net_forcenonlocal

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls net_forcenonlocal in the engine-shared module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Category Server & networking
Module engine-shared
Also registered in engine-shared
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation code-trace
Confidence high
In-game xdocs No
In-game menu No
Default 0
Value type bool
Restart Yes; the value is latched.
Cheat protected No

Values

Value Meaning Evidence
0 Disabled. codemp/qcommon/net_ip.cpp:370
1 Enabled. codemp/qcommon/net_ip.cpp:370

Flags

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2014-01-11 OpenJK 90d5fa42c4b5
[MP] Unify win_net and sys_net into qcommon/net_ip. Unix now also supports the socks code. net_restart behaves correctly now if was disabled.
Changed an exact bound cvar-variable reference. codemp/qcommon/net_ip.cpp medium
2014-01-31 OpenJK cd5d3753f0a7
[MP] Removed net_noudp in favor of net_enabled. Currently only 0 or 1, but it will be supported via bitmask later. Some other minor cleanups and merges from ioq3 in net_ip.
Changed an exact bound cvar-variable reference. codemp/qcommon/net_ip.cpp medium
2017-08-31 OpenJK 913e3cc57ec7
Merge branch ‘master’ of https://github.com/JACoders/OpenJK.git
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/qcommon/net_ip.cpp medium

Evidence