sv_mapChecksum

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Engine-managed. The game maintains this value itself, so it is not a setting to change by hand: it is read-only after registration (CVAR_ROM).

Controls ckSum in the engine-server module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Default ``
Value type string
Restart No latch flag is registered.
Manually settable No; the game writes this value.
Cheat protected No
Network scope server-authoritative: Owned or enforced by the server.
Category Server & networking
Module engine-server
Also registered in game
Renderer All / not renderer-specific
Derivation code-trace
Confidence high
Added 2013-04-08 in 14cea1563 (how to compare this against your build)
In-game xdocs No
In-game menu No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Registration-specific defaults

Default Module Renderer Compile condition
`` engine-server — always
`` game — always

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-08 OpenJK 61779788b020
Botlib improvements. Moved some botlib headers to the botlib folder
Changed an exact bound cvar-variable reference. codemp/botlib/botlib.h medium
2013-04-19 OpenJK bb29d3a516fb
Finished up most of the code now for the modular SP renderer. The things I need to fix still: - Some undefined externals - Some of the imports - The whole DLL import routine - Actual testing (???) Should be done by the end of this weekend, hopefully.
Changed registration, default, flags, module, renderer scope, handler, or gating. code/rd-vanilla/tr_init.cpp medium
2013-08-11 OpenJK 794718e3fdfb
Merge pull request #344 from Razish/qvmtest
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/game/g_main.c medium
2015-11-24 EternalJK c8f6ea17a324
Remove SP code
Changed registration, default, flags, module, renderer scope, handler, or gating. code/rd-vanilla/tr_init.cpp, code/server/sv_init.cpp medium

Evidence

Generated from source commit c722804317d7 on 2026-09-28. Anything merged after that is not reflected here.