cg_fovViewmodel

OpenJK

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls cg_fovViewmodel in the cgame module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Category Crosshair & aiming
Module cgame
Also registered in cgame
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation code-trace
Confidence medium
In-game xdocs No
In-game menu Yes — ingame_camera.menu:191, ingame_camera.menu:211, ingame_camera.menu:234
Default 80
Value type float
Restart No latch flag is registered.
Cheat protected No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Provenance

Origin: OpenJK

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
OpenJK 2013-08-04 2013-08-04 004c73dcfeb3 Ultimate origin
EternalJK 2013-08-04 2013-08-04 004c73dcfeb3 Shared integration commit
rend2 2013-08-04 2013-08-04 004c73dcfeb3 Shared integration commit
TaystJK 2013-08-04 2013-08-04 004c73dcfeb3 Shared integration commit
jaPRO 2013-08-04 2013-08-04 004c73dcfeb3 Shared integration commit
NewJK / NewMod 2013-08-04 2013-08-04 004c73dcfeb3 Shared integration commit
Vulkan 2013-08-04 2013-08-04 004c73dcfeb3 Shared integration commit

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-11-13 OpenJK 52dd792e9a6d
[SP] Decoupled viewmodel FOV from view FOV. Added option to not lower viewmodel at high FOV values. Defaults to inheriting view FOV and lowering viewmodel like base.
Changed registration, default, flags, module, renderer scope, handler, or gating. code/cgame/cg_main.cpp medium
2014-01-20 OpenJK 0d4797fcd711
[SP] JK2: Added cvars from mp: cg_fovViewmodel, cg_fovViewmodelAdjust
Changed registration, default, flags, module, renderer scope, handler, or gating. codeJK2/cgame/cg_main.cpp medium
2015-11-24 EternalJK c8f6ea17a324
Remove SP code
Changed registration, default, flags, module, renderer scope, handler, or gating. code/cgame/cg_main.cpp, codeJK2/cgame/cg_main.cpp medium
2017-12-05 EternalJK 9207f1148bdd
Merge pull request #3 from Bucky21659/master
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_weapons.c, codemp/cgame/cg_xcvar.h medium
2018-09-11 EternalJK 8a080da0044d
Fixed flashing health tic on JK2 HUD
Changed an exact bound cvar-variable reference. codemp/cgame/cg_weapons.c medium

Evidence