timedemo

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls cl_timedemo in the engine-client module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Category Demos & media
Module engine-client
Also registered in engine-client, engine-shared
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation code-trace
Confidence high
In-game xdocs No
In-game menu No
Default 0
Value type bool
Restart No latch flag is registered.
Cheat protected No

Values

Value Meaning Evidence
0 Disabled. codemp/client/cl_cgame.cpp:1041
1 Enabled. codemp/client/cl_cgame.cpp:1041

Flags

No cvar flags are registered at the cited site.

Registration-specific defaults

Default Module Renderer Compile condition
0 engine-client always
0 engine-shared always

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-11-11 OpenJK 2e90f9c19be1
[MP] Removed leftover delayFreeVM references. Init lastTime to 0 in Com_Frame. Bring back ERR_NEED_CD handling just for conformity sake. Init the jakey randomizer first thing in Com_Init.
Changed an exact bound cvar-variable reference. codemp/qcommon/common.cpp medium
2016-03-21 EternalJK f5defc782a90
Merge branch ‘master’ of https://github.com/JACoders/OpenJK into japro
Changed an exact bound cvar-variable reference. codemp/qcommon/common.cpp medium

Evidence