cg_killfeedColors

TaystJK

Color the killfeed icons

At a glance

Field Value
Default 0
Value type bool
Restart No latch flag is registered.
Manually settable Yes
Cheat protected No
Network scope client-only: Local to the client/UI/renderer.
Category HUD & interface
Feature family Killfeed
Module cgame
Renderer All / not renderer-specific
Derivation documented
Confidence high
Added 2023-10-05 in 0c734b5f2 (how to compare this against your build)
In-game xdocs Yes: codemp/ui/ui_xdocs.h:557
In-game menu No

Values

Value Meaning Evidence
0 Disabled. codemp/cgame/hud_obituary.c:108
1 Enabled. codemp/cgame/hud_obituary.c:108

Flags

Provenance

Origin: TaystJK

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
TaystJK 2023-10-04 2023-10-03 2023-10-05 0c734b5f2ee4 Ultimate origin
jaPRO 2023-10-04 — 2023-10-05 0c734b5f2ee4 Shared integration commit

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2024-03-02 TaystJK 1d4c081cb762 · PR #46
SnapHUD, PitchHUD, MV_OCPM & MV_TRIBES, Strafehelper refactors, movestyle constants usage (#46)
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h medium

Evidence

Generated from source commit c722804317d7 on 2026-09-28. Anything merged after that is not reflected here.