cg_thirdPersonCameraDamp

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls cg_thirdPersonCameraDamp in the cgame module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Category HUD & interface
Feature family Third-person camera
Module cgame
Also registered in cgame
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation code-trace
Confidence high
In-game xdocs No
In-game menu Yes — ingame_camera.menu:550, ingame_camera.menu:567, ingame_camera.menu:590
Default 0.3
Value type float
Restart No latch flag is registered.
Cheat protected No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK a09d4827fb0d
Added /codeJK2/ for JK2. Also did a whole bunch of other crap which I shouldn’t have, in hindsight. Have fun!
Changed registration, default, flags, module, renderer scope, handler, or gating. codeJK2/cgame/cg_main.cpp medium
2013-04-07 OpenJK b319c52fd4ed
Major codemp cleanup. Ported modbase. Restructured VS2010 projects.
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_main.c, codemp/cgame/cg_xcvar.h medium
2015-11-24 EternalJK c8f6ea17a324
Remove SP code
Changed registration, default, flags, module, renderer scope, handler, or gating. code/cgame/cg_main.cpp, codeJK2/cgame/cg_main.cpp medium
2017-12-05 EternalJK 9207f1148bdd
Merge pull request #3 from Bucky21659/master
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h medium
2018-09-11 EternalJK f1415e13d7eb
Fixed mac compile+disable camera damping with strafehelper enabled
Changed an exact bound cvar-variable reference. codemp/cgame/cg_view.c medium
2019-01-14 JK2MV 18a8e8c9a528
FPS independent camera damping (cg_cameraFPS from fau’s SaberMod)
Changed an exact bound cvar-variable reference. codemp/cgame/cg_view.c medium
2019-04-21 EternalJK 7bd5df22796d
Prevent camera from jerking when toggling cg_thirdPerson/strafeHelper settings
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h medium

Evidence