g_warmup

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls g_warmup in the game module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Category Gameplay & combat
Module game
Also registered in game, ui
Renderer All / not renderer-specific
Network scope server-authoritative — Owned or enforced by the server.
Derivation code-trace
Confidence high
In-game xdocs No
In-game menu No
Default 20
Value type int
Restart No latch flag is registered.
Cheat protected No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Registration-specific defaults

Default Module Renderer Compile condition
20 game always
20 ui always

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK b319c52fd4ed
Major codemp cleanup. Ported modbase. Restructured VS2010 projects.
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/game/g_main.c, codemp/game/g_xcvar.h medium
2013-05-11 OpenJK f203e799b14c
Merge branch ‘master’ of https://github.com/Razish/OpenJK into modrender-port
Changed an exact bound cvar-variable reference. codemp/game/g_main.c high
2013-08-11 OpenJK 794718e3fdfb
Merge pull request #344 from Razish/qvmtest
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2013-09-05 OpenJK 9bc49a503050
UI cleanup. Unused functions
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/ui/ui_main.c medium
2013-09-28 OpenJK 5cd41b41c941
[MP] Port the xcvar stuff and clean up cvar usage in UI. Few minor tweaks in UI code for cleanup/was unused.
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/ui/ui_main.c medium
2013-09-28 OpenJK 8fdb5fb65dbe
[MP] The cvar files for previous commit …
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/ui/ui_xcvar.h medium
2013-09-30 OpenJK 2ca29aebe0e9
[MP] Fix more defaults for saber names and team names. Don’t register cg_viewsize needlessly on client startup, update cvar as soon as it’s changed
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/ui/ui_xcvar.h medium
2013-10-02 OpenJK 80e2bab74cf0
[MP] Merge ioquake/ioq3@c651421 Author: zturtleman Fix g_warmup < 2 causing client prediction issues (bug #5740). (Reused code for tournament gametype.)
Changed an exact bound cvar-variable reference. codemp/game/g_main.c medium
2014-01-04 OpenJK c6e3f0479ac0
[MP] Meta: Remove unnecessary comments and names
Changed an exact bound cvar-variable reference. codemp/game/g_main.c medium

Evidence