ui_myteam
Base Jedi Academy
Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.
Controls ui_myteam in the cgame module. Consult the cited behavior reads before relying on values not listed here.
At a glance
| Field | Value |
|---|---|
| Category | Gameplay & combat |
| Module | cgame |
| Also registered in | cgame |
| Renderer | All / not renderer-specific |
| Network scope | client-only — Local to the client/UI/renderer. |
| Derivation | code-trace |
| Confidence | high |
| In-game xdocs | No |
| In-game menu | No |
| Default | 0 |
| Value type | enum |
| Restart | No latch flag is registered. |
| Cheat protected | No |
Values
| Value | Meaning | Evidence |
|---|---|---|
3 |
Selects the code path tested for value 3. | codemp/cgame/cg_view.c:2767 |
Flags
CVAR_INTERNAL— internal UI/engine stateCVAR_ROM— read-only after registration
Provenance
Origin: Base Jedi Academy
- Baseline evidence:
14cea1563762 - Upstream registration evidence: codemp/cgame/cg_main.c:1042
- Attribution method:
present-in-openjk-initial-source-import - Attribution confidence:
high - Notes: Identifier is present in OpenJK’s initial Raven source-import snapshot. Dated commit evidence identifies later registration changes relative to the origin snapshot.
Later changes
These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.
| Date | Change source | Commit / subject | Evidence | Confidence |
|---|---|---|---|---|
2013-04-07 |
OpenJK | b319c52fd4edMajor codemp cleanup. Ported modbase. Restructured VS2010 projects. |
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_main.c, codemp/cgame/cg_xcvar.h |
medium |
2013-08-11 |
OpenJK | 794718e3fdfbMerge pull request #344 from Razish/qvmtest |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_event.c, codemp/cgame/cg_servercmds.c, codemp/cgame/cg_view.c and 2 more |
medium |
2013-11-26 |
OpenJK | b2f3e89e2e75[MP] Improve cg_consolecmds and cg_servercmds to use bsearch. |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_servercmds.c |
medium |
2014-01-13 |
OpenJK | d4ce8f0bbfe7[MP] Clean up UI and bot code |
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c |
medium |
2014-04-21 |
OpenJK | d29a8d83cb6eMerge pull request #533 from dpadgett/teh |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_servercmds.c |
medium |
2018-09-03 |
jaPRO | bdcd618c6771Import japro cgame |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_players.c, codemp/cgame/cg_view.c |
high |
2018-09-11 |
EternalJK | f1415e13d7ebFixed mac compile+disable camera damping with strafehelper enabled |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_view.c |
medium |
2018-12-12 |
EternalJK | dc180aa113b3increase dropshadow distance to 512+misc fixes |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_players.c |
medium |
2019-03-19 |
EternalJK | 713662027af3Check model cvar for team skin and update profile menu accordingly. |
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c |
medium |
2019-04-11 |
EternalJK | 452010cb69e8Add option to list skins that don’t belong to another team under default |
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c |
medium |
Evidence
- registration: codemp/cgame/cg_xcvar.h:401 (XCVAR_DEF)
- behavior: codemp/cgame/cg_view.c:2763
- behavior: codemp/cgame/cg_view.c:2767
- behavior: codemp/ui/ui_force.c:522
- behavior: codemp/ui/ui_force.c:835
- behavior: codemp/ui/ui_force.c:1228