ui_saber

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls ui_saber in the ui module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Category Gameplay & combat
Module ui
Also registered in ui
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation code-trace
Confidence high
In-game xdocs No
In-game menu Yes — ingame_saber.menu:178, ingame_saber.menu:222, ingame_saber.menu:266
Default DEFAULT_SABER
Value type string
Restart No latch flag is registered.
Cheat protected No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK b319c52fd4ed
Major codemp cleanup. Ported modbase. Restructured VS2010 projects.
Changed an exact bound cvar-variable reference. codemp/ui/ui_local.h medium
2013-08-11 OpenJK 794718e3fdfb
Merge pull request #344 from Razish/qvmtest
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c, codemp/ui/ui_saber.c medium
2013-09-05 OpenJK 9bc49a503050
UI cleanup. Unused functions
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/ui/ui_local.h, codemp/ui/ui_main.c medium
2013-09-23 OpenJK d0b70713a7a4
Use bg_saberLoad.c code for UI in MP. Migrated a few things from UI into bg_saberLoad.
Changed an exact bound cvar-variable reference. codemp/ui/ui_saber.c medium
2013-09-27 OpenJK 85099e374b18
[MP] Fixed some defaults for models and sabers
Changed an exact bound cvar-variable reference. codemp/ui/ui_saber.c medium
2013-09-28 OpenJK 5cd41b41c941
[MP] Port the xcvar stuff and clean up cvar usage in UI. Few minor tweaks in UI code for cleanup/was unused.
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2013-09-28 OpenJK 8fdb5fb65dbe
[MP] The cvar files for previous commit …
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/ui/ui_xcvar.h medium
2013-09-30 OpenJK 2ca29aebe0e9
[MP] Fix more defaults for saber names and team names. Don’t register cg_viewsize needlessly on client startup, update cvar as soon as it’s changed
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/ui/ui_xcvar.h medium
2014-12-03 OpenJK 5ab07009afb3
[SP] Fix compiler warnings
Changed registration, default, flags, module, renderer scope, handler, or gating. code/ui/ui_main.cpp medium
2015-11-24 EternalJK c8f6ea17a324
Remove SP code
Changed registration, default, flags, module, renderer scope, handler, or gating. code/ui/ui_main.cpp medium
2018-04-19 jaPRO 8b0c3bd164c4
Attempt to apply changes in saber menu immediately on JA+/JAPro servers
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c high
2018-05-24 EternalJK 097a0d05fa4e
Merge remote-tracking branch ‘bucky/master’
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium

Evidence