cg_tintHud

jaPRO

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Changes the color of the HUD based on team color

At a glance

Field Value
Category HUD & interface
Module cgame
Also registered in cgame
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation documented
Confidence medium
In-game xdocs Yes — codemp/ui/ui_xdocs.h:259
In-game menu Yes — ingame_setup.menu:4317
Default 1
Value type bitmask
Restart No latch flag is registered.
Cheat protected No

Values

Value Meaning Evidence
0 HUD colors will not change codemp/ui/ui_xdocs.h:259
1 HUD colors will change codemp/ui/ui_xdocs.h:260

Flags

Provenance

Origin: jaPRO

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
EternalJK 2018-09-03 2018-09-03 bdcd618c6771 Shared integration commit
TaystJK 2018-09-03 2018-09-03 bdcd618c6771 Shared integration commit
jaPRO 2018-09-03 2018-09-03 bdcd618c6771 Ultimate origin
Vulkan 2018-09-03 2018-09-03 bdcd618c6771 Shared integration commit

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2024-02-27 TaystJK baa02905f40f · PR #130
Merge pull request #130 from taysta/tribes-clientside
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c medium

Evidence