engine-shared | Controls se_language in the engine-shared module. |
sensitivity |
cvar | engine-client | Mouse sensitivity value |
sex |
cvar | engine-client | Player sex |
showdrop |
cvar | engine-shared | Controls showdrop in the engine-shared module. |
showevents |
cvar | game | Controls showEvents in the game module. |
showpackets |
cvar | engine-shared | Controls showpackets in the engine-shared module. |
snaps |
cvar | engine-client | Client snapshots per second |
sp_leet |
cvar | engine-shared | Controls sp_leet in the engine-shared module. |
sv_allowDownload |
cvar | engine-server | Allow clients to download mod files via UDP from the server |
sv_antiDST |
cvar | engine-server | Attempts to detect and kick players injecting or using DST |
sv_autoDemo |
cvar | engine-server | Automatically take server-side demos |
sv_autoDemoBots |
cvar | engine-server | Record server-side demos for bots |
sv_autoDemoMaxMaps |
cvar | engine-server | Controls sv_autoDemoMaxMaps in the engine-server module. |
sv_autoRaceDemo |
cvar | game | Requires custom server executable with “svrecord” command. |
sv_autoWhitelist |
cvar | engine-server | Save player IPs to allow them using server during DOS attack |
sv_banFile |
cvar | engine-server | File to use to store bans and exceptions |
sv_cheats |
cvar | engine-server | Allow cheats on server if set to 1 |
sv_clientRate |
cvar | engine-server | Controls sv_clientRate in the engine-server module. |
sv_demoPreRecord |
cvar | engine-server | Activate server demo pre-recording so demos can be retroactively recorded for duration sv_demoPreRecordTime (seconds) |
sv_demoPreRecordKeyframeDistance |
cvar | engine-server | A demo can only start with a gamestate and full non-delta snapshot. How often should we save such a gamestate message? The shorter the distance, the more precisely the pre-record duration will be kept, but also the higher the RAM usage and regularity of non-delta frames being sent to the clients. |
sv_demoPreRecordTime |
cvar | engine-server | How many seconds of past packets should be stored for server demo pre-recording? |
sv_filterCommands |
cvar | engine-server | Controls sv_filterCommands in the engine-server module. |
sv_floodProtect |
cvar | engine-server | Protect against flooding of server commands |
sv_fps |
cvar | engine-server | Server frames per second |
sv_hibernateFPS |
cvar | engine-server | FPS during hibernation mode |
sv_hibernateTime |
cvar | engine-server | Time after which server will enter hibernation mode |
sv_hostname |
cvar | engine-server | The name of the server that is displayed in the serverlist |
sv_httpDownloads |
cvar | engine-server | Enable the server’s JK2MV-derived HTTP auto-download path. |
sv_httpServerPort |
cvar | engine-server | Set the built-in HTTP download port or an external HTTP URL. |
sv_killserver |
cvar | engine-server | Controls sv_killserver in the engine-server module. |
sv_lanForceRate |
cvar | engine-server | Controls sv_lanForceRate in the engine-server module. |
sv_legacyFixes |
cvar | engine-server | Controls sv_legacyFixes in the engine-server module. |
sv_mapChecksum |
cvar | engine-server | Controls ckSum in the engine-server module. |
sv_master1 |
cvar | engine-server | Controls sv_master1 in the engine-server module. |
sv_master2 |
cvar | engine-server | Registered by the current source, but no user-facing behavior description has been verified. |
sv_master3 |
cvar | engine-server | Registered by the current source, but no user-facing behavior description has been verified. |
sv_master4 |
cvar | engine-server | Registered by the current source, but no user-facing behavior description has been verified. |
sv_master5 |
cvar | engine-server | Registered by the current source, but no user-facing behavior description has been verified. |
sv_maxclients |
cvar | engine-server | Max. connected clients |
sv_maxOOBRate |
cvar | engine-server | Maximum rate of handling incoming server commands |
sv_maxOOBRateIP |
cvar | engine-server | Maximum rate of handling incoming server commands per IP address |
sv_maxPing |
cvar | engine-server | Controls sv_maxPing in the engine-server module. |
sv_maxRate |
cvar | engine-server | Max bandwidth rate allowed on server. Use 0 for unlimited. |
sv_minPing |
cvar | engine-server | Controls sv_minPing in the engine-server module. |
sv_newfloodProtect |
cvar | engine-server | Use new method of delaying commands with flood protection |
sv_paused |
cvar | engine-shared | Controls sv_paused in the engine-shared module. |
sv_pingFix |
cvar | engine-server | Improved scoreboard client ping calculation |
sv_pluginKey |
cvar | game | Controls sv_pluginKey in the game module. |
sv_privateClients |
cvar | engine-server | Number of reserved client slots available with password |
sv_pure |
cvar | engine-server | Pure server |
sv_reconnectlimit |
cvar | engine-server | Controls sv_reconnectlimit in the engine-server module. |
sv_running |
cvar | cgame | Is a server running? |
sv_serverid |
cvar | engine-server | Controls sv_serverid in the engine-server module. |
sv_showloss |
cvar | engine-server | Registered by the current source, but no user-facing behavior description has been verified. |
sv_snapsMax |
cvar | engine-server | Sv_snapsMin <=> sv_fps |
sv_snapsMin |
cvar | engine-server | 1 <=> sv_snapsMax |
sv_snapsPolicy |
cvar | engine-server | Determines which policy of enforcement is used for client’s "snaps" cvar |
sv_timeout |
cvar | engine-server | Controls sv_timeout in the engine-server module. |
sv_zombietime |
cvar | engine-server | Controls sv_zombietime in the engine-server module. |
sys_lowmem |
cvar | engine-shared | Controls sys_lowmem in the engine-shared module. |
teamoverlay |
cvar | cgame | Controls teamoverlay in the cgame module. |
timedemo |
cvar | engine-client | Controls cl_timedemo in the engine-client module. |
timegraph |
cvar | engine-client | Controls cl_timegraph in the engine-client module. |
timelimit |
cvar | game | Controls timelimit in the game module. |
timescale |
cvar | cgame | Controls timescale in the cgame module. |
ui_about_botminplayers |
cvar | cgame | Controls ui_about_botminplayers in the cgame module. |
ui_about_capturelimit |
cvar | cgame | Controls ui_about_capturelimit in the cgame module. |
ui_about_dmflags |
cvar | cgame | Controls ui_about_dmflags in the cgame module. |
ui_about_duellimit |
cvar | cgame | Controls ui_about_duellimit in the cgame module. |
ui_about_fraglimit |
cvar | cgame | Controls ui_about_fraglimit in the cgame module. |
ui_about_gametype |
cvar | cgame | Controls ui_about_gametype in the cgame module. |
ui_about_hostname |
cvar | cgame | Controls ui_about_hostname in the cgame module. |
ui_about_mapname |
cvar | cgame | Controls ui_about_mapname in the cgame module. |
ui_about_maxclients |
cvar | cgame | Controls ui_about_maxclients in the cgame module. |
ui_about_needpass |
cvar | cgame | Controls ui_about_needpass in the cgame module. |
ui_about_timelimit |
cvar | cgame | Controls ui_about_timelimit in the cgame module. |
ui_actualNetGametype |
cvar | ui | Controls ui_actualNetGametype in the ui module. |
ui_allowSaberSwitch |
cvar | ui | Controls ui_allowSaberSwitch in the ui module. |
ui_blueteam |
cvar | ui | Controls ui_blueteam in the ui module. |
ui_blueteam1 |
cvar | ui | Controls ui_blueteam1 in the ui module. |
ui_blueteam2 |
cvar | ui | Controls ui_blueteam2 in the ui module. |
ui_blueteam3 |
cvar | ui | Controls ui_blueteam3 in the ui module. |
ui_blueteam4 |
cvar | ui | Controls ui_blueteam4 in the ui module. |
ui_blueteam5 |
cvar | ui | Controls ui_blueteam5 in the ui module. |
ui_blueteam6 |
cvar | ui | Controls ui_blueteam6 in the ui module. |
ui_blueteam7 |
cvar | ui | Controls ui_blueteam7 in the ui module. |
ui_blueteam8 |
cvar | ui | Controls ui_blueteam8 in the ui module. |
ui_browserShowEmpty |
cvar | ui | Controls ui_browserShowEmpty in the ui module. |
ui_browserShowFull |
cvar | ui | Controls ui_browserShowFull in the ui module. |
ui_browserShowPasswordProtected |
cvar | ui | Controls ui_browserShowPasswordProtected in the ui module. |
ui_bypassMainMenuLoad |
cvar | ui | Controls ui_bypassMainMenuLoad in the ui module. |
ui_captureLimit |
cvar | ui | Controls ui_captureLimit in the ui module. |
ui_cg_shadows |
cvar | ui | Controls ui_cg_shadows in the ui module. |
ui_char_anim |
cvar | ui | Controls ui_char_anim in the ui module. |
ui_char_color_blue |
cvar | ui | Controls ui_char_color_blue in the ui module. |
ui_char_color_green |
cvar | ui | Controls ui_char_color_green in the ui module. |
ui_char_color_red |
cvar | ui | Controls ui_char_color_red in the ui module. |
ui_char_model |
cvar | ui | Controls ui_char_model in the ui module. |
ui_char_skin_head |
cvar | ui | Controls ui_char_skin_head in the ui module. |
ui_char_skin_legs |
cvar | ui | Controls ui_char_skin_legs in the ui module. |
ui_char_skin_torso |
cvar | ui | Controls ui_char_skin_torso in the ui module. |
ui_ctf_capturelimit |
cvar | ui | Controls ui_ctf_capturelimit in the ui module. |
ui_ctf_friendly |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_ctf_timelimit |
cvar | ui | Controls ui_ctf_timelimit in the ui module. |
ui_currentMap |
cvar | ui | Controls ui_currentMap in the ui module. |
ui_currentNetMap |
cvar | ui | Controls ui_currentNetMap in the ui module. |
ui_currentOpponent |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_dedicated |
cvar | ui | Controls ui_dedicated in the ui module. |
ui_disableWeaponSway |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_ffa_fraglimit |
cvar | ui | Controls ui_ffa_fraglimit in the ui module. |
ui_ffa_timelimit |
cvar | ui | Controls ui_ffa_timelimit in the ui module. |
ui_findPlayer |
cvar | ui | Controls ui_findPlayer in the ui module. |
ui_forcePowerDisable |
cvar | ui | Controls ui_forcePowerDisable in the ui module. |
ui_fragLimit |
cvar | ui | Controls ui_fragLimit in the ui module. |
ui_freeSaber |
cvar | ui | Controls ui_freeSaber in the ui module. |
ui_gametype |
cvar | ui | Controls ui_gametype in the ui module. |
ui_headCount |
cvar | ui | Controls ui_headCount in the ui module. |
ui_isJAPro |
cvar | ui | Controls ui_isJAPro in the ui module. |
ui_joinGametype |
cvar | ui | Controls ui_joinGametype in the ui module. |
ui_lastServerRefresh_0 |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_lastServerRefresh_1 |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_lastServerRefresh_2 |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_lastServerRefresh_3 |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_mapIndex |
cvar | ui | Controls ui_mapIndex in the ui module. |
ui_menuFilesMP |
cvar | ui | Controls ui_menuFilesMP in the ui module. |
ui_myteam |
cvar | cgame | Controls ui_myteam in the cgame module. |
ui_Name |
cvar | ui | Controls ui_Name in the ui module. |
ui_netGametype |
cvar | ui | Controls ui_netGametype in the ui module. |
ui_netSource |
cvar | ui | Controls ui_netSource in the ui module. |
ui_opponentName |
cvar | ui | Controls ui_opponentName in the ui module. |
ui_password |
cvar | ui | Controls ui_password in the ui module. |
ui_PrecacheModels |
cvar | ui | Controls ui_PrecacheModels in the ui module. |
ui_r_allowExtensions |
cvar | ui | Controls ui_r_allowExtensions in the ui module. |
ui_r_colorbits |
cvar | ui | Controls ui_r_colorbits in the ui module. |
ui_r_depthbits |
cvar | ui | Controls ui_r_depthbits in the ui module. |
ui_r_detailtextures |
cvar | ui | Controls ui_r_detailtextures in the ui module. |
ui_r_ext_compress_textures |
cvar | ui | Controls ui_r_ext_compress_textures in the ui module. |
ui_r_fastSky |
cvar | ui | Controls ui_r_fastSky in the ui module. |
ui_r_fullscreen |
cvar | ui | Controls ui_r_fullscreen in the ui module. |
ui_r_glCustom |
cvar | ui | Controls ui_r_glCustom in the ui module. |
ui_r_inGameVideo |
cvar | ui | Controls ui_r_inGameVideo in the ui module. |
ui_r_lodbias |
cvar | ui | Controls ui_r_lodbias in the ui module. |
ui_r_mode |
cvar | ui | Controls ui_r_mode in the ui module. |
ui_r_modified |
cvar | ui | Controls ui_r_modified in the ui module. |
ui_r_picmip |
cvar | ui | Controls ui_r_picmip in the ui module. |
ui_r_subdivisions |
cvar | ui | Controls ui_r_subdivisions in the ui module. |
ui_r_texturebits |
cvar | ui | Controls ui_r_texturebits in the ui module. |
ui_r_texturemode |
cvar | ui | Controls ui_r_texturemode in the ui module. |
ui_rankChange |
cvar | ui | Controls ui_rankChange in the ui module. |
ui_recordSPDemo |
cvar | ui | Controls ui_recordSPDemo in the ui module. |
ui_recordSPDemoName |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_redteam |
cvar | ui | Controls ui_redteam in the ui module. |
ui_redteam1 |
cvar | ui | Rww - these used to all default to 0 (closed).. I changed them to 1 (human) |
ui_redteam2 |
cvar | ui | Controls ui_redteam2 in the ui module. |
ui_redteam3 |
cvar | ui | Controls ui_redteam3 in the ui module. |
ui_redteam4 |
cvar | ui | Controls ui_redteam4 in the ui module. |
ui_redteam5 |
cvar | ui | Controls ui_redteam5 in the ui module. |
ui_redteam6 |
cvar | ui | Controls ui_redteam6 in the ui module. |
ui_redteam7 |
cvar | ui | Controls ui_redteam7 in the ui module. |
ui_redteam8 |
cvar | ui | Controls ui_redteam8 in the ui module. |
ui_RGBSkin |
cvar | ui | Controls ui_RGBSkin in the ui module. |
ui_saber |
cvar | ui | Controls ui_saber in the ui module. |
ui_saber2 |
cvar | ui | Controls ui_saber2 in the ui module. |
ui_saber2_color |
cvar | ui | Controls ui_saber2_color in the ui module. |
ui_saber_color |
cvar | ui | Controls ui_saber_color in the ui module. |
ui_saber_type |
cvar | ui | Controls ui_saber_type in the ui module. |
ui_scoreAccuracy |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_scoreAssists |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_scoreBase |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_scoreCaptures |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_scoreDefends |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_scoreExcellents |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_scoreGauntlets |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_scoreImpressives |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_scorePerfect |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_scoreScore |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_scoreShutoutBonus |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_scoreSkillBonus |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_scoreTeam |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_scoreTime |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_scoreTimeBonus |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_screenshotType |
cvar | ui | Controls ui_screenshotType in the ui module. |
ui_selectedModelIndex |
cvar | ui | Controls ui_selectedModelIndex in the ui module. |
ui_serverFilterType |
cvar | ui | Controls ui_serverFilterType in the ui module. |
ui_serverStatusTimeOut |
cvar | ui | Controls ui_serverStatusTimeOut in the ui module. |
ui_sha_a |
cvar | ui | Controls ui_sha_a in the ui module. |
ui_sha_b |
cvar | ui | Controls ui_sha_b in the ui module. |
ui_sha_g |
cvar | ui | Controls ui_sha_g in the ui module. |
ui_sha_r |
cvar | ui | Controls ui_sha_r in the ui module. |
ui_showAllSkins |
cvar | ui | Controls ui_showAllSkins in the ui module. |
ui_singlePlayerActive |
cvar | ui | Controls ui_singlePlayerActive in the ui module. |
ui_team_fraglimit |
cvar | ui | Controls ui_team_fraglimit in the ui module. |
ui_team_friendly |
cvar | ui | Registered by the current source, but no user-facing behavior description has been verified. |
ui_team_timelimit |
cvar | ui | Controls ui_team_timelimit in the ui module. |
ui_teamSize |
cvar | ui | Controls ui_teamSize in the ui module. |
ui_tm1_c0_cnt |
cvar | cgame | Controls ui_tm1_c0_cnt in the cgame module. |
ui_tm1_c1_cnt |
cvar | cgame | Controls ui_tm1_c1_cnt in the cgame module. |
ui_tm1_c2_cnt |
cvar | cgame | Controls ui_tm1_c2_cnt in the cgame module. |
ui_tm1_c3_cnt |
cvar | cgame | Controls ui_tm1_c3_cnt in the cgame module. |
ui_tm1_c4_cnt |
cvar | cgame | Controls ui_tm1_c4_cnt in the cgame module. |
ui_tm1_c5_cnt |
cvar | cgame | Controls ui_tm1_c5_cnt in the cgame module. |
ui_tm1_cnt |
cvar | cgame | Controls ui_tm1_cnt in the cgame module. |
ui_tm2_c0_cnt |
cvar | cgame | Controls ui_tm2_c0_cnt in the cgame module. |
ui_tm2_c1_cnt |
cvar | cgame | Controls ui_tm2_c1_cnt in the cgame module. |
ui_tm2_c2_cnt |
cvar | cgame | Controls ui_tm2_c2_cnt in the cgame module. |
ui_tm2_c3_cnt |
cvar | cgame | Controls ui_tm2_c3_cnt in the cgame module. |
ui_tm2_c4_cnt |
cvar | cgame | Controls ui_tm2_c4_cnt in the cgame module. |
ui_tm2_c5_cnt |
cvar | cgame | Controls ui_tm2_c5_cnt in the cgame module. |
ui_tm2_cnt |
cvar | cgame | Controls ui_tm2_cnt in the cgame module. |
ui_tm3_cnt |
cvar | cgame | Controls ui_tm3_cnt in the cgame module. |
ui_username |
cvar | ui | Controls ui_username in the ui module. |
ui_vgs |
cvar | ui | Controls ui_vgs in the ui module. |
ui_vidrestart |
cvar | ui | Controls ui_vidrestart in the ui module. |
username |
cvar | engine-shared | Controls username in the engine-shared module. |
version |
cvar | engine-shared | Registered by the current source, but no user-facing behavior description has been verified. |
vid_xpos |
cvar | engine-shared | Controls vid_xpos in the engine-shared module. |
vid_ypos |
cvar | engine-shared | Controls vid_ypos in the engine-shared module. |
vm_legacy |
cvar | engine-shared | Controls vm_legacy in the engine-shared module. |
volume |
cvar | engine-client | Volume |
+altattack |
command | engine-client | Alternate Attack |
+attack |
command | engine-client | Primary Attack |
+back |
command | engine-client | Move backward |
+button0 |
command | engine-client | Button 0 |
+button1 |
command | engine-client | Button 1 |
+button10 |
command | engine-client | Button 10 |
+button11 |
command | engine-client | Button 11 |
+button12 |
command | engine-client | Button 12 |
+button13 |
command | engine-client | Button 13 |
+button14 |
command | engine-client | Button 14 |
+button15 |
command | engine-client | Button 15 |
+button2 |
command | engine-client | Button 2 |
+button3 |
command | engine-client | Button 3 |
+button4 |
command | engine-client | Button 4 |
+button5 |
command | engine-client | Button 5 |
+button6 |
command | engine-client | Button 6 |
+button7 |
command | engine-client | Button 7 |
+button8 |
command | engine-client | Button 8 |
+button9 |
command | engine-client | Button 9 |
+duck |
command | cgame | Runs CG_NorollDown_f in the cgame module. |
+force_drain |
command | engine-client | Hold to use drain force power |
+force_grip |
command | engine-client | Hold to use grip force power |
+force_lightning |
command | engine-client | Hold to use lightning force power |
+forward |
command | engine-client | Move forward |
+left |
command | engine-client | Rotate camera left |
+lookdown |
command | engine-client | Tilt camera down |
+lookup |
command | engine-client | Tilt camera up |
+mlook |
command | engine-client | Hold to use mouse look |
+movedown |
command | engine-client | Crouch |
+moveleft |
command | engine-client | Strafe left |
+moveright |
command | engine-client | Strafe right |
+moveup |
command | engine-client | Jump |
+right |
command | engine-client | Rotate camera right |
+scores |
command | cgame | Runs CG_ScoresDown_f in the cgame module. |
+speed |
command | engine-client | Walk or run |
+strafe |
command | engine-client | Hold to strafe |
+use |
command | engine-client | Use item |
+useforce |
command | engine-client | Use selected force power |
+zoom |
command | cgame | Runs CG_ZoomDown_f in the cgame module. |
-altattack |
command | engine-client | Runs IN_Button7Up in the engine-client module. |
-attack |
command | engine-client | Runs IN_Button0Up in the engine-client module. |
-back |
command | engine-client | Runs IN_BackUp in the engine-client module. |
-button0 |
command | engine-client | Runs IN_Button0Up in the engine-client module. |
-button1 |
command | engine-client | Runs IN_Button1Up in the engine-client module. |
-button10 |
command | engine-client | Runs IN_Button10Up in the engine-client module. |
-button11 |
command | engine-client | Runs IN_Button11Up in the engine-client module. |
-button12 |
command | engine-client | Runs IN_Button12Up in the engine-client module. |
-button13 |
command | engine-client | Runs IN_Button13Up in the engine-client module. |
-button14 |
command | engine-client | Runs IN_Button14Up in the engine-client module. |
-button15 |
command | engine-client | Runs IN_Button15Up in the engine-client module. |
-button2 |
command | engine-client | Runs IN_Button2Up in the engine-client module. |
-button3 |
command | engine-client | Runs IN_Button3Up in the engine-client module. |
-button4 |
command | engine-client | Runs IN_Button4Up in the engine-client module. |
-button5 |
command | engine-client | Runs IN_Button5Up in the engine-client module. |
-button6 |
command | engine-client | Runs IN_Button6Up in the engine-client module. |
-button7 |
command | engine-client | Runs IN_Button7Up in the engine-client module. |
-button8 |
command | engine-client | Runs IN_Button8Up in the engine-client module. |
-button9 |
command | engine-client | Runs IN_Button9Up in the engine-client module. |
-duck |
command | cgame | Runs CG_NorollUp_f in the cgame module. |
-force_drain |
command | engine-client | Runs IN_Button11Up in the engine-client module. |
-force_grip |
command | engine-client | Runs IN_Button6Up in the engine-client module. |
-force_lightning |
command | engine-client | Runs IN_Button10Up in the engine-client module. |
-forward |
command | engine-client | Runs IN_ForwardUp in the engine-client module. |
-grapple |
command | cgame | Runs CG_GrappleUp_f in the cgame module. |
-left |
command | engine-client | Runs IN_LeftUp in the engine-client module. |
-lookdown |
command | engine-client | Runs IN_LookdownUp in the engine-client module. |
-lookup |
command | engine-client | Runs IN_LookupUp in the engine-client module. |
-mlook |
command | engine-client | Runs IN_MLookUp in the engine-client module. |
-movedown |
command | engine-client | Runs IN_DownUp in the engine-client module. |
-moveleft |
command | engine-client | Runs IN_MoveleftUp in the engine-client module. |
-moveright |
command | engine-client | Runs IN_MoverightUp in the engine-client module. |
-moveup |
command | engine-client | Runs IN_UpUp in the engine-client module. |
-right |
command | engine-client | Runs IN_RightUp in the engine-client module. |
-scores |
command | cgame | Runs CG_ScoresUp_f in the cgame module. |
-speed |
command | engine-client | Runs IN_SpeedUp in the engine-client module. |
-strafe |
command | engine-client | Runs IN_StrafeUp in the engine-client module. |
-use |
command | engine-client | Runs IN_Button5Up in the engine-client module. |
-useforce |
command | engine-client | Runs IN_Button9Up in the engine-client module. |
-zoom |
command | cgame | Runs CG_ZoomUp_f in the cgame module. |
accountInfo |
command | game | Runs Svcmd_AccountInfo_f in the game module. |
addbot |
command | cgame | Forwards this command to the connected game server. |
addFavorite |
command | engine-client | Add server to favorites |
addip |
command | game | Runs Svcmd_AddIP_f in the game module. |
afk |
command | engine-client | Rename to or from afk |
amBan |
command | cgame | Forwards this command to the connected game server. |
amBeg |
command | cgame | EMOTE |
amBeg2 |
command | cgame | EMOTE |
amBreakDance |
command | cgame | EMOTE |
amBreakDance2 |
command | cgame | EMOTE |
amBreakDance3 |
command | cgame | EMOTE |
amBreakDance4 |
command | cgame | EMOTE |
amCheer |
command | cgame | EMOTE |
amColor |
command | cgame | Forwards this command to the connected game server. |
amCower |
command | cgame | EMOTE |
amDance |
command | cgame | EMOTE |
amForceTeam |
command | cgame | Forwards this command to the connected game server. |
amFreeze |
command | cgame | Forwards this command to the connected game server. |
amGrantAdmin |
command | cgame | Forwards this command to the connected game server. |
amHug |
command | cgame | EMOTE |
amInfo |
command | cgame | Forwards this command to the connected game server. |
amKick |
command | cgame | Forwards this command to the connected game server. |
amKillVote |
command | cgame | Forwards this command to the connected game server. |
amListMaps |
command | cgame | Forwards this command to the connected game server. |
amLockTeam |
command | cgame | Forwards this command to the connected game server. |
amLogin |
command | cgame | Forwards this command to the connected game server. |
amLogout |
command | cgame | Forwards this command to the connected game server. |
amLookup |
command | cgame | Forwards this command to the connected game server. |
amMap |
command | cgame | Forwards this command to the connected game server. |
amMotd |
command | cgame | Forwards this command to the connected game server. |
amNoisy |
command | cgame | EMOTE |
amPoint |
command | cgame | EMOTE |
ampSay |
command | cgame | Forwards this command to the connected game server. |
amRage |
command | cgame | EMOTE |
amRename |
command | cgame | Forwards this command to the connected game server. |
amrun |
command | cgame | EMOTE |
amSay |
command | cgame | Forwards this command to the connected game server. |
amSit |
command | cgame | EMOTE |
amSit2 |
command | cgame | EMOTE |
amSit3 |
command | cgame | EMOTE |
amSit4 |
command | cgame | EMOTE |
amSit5 |
command | cgame | EMOTE |
amSlap |
command | cgame | EMOTE |
amSleep |
command | cgame | EMOTE |
amSmack |
command | cgame | EMOTE |
amSurrender |
command | cgame | EMOTE |
amTaunt |
command | cgame | EMOTE |
amTaunt2 |
command | cgame | EMOTE |
amTele |
command | cgame | Forwards this command to the connected game server. |
amTeleMark |
command | cgame | Forwards this command to the connected game server. |
amVictory |
command | cgame | EMOTE |
amVstr |
command | cgame | Forwards this command to the connected game server. |
amWait |
command | cgame | Forwards this command to the connected game server. |
autoLogin |
command | cgame | Runs CG_Autologin_f in the cgame module. |
automap_button |
command | engine-client | Show/hide automap |
automap_toggle |
command | engine-client | Show/hide radar |
bind |
command | engine-client | Bind a key to a console command |
bindlist |
command | engine-client | Show all bindings in the console |
blink |
command | game | Change for admin? |
botlist |
command | game | Runs Svcmd_BotList_f in the game module. |
bow |
command | engine-client | Bow |
briefing |
command | cgame | Runs CG_SiegeBriefing_f in the cgame module. |
callteamvote |
command | cgame | Forwards this command to the connected game server. |
callvote |
command | cgame | Forwards this command to the connected game server. |
centerview |
command | engine-client | Centers view on screen |
changePassword |
command | cgame | Forwards this command to the connected game server. |
changeVectors |
command | engine-shared | Runs MSG_ReportChangeVectors_f in the engine-shared module. |
cinematic |
command | engine-client | Play a cinematic video |
clanAdmin |
command | cgame | Forwards this command to the connected game server. |
clanCreate |
command | cgame | Forwards this command to the connected game server. |
clandelete |
command | game | Runs Svcmd_ClanDelete_f in the game module. |
clanInfo |
command | cgame | Forwards this command to the connected game server. |
clanInvite |
command | cgame | Forwards this command to the connected game server. |
clanJoin |
command | cgame | Forwards this command to the connected game server. |
clankick |
command | game | Runs Svcmd_ClanKick_f in the game module. |
clanLeave |
command | cgame | Forwards this command to the connected game server. |
clanList |
command | cgame | Forwards this command to the connected game server. |
clanPass |
command | cgame | Forwards this command to the connected game server. |
clanSay |
command | cgame | Forwards this command to the connected game server. |
clanWhoIs |
command | cgame | Forwards this command to the connected game server. |
clear |
command | engine-client | Clear console text |
clearIP |
command | game | Runs Svcmd_ClearIP_f in the game module. |
clearRemaps |
command | renderer | Runs R_ClearRemaps_f in the renderer module. |
clientinfo |
command | engine-client | Prints the userinfo variables |
clientkick |
command | engine-server | Kick a user from the server by userid |
clientlist |
command | cgame | Displays a list of all connected clients and their real client numbers |
cmd |
command | engine-client | Forward command to server |
cmdlist |
command | engine-shared | List all commands to console |
colorname |
command | engine-client | Color name |
colorstring |
command | engine-client | Color say text |
condump |
command | engine-client | Dump console text to file |
configstrings |
command | engine-client | Prints the configstrings list |
connect |
command | engine-client | Connect to a server |
coop |
command | game | Runs Cmd_Coop_f in the game module. |
cosmetics |
command | cgame | Runs CG_Cosmetics_f in the cgame module. |
crash |
command | engine-shared | Runs Com_Crash_f in the engine-shared module. |
cvar_modified |
command | engine-shared | Show all modified cvars |
cvar_restart |
command | engine-shared | Resetart the cvar sub-system |
cvarlist |
command | engine-shared | Show all cvars |
DBInfo |
command | game | Runs Svcmd_DBInfo_f in the game module. |
debugBMove_Back |
command | game | Runs Cmd_BotMoveBack_f in the game module. |
debugBMove_Forward |
command | game | Runs Cmd_BotMoveForward_f in the game module. |
debugBMove_Left |
command | game | Runs Cmd_BotMoveLeft_f in the game module. |
debugBMove_Right |
command | game | Runs Cmd_BotMoveRight_f in the game module. |
debugBMove_Up |
command | game | Runs Cmd_BotMoveUp_f in the game module. |
deleteAccount |
command | game | Runs Svcmd_DeleteAccount_f in the game module. |
deletedemo |
command | engine-client | Delete a demo |
demo |
command | engine-client | Playback a demo |
demo_restart |
command | engine-client | Restarts the current or last-played demo |
devmap |
command | engine-server | Load a new map with cheats enabled |
devmapall |
command | engine-server | Load a new map with cheats enabled |
devmapmdl |
command | engine-server | Load a new map with cheats enabled |
dir |
command | engine-shared | Lists a folder |
disconnect |
command | engine-client | Disconnect from current server |
do |
command | cgame | Runs CG_Do_f in the cgame module. |
duelteam |
command | cgame | Forwards this command to the connected game server. |
dumpuser |
command | engine-server | Prints the userinfo for a given userid |
echo |
command | engine-shared | Print message to console |
engage_duel |
command | engine-client | Engage private duel |
engage_fullforceduel |
command | cgame | JAPRO - Serverside - Fullforce Duels |
engage_gunduel |
command | cgame | JAPRO - Serverside - Fullforce Duels |
entitylist |
command | game | Runs Svcmd_EntityList_f in the game module. |
error |
command | engine-shared | Runs Com_Error_f in the engine-shared module. |
exec |
command | engine-shared | Execute a script file |
execq |
command | engine-shared | Execute a script file without displaying a message |
exit |
command | engine-shared | Exits the game |
fdir |
command | engine-shared | Lists a folder with filters |
flagAccount |
command | game | Runs Svcmd_FlagAccount_f in the game module. |
flourish |
command | engine-client | Flourish |
follow |
command | cgame | Forwards this command to the connected game server. |
followFastest |
command | cgame | Runs CG_FollowFastest_f in the cgame module. |
follownext |
command | cgame | Forwards this command to the connected game server. |
followprev |
command | cgame | Forwards this command to the connected game server. |
fontlist |
command | renderer | Runs R_FontList_f in the renderer module. |
force_absorb |
command | engine-client | Activate absorb force power |
force_distract |
command | engine-client | Activate mind trick force power |
force_forcepowerother |
command | engine-client | Use team energize force power |
force_heal |
command | engine-client | Use heal force power |
force_healother |
command | engine-client | Use team heal force power |
force_protect |
command | engine-client | Activate protect force power |
force_pull |
command | engine-client | Use pull force power |
force_rage |
command | engine-client | Activate rage force power |
force_seeing |
command | engine-client | Activate seeing force power |
force_speed |
command | engine-client | Activate speed force power |
force_throw |
command | engine-client | Use push force power |
forcechanged |
command | cgame | Forwards this command to the connected game server. |
forcenext |
command | cgame | Runs CG_NextForcePower_f in the cgame module. |
forcepowers |
command | engine-client | Runs CL_SetForcePowers_f in the engine-client module. |
forceprev |
command | cgame | Runs CG_PrevForcePower_f in the cgame module. |
forceteam |
command | game | Runs Svcmd_ForceTeam_f in the game module. |
forcetoggle |
command | engine-server | Toggle g_forcePowerDisable bits |
freeze |
command | engine-shared | Runs Com_Freeze_f in the engine-shared module. |
fs_openedList |
command | engine-client | Lists open pak files |
fs_referencedList |
command | engine-client | Lists referenced pak files |
fs_restart |
command | engine-shared | Restarts the filesystem if no module is currently using files from a pk3 |
game_memory |
command | game | Runs Svcmd_GameMem_f in the game module. |
gametype |
command | game | Instantly changethe gametype of the server without having to reload the map |
gc |
command | game | Runs Cmd_GameCommand_f in the game module. |
gfxinfo |
command | renderer | Runs GfxInfo_f in the renderer module. |
gfxmeminfo |
command | renderer | Runs GfxMemInfo_f in the renderer module. |
give |
command | cgame | Forwards this command to the connected game server. |
giveother |
command | game | Runs Cmd_GiveOther_f in the game module. |
gloat |
command | engine-client | Gloat |
globalservers |
command | engine-client | Query the masterserver for serverlist |
god |
command | cgame | Forwards this command to the connected game server. |
heartbeat |
command | engine-server | Sends a heartbeat to the masterserver |
help |
command | cgame | Print command help |
hide |
command | cgame | Forwards this command to the connected game server. |
ignore |
command | cgame | [JAPRO - Serverside - All - Ignore] |
ignoreVGS |
command | cgame | Runs CG_IgnoreVGS_f in the cgame module. |
imagecacheinfo |
command | renderer | Runs RE_RegisterImages_Info_f in the renderer module. |
imagelist |
command | renderer | Runs R_ImageList_f in the renderer module. |
in_restart |
command | engine-shared | Runs IN_Restart in the engine-shared module. |
invnext |
command | cgame | Runs CG_NextInventory_f in the cgame module. |
invprev |
command | cgame | Runs CG_PrevInventory_f in the cgame module. |
jetpack |
command | game | Runs Cmd_Jetpack_f in the game module. |
jump |
command | cgame | Cmd_alive not needed but i think it resets on joingame cuz forcepoints? |
kick |
command | engine-server | Kick a user from the server |
kickall |
command | engine-server | Kick all users from the server |
kickbots |
command | engine-server | Kick all bots from the server |
kicknum |
command | engine-server | Kick a user from the server by userid |
kill |
command | cgame | Forwards this command to the connected game server. |
killother |
command | game | Runs Cmd_KillOther_f in the game module. |
killserver |
command | engine-server | Shuts the server down and disconnects all clients |
launch |
command | cgame | Forwards this command to the connected game server. |
levelshot |
command | cgame | Forwards this command to the connected game server. |
listAdmins |
command | game | Runs Svcmd_ListAdmins_f in the game module. |
listip |
command | game | Runs Svcmd_ListIP_f in the game module. |
listRemaps |
command | cgame | Runs CG_ListRemaps_f in the cgame module. |
loaddefered |
command | cgame | Forwards this command to the connected game server. |
loaddeferred |
command | cgame | Runs CG_LoadDeferredPlayers in the cgame module. |
loadhud |
command | cgame | Runs CG_LoadHud_f in the cgame module. |
localservers |
command | engine-client | Query LAN for local servers |
login |
command | cgame | Forwards this command to the connected game server. |
logout |
command | cgame | Forwards this command to the connected game server. |
lowjump |
command | cgame | Runs CG_Lowjump_f in the cgame module. |
map |
command | engine-server | Load a new map with cheats disabled |
map_restart |
command | engine-server | Restart the current map |
mapents |
command | game | Runs Cmd_MapEnts_f in the game module. |
master |
command | cgame | Forwards this command to the connected game server. |
masterlist |
command | cgame | Forwards this command to the connected game server. |
meditate |
command | engine-client | Meditate |
messagemode |
command | engine-client | Global Chat |
messagemode2 |
command | engine-client | Team Chat |
messagemode3 |
command | engine-client | Private Chat with Target Player |
messagemode4 |
command | engine-client | Private Chat with Last Attacker |
minimize |
command | engine-shared | Runs GLimp_Minimize in the engine-shared module. |
mnext |
command | engine-shared | Send the next-track media key on Windows. |
model |
command | engine-client | Set the player model |
modelcacheinfo |
command | renderer | Runs RE_RegisterModels_Info_f in the renderer module. |
modelist |
command | engine-shared | Runs R_ModeList_f in the engine-shared module. |
modellist |
command | renderer | Runs R_Modellist_f in the renderer module. |
modversion |
command | cgame | Runs CG_ModVersion_f in the cgame module. |
move |
command | cgame | Forwards this command to the connected game server. |
mp3_calcvols |
command | engine-client | Runs S_MP3_CalcVols_f in the engine-client module. |
mpause |
command | engine-shared | Send the play/pause media key on Windows. |
mprev |
command | engine-shared | Send the previous-track media key on Windows. |
mstop |
command | engine-shared | Send the stop-media key on Windows. |
music |
command | engine-client | Plays a music file |
net_restart |
command | engine-shared | Restart the networking sub-system |
nextframe |
command | cgame | Runs CG_TestModelNextFrame_f in the cgame module. |
nextskin |
command | cgame | Runs CG_TestModelNextSkin_f in the cgame module. |
noclip |
command | cgame | Change for admin? |
notarget |
command | cgame | Forwards this command to the connected game server. |
NPC |
command | cgame | Removed cheat for admin //meh let us npc kill all from spec |
nudge |
command | game | Runs Cmd_Nudge_f in the game module. |
pack |
command | game | Runs Cmd_TribesPack_f in the game module. |
path |
command | engine-shared | Lists search paths |
ping |
command | engine-client | Ping a server for info response |
play |
command | engine-client | Plays a sound fx file |
playdemo |
command | engine-client | Playback a demo |
plugin |
command | cgame | Runs CG_PluginDisable_f in the cgame module. |
pluginDisable |
command | cgame | Runs CG_PluginDisable_f in the cgame module. |
practice |
command | cgame | Forwards this command to the connected game server. |
prevframe |
command | cgame | Runs CG_TestModelPrevFrame_f in the cgame module. |
prevskin |
command | cgame | Runs CG_TestModelPrevSkin_f in the cgame module. |
print |
command | engine-shared | Print cvar help |
printStats |
command | cgame | Forwards this command to the connected game server. |
quit |
command | engine-shared | Quits the game |
r_atihack |
command | renderer | Runs R_AtiHackToggle_f in the renderer module. |
r_cleardecals |
command | renderer | Runs RE_ClearDecals in the renderer module. |
r_we |
command | renderer | Runs R_WorldEffect_f in the renderer module. |
race |
command | cgame | Forwards this command to the connected game server. |
rCompare |
command | game | Runs Cmd_DFCompare_f in the game module. |
rcon |
command | engine-client | Execute commands remotely to a server |
rebuildElo |
command | game | Delete all Elo records and rebuild them from the duel records in the database. |
rebuildRaces |
command | game | Runs SV_RebuildRaceRanks_f in the game module. |
rebuildUnlocks |
command | game | Runs SV_RebuildUnlocks_f in the game module. |
reconnect |
command | engine-client | Reconnect to current server |
record |
command | engine-client | Record a demo |
register |
command | cgame | Forwards this command to the connected game server. |
remapShader |
command | cgame | Runs CG_RemapShader_f in the cgame module. |
remapSky |
command | renderer | Runs R_RemapSkyShader_f in the renderer module. |
removeip |
command | game | Runs Svcmd_RemoveIP_f in the game module. |
renameAccount |
command | game | Runs Svcmd_RenameAccount_f in the game module. |
reset |
command | engine-shared | Reset a cvar to default |
resetScores |
command | game | Reset all player/team scores without having to reload the map. |
rFind |
command | cgame | Forwards this command to the connected game server. |
rHardest |
command | cgame | Forwards this command to the connected game server. |
rLatest |
command | cgame | Forwards this command to the connected game server. |
rocketChange |
command | cgame | Forwards this command to the connected game server. |
rPopular |
command | cgame | Forwards this command to the connected game server. |
rRank |
command | cgame | Forwards this command to the connected game server. |
rTop |
command | cgame | Forwards this command to the connected game server. |
rWorst |
command | cgame | Forwards this command to the connected game server. |
s_dynamic |
command | engine-client | Change dynamic music state |
saber |
command | cgame | Runs CG_Saber_f in the cgame module. |
saberAttackCycle |
command | engine-client | Switch lightsaber attack styles |
say |
command | cgame | Forwards this command to the connected game server. |
say_team |
command | cgame | Forwards this command to the connected game server. |
say_team_mod |
command | cgame | Forwards this command to the connected game server. |
score |
command | game | Runs Cmd_Score_f in the game module. |
screenshot |
command | renderer | Runs R_ScreenShotJPEG_f in the renderer module. |
screenshot_png |
command | renderer | Runs R_ScreenShotPNG_f in the renderer module. |
screenshot_tga |
command | renderer | Runs R_ScreenShotTGA_f in the renderer module. |
sectorlist |
command | engine-server | Runs SV_SectorList_f in the engine-server module. |
serverconfig |
command | cgame | Runs CG_ServerConfig_f in the cgame module. |
serverinfo |
command | engine-server | Prints the serverinfo that is visible in the server browsers |
serverstatus |
command | engine-client | Retrieve current or specified server’s status |
set |
command | engine-shared | Set a cvar |
seta |
command | engine-shared | Set a cvar and apply archive flag |
sets |
command | engine-shared | Set a cvar and apply serverinfo flag |
setu |
command | engine-shared | Set a cvar and apply userinfo flag |
setviewpos |
command | cgame | Wow really?? |
shaderlist |
command | renderer | Runs R_ShaderList_f in the renderer module. |
showip |
command | engine-client | Shows local IP |
showNet |
command | cgame | Forwards this command to the connected game server. |
siegeclass |
command | cgame | Forwards this command to the connected game server. |
siegeCompleteCvarUpdate |
command | cgame | Runs CG_SiegeCompleteCvarUpdate_f in the cgame module. |
siegeCvarUpdate |
command | cgame | Runs CG_SiegeCvarUpdate_f in the cgame module. |
sizedown |
command | cgame | Runs CG_SizeDown_f in the cgame module. |
sizeup |
command | cgame | Runs CG_SizeUp_f in the cgame module. |
skinlist |
command | renderer | Runs R_SkinList_f in the renderer module. |
slot |
command | cgame | Runs CG_WeaponSlot_f in the cgame module. |
snd_restart |
command | engine-client | Restart sound |
soundinfo |
command | engine-client | Display information about the sound backend |
soundlist |
command | engine-client | Lists all cached sound and music files |
soundstop |
command | engine-client | Stops all sounds including music |
speedometer |
command | cgame | Runs CG_SpeedometerSettings_f in the cgame module. |
spot |
command | cgame | Forwards this command to the connected game server. |
startingWeapons |
command | game | Runs Svcmd_ToggleStartingWeapons_f in the game module. |
startOrbit |
command | cgame | Runs CG_StartOrbit_f in the cgame module. |
stats |
command | cgame | Rename to info? |
status |
command | engine-server | Prints status of server and connected clients |
stopmusic |
command | engine-client | Stops all music |
stoprecord |
command | engine-client | Stop recording a demo |
stopvideo |
command | engine-client | Stop avi recording |
strafeHelper |
command | cgame | Runs CG_StrafeHelper_f in the cgame module. |
strafeTrail |
command | cgame | Runs CG_AddStrafeTrail_f in the cgame module. |
stylePlayer |
command | cgame | Runs CG_StylePlayer_f in the cgame module. |
sv_banaddr |
command | engine-server | Bans a user |
sv_bandel |
command | engine-server | Removes a ban |
sv_exceptaddr |
command | engine-server | Adds a ban exception for a user |
sv_exceptdel |
command | engine-server | Removes a ban exception |
sv_flushbans |
command | engine-server | Removes all bans and exceptions |
sv_listbans |
command | engine-server | Lists bans |
sv_listrecording |
command | engine-server | Lists demos being recorded |
sv_rehashbans |
command | engine-server | Reloads banlist from file |
sv_saberswitch |
command | engine-client | Holster/activate lightsaber |
svdemoclearmeta |
command | engine-server | Clears metadata for server-side demos for one player. Call with clientnum. |
svdemoclearprerecord |
command | engine-server | Clears pre-record data for a particular client. Call with clientnum. |
svdemometa |
command | engine-server | Sets a new metadata entry for server-side demos for one player. Call with clientnum, metakey, [data] |
svrecord |
command | engine-server | Record a server-side demo |
svrenamedemo |
command | engine-server | Rename a server-side demo |
svsay |
command | engine-server | Broadcast server messages to clients |
svstoprecord |
command | engine-server | Stop recording a server-side demo |
svtell |
command | engine-server | Private message from the server to a user |
systeminfo |
command | engine-server | Prints the systeminfo variables that are replicated to clients |
t_use |
command | game | Runs Cmd_TargetUse_f in the game module. |
taunt |
command | engine-client | Taunt |
tcmd |
command | cgame | Runs CG_TargetCommand_f in the cgame module. |
team |
command | cgame | Forwards this command to the connected game server. |
teamtask |
command | cgame | Forwards this command to the connected game server. |
teamvote |
command | cgame | Forwards this command to the connected game server. |
tell |
command | cgame | Forwards this command to the connected game server. |
tell_attacker |
command | cgame | Runs CG_TellAttacker_f in the cgame module. |
tell_target |
command | cgame | Runs CG_TellTarget_f in the cgame module. |
testBSP |
command | game | Runs Cmd_TestBSP_f in the game module. |
testgun |
command | cgame | Runs CG_TestGun_f in the cgame module. |
testmodel |
command | cgame | Runs CG_TestModel_f in the cgame module. |
thedestroyer |
command | game | Runs Cmd_TheDestroyer_f in the game module. |
throwflag |
command | game | Runs Cmd_Throwflag_f in the game module. |
thrownade |
command | game | Runs Cmd_ThrowNade_f in the game module. |
toggle |
command | engine-shared | Toggle a cvar between values |
toggleAdmin |
command | game | Runs Svcmd_ToggleAdmin_f in the game module. |
toggleallowvote |
command | game | Runs Svcmd_ToggleAllowVote_f in the game module. |
toggleconsole |
command | engine-client | Show/hide console |
togglemenu |
command | engine-client | Show/hide the menu |
toggleuserinfovalidation |
command | game | Runs Svcmd_ToggleUserinfoValidation_f in the game module. |
top |
command | cgame | Forwards this command to the connected game server. |
touchFile |
command | engine-shared | Touches a file |
tweakWeapons |
command | game | Runs Svcmd_ToggleTweakWeapons_f in the game module. |
ui_cache |
command | ui | Runs UI_Cache_f in the ui module. |
ui_load |
command | ui | Runs UI_Load in the ui module. |
ui_modversion |
command | ui | Runs UI_Modversion_f in the ui module. |
ui_opensiegemenu |
command | ui | Runs UI_OpenSiegeMenu_f in the ui module. |
ui_report |
command | ui | Runs UI_Report in the ui module. |
unbind |
command | engine-client | Unbind a key |
unbindall |
command | engine-client | Delete all key bindings |
unset |
command | engine-shared | Unset a user generated cvar |
use_ammodisp |
command | engine-client | Use ammo dispenser item |
use_bacta |
command | engine-client | Use bacta item |
use_bactabig |
command | engine-client | Use big bacta item |
use_cloak |
command | engine-client | Use cloaking item |
use_electrobinoculars |
command | engine-client | Use electro binoculars item |
use_eweb |
command | engine-client | Use e-web item |
use_field |
command | engine-client | Use forcefield item |
use_healthdisp |
command | engine-client | Use health dispenser item |
use_jetpack |
command | engine-client | Use jetpack item |
use_seeker |
command | engine-client | Use seeker drone item |
use_sentry |
command | engine-client | Use sentry gun item |
useGivenForce |
command | engine-client | Use specified force power |
userinfo |
command | engine-client | Runs CL_Clientinfo_f in the engine-client module. |
vbolist |
command | renderer | Runs R_VBOList_f in the renderer module. |
vgs_cmd |
command | cgame | Vgs |
vid_restart |
command | engine-client | Restart the renderer - or change the resolution |
video |
command | engine-client | Record demo to avi |
viewpos |
command | cgame | Runs CG_Viewpos_f in the cgame module. |
vkinfo |
command | renderer | Runs vk_info_f in the renderer module. |
voice_cmd |
command | cgame | Forwards this command to the connected game server. |
voicechat |
command | engine-client | Open voice chat menu |
vote |
command | cgame | Forwards this command to the connected game server. |
vstr |
command | engine-shared | Execute the value of a cvar |
wait |
command | engine-shared | Pause command buffer execution |
warp |
command | cgame | Forwards this command to the connected game server. |
warpList |
command | cgame | Forwards this command to the connected game server. |
weaplast |
command | cgame | Runs CG_LastWeapon_f in the cgame module. |
weapnext |
command | cgame | Runs CG_NextWeapon_f in the cgame module. |
weapon |
command | cgame | Runs CG_Weapon_f in the cgame module. |
weaponclean |
command | cgame | Runs CG_WeaponClean_f in the cgame module. |
weapontoggle |
command | engine-server | Toggle g_weaponDisable bits |
weapprev |
command | cgame | Runs CG_PrevWeapon_f in the cgame module. |
where |
command | cgame | Forwards this command to the connected game server. |
which |
command | engine-shared | Determines which search path a file was loaded from |
whitelistip |
command | engine-server | Add IP to the whitelist |
whois |
command | cgame | Forwards this command to the connected game server. |
writeconfig |
command | engine-shared | Write the configuration to file |
ysal |
command | cgame | Forwards this command to the connected game server. |
zone_details |
command | engine-shared | Prints out full detailed zone memory info |
zone_memrecovertest |
command | engine-shared | Runs Z_MemRecoverTest_f in the engine-shared module. |
zone_stats |
command | engine-shared | Prints out zone memory stats |
zoom |
command | cgame | Use binoculars item |