pmove_float

OpenJK

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls pmove_float in the cgame module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Category Gameplay & combat
Module cgame
Also registered in cgame, game
Renderer All / not renderer-specific
Network scope server-authoritative — Owned or enforced by the server.
Derivation code-trace
Confidence medium
In-game xdocs No
In-game menu No
Default 0
Value type bool
Restart No latch flag is registered.
Cheat protected No

Values

Value Meaning Evidence
0 Disabled. codemp/cgame/cg_predict.c:1137
1 Enabled. codemp/cgame/cg_predict.c:1137

Flags

Registration-specific defaults

Default Module Renderer Compile condition
0 cgame always
0 game always

Provenance

Origin: OpenJK

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
OpenJK 2013-05-03 2013-05-11 f203e799b14c Ultimate origin
EternalJK 2013-05-03 2013-05-11 f203e799b14c Shared integration commit
rend2 2013-05-03 2013-05-11 f203e799b14c Shared integration commit
TaystJK 2013-05-03 2013-05-11 f203e799b14c Shared integration commit
jaPRO 2013-05-03 2013-05-11 f203e799b14c Shared integration commit
NewJK / NewMod 2013-05-03 2013-05-11 f203e799b14c Shared integration commit
Vulkan 2013-05-03 2013-05-11 f203e799b14c Shared integration commit

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-12-03 OpenJK b12414718708
[MP] Improve cvar code a bit further. Based mostly on zturtleman/spearmint@778bce425a2e6b6860e9d5ec4c7fc736311f9351. With some changes for legacy support still (and extra cvars that should be allowed in mods, if the mods were incorrectly setting them). And also some other misc stuff related to OpenJK specific.
Changed an exact bound cvar-variable reference. codemp/qcommon/cvar.cpp high
2018-01-01 jaPRO d9d510063ce6
Merge branch ‘japro-ejk’
Changed an exact bound cvar-variable reference. codemp/game/bg_pmove.c high
2018-02-25 EternalJK 6551f0ce2a0b
racemode jerkyness tweak? test
Changed an exact bound cvar-variable reference. codemp/game/bg_pmove.c medium
2023-12-11 jaPRO 9b57ee1b8566 · PR #55
Japro update (#55)
Changed an exact bound cvar-variable reference. codemp/game/bg_pmove.c, codemp/game/bg_slidemove.c high
2023-12-29 jaPRO 06c84155e1fb · PR #65
Japro fixup (#65)
Changed an exact bound cvar-variable reference. codemp/game/bg_pmove.c high
2025-11-15 TaystJK c318e71b7c60 · PR #271
Merge pull request #271 from slash-fr/fix-lugormod-compat
Changed an exact bound cvar-variable reference. codemp/game/bg_pmove.c medium

Evidence