cg_zoomFov
Base Jedi Academy
The field of view when using +zoom
At a glance
| Field | Value |
|---|---|
| Category | Crosshair & aiming |
| Module | cgame |
| Also registered in | cgame |
| Renderer | All / not renderer-specific |
| Network scope | client-only — Local to the client/UI/renderer. |
| Derivation | documented |
| Confidence | high |
| In-game xdocs | Yes — codemp/ui/ui_xdocs.h:472 |
| In-game menu | Yes — ingame_camera.menu:244, ingame_camera.menu:264, ingame_camera.menu:287 |
| Default | 30.0 |
| Value type | int |
| Restart | No latch flag is registered. |
| Cheat protected | No |
Values
No discrete value list is enforced or documented in the inspected source.
Flags
CVAR_ARCHIVE— saved to the user configuration
Provenance
Origin: Base Jedi Academy
- Baseline evidence:
14cea1563762 - Upstream registration evidence: codemp/cgame/cg_main.c:886
- Attribution method:
present-in-openjk-initial-source-import - Attribution confidence:
high - Notes: Identifier is present in OpenJK’s initial Raven source-import snapshot. Dated commit evidence identifies later registration changes relative to the origin snapshot.
Later changes
These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.
| Date | Change source | Commit / subject | Evidence | Confidence |
|---|---|---|---|---|
2013-04-07 |
OpenJK | b319c52fd4edMajor codemp cleanup. Ported modbase. Restructured VS2010 projects. |
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_main.c |
medium |
2017-12-05 |
EternalJK | 9207f1148bddMerge pull request #3 from Bucky21659/master |
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h |
medium |
2018-05-16 |
EternalJK | 5df1fad1b1f6Merge remote-tracking branch ‘bucky/master’ |
Changed an exact bound cvar-variable reference. codemp/ui/ui_xdocs.h |
medium |
2018-09-03 |
jaPRO | bdcd618c6771Import japro cgame |
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_view.c, codemp/cgame/cg_xcvar.h |
high |
2019-04-21 |
EternalJK | 2c42f32bebfcMoved Set2DRatio code for CG and UI into ui_shared, removed CG_Set2DRatio, update renderer widthRatioCoef when changing cl_ratioFix cvar. |
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h |
medium |
2024-03-02 |
TaystJK | 1d4c081cb762 · PR #46SnapHUD, PitchHUD, MV_OCPM & MV_TRIBES, Strafehelper refactors, movestyle constants usage (#46) |
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h |
medium |
Evidence
- registration: codemp/cgame/cg_xcvar.h:139 (XCVAR_DEF)
- behavior: codemp/cgame/cg_view.c:390
- behavior: codemp/cgame/cg_view.c:392
- behavior: codemp/cgame/cg_view.c:399
- behavior: codemp/cgame/cg_view.c:401
- behavior: codemp/cgame/cg_view.c:1390
- documentation: codemp/ui/ui_xdocs.h:472