cg_zoomFov

Base Jedi Academy

The field of view when using +zoom

At a glance

Field Value
Category Crosshair & aiming
Module cgame
Also registered in cgame
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation documented
Confidence high
In-game xdocs Yes — codemp/ui/ui_xdocs.h:472
In-game menu Yes — ingame_camera.menu:244, ingame_camera.menu:264, ingame_camera.menu:287
Default 30.0
Value type int
Restart No latch flag is registered.
Cheat protected No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK b319c52fd4ed
Major codemp cleanup. Ported modbase. Restructured VS2010 projects.
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_main.c medium
2017-12-05 EternalJK 9207f1148bdd
Merge pull request #3 from Bucky21659/master
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h medium
2018-05-16 EternalJK 5df1fad1b1f6
Merge remote-tracking branch ‘bucky/master’
Changed an exact bound cvar-variable reference. codemp/ui/ui_xdocs.h medium
2018-09-03 jaPRO bdcd618c6771
Import japro cgame
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_view.c, codemp/cgame/cg_xcvar.h high
2019-04-21 EternalJK 2c42f32bebfc
Moved Set2DRatio code for CG and UI into ui_shared, removed CG_Set2DRatio, update renderer widthRatioCoef when changing cl_ratioFix cvar.
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h medium
2024-03-02 TaystJK 1d4c081cb762 · PR #46
SnapHUD, PitchHUD, MV_OCPM & MV_TRIBES, Strafehelper refactors, movestyle constants usage (#46)
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h medium

Evidence