g_synchronousClients

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls g_synchronousClients in the game module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Category Gameplay & combat
Module game
Also registered in cgame, game
Renderer All / not renderer-specific
Network scope server-authoritative — Owned or enforced by the server.
Derivation code-trace
Confidence high
In-game xdocs No
In-game menu No
Default 0
Value type string
Restart No latch flag is registered.
Cheat protected No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Registration-specific defaults

Default Module Renderer Compile condition
0 cgame always
0 game always

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK b319c52fd4ed
Major codemp cleanup. Ported modbase. Restructured VS2010 projects.
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_draw.c, codemp/cgame/cg_event.c, codemp/cgame/cg_main.c and 5 more medium
2013-04-13 OpenJK 66642f7cd25a
Replaces jpeg-6 with jpeg-8c. Adds AVI write support from ioquake3. (jpeg update was required)
Changed an exact bound cvar-variable reference. codemp/client/cl_main.cpp medium
2013-12-03 OpenJK b12414718708
[MP] Improve cvar code a bit further. Based mostly on zturtleman/spearmint@778bce425a2e6b6860e9d5ec4c7fc736311f9351. With some changes for legacy support still (and extra cvars that should be allowed in mods, if the mods were incorrectly setting them). And also some other misc stuff related to OpenJK specific.
Changed an exact bound cvar-variable reference. codemp/qcommon/cvar.cpp high
2014-01-30 OpenJK d3a6d2b9b9d2
[MP] Style: remove superfluous whitespace
Changed an exact bound cvar-variable reference. codemp/game/g_active.c medium
2018-01-01 jaPRO d9d510063ce6
Merge branch ‘japro-ejk’
Changed an exact bound cvar-variable reference. codemp/game/g_active.c high
2018-04-26 JK2MV a983fa494fee
8 years too late, basic multiprotocol/multiversion support.
Changed an exact bound cvar-variable reference. codemp/client/cl_main.cpp medium
2018-09-03 jaPRO bdcd618c6771
Import japro cgame
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c high
2024-09-22 OpenJK ecf4edf9ad98 · PR #209
OpenJK Update (#209)
Changed an exact bound cvar-variable reference. codemp/client/cl_main.cpp medium

Evidence