cg_drawStatus

Base Jedi Academy

Controls whether the main HUD status elements are drawn

At a glance

Field Value
Category HUD & interface
Module cgame
Also registered in cgame
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation documented
Confidence high
In-game xdocs Yes — codemp/ui/ui_xdocs.h:286
In-game menu No
Default 1
Value type enum
Restart No latch flag is registered.
Cheat protected No

Values

Value Meaning Evidence
0 HUD disabled; no status elements are drawn codemp/ui/ui_xdocs.h:286
1 Draws the main HUD (health, armor, ammo, force power), the weapon/force/inventory selection panel, and the default CTF flag status indicators codemp/ui/ui_xdocs.h:286
2 Same as 1, but replaces the CTF flag status with a new style codemp/ui/ui_xdocs.h:288
3 Same as 1, but draws both the default and new style CTF flag status indicators codemp/ui/ui_xdocs.h:289

Flags

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK a09d4827fb0d
Added /codeJK2/ for JK2. Also did a whole bunch of other crap which I shouldn’t have, in hindsight. Have fun!
Changed registration, default, flags, module, renderer scope, handler, or gating. codeJK2/cgame/cg_main.cpp medium
2013-04-07 OpenJK b319c52fd4ed
Major codemp cleanup. Ported modbase. Restructured VS2010 projects.
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_main.c, codemp/cgame/cg_newDraw.c, codemp/cgame/cg_xcvar.h medium
2015-11-24 EternalJK c8f6ea17a324
Remove SP code
Changed registration, default, flags, module, renderer scope, handler, or gating. code/cgame/cg_main.cpp, codeJK2/cgame/cg_main.cpp medium
2018-09-03 jaPRO bdcd618c6771
Import japro cgame
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c high
2024-02-27 TaystJK baa02905f40f · PR #130
Merge pull request #130 from taysta/tribes-clientside
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c medium
2024-03-22 TaystJK 02b8a825b64d
Tweak top center timer font and fix bug of ctf hud showing in tffa
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c medium
2026-02-28 TaystJK 168729602a5b · PR #292
Merge pull request #292 from taysta/draw-status
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c, codemp/ui/ui_xdocs.h medium

Evidence