cg_crossHairScope

TaystJK

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Minimalist crosshair disruptor scope replacement

At a glance

Field Value
Category Crosshair & aiming
Feature family Crosshair
Module cgame
Also registered in cgame
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation documented
Confidence medium
In-game xdocs Yes — codemp/ui/ui_xdocs.h:250
In-game menu Yes — ingame_setup.menu:3705
Default 0
Value type enum
Restart No latch flag is registered.
Cheat protected No

Values

Value Meaning Evidence
0 Selects the code path tested for value 0. codemp/cgame/cg_draw.c:348
1 Selects the code path tested for value 1. codemp/cgame/cg_draw.c:7887
2 Selects the code path tested for value 2. codemp/cgame/cg_draw.c:355

Flags

Provenance

Origin: TaystJK

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
TaystJK 2022-04-02 2022-04-20 1dd571383a0d Ultimate origin
jaPRO 2022-04-02 2022-04-20 1dd571383a0d Shared integration commit

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2024-01-07 jaPRO 931f5d5c9044 · PR #80
Japro update (#80)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c high

Evidence