sv_demoPreRecordTime

EternalJK

How many seconds of past packets should be stored for server demo pre-recording?

At a glance

Field Value
Default 15
Value type int
Restart No latch flag is registered.
Manually settable Yes
Cheat protected No
Network scope server-authoritative: Owned or enforced by the server.
Category Demos & media
Module engine-server
Renderer All / not renderer-specific
Derivation documented
Confidence high
Added 2023-06-23 in 64b8343c8 (how to compare this against your build)
In-game xdocs No
In-game menu No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Provenance

Origin: EternalJK

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
TaystJK 2023-06-14 2023-06-14 2023-06-23 64b8343c85ea Other project appearance
jaPRO 2023-06-14 — 2023-06-23 64b8343c85ea Other project appearance

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2024-01-14 TaystJK 80bf35177f0a · PR #88
Merge pull request #88 from TomArrow/taystjk_demomemorymanage
Changed an exact bound cvar-variable reference. codemp/server/sv_snapshot.cpp medium

Evidence

Generated from source commit c722804317d7 on 2026-09-28. Anything merged after that is not reflected here.