r_parallaxMapping

rend2

Disable/enable parallax mapping

At a glance

Field Value
Category Server & networking
Module renderer
Also registered in renderer
Renderer rd-rend2
Network scope client-only — Local to the client/UI/renderer.
Derivation documented
Confidence high
In-game xdocs No
In-game menu No
Default 0
Value type bool
Restart No latch flag is registered.
Cheat protected No

Values

Value Meaning Evidence
0 Disabled. shared/rd-rend2/tr_shade.cpp:1380
1 Enabled. shared/rd-rend2/tr_shade.cpp:1380

Flags

Provenance

Origin: rend2

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
OpenJK 2013-10-08 2023-10-03 be28b4edd6c7 Shared integration commit
rend2 2013-10-08 2023-10-03 be28b4edd6c7 Ultimate origin
TaystJK 2023-10-03 2023-09-30 2023-10-03 86c0756385ef Other project appearance
jaPRO 2023-10-03 2023-10-03 86c0756385ef Other project appearance
NewJK / NewMod 2026-08-09 2026-08-09 686cbf9b649b Other project appearance

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2025-07-05 rend2 80ee9361579f · PR #249
Merge pull request #249 from taysta/rend2-update
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/rd-rend2/tr_init.cpp medium

Evidence