cg_crosshairIdentifyTarget
Base Jedi Academy
Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.
Controls cg_crosshairIdentifyTarget in the cgame module. Consult the cited behavior reads before relying on values not listed here.
At a glance
| Field | Value |
|---|---|
| Category | Crosshair & aiming |
| Feature family | Crosshair |
| Module | cgame |
| Also registered in | cgame |
| Renderer | All / not renderer-specific |
| Network scope | client-only — Local to the client/UI/renderer. |
| Derivation | code-trace |
| Confidence | high |
| In-game xdocs | No |
| In-game menu | Yes — ingame_setup.menu:4833 |
| Default | 1 |
| Value type | bool |
| Restart | No latch flag is registered. |
| Cheat protected | No |
Values
| Value | Meaning | Evidence |
|---|---|---|
0 |
Disabled. | codemp/cgame/cg_draw.c:7937 |
1 |
Enabled. | codemp/cgame/cg_draw.c:7937 |
Flags
CVAR_ARCHIVE— saved to the user configuration
Provenance
Origin: Base Jedi Academy
- Baseline evidence:
14cea1563762 - Upstream registration evidence: code/cgame/cg_main.cpp:351
- Attribution method:
present-in-openjk-initial-source-import - Attribution confidence:
high - Notes: Identifier is present in OpenJK’s initial Raven source-import snapshot. Dated commit evidence identifies later registration changes relative to the origin snapshot.
Later changes
These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.
| Date | Change source | Commit / subject | Evidence | Confidence |
|---|---|---|---|---|
2013-04-07 |
OpenJK | a09d4827fb0dAdded /codeJK2/ for JK2. Also did a whole bunch of other crap which I shouldn’t have, in hindsight. Have fun! |
Changed registration, default, flags, module, renderer scope, handler, or gating. codeJK2/cgame/cg_main.cpp |
medium |
2015-11-24 |
EternalJK | c8f6ea17a324Remove SP code |
Changed registration, default, flags, module, renderer scope, handler, or gating. code/cgame/cg_main.cpp, codeJK2/cgame/cg_main.cpp |
medium |
2018-12-19 |
EternalJK | 3173474c4b67cg_crosshairColor instead of r/g/b/a cvars, cg_crosshairSaberStyleColor, add cg_crosshairIdentifyTarget |
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_draw.c, codemp/cgame/cg_xcvar.h |
medium |
2019-02-19 |
EternalJK | aba934621843cg_chatBoxLines |
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h |
medium |
2019-04-21 |
EternalJK | 2c42f32bebfcMoved Set2DRatio code for CG and UI into ui_shared, removed CG_Set2DRatio, update renderer widthRatioCoef when changing cl_ratioFix cvar. |
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h |
medium |
Evidence
- registration: codemp/cgame/cg_xcvar.h:102 (XCVAR_DEF)
- behavior: codemp/cgame/cg_draw.c:7937