sv_killserver

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls sv_killserver in the engine-server module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Category Server & networking
Module engine-server
Also registered in engine-server
Renderer All / not renderer-specific
Network scope server-authoritative — Owned or enforced by the server.
Derivation code-trace
Confidence high
In-game xdocs No
In-game menu No
Default 0
Value type enum
Restart No latch flag is registered.
Cheat protected No

Values

Value Meaning Evidence
2 Selects the code path tested for value 2. codemp/server/sv_init.cpp:1183

Flags

No cvar flags are registered at the cited site.

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-08 OpenJK 4a377df76459
Killserver improvements
Changed an exact bound cvar-variable reference. codemp/client/cl_main.cpp, codemp/server/sv_init.cpp medium
2013-08-11 OpenJK 794718e3fdfb
Merge pull request #344 from Razish/qvmtest
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2013-09-05 OpenJK 9bc49a503050
UI cleanup. Unused functions
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2014-01-13 OpenJK d4ce8f0bbfe7
[MP] Clean up UI and bot code
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2015-11-24 EternalJK c8f6ea17a324
Remove SP code
Changed registration, default, flags, module, renderer scope, handler, or gating. code/server/sv_init.cpp medium

Evidence