g_doWarmup
Base Jedi Academy
Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.
Controls g_doWarmup in the game module. Consult the cited behavior reads before relying on values not listed here.
At a glance
| Field | Value |
|---|---|
| Category | Gameplay & combat |
| Module | game |
| Also registered in | game |
| Renderer | All / not renderer-specific |
| Network scope | server-authoritative — Owned or enforced by the server. |
| Derivation | code-trace |
| Confidence | high |
| In-game xdocs | No |
| In-game menu | Yes — ingame_callvote.menu:371, ingame_callvote_japro.menu:417 |
| Default | 0 |
| Value type | bitmask |
| Restart | No latch flag is registered. |
| Cheat protected | No |
Values
No discrete value list is enforced or documented in the inspected source.
Flags
CVAR_NONE— fork/source-defined flag; see registration evidence
Provenance
Origin: Base Jedi Academy
- Baseline evidence:
14cea1563762 - Upstream registration evidence: codemp/game/g_main.c:340
- Attribution method:
present-in-openjk-initial-source-import - Attribution confidence:
high - Notes: Identifier is present in OpenJK’s initial Raven source-import snapshot. Dated commit evidence identifies later registration changes relative to the origin snapshot.
Later changes
These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.
| Date | Change source | Commit / subject | Evidence | Confidence |
|---|---|---|---|---|
2013-04-07 |
OpenJK | b319c52fd4edMajor codemp cleanup. Ported modbase. Restructured VS2010 projects. |
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/game/g_cmds.c, codemp/game/g_main.c, codemp/game/g_spawn.c and 1 more |
medium |
2013-05-11 |
OpenJK | f203e799b14cMerge branch ‘master’ of https://github.com/Razish/OpenJK into modrender-port |
Changed an exact bound cvar-variable reference. codemp/game/g_spawn.c |
high |
2013-08-11 |
OpenJK | 794718e3fdfbMerge pull request #344 from Razish/qvmtest |
Changed an exact bound cvar-variable reference. codemp/game/g_cmds.c, codemp/ui/ui_main.c |
medium |
2013-08-28 |
OpenJK | 61cd6e979c3bRemoved stricmp etc, always use Q_ versions for consistency across platforms |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c |
medium |
2013-10-24 |
OpenJK | 872159cb6796[MP] Rewrote callvote to be far more robust |
Changed an exact bound cvar-variable reference. codemp/game/g_cmds.c |
medium |
2013-10-25 |
OpenJK | 99f68a293fef[MP] Fixed a few issues with vote code from previous commits. Tweaked the team vote code to be a simplified but similar version of the new callvote code. Added g_allowTeamVote, defaulted to 1 cvar to toggle team voting. |
Changed an exact bound cvar-variable reference. codemp/game/g_cmds.c |
medium |
2014-01-04 |
OpenJK | c6e3f0479ac0[MP] Meta: Remove unnecessary comments and names |
Changed an exact bound cvar-variable reference. codemp/game/g_spawn.c |
medium |
2018-01-01 |
jaPRO | d9d510063ce6Merge branch ‘japro-ejk’ |
Changed an exact bound cvar-variable reference. codemp/game/g_svcmds.c |
high |
2018-09-03 |
jaPRO | bdcd618c6771Import japro cgame |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c |
high |
Evidence
- registration: codemp/game/g_xcvar.h:89 (XCVAR_DEF)
- behavior: codemp/game/g_spawn.c:1565
- behavior: codemp/cgame/cg_draw.c:9735
- behavior: codemp/game/g_cmds.c:3089
- behavior: codemp/ui/ui_main.c:5751
- behavior: codemp/ui/ui_main.c:5760