restricts

jaPRO

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Bitmask of client-side restrictions a jaPRO server advertises in its server info. The game module only registers it as a server-info cvar; TaystJK and jaPRO clients read the restricts key when they parse server info and enforce the bits themselves, so a client that ignores the key is not restricted. Add the values of the bits you want. Bits 1, 3 and 5 are defined in the client but never read, so they have no effect, and the yaw-speed, third-person-angle and strafe-bot bits apply only while racing.

At a glance

Field Value
Default 0
Value type bitmask
Restart No latch flag is registered.
Manually settable Yes
Cheat protected No
Network scope server-authoritative: Owned or enforced by the server.
Category Gameplay & combat
Module game
Renderer All / not renderer-specific
Derivation code-trace
Confidence medium
Added 2018-01-01 in d9d510063 needs review (how to compare this against your build)
In-game xdocs No
In-game menu No

Values

Value Meaning Evidence
1 Disable the client-side strafe bot in race mode. codemp/game/bg_pmove.c:15276
2 No effect: defined but never read. codemp/cgame/cg_local.h:119
4 Hide the lead indicator. codemp/cgame/cg_draw.c:12051
8 No effect: defined but never read. codemp/cgame/cg_local.h:121
16 Force cl_yawspeed to 0 while racing on a jaPRO server. codemp/cgame/cg_view.c:2846
32 No effect: defined but never read. codemp/cgame/cg_local.h:123
64 Hide player name labels. codemp/cgame/cg_draw.c:12152
128 Disable the flipkick command. codemp/cgame/cg_consolecmds.c:1002
256 Hide other players’ strafe trails. codemp/cgame/cg_snapshot.c:741
512 Disable /do, and make lowjump and the +duck no-roll bind fall back to wait-based sequences instead of the client’s timed follow-up. codemp/cgame/cg_consolecmds.c:786
1024 Reset cg_thirdPersonAngle to 0 while moving in a race on a jaPRO server. codemp/cgame/cg_view.c:2868

Flags

Provenance

Origin: jaPRO

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
EternalJK 2014-11-09 — 2018-01-01 d9d510063ce6 Shared integration commit
TaystJK 2014-11-09 — 2018-01-01 d9d510063ce6 Shared integration commit
jaPRO 2014-11-09 — 2018-01-01 d9d510063ce6 Ultimate origin
Vulkan 2014-11-09 — 2018-01-01 d9d510063ce6 Shared integration commit

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2017-12-04 EternalJK 7f47620dbcbe
Merge remote-tracking branch ‘upstream/master’
Changed an exact bound cvar-variable reference. lib/SDL2/include/SDL_render.h medium
2017-12-05 EternalJK 9207f1148bdd
Merge pull request #3 from Bucky21659/master
Changed an exact bound cvar-variable reference. codemp/cgame/cg_local.h, codemp/cgame/cg_servercmds.c medium
2018-09-03 jaPRO bdcd618c6771
Import japro cgame
Changed an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c, codemp/cgame/cg_draw.c, codemp/cgame/cg_servercmds.c and 2 more high
2019-05-05 EternalJK 67ac04f76a68
Refactor/cleanup cgame side server mod detection.
Changed an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c medium
2022-09-18 TaystJK d0baa5bc31c9
Updated cosmetics and voice chat memes
Changed an exact bound cvar-variable reference. codemp/cgame/cg_view.c medium
2023-10-12 TaystJK a07b984fe408
Merge remote-tracking branch ‘origin/master’
Changed an exact bound cvar-variable reference. codemp/game/bg_pmove.c medium
2024-02-08 jaPRO c43219e502b9 · PR #136
Japro update - Surf Movement /move surf (#136)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_view.c high
2025-04-26 OpenJK 44d85df90f4b · PR #228
Update built in SDL version for windows to 2.32.4 (#228)
Changed an exact bound cvar-variable reference. lib/SDL2/include/SDL_render.h medium
2025-11-15 TaystJK c318e71b7c60 · PR #271
Merge pull request #271 from slash-fr/fix-lugormod-compat
Changed an exact bound cvar-variable reference. codemp/game/bg_pmove.c medium

Evidence

Generated from source commit c722804317d7 on 2026-09-28. Anything merged after that is not reflected here.