cg_thirdPersonRange

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls cg_thirdPersonRange in the cgame module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Default 100
Value type float
Restart No latch flag is registered.
Manually settable Yes
Cheat protected No
Network scope client-only: Local to the client/UI/renderer.
Category HUD & interface
Feature family Third-person camera
Module cgame
Renderer All / not renderer-specific
Derivation code-trace
Confidence high
Added 2013-04-08 in 14cea1563 (how to compare this against your build)
In-game xdocs No
In-game menu Yes: ingame_camera.menu:297, ingame_camera.menu:317, ingame_camera.menu:340

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK a09d4827fb0d
Added /codeJK2/ for JK2. Also did a whole bunch of other crap which I shouldn’t have, in hindsight. Have fun!
Changed registration, default, flags, module, renderer scope, handler, or gating. codeJK2/cgame/cg_main.cpp medium
2013-04-07 OpenJK b319c52fd4ed
Major codemp cleanup. Ported modbase. Restructured VS2010 projects.
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_main.c, codemp/cgame/cg_xcvar.h medium
2013-08-11 OpenJK 794718e3fdfb
Merge pull request #344 from Razish/qvmtest
Changed an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c medium
2013-11-13 OpenJK eb5cada361dc
[SP] Adjusted some cheat/archive cvar flags
Changed registration, default, flags, module, renderer scope, handler, or gating. code/cgame/cg_main.cpp medium
2014-01-04 OpenJK c6e3f0479ac0
[MP] Meta: Remove unnecessary comments and names
Changed an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c medium
2014-03-12 OpenJK cfeb246ffcce
[JK2SP] Merging in some fixes and cleanup from JASP cgame/game code.
Changed registration, default, flags, module, renderer scope, handler, or gating. codeJK2/cgame/cg_main.cpp medium
2015-11-24 EternalJK c8f6ea17a324
Remove SP code
Changed registration, default, flags, module, renderer scope, handler, or gating. code/cgame/cg_main.cpp, codeJK2/cgame/cg_main.cpp medium
2018-09-03 jaPRO bdcd618c6771
Import japro cgame
Changed an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c, codemp/cgame/cg_view.c high
2023-09-25 TaystJK 09f29d37943e
[SETTINGS] Use more sane default settings for maxpackets and thirdpersonrange
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h medium

Evidence

Generated from source commit c722804317d7 on 2026-09-28. Anything merged after that is not reflected here.