g_fixHighFPSAbuse

jaPRO

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Make players who have more than 250fps behave at 250fps physics.

At a glance

Field Value
Default 0
Value type bool
Restart No latch flag is registered.
Manually settable Yes
Cheat protected No
Network scope server-authoritative: Owned or enforced by the server.
Category Gameplay & combat
Module game
Renderer All / not renderer-specific
Derivation documented
Confidence medium
Added 2018-01-01 in d9d510063 needs review (how to compare this against your build)
In-game xdocs No
In-game menu No

Values

Value Meaning Evidence
0 Disabled. codemp/game/bg_pmove.c:15716
1 Enabled. codemp/game/bg_pmove.c:15716

Flags

Provenance

Origin: jaPRO

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
EternalJK 2014-01-11 — 2018-01-01 d9d510063ce6 Shared integration commit
TaystJK 2014-01-11 — 2018-01-01 d9d510063ce6 Shared integration commit
jaPRO 2014-01-11 — 2018-01-01 d9d510063ce6 Ultimate origin
Vulkan 2014-01-11 — 2018-01-01 d9d510063ce6 Shared integration commit

Evidence

Generated from source commit c722804317d7 on 2026-09-28. Anything merged after that is not reflected here.