cg_zoomFov

Base Jedi Academy

The field of view when using +zoom

At a glance

Field Value
Default 30.0
Value type int
Restart No latch flag is registered.
Manually settable Yes
Cheat protected No
Network scope client-only: Local to the client/UI/renderer.
Category Crosshair & aiming
Module cgame
Renderer All / not renderer-specific
Derivation documented
Confidence high
Added 2013-04-08 in 14cea1563 (how to compare this against your build)
In-game xdocs Yes: codemp/ui/ui_xdocs.h:485
In-game menu Yes: ingame_camera.menu:244, ingame_camera.menu:264, ingame_camera.menu:287

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK b319c52fd4ed
Major codemp cleanup. Ported modbase. Restructured VS2010 projects.
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_main.c medium
2017-12-05 EternalJK 9207f1148bdd
Merge pull request #3 from Bucky21659/master
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h medium
2018-05-16 EternalJK 5df1fad1b1f6
Merge remote-tracking branch ‘bucky/master’
Changed an exact bound cvar-variable reference. codemp/ui/ui_xdocs.h medium
2018-09-03 jaPRO bdcd618c6771
Import japro cgame
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_view.c, codemp/cgame/cg_xcvar.h high
2019-04-21 EternalJK 2c42f32bebfc
Moved Set2DRatio code for CG and UI into ui_shared, removed CG_Set2DRatio, update renderer widthRatioCoef when changing cl_ratioFix cvar.
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h medium
2024-03-02 TaystJK 1d4c081cb762 · PR #46
SnapHUD, PitchHUD, MV_OCPM & MV_TRIBES, Strafehelper refactors, movestyle constants usage (#46)
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h medium

Evidence

Generated from source commit c722804317d7 on 2026-09-28. Anything merged after that is not reflected here.