graphheight

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls cl_graphheight in the engine-client module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Default 32
Value type int
Restart No latch flag is registered.
Manually settable Yes
Cheat protected Yes
Network scope client-only: Local to the client/UI/renderer.
Category Engine & diagnostics
Module engine-client
Renderer All / not renderer-specific
Derivation code-trace
Confidence high
Added 2013-04-08 in 14cea1563 (how to compare this against your build)
In-game xdocs No
In-game menu No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-08-02 OpenJK dd9bd9b9ae92
Refactored renderer API, fixed some Ghoul2 crashes
Changed an exact bound cvar-variable reference. codemp/client/cl_scrn.cpp medium
2014-01-30 OpenJK d3a6d2b9b9d2
[MP] Style: remove superfluous whitespace
Changed an exact bound cvar-variable reference. codemp/client/cl_scrn.cpp medium
2015-11-24 EternalJK c8f6ea17a324
Remove SP code
Changed registration, default, flags, module, renderer scope, handler, or gating. code/client/cl_scrn.cpp medium

Evidence

Generated from source commit c722804317d7 on 2026-09-28. Anything merged after that is not reflected here.