mapname

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls mapname in the game module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Category Gameplay & combat
Module game
Also registered in game, engine-server
Renderer All / not renderer-specific
Network scope server-authoritative — Owned or enforced by the server.
Derivation code-trace
Confidence high
In-game xdocs No
In-game menu No
Default ``
Value type string
Restart No latch flag is registered.
Cheat protected No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Registration-specific defaults

Default Module Renderer Compile condition
`` game always
nomap engine-server always

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK b319c52fd4ed
Major codemp cleanup. Ported modbase. Restructured VS2010 projects.
Changed an exact bound cvar-variable reference. codemp/cgame/cg_servercmds.c, codemp/game/g_cmds.c, codemp/game/g_syscalls.c medium
2013-04-08 OpenJK 61779788b020
Botlib improvements. Moved some botlib headers to the botlib folder
Changed an exact bound cvar-variable reference. codemp/botlib/botlib.h medium
2013-04-08 OpenJK 92e12a9e9b19
Fixed long upstanding server issues from ioq3. Free server entitites BEFORE GAME_INIT rather than after too.
Changed an exact bound cvar-variable reference. codemp/server/sv_main.cpp medium
2013-04-16 OpenJK 714c868b42c6
Merge branch ‘master’ of https://github.com/Razish/OpenJK
Changed an exact bound cvar-variable reference. codemp/rd-dedicated/tr_local.h, codemp/rd-vanilla/tr_image.cpp, codemp/rd-vanilla/tr_local.h high
2013-04-19 OpenJK bb29d3a516fb
Finished up most of the code now for the modular SP renderer. The things I need to fix still: - Some undefined externals - Some of the imports - The whole DLL import routine - Actual testing (???) Should be done by the end of this weekend, hopefully.
Changed registration, default, flags, module, renderer scope, handler, or gating. code/rd-vanilla/tr_init.cpp medium
2013-04-24 OpenJK f6cadd34c6ab
Merge branch ‘master’ of https://github.com/Razish/OpenJK into modrender-port
Changed an exact bound cvar-variable reference. codemp/cgame/cg_syscalls.c high
2013-06-30 OpenJK 873b95b64cc6
Removed spmap and spdevmap.
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2013-07-03 OpenJK b2afca07b43c
Merge pull request #299 from xycaleth/fix-warnings
Changed an exact bound cvar-variable reference. codemp/client/snd_dma.cpp medium
2013-07-05 OpenJK 7f053f0964cc
Improved status command for the console. Is mostly inspired by the SOURCE status cmd.
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2013-08-11 OpenJK 794718e3fdfb
Merge pull request #344 from Razish/qvmtest
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c, codemp/cgame/cg_local.h, codemp/cgame/cg_main.c and 16 more medium
2013-09-05 OpenJK 9bc49a503050
UI cleanup. Unused functions
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2013-09-20 OpenJK 3e57a5ecef64
Use Q_strncpyz in g_log.c instead of manually doing it with strncpyz and clearing.
Changed an exact bound cvar-variable reference. codemp/game/g_log.c medium
2013-10-24 OpenJK 872159cb6796
[MP] Rewrote callvote to be far more robust
Changed an exact bound cvar-variable reference. codemp/game/g_cmds.c medium
2014-01-27 OpenJK fde9de23e2ad
Merge pull request #481 from dpadgett/svdemo
Changed an exact bound cvar-variable reference. codemp/server/sv_init.cpp medium
2014-01-30 OpenJK 1ba18ae105e7
Fix warning for signed cvar flags
Changed an exact bound cvar-variable reference. codemp/cgame/cg_main.c medium
2014-02-10 OpenJK beadbaa9f0a2
Merge branch ‘master’ of https://github.com/JACoders/OpenJK
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp high
2014-03-01 OpenJK 543e9880e506
[MP] Some cg_saga buffer cleanup.
Changed an exact bound cvar-variable reference. codemp/cgame/cg_servercmds.c medium
2014-03-11 OpenJK be710edc1315
Merge pull request #509 from dpadgett/svdemo
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2014-03-24 OpenJK 770ba4908087
[MP] Fixed an issue introduced during server side demo addition which introduced player colors and extended ascii being stripped from names.
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2014-08-25 OpenJK 036c904c5bd8
[MP] Tweaked client list in status rcon cmd Cut client number down to 2 width since 32 is max players. Remove lastmsg and qport. Increased size of address to accommodate for future ipv6 support. Fix colored name padding. Based on ioquake/ioq3@94e36c288c6ce6b5273055e61077c29e81fbd2bf
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2015-11-13 OpenJK 5ef5d7214371
Merge branch ‘master’ of https://github.com/JACoders/OpenJK
Changed an exact bound cvar-variable reference. codemp/game/g_local.h, codemp/game/g_main.c medium
2015-11-24 EternalJK c8f6ea17a324
Remove SP code
Changed registration, default, flags, module, renderer scope, handler, or gating. code/rd-vanilla/tr_init.cpp, code/server/sv_init.cpp medium
2018-01-01 jaPRO d9d510063ce6
Merge branch ‘japro-ejk’
Changed an exact bound cvar-variable reference. codemp/game/g_account.c, codemp/game/g_cmds.c, codemp/game/g_main.c and 1 more high
2018-01-07 EternalJK a19ccb32a98d
Merge remote-tracking branch ‘videoP/master’
Changed an exact bound cvar-variable reference. codemp/game/g_account.c medium
2018-02-05 EternalJK 675e97128f48
Merge remote-tracking branch ‘eternalcodes/master’
Changed an exact bound cvar-variable reference. codemp/game/g_account.c, codemp/game/g_main.c medium
2018-02-25 EternalJK 0e5a7eb8505b
rtop fix
Changed an exact bound cvar-variable reference. codemp/game/g_account.c medium
2018-02-25 EternalJK 33d933ca5f12
rtop season support / rtop rewrite / rtop fix
Changed an exact bound cvar-variable reference. codemp/game/g_account.c medium
2018-02-25 EternalJK 18440d16f155
rworst update .. ?
Changed an exact bound cvar-variable reference. codemp/game/g_account.c medium
2018-08-20 EternalJK fa2b5ba6883b
Merge branch ‘feature/update-game’
Changed an exact bound cvar-variable reference. codemp/game/g_account.c medium
2018-09-03 jaPRO bdcd618c6771
Import japro cgame
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c, codemp/cgame/cg_servercmds.c, codemp/cgame/cg_snapshot.c high
2018-10-06 EternalJK 05f1ac70497e
rcon status cleanup move name to end of line, remove notrunc, cleanup status info
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2018-10-22 jaPRO 2b816e244108
Merge remote-tracking branch ‘videoP-jaPRO/master’
Changed an exact bound cvar-variable reference. codemp/game/g_account.c, codemp/game/g_local.h high
2018-11-04 EternalJK ad634ee5d2ff
Merge branch ‘master’ of https://github.com/eternalcodes/EternalJK
Changed an exact bound cvar-variable reference. codemp/game/g_account.c high
2019-03-19 EternalJK 1bcb29af6443
Implement Blackwolf’s Discord Integration
Changed an exact bound cvar-variable reference. codemp/client/cl_discordrpc.cpp medium
2019-03-19 EternalJK ad1655124ccf
Discord lib handling cleanup
Changed an exact bound cvar-variable reference. codemp/client/cl_discordrpc.cpp medium
2019-03-21 EternalJK f6c6472650cc
Discord RPC integration
Changed an exact bound cvar-variable reference. codemp/client/cl_cgame.cpp, codemp/client/cl_discordrpc.cpp medium
2019-03-21 EternalJK ef143933f94e
Fix compile
Changed an exact bound cvar-variable reference. codemp/client/cl_discordrpc.cpp medium
2020-05-16 jaPRO 0bfdb71aee77
Merge remote-tracking branch ‘videoP-jaPRO/master’
Changed an exact bound cvar-variable reference. codemp/game/g_client.c, codemp/game/g_cvar.c high
2020-05-16 EternalJK c4b88abcfd76
cosmetic unlock integration? (loda)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c, codemp/cgame/cg_local.h, codemp/cgame/cg_servercmds.c medium
2021-05-25 TaystJK d7d7ce3234e6
Added vanilla clone for code compare
Changed an exact bound cvar-variable reference. codemp/rd-vulkan/tr_local.h medium
2021-05-25 Vulkan c4a9c87ef0e3
Added vulkan renderer
Changed an exact bound cvar-variable reference. codemp/rd-vulkan/vk_image.cpp high
2023-12-11 jaPRO 9b57ee1b8566 · PR #55
Japro update (#55)
Changed an exact bound cvar-variable reference. codemp/game/g_account.c high
2023-12-12 TaystJK e194863d03f8
Fix some compiler warnings
Changed an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c medium
2024-02-03 TaystJK 0c789787f79c · PR #110
Rend2 updates (#110)
Changed an exact bound cvar-variable reference. shared/rd-rend2/tr_ghoul2.cpp, shared/rd-rend2/tr_local.h medium
2024-02-05 jaPRO 7dce9a576823 · PR #134
Japro update (#134)
Changed an exact bound cvar-variable reference. codemp/game/g_account.c, codemp/game/g_client.c high
2024-03-20 TaystJK fd60c90af33d
bot cap routes
Changed an exact bound cvar-variable reference. codemp/game/g_account.c medium
2026-06-07 jaPRO ca5625290071 · PR #319
Merge pull request #319 from taysta/japro-up
Changed an exact bound cvar-variable reference. codemp/game/g_account.c high

Evidence