+button10

Base Jedi Academy

Button 10

At a glance

Field Value
Category Input & controls
Module engine-client
Also registered in engine-client
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation documented
Confidence high
In-game xdocs No
In-game menu No
Syntax +button10
Cheat protected No

Arguments and gating

No verified argument schema is available beyond the syntax shown above.

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-07-05 OpenJK 8d3ea7d2b755
Support up to 32 buttons in single player. Commands registered for 0-15 for now. Buttons 0-8 are just aliases for the existing buttons.
Changed registration, default, flags, module, renderer scope, handler, or gating. code/client/cl_input.cpp medium
2015-11-24 EternalJK c8f6ea17a324
Remove SP code
Changed registration, default, flags, module, renderer scope, handler, or gating. code/client/cl_input.cpp medium
2016-03-24 EternalJK c9c6ab99fdd2
Merge branch ‘master’ of https://github.com/JACoders/OpenJK into japro
Changed registration, default, flags, module, renderer scope, handler, or gating; and the registered command handler. codemp/client/cl_input.cpp medium

Evidence