r_renderSlickSurfacesShader

TaystJK

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Shader for slick surface rendering

At a glance

Field Value
Category Graphics & rendering
Module engine-client
Also registered in engine-client
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation documented
Confidence medium
In-game xdocs Yes — codemp/ui/ui_xdocs.h:487
In-game menu No
Default tcRenderShader
Value type string
Restart Yes; the value is latched.
Cheat protected No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Provenance

Origin: TaystJK

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
TaystJK 2022-04-02 2022-04-20 1dd571383a0d Ultimate origin
jaPRO 2022-04-02 2022-04-20 1dd571383a0d Shared integration commit

Evidence