cg_crosshairIdentifyTarget

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls cg_crosshairIdentifyTarget in the cgame module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Category Crosshair & aiming
Feature family Crosshair
Module cgame
Also registered in cgame
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation code-trace
Confidence high
In-game xdocs No
In-game menu Yes — ingame_setup.menu:4833
Default 1
Value type bool
Restart No latch flag is registered.
Cheat protected No

Values

Value Meaning Evidence
0 Disabled. codemp/cgame/cg_draw.c:7937
1 Enabled. codemp/cgame/cg_draw.c:7937

Flags

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK a09d4827fb0d
Added /codeJK2/ for JK2. Also did a whole bunch of other crap which I shouldn’t have, in hindsight. Have fun!
Changed registration, default, flags, module, renderer scope, handler, or gating. codeJK2/cgame/cg_main.cpp medium
2015-11-24 EternalJK c8f6ea17a324
Remove SP code
Changed registration, default, flags, module, renderer scope, handler, or gating. code/cgame/cg_main.cpp, codeJK2/cgame/cg_main.cpp medium
2018-12-19 EternalJK 3173474c4b67
cg_crosshairColor instead of r/g/b/a cvars, cg_crosshairSaberStyleColor, add cg_crosshairIdentifyTarget
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_draw.c, codemp/cgame/cg_xcvar.h medium
2019-02-19 EternalJK aba934621843
cg_chatBoxLines
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h medium
2019-04-21 EternalJK 2c42f32bebfc
Moved Set2DRatio code for CG and UI into ui_shared, removed CG_Set2DRatio, update renderer widthRatioCoef when changing cl_ratioFix cvar.
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h medium

Evidence