sv_maxclients

Base Jedi Academy

Max. connected clients

At a glance

Field Value
Category Server & networking
Module engine-server
Also registered in game, engine-server
Renderer All / not renderer-specific
Network scope server-authoritative — Owned or enforced by the server.
Derivation documented
Confidence high
In-game xdocs No
In-game menu No
Default 8
Value type int
Restart Yes; the value is latched.
Cheat protected No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Registration-specific defaults

Default Module Renderer Compile condition
8 engine-server always
8 game always

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK af4b4c2de891
Removed most Xbox stuff
Changed an exact bound cvar-variable reference. codemp/server/sv_client.cpp medium
2013-04-07 OpenJK b319c52fd4ed
Major codemp cleanup. Ported modbase. Restructured VS2010 projects.
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/game/g_bot.c, codemp/game/g_client.c, codemp/game/g_log.c and 3 more medium
2013-04-07 OpenJK 9344b45fc2d8
Updates to sv_ccmds.c. Adds kickall, kickbots, kicknum (clientkick alias). kick all and kick allbots still work.
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2013-04-08 OpenJK 92e12a9e9b19
Fixed long upstanding server issues from ioq3. Free server entitites BEFORE GAME_INIT rather than after too.
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp, codemp/server/sv_init.cpp medium
2013-04-24 OpenJK f6cadd34c6ab
Merge branch ‘master’ of https://github.com/Razish/OpenJK into modrender-port
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_servercmds.c, codemp/game/g_xcvar.h, codemp/server/sv_main.cpp high
2013-06-29 OpenJK 9893377ad980
Add number of clients out of possible number of clients to status command.
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2013-06-30 OpenJK 873b95b64cc6
Removed spmap and spdevmap.
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2013-07-05 OpenJK 7f053f0964cc
Improved status command for the console. Is mostly inspired by the SOURCE status cmd.
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2013-08-11 OpenJK 794718e3fdfb
Merge pull request #344 from Razish/qvmtest
Changed an exact bound cvar-variable reference. codemp/client/cl_lan.cpp, codemp/server/sv_gameapi.cpp medium
2013-09-05 OpenJK 9bc49a503050
UI cleanup. Unused functions
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2014-01-20 OpenJK 0984fd715bbb
Merge branch ‘master’ of https://github.com/JACoders/OpenJK
Changed an exact bound cvar-variable reference. codemp/server/server.h, codemp/server/sv_init.cpp high
2014-01-27 OpenJK 44d5666875f3
Merge pull request #480 from dpadgett/svdemo
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2014-01-27 OpenJK fde9de23e2ad
Merge pull request #481 from dpadgett/svdemo
Changed an exact bound cvar-variable reference. codemp/server/sv_init.cpp medium
2014-01-30 OpenJK d3a6d2b9b9d2
[MP] Style: remove superfluous whitespace
Changed an exact bound cvar-variable reference. codemp/server/sv_init.cpp, codemp/server/sv_main.cpp medium
2014-02-10 OpenJK beadbaa9f0a2
Merge branch ‘master’ of https://github.com/JACoders/OpenJK
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp high
2014-08-25 OpenJK 036c904c5bd8
[MP] Tweaked client list in status rcon cmd Cut client number down to 2 width since 32 is max players. Remove lastmsg and qport. Increased size of address to accommodate for future ipv6 support. Fix colored name padding. Based on ioquake/ioq3@94e36c288c6ce6b5273055e61077c29e81fbd2bf
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2016-02-05 jaPRO c0330fa17b25
Merge branch ‘master’ into japro
Changed an exact bound cvar-variable reference. codemp/game/g_log.c high
2016-02-17 EternalJK 27bdcf654906
botfilter fix
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2016-03-24 EternalJK c9c6ab99fdd2
Merge branch ‘master’ of https://github.com/JACoders/OpenJK into japro
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/server/sv_init.cpp medium
2016-04-01 OpenJK d2ebafa99e8e
Merge branch ‘master’ of https://github.com/JACoders/OpenJK
Changed an exact bound cvar-variable reference. codemp/game/g_team.c medium
2017-08-31 OpenJK 913e3cc57ec7
Merge branch ‘master’ of https://github.com/JACoders/OpenJK.git
Changed an exact bound cvar-variable reference. codemp/server/sv_main.cpp medium
2018-01-01 jaPRO d9d510063ce6
Merge branch ‘japro-ejk’
Changed an exact bound cvar-variable reference. codemp/game/g_cmds.c, codemp/game/g_main.c, codemp/server/sv_ccmds.cpp high
2018-10-06 EternalJK 05f1ac70497e
rcon status cleanup move name to end of line, remove notrunc, cleanup status info
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2018-10-06 EternalJK 0db4ffc5f66d
rcon status cleanup pt2
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2018-10-12 OpenJK 987d8cc36a14
Exirmirai’s server hibernation mode
Changed an exact bound cvar-variable reference. codemp/server/sv_client.cpp, codemp/server/sv_main.cpp medium
2018-10-17 EternalJK 724b58ba6bf5
add sv_listrecording command start servers with hibernation disabled
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2019-03-19 EternalJK 1bcb29af6443
Implement Blackwolf’s Discord Integration
Changed an exact bound cvar-variable reference. codemp/client/cl_cgame.cpp medium
2019-03-19 EternalJK ad1655124ccf
Discord lib handling cleanup
Changed an exact bound cvar-variable reference. codemp/client/cl_cgame.cpp medium
2019-03-21 EternalJK f6c6472650cc
Discord RPC integration
Changed an exact bound cvar-variable reference. codemp/client/cl_cgame.cpp medium
2019-05-10 EternalJK 15c685c83005
Merge pull request #95 from Yberion/serversideEngineFix
Changed an exact bound cvar-variable reference. codemp/server/sv_client.cpp medium
2019-05-10 EternalJK 9a37943df03d
Fix broken ClientCleanName function+Refactor server fixes to utilize new legacyFixes bitmask and server mod detection.
Changed an exact bound cvar-variable reference. codemp/server/sv_client.cpp medium
2023-06-23 EternalJK 64b8343c85ea · PR #2
Merge pull request #2 from TomArrow/taysternal
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2023-12-11 jaPRO 9b57ee1b8566 · PR #55
Japro update (#55)
Changed an exact bound cvar-variable reference. codemp/game/g_svcmds.c high
2024-03-21 TaystJK 2a5ea5d885dc · PR #169
HTTP Auto Download (Server + Client) (#169)
Changed an exact bound cvar-variable reference. codemp/server/sv_init.cpp medium

Evidence