com_maxFPS

Base Jedi Academy

Maximum frames per second

At a glance

Field Value
Category Engine & diagnostics
Module cgame
Also registered in cgame, engine-shared
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation documented
Confidence high
In-game xdocs No
In-game menu Yes — ingame_setup.menu:1543
Default 125
Value type int
Restart No latch flag is registered.
Cheat protected No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Registration-specific defaults

Default Module Renderer Compile condition
125 cgame always
125 engine-shared defined(_JK2EXE)
125 engine-shared else(defined(_JK2EXE))

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-10 OpenJK 300bc4422b2a
Merge branch ‘master’ of https://github.com/Razish/OpenJK
Changed registration, default, flags, module, renderer scope, handler, or gating. code/qcommon/common.cpp high
2013-04-16 OpenJK 714c868b42c6
Merge branch ‘master’ of https://github.com/Razish/OpenJK
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/qcommon/common.cpp high
2013-11-11 OpenJK 2e90f9c19be1
[MP] Removed leftover delayFreeVM references. Init lastTime to 0 in Com_Frame. Bring back ERR_NEED_CD handling just for conformity sake. Init the jakey randomizer first thing in Com_Init.
Changed an exact bound cvar-variable reference. codemp/qcommon/common.cpp medium
2015-11-24 EternalJK c8f6ea17a324
Remove SP code
Changed registration, default, flags, module, renderer scope, handler, or gating. code/qcommon/common.cpp medium
2016-03-21 EternalJK f5defc782a90
Merge branch ‘master’ of https://github.com/JACoders/OpenJK into japro
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/qcommon/common.cpp, shared/sys/sys_main.cpp, shared/sys/sys_public.h medium
2016-03-24 EternalJK c9c6ab99fdd2
Merge branch ‘master’ of https://github.com/JACoders/OpenJK into japro
Changed registration, default, flags, module, renderer scope, handler, or gating. shared/sys/sys_main.cpp medium
2018-09-03 jaPRO bdcd618c6771
Import japro cgame
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_consolecmds.c, codemp/cgame/cg_view.c, codemp/cgame/cg_xcvar.h high
2024-03-02 TaystJK 1d4c081cb762 · PR #46
SnapHUD, PitchHUD, MV_OCPM & MV_TRIBES, Strafehelper refactors, movestyle constants usage (#46)
Changed an exact bound cvar-variable reference. codemp/cgame/hud_strafehelper.c medium
2026-06-11 TaystJK ee86ea605ac4 · PR #333
Merge pull request #333 from taysta/shelper-fixes
Changed an exact bound cvar-variable reference. codemp/cgame/hud_strafehelper.c medium

Evidence