g_needpass

Base Jedi Academy

Server needs password to join

At a glance

Field Value
Category Gameplay & combat
Module game
Also registered in game, engine-server
Renderer All / not renderer-specific
Network scope server-authoritative — Owned or enforced by the server.
Derivation documented
Confidence high
In-game xdocs No
In-game menu No
Default 0
Value type bool
Restart No latch flag is registered.
Cheat protected No

Values

Value Meaning Evidence
0 Disabled. codemp/game/g_client.c:2863
1 Enabled. codemp/game/g_client.c:2863

Flags

Registration-specific defaults

Default Module Renderer Compile condition
0 engine-server always
0 game always

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK b319c52fd4ed
Major codemp cleanup. Ported modbase. Restructured VS2010 projects.
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/game/g_client.c, codemp/game/g_main.c, codemp/game/g_xcvar.h medium
2013-08-11 OpenJK 794718e3fdfb
Merge pull request #344 from Razish/qvmtest
Changed an exact bound cvar-variable reference. codemp/cgame/cg_servercmds.c, codemp/game/g_main.c medium
2013-09-10 OpenJK b8ba30ff20dc
Fix mistyped serverinfo cvars. Changed bg_altFighterControl to CVAR_SYSTEMINFO. Precache weapons on map_restart if g_weaponDisable changes. Fixes #376
Changed an exact bound cvar-variable reference. codemp/cgame/cg_servercmds.c medium
2016-03-24 EternalJK c9c6ab99fdd2
Merge branch ‘master’ of https://github.com/JACoders/OpenJK into japro
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/server/sv_init.cpp medium
2019-03-21 EternalJK f6c6472650cc
Discord RPC integration
Changed an exact bound cvar-variable reference. codemp/client/cl_cgame.cpp medium

Evidence