username

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Engine-managed. The game maintains this value itself, so it is not a setting to change by hand: it is read-only after registration (CVAR_ROM).

Controls username in the engine-shared module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Default Sys_GetCurrentUser()
Value type string
Restart No latch flag is registered.
Manually settable No; the game writes this value.
Cheat protected No
Network scope client-or-server: Engine code in both the client and the dedicated server; each uses its own value.
Category Engine & diagnostics
Module engine-shared
Renderer All / not renderer-specific
Derivation code-trace
Confidence high
Added 2013-04-08 in 14cea1563 (how to compare this against your build)
In-game xdocs No
In-game menu Yes: ingame_account.menu:37, ingame_account.menu:38

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2015-02-07 OpenJK a7c43677a2bb
Merge pull request #613 from JACoders/sdl2-windows-port
Changed registration, default, flags, module, renderer scope, handler, or gating. shared/sys/sys_main.cpp medium

Evidence

Generated from source commit c722804317d7 on 2026-09-28. Anything merged after that is not reflected here.