cg_smoothClients
Base Jedi Academy
Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.
Controls cg_smoothClients in the cgame module. Consult the cited behavior reads before relying on values not listed here.
At a glance
| Field | Value |
|---|---|
| Category | Gameplay & combat |
| Module | cgame |
| Also registered in | cgame |
| Renderer | All / not renderer-specific |
| Network scope | client-only — Local to the client/UI/renderer. |
| Derivation | code-trace |
| Confidence | high |
| In-game xdocs | No |
| In-game menu | No |
| Default | 0 |
| Value type | enum |
| Restart | No latch flag is registered. |
| Cheat protected | No |
Values
| Value | Meaning | Evidence |
|---|---|---|
2 |
Selects the code path tested for value 2. | codemp/cgame/cg_ents.c:3935 |
Flags
CVAR_ARCHIVE— saved to the user configuration
Provenance
Origin: Base Jedi Academy
- Baseline evidence:
14cea1563762 - Upstream registration evidence: codemp/cgame/cg_main.c:1032
- Attribution method:
present-in-openjk-initial-source-import - Attribution confidence:
high - Notes: Identifier is present in OpenJK’s initial Raven source-import snapshot. Dated commit evidence identifies later registration changes relative to the origin snapshot.
Later changes
These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.
| Date | Change source | Commit / subject | Evidence | Confidence |
|---|---|---|---|---|
2013-04-07 |
OpenJK | b319c52fd4edMajor codemp cleanup. Ported modbase. Restructured VS2010 projects. |
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_main.c, codemp/cgame/cg_xcvar.h |
medium |
2017-12-28 |
EternalJK | 668821b03696Merge remote-tracking branch ‘origin/master’ |
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h |
medium |
2018-09-03 |
jaPRO | bdcd618c6771Import japro cgame |
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_ents.c, codemp/cgame/cg_players.c, codemp/cgame/cg_xcvar.h |
high |
2019-04-11 |
jaPRO | 67b4932f35a5Significantly improve jaPRO cgame performance |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_players.c |
high |
2019-05-05 |
EternalJK | 67ac04f76a68Refactor/cleanup cgame side server mod detection. |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_ents.c, codemp/cgame/cg_players.c |
medium |
2023-09-25 |
TaystJK | 848ce21a29ddBucky’s cg_smoothclients fix |
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_ents.c, codemp/cgame/cg_xcvar.h |
medium |
2023-09-25 |
TaystJK | e526df4c373cOther part of smoothclients fix |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_players.c |
medium |
2023-12-14 |
jaPRO | 0bf81a8695ceSince jaPRO added MV_OCPM and MV_TRIBES after MV_COOP_JKA, we have to shuffle some things around. MV_COOP was originally designed to support multiple additional physics than just jka, but this never panned out. Need to revert this change if that design ever makes a comeback. |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_ents.c |
high |
2025-11-15 |
TaystJK | c318e71b7c60 · PR #271Merge pull request #271 from slash-fr/fix-lugormod-compat |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_ents.c |
medium |
Evidence
- registration: codemp/cgame/cg_xcvar.h:351 (XCVAR_DEF)
- behavior: codemp/cgame/cg_ents.c:3598
- behavior: codemp/cgame/cg_ents.c:3935
- behavior: codemp/cgame/cg_players.c:10379
- behavior: codemp/cgame/cg_ents.c:3525
- behavior: codemp/cgame/cg_ents.c:3597