sv_fps
Base Jedi Academy
Server frames per second
At a glance
| Field | Value |
|---|---|
| Category | Server & networking |
| Module | engine-server |
| Also registered in | game, engine-server |
| Renderer | All / not renderer-specific |
| Network scope | server-authoritative — Owned or enforced by the server. |
| Derivation | documented |
| Confidence | high |
| In-game xdocs | No |
| In-game menu | No |
| Default | 40 |
| Value type | enum |
| Restart | No latch flag is registered. |
| Cheat protected | No |
Values
| Value | Meaning | Evidence |
|---|---|---|
0 |
Selects the code path tested for value 0. | codemp/cgame/cg_snapshot.c:647 |
20 |
Selects the code path tested for value 20. | codemp/game/g_trigger.c:1351 |
30 |
Selects the code path tested for value 30. | codemp/game/g_trigger.c:1351 |
40 |
Selects the code path tested for value 40. | codemp/game/g_trigger.c:1351 |
Enforced ranges
0through1000(integer; Cvar_CheckRange) — codemp/server/sv_init.cpp:1015
Flags
CVAR_ARCHIVE— saved to the user configurationCVAR_SERVERINFO— published in serverinfo
Registration-specific defaults
| Default | Module | Renderer | Compile condition |
|---|---|---|---|
40 |
engine-server |
— |
always |
40 |
game |
— |
always |
Provenance
Origin: Base Jedi Academy
- Baseline evidence:
14cea1563762 - Upstream registration evidence: code/server/sv_init.cpp:491
- Attribution method:
present-in-openjk-initial-source-import - Attribution confidence:
high - Notes: Identifier is present in OpenJK’s initial Raven source-import snapshot. Dated commit evidence identifies later registration changes relative to the origin snapshot.
Later changes
These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.
| Date | Change source | Commit / subject | Evidence | Confidence |
|---|---|---|---|---|
2013-04-07 |
OpenJK | b319c52fd4edMajor codemp cleanup. Ported modbase. Restructured VS2010 projects. |
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/game/g_main.c, codemp/game/g_xcvar.h, codemp/game/w_force.c and 1 more |
medium |
2013-04-08 |
OpenJK | 9950d594349cMerge branch ‘master’ of https://github.com/Razish/OpenJK |
Changed an exact bound cvar-variable reference. codemp/server/sv_main.cpp |
high |
2013-04-10 |
OpenJK | 300bc4422b2aMerge branch ‘master’ of https://github.com/Razish/OpenJK |
Changed registration, default, flags, module, renderer scope, handler, or gating. code/server/sv_init.cpp |
high |
2013-04-16 |
OpenJK | 714c868b42c6Merge branch ‘master’ of https://github.com/Razish/OpenJK |
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_servercmds.c, codemp/server/sv_client.cpp, codemp/server/sv_init.cpp |
high |
2013-04-24 |
OpenJK | f6cadd34c6abMerge branch ‘master’ of https://github.com/Razish/OpenJK into modrender-port |
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/game/g_xcvar.h, codemp/server/sv_client.cpp, codemp/server/sv_main.cpp |
high |
2013-04-27 |
OpenJK | 9f0123a1e1fdMerge branch ‘master’ of https://github.com/Razish/OpenJK into modrender-port |
Changed an exact bound cvar-variable reference. codemp/server/sv_client.cpp, codemp/server/sv_init.cpp, codemp/server/sv_main.cpp |
high |
2013-08-24 |
OpenJK | 28b5eccb29aaReverting SP’s sv_fps back to 20 from 40. Game code never was changed to suit this. From original commit b80e275. |
Changed registration, default, flags, module, renderer scope, handler, or gating. code/server/sv_init.cpp |
medium |
2013-10-15 |
OpenJK | 0bf217273755[MP] Merged critical fixes (ioquake/ioq3@f725b23) for snapshot floating point imprecision from ioq3 that were missing. |
Changed an exact bound cvar-variable reference. codemp/server/sv_snapshot.cpp |
medium |
2014-01-04 |
OpenJK | c6e3f0479ac0[MP] Meta: Remove unnecessary comments and names |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_servercmds.c, codemp/game/w_force.c |
medium |
2014-01-31 |
OpenJK | d63be8a74acc[MP] Fix userinfo validation counting values as instances of keys |
Changed an exact bound cvar-variable reference. codemp/game/g_client.c |
medium |
2015-02-08 |
OpenJK | e0710c1ba9c1Shared: Fixed what was hopefully the last of min/max macro usage in the main portion of the code. Still need to do something with mp3code 3rd party lib. |
Changed an exact bound cvar-variable reference. codemp/server/sv_client.cpp, codemp/server/sv_main.cpp |
medium |
2015-06-17 |
OpenJK | f614bc372a41Merge branch ‘master’ of https://github.com/JACoders/OpenJK |
Changed an exact bound cvar-variable reference. codemp/game/g_client.c |
medium |
2015-11-24 |
EternalJK | c8f6ea17a324Remove SP code |
Changed registration, default, flags, module, renderer scope, handler, or gating. code/server/sv_init.cpp |
medium |
2016-03-21 |
EternalJK | f5defc782a90Merge branch ‘master’ of https://github.com/JACoders/OpenJK into japro |
Changed an exact bound cvar-variable reference. codemp/server/sv_main.cpp |
medium |
2016-03-24 |
EternalJK | c9c6ab99fdd2Merge branch ‘master’ of https://github.com/JACoders/OpenJK into japro |
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/server/sv_init.cpp |
medium |
2017-08-31 |
OpenJK | 913e3cc57ec7Merge branch ‘master’ of https://github.com/JACoders/OpenJK.git |
Changed an exact bound cvar-variable reference. codemp/server/sv_client.cpp, codemp/server/sv_init.cpp, codemp/server/sv_main.cpp |
medium |
2017-12-05 |
EternalJK | 9207f1148bddMerge pull request #3 from Bucky21659/master |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_servercmds.c |
medium |
2018-01-01 |
jaPRO | d9d510063ce6Merge branch ‘japro-ejk’ |
Changed an exact bound cvar-variable reference. codemp/game/ai_main.c, codemp/game/g_active.c, codemp/game/g_cmds.c and 4 more |
high |
2018-02-05 |
EternalJK | 675e97128f48Merge remote-tracking branch ‘eternalcodes/master’ |
Changed an exact bound cvar-variable reference. codemp/game/g_active.c |
medium |
2018-09-03 |
jaPRO | bdcd618c6771Import japro cgame |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c, codemp/cgame/cg_snapshot.c |
high |
2018-10-12 |
OpenJK | 987d8cc36a14Exirmirai’s server hibernation mode |
Changed an exact bound cvar-variable reference. codemp/server/server.h, codemp/server/sv_client.cpp, codemp/server/sv_init.cpp and 1 more |
medium |
2018-10-14 |
EternalJK | c648f59e6b35hibernate redo |
Changed an exact bound cvar-variable reference. codemp/server/server.h, codemp/server/sv_client.cpp, codemp/server/sv_init.cpp and 1 more |
medium |
2018-10-15 |
EternalJK | dc3c8171d100Merge branch ‘master’ of https://github.com/eternalcodes/EternalJK |
Changed an exact bound cvar-variable reference. codemp/server/sv_client.cpp, codemp/server/sv_snapshot.cpp |
high |
2018-10-17 |
EternalJK | 724b58ba6bf5add sv_listrecording command start servers with hibernation disabled |
Changed an exact bound cvar-variable reference. codemp/server/server.h |
medium |
2018-11-04 |
EternalJK | ad634ee5d2ffMerge branch ‘master’ of https://github.com/eternalcodes/EternalJK |
Changed an exact bound cvar-variable reference. codemp/game/g_cmds.c |
high |
2019-02-03 |
JK2MV | 52f85bb57c06Don’t discard userinfo changes, only postpone them (from JK2MV) |
Changed an exact bound cvar-variable reference. codemp/server/sv_client.cpp |
medium |
2019-05-10 |
EternalJK | 70a18c64101fChange sv_snapsPolicy default to 2, fix crash with sv_snapsMin/snapsMax set to 0 |
Changed an exact bound cvar-variable reference. codemp/server/sv_client.cpp, codemp/server/sv_init.cpp, codemp/server/sv_main.cpp |
medium |
2023-12-30 |
jaPRO | 041bd7f51cb6 · PR #67Japro updates (#67) |
Changed an exact bound cvar-variable reference. codemp/game/g_missile.c |
high |
2024-01-03 |
jaPRO | 9e120086add8 · PR #71Japro update (#71) |
Changed an exact bound cvar-variable reference. codemp/game/g_missile.c |
high |
2024-01-03 |
jaPRO | c644ae832bad · PR #74Japro update (#74) |
Changed an exact bound cvar-variable reference. codemp/game/g_team.c |
high |
2024-03-20 |
TaystJK | 3c9f3d577a07bot cap fixes |
Changed an exact bound cvar-variable reference. codemp/game/ai_main.c |
medium |
2024-04-15 |
jaPRO | 258031c97e93 · PR #188Japro update (#188) |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_snapshot.c |
high |
2024-05-14 |
jaPRO | 829a59ad0875 · PR #200[jaPRO] Fixup clang compiler warnings (#200) |
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/game/g_xcvar.h |
high |
2024-05-15 |
jaPRO | 93c2c1a5b4ef · PR #201Japro update (#201) |
Changed an exact bound cvar-variable reference. codemp/game/g_trigger.c |
high |
Evidence
- registration: codemp/game/g_xcvar.h:177 (XCVAR_DEF)
- registration: codemp/server/sv_init.cpp:1014 (Cvar_Get)
- behavior: codemp/cgame/cg_snapshot.c:647
- behavior: codemp/game/g_active.c:6047
- behavior: codemp/game/g_client.c:2703
- behavior: codemp/game/g_cmds.c:8760
- behavior: codemp/game/g_trigger.c:1351