bot_camp

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls bot_camp in the game module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Default 1
Value type enum
Restart No latch flag is registered.
Manually settable Yes
Cheat protected No
Network scope server-authoritative: Owned or enforced by the server.
Category Bots & AI
Module game
Renderer All / not renderer-specific
Derivation code-trace
Confidence high
Added 2013-04-08 in 14cea1563 (how to compare this against your build)
In-game xdocs No
In-game menu No

Values

Value Meaning Evidence
2 Selects the code path tested for value 2. codemp/game/ai_main.c:1512

Flags

No cvar flags are registered at the cited site.

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-08-11 OpenJK 794718e3fdfb
Merge pull request #344 from Razish/qvmtest
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/game/ai_main.c medium

Evidence

Generated from source commit c722804317d7 on 2026-09-28. Anything merged after that is not reflected here.