cg_jumpSounds

Base Jedi Academy

Play sound when players jump

At a glance

Field Value
Category Audio & music
Module cgame
Also registered in cgame
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation documented
Confidence high
In-game xdocs Yes — codemp/ui/ui_xdocs.h:374
In-game menu Yes — ingame_setup.menu:4556
Default 0
Value type enum
Restart No latch flag is registered.
Cheat protected No

Values

Value Meaning Evidence
0 Don’t play jump sounds codemp/ui/ui_xdocs.h:374
1 Play all jump sounds codemp/ui/ui_xdocs.h:374
2 Play only when other clients jump codemp/ui/ui_xdocs.h:375
3 Play only when local client jumps codemp/ui/ui_xdocs.h:377

Flags

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK b319c52fd4ed
Major codemp cleanup. Ported modbase. Restructured VS2010 projects.
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_main.c, codemp/cgame/cg_xcvar.h medium
2018-05-16 EternalJK 5df1fad1b1f6
Merge remote-tracking branch ‘bucky/master’
Changed an exact bound cvar-variable reference. codemp/ui/ui_xdocs.h medium
2018-09-03 jaPRO bdcd618c6771
Import japro cgame
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_event.c, codemp/cgame/cg_xcvar.h high
2018-09-11 EternalJK ddc7f40b75cd
Don’t play jump sound immediately after a fall/land/pain sound.
Changed an exact bound cvar-variable reference. codemp/cgame/cg_event.c medium
2019-04-21 EternalJK 2c42f32bebfc
Moved Set2DRatio code for CG and UI into ui_shared, removed CG_Set2DRatio, update renderer widthRatioCoef when changing cl_ratioFix cvar.
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h medium
2020-06-15 EternalJK fd64be2c318a
misc updates
Changed an exact bound cvar-variable reference. codemp/cgame/cg_event.c medium

Evidence