jcinfo2

EternalJK

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Not a cvar, dont change it

At a glance

Field Value
Category Gameplay & combat
Module game
Also registered in game
Renderer All / not renderer-specific
Network scope feature-flagged — Client behavior is negotiated through a server feature flag.
Derivation documented
Confidence medium
In-game xdocs No
In-game menu No
Default 0
Value type bitmask
Restart No latch flag is registered.
Cheat protected No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Provenance

Origin: EternalJK

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
EternalJK 2018-09-10 2018-09-10 dbfd735d1da2 Ultimate origin
TaystJK 2018-09-10 2018-09-10 dbfd735d1da2 Shared integration commit
jaPRO 2018-09-10 2018-09-10 dbfd735d1da2 Shared integration commit
Vulkan 2018-09-10 2018-09-10 dbfd735d1da2 Shared integration commit

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2018-09-11 jaPRO 879b06083542
Merge remote-tracking branch ‘videoP-jaPRO/master’
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/game/g_cvar.c, codemp/game/g_xcvar.h high
2018-09-11 EternalJK 8f30394e6606
Fix compile
Changed an exact bound cvar-variable reference. codemp/game/g_cvar.c medium
2019-06-13 EternalJK 49e91d910266
Filter custom skins/species/hilts out of player menus on sv_pure servers
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2020-06-14 jaPRO fb24d6a98965
Merge remote-tracking branch ‘videoP-jaPRO/master’
Changed an exact bound cvar-variable reference. codemp/cgame/cg_local.h, codemp/game/bg_slidemove.c, codemp/game/g_cvar.c high
2020-06-14 EternalJK a58c036960d1
Move jcinfo/STAT_RESTRICTS/pluginDisable defines & movementstyles enum to bg_public.h
Changed an exact bound cvar-variable reference. codemp/game/bg_public.h medium
2020-06-22 EternalJK a43a3418a405
Fix NPC console spam+fix cg_drawHitBox on local player
Changed an exact bound cvar-variable reference. codemp/cgame/cg_players.c medium
2023-12-11 jaPRO 9b57ee1b8566 · PR #55
Japro update (#55)
Changed an exact bound cvar-variable reference. codemp/game/bg_slidemove.c high
2023-12-28 jaPRO 3567d72d98c5 · PR #64
Update japro (#64)
Changed an exact bound cvar-variable reference. codemp/game/g_cvar.c high
2023-12-28 jaPRO 2276bf63a27e
Fix jaPro projectile prediction clientside
Changed an exact bound cvar-variable reference. codemp/cgame/cg_weapons.c high
2023-12-29 jaPRO 06c84155e1fb · PR #65
Japro fixup (#65)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_servercmds.c high
2023-12-31 jaPRO b4dc4332b515 · PR #69
Japro update (#69)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_weapons.c high
2024-01-03 jaPRO 9e120086add8 · PR #71
Japro update (#71)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_weapons.c, codemp/cgame/fx_rocketlauncher.c, codemp/game/bg_pmove.c high
2024-01-06 jaPRO 668338988def · PR #79
Japro update (#79)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c, codemp/cgame/cg_players.c high
2024-01-09 jaPRO b5dff40126c7 · PR #82
Japro update (#82)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_players.c, codemp/game/bg_pmove.c, codemp/game/bg_saber.c high
2024-01-10 jaPRO 90d3c68f2da9 · PR #84
Japro update (#84)
Changed an exact bound cvar-variable reference. codemp/game/bg_pmove.c high
2024-01-11 jaPRO 7a38e0e45170 · PR #87
Japro update (#87)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_players.c high
2024-01-13 jaPRO 1967d08be20f · PR #89
Japro update (#89)
Changed an exact bound cvar-variable reference. codemp/game/bg_pmove.c high
2024-01-14 jaPRO e02b0850cea3 · PR #91
Japro update (#91)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_weapons.c high
2024-01-16 jaPRO cfe93fa637b5 · PR #97
Japro update (#97)
Changed an exact bound cvar-variable reference. codemp/game/bg_pmove.c high
2024-01-18 jaPRO 2bd780a6b483 · PR #101
[jaPRO/Tribes] Tribes repeater alt fire mortar effects, bowcaster wall impact explosions (#101)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_weapons.c, codemp/cgame/fx_bowcaster.c, codemp/cgame/fx_heavyrepeater.c high
2024-01-21 jaPRO 1caa28c184c3 · PR #103
Japro update (#103)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_localents.c high
2024-01-22 jaPRO 2812a6c459f5 · PR #108
Japro updates (#108)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_weapons.c, codemp/game/bg_pmove.c high
2024-01-23 jaPRO 4ebe42313373 · PR #109
Japro updates (#109)
Changed an exact bound cvar-variable reference. codemp/game/bg_pmove.c high
2024-01-24 jaPRO 93dfa66dc8e5 · PR #112
Japro updates (#112)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_view.c high
2024-01-30 TaystJK 15315aca7ff6 · PR #126
Japro updates (#126)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_players.c medium
2024-02-27 TaystJK baa02905f40f · PR #130
Merge pull request #130 from taysta/tribes-clientside
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c, codemp/cgame/cg_event.c, codemp/cgame/cg_players.c and 1 more medium
2024-02-29 jaPRO d69b773d4f8a
[jaPRO/Tribes] Add sound effect based on your speed for tribesmod
Changed an exact bound cvar-variable reference. codemp/cgame/cg_players.c high
2024-03-05 jaPRO 1f280f4be9cc
[jaPRO/Tribes] Flag IFF with distance-based scaling
Changed an exact bound cvar-variable reference. codemp/cgame/cg_ents.c high
2024-03-13 jaPRO b4aeeea9c16c · PR #176
Japro update (#176)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_players.c high
2024-04-06 TaystJK 159821bdb1e0 · PR #186
Upstream update (#186)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_players.c medium
2024-05-28 jaPRO 87145eba654c · PR #206
Japro update (#206)
Changed an exact bound cvar-variable reference. codemp/cgame/fx_bryarpistol.c high
2026-06-01 TaystJK 99776e29a7de · PR #313
Merge pull request #313 from taysta/tribes-fix
Changed an exact bound cvar-variable reference. codemp/cgame/cg_weapons.c medium

Evidence