cg_disruptorTeamColor

TaystJK

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Changes disruptor effects colors according to team

At a glance

Field Value
Category Gameplay & combat
Module cgame
Also registered in cgame
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation documented
Confidence medium
In-game xdocs Yes — codemp/ui/ui_xdocs.h:344
In-game menu Yes — ingame_setup.menu:3800
Default 0
Value type bool
Restart No latch flag is registered.
Cheat protected No

Values

Value Meaning Evidence
0 Disabled. codemp/cgame/fx_disruptor.c:191
1 Enabled. codemp/cgame/fx_disruptor.c:191

Flags

Provenance

Origin: TaystJK

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
TaystJK 2022-04-05 2022-04-20 1dd571383a0d Ultimate origin
jaPRO 2022-04-05 2022-04-20 1dd571383a0d Shared integration commit

Evidence