cg_viewsize

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls cg_viewsize in the cgame module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Category Gameplay & combat
Module cgame
Also registered in cgame, engine-client
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation code-trace
Confidence high
In-game xdocs No
In-game menu No
Default 100
Value type int
Restart No latch flag is registered.
Cheat protected No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Registration-specific defaults

Default Module Renderer Compile condition
100 cgame always
100 engine-client always

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK b319c52fd4ed
Major codemp cleanup. Ported modbase. Restructured VS2010 projects.
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_main.c, codemp/cgame/cg_xcvar.h medium
2013-08-11 OpenJK 794718e3fdfb
Merge pull request #344 from Razish/qvmtest
Changed an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c, codemp/cgame/cg_view.c medium
2013-09-30 OpenJK 2ca29aebe0e9
[MP] Fix more defaults for saber names and team names. Don’t register cg_viewsize needlessly on client startup, update cvar as soon as it’s changed
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c, codemp/cgame/cg_view.c, codemp/client/cl_main.cpp medium
2013-10-02 OpenJK affd2fee9c8a
[MP] Partially reverted 2ca29ae. (cg_viewsize portion) 2ca29ae: [MP] Fix more defaults for saber names and team names. Don’t register cg_viewsize needlessly on client startup, update cvar as soon as it’s changed Fixes http://i.imgur.com/ArbOwRb.jpg
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_view.c, codemp/client/cl_main.cpp medium
2016-04-01 OpenJK d2ebafa99e8e
Merge branch ‘master’ of https://github.com/JACoders/OpenJK
Changed an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c medium
2017-08-31 OpenJK 913e3cc57ec7
Merge branch ‘master’ of https://github.com/JACoders/OpenJK.git
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/client/cl_main.cpp medium
2018-09-03 jaPRO bdcd618c6771
Import japro cgame
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h high

Evidence