g_saberDisable
jaPRO
Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.
Set with saberDisable. Each bit is a separate option, so the command toggles one of them per use and leaves the rest alone. Setting a raw value by hand replaces every option at once.
Configured with /saberDisable command.
At a glance
| Field | Value |
|---|---|
| Default | 0 |
| Value type | bitmask |
| Restart | No latch flag is registered. |
| Manually settable | Yes |
| Cheat protected | No |
| Configure with | saberDisable |
| Network scope | server-authoritative: Owned or enforced by the server. |
| Category | Gameplay & combat |
| Module | game |
| Renderer | All / not renderer-specific |
| Derivation | documented |
| Confidence | medium |
| Added | 2018-01-01 in d9d510063 needs review (how to compare this against your build) |
| In-game xdocs | No |
| In-game menu | No |
Bits
Use saberDisable to toggle one option at a time; see the command page for syntax. The value column is that bit on its own. The labels come from the source table.
| Bit | Value | Meaning | Read by |
|:–|:–|:–|:–|
| 0 | 1 | Disable blue style | codemp/game/g_local.h:297 |
| 1 | 2 | Disable yellow style | codemp/game/g_local.h:298 |
| 2 | 4 | Disable red style | — |
| 3 | 8 | Disable duals | — |
| 4 | 16 | Distable staff | — |
| 5 | 32 | Force desann style | codemp/game/g_local.h:302 |
| 6 | 64 | Force tavion style | codemp/game/g_local.h:303 |
Flags
CVAR_ARCHIVE: saved to the user configuration
Provenance
Origin: jaPRO
- Ultimate-origin introduction:
d9d510063ce6in jaPRO (content authored2014-11-21, integrated2018-01-01) - Upstream registration evidence: codemp/game/g_xcvar.h:202
- Attribution method:
squash-feature-group-explicit-credit - Attribution confidence:
medium - Notes: The earliest authored/submitted introduction is shared by eternaljk, taystjk, japro, vulkan; fork-lineage order selects eternaljk. The identifier’s single-prefix squash feature group explicitly credits japro.
Dated project introductions
Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.
| Project | Authored | PR opened | Integrated | Commit | Relationship |
|---|---|---|---|---|---|
| EternalJK | 2014-11-21 |
— | 2018-01-01 |
d9d510063ce6 |
Shared integration commit |
| TaystJK | 2014-11-21 |
— | 2018-01-01 |
d9d510063ce6 |
Shared integration commit |
| jaPRO | 2014-11-21 |
— | 2018-01-01 |
d9d510063ce6 |
Ultimate origin |
| Vulkan | 2014-11-21 |
— | 2018-01-01 |
d9d510063ce6 |
Shared integration commit |
Later changes
These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.
| Date | Change source | Commit / subject | Evidence | Confidence |
|---|---|---|---|---|
2023-12-11 |
jaPRO | 9b57ee1b8566 · PR #55Japro update (#55) |
Changed an exact bound cvar-variable reference. codemp/game/g_active.c |
high |
2023-12-14 |
jaPRO | 0bf81a8695ceSince jaPRO added MV_OCPM and MV_TRIBES after MV_COOP_JKA, we have to shuffle some things around. MV_COOP was originally designed to support multiple additional physics than just jka, but this never panned out. Need to revert this change if that design ever makes a comeback. |
Changed an exact bound cvar-variable reference. codemp/game/g_active.c |
high |
2024-01-09 |
jaPRO | b5dff40126c7 · PR #82Japro update (#82) |
Changed an exact bound cvar-variable reference. codemp/game/g_active.c |
high |
2024-01-17 |
TaystJK | c3293a76c178 · PR #100conc sniper uses energy like phase rifle, mortar FX tweak, bounce strength (#100) |
Changed an exact bound cvar-variable reference. codemp/game/g_active.c |
medium |
2024-02-27 |
jaPRO | 0683da475d2a[jaPRO/Tribes] Fixup tribes check |
Changed an exact bound cvar-variable reference. codemp/game/g_active.c |
high |
Evidence
- registration: codemp/game/g_xcvar.h:201 (XCVAR_DEF)
- behavior: codemp/game/g_active.c:3508
- behavior: codemp/game/g_active.c:3531
- behavior: codemp/game/g_active.c:3534
- behavior: codemp/game/g_active.c:3538
- behavior: codemp/game/g_active.c:3542
- documentation: docs/japro_docs.md:21
Generated from source commit c722804317d7 on 2026-09-28. Anything merged after that is not reflected here.