forcepowers

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Runs CL_SetForcePowers_f in the engine-client module.

At a glance

Field Value
Category Gameplay & combat
Module engine-client
Also registered in engine-client
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation code-trace
Confidence high
In-game xdocs No
In-game menu No
Syntax forcepowers
Cheat protected No

Arguments and gating

No verified argument schema is available beyond the syntax shown above.

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-13 OpenJK 66642f7cd25a
Replaces jpeg-6 with jpeg-8c. Adds AVI write support from ioquake3. (jpeg update was required)
Changed the registered command handler. codemp/client/cl_main.cpp medium
2013-05-11 OpenJK f203e799b14c
Merge branch ‘master’ of https://github.com/Razish/OpenJK into modrender-port
Changed the registered command handler. codemp/client/cl_main.cpp high
2016-03-24 EternalJK c9c6ab99fdd2
Merge branch ‘master’ of https://github.com/JACoders/OpenJK into japro
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/client/cl_main.cpp medium

Evidence