Administrator guide

Host a TaystJK server

A TaystJK server has two layers: the dedicated server engine, and the game module that decides how the game plays.

The engine is taystjkded. It handles networking, downloads, demos and the server console, whichever game module it loads. The game module is a jampgame library in the mod directory that fs_game selects. TaystJK ships its own, based on jaPRO, in the taystjk directory; it adds player accounts, admins, race mode, the movement styles and the gameplay settings the bundled configs use. You can also run the TaystJK engine with another mod’s game module, in which case only the engine pages apply.

Start with run a server, then set up the game module with jaPRO server setup. The server config generator writes a starting set of configs for any of them.

The dedicated server

The TaystJK server engine, whichever game module it loads.

The jaPRO game module

TaystJK's bundled jampgame in the taystjk directory.

Configuration tools

For the jaPRO module, base game rules or another mod.

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