cg_forceCosmetics

TaystJK

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Forces all players to have your cosmetics on non-japro servers

At a glance

Field Value
Category Gameplay & combat
Module cgame
Also registered in cgame
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation documented
Confidence medium
In-game xdocs Yes — codemp/ui/ui_xdocs.h:425
In-game menu No
Default 0
Value type bool
Restart No latch flag is registered.
Cheat protected No

Values

Value Meaning Evidence
0 Disable codemp/ui/ui_xdocs.h:425
1 Enable codemp/ui/ui_xdocs.h:425

Flags

Provenance

Origin: TaystJK

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
TaystJK 2022-04-02 2022-04-20 1dd571383a0d Ultimate origin
jaPRO 2022-04-02 2022-04-20 1dd571383a0d Shared integration commit

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2023-09-29 TaystJK 2bb6b055c60c · PR #11
Merge pull request #11 from taysta/global-cosmetics
Changed an exact bound cvar-variable reference. codemp/cgame/cg_players.c medium
2023-11-03 TaystJK 51dbc3fe42d4 · PR #39
Merge pull request #39 from taysta/cosmetics
Changed an exact bound cvar-variable reference. codemp/cgame/cg_players.c, codemp/ui/ui_xdocs.h medium

Evidence