com_buildScript
Base Jedi Academy
Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.
Controls com_buildScript in the cgame module. Consult the cited behavior reads before relying on values not listed here.
At a glance
| Field | Value |
|---|---|
| Category | Engine & diagnostics |
| Module | cgame |
| Also registered in | cgame, engine-shared |
| Renderer | All / not renderer-specific |
| Network scope | client-only — Local to the client/UI/renderer. |
| Derivation | code-trace |
| Confidence | high |
| In-game xdocs | No |
| In-game menu | No |
| Default | 0 |
| Value type | bool |
| Restart | No latch flag is registered. |
| Cheat protected | No |
Values
| Value | Meaning | Evidence |
|---|---|---|
0 |
Disabled. | codemp/cgame/cg_main.c:815 |
1 |
Enabled. | codemp/cgame/cg_main.c:815 |
Flags
CVAR_NONE— fork/source-defined flag; see registration evidence
Registration-specific defaults
| Default | Module | Renderer | Compile condition |
|---|---|---|---|
0 |
cgame |
— |
always |
0 |
engine-shared |
— |
always |
Provenance
Origin: Base Jedi Academy
- Baseline evidence:
14cea1563762 - Upstream registration evidence: code/qcommon/common.cpp:1053
- Attribution method:
present-in-openjk-initial-source-import - Attribution confidence:
high - Notes: Identifier is present in OpenJK’s initial Raven source-import snapshot. Dated commit evidence identifies later registration changes relative to the origin snapshot.
Later changes
These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.
| Date | Change source | Commit / subject | Evidence | Confidence |
|---|---|---|---|---|
2013-04-07 |
OpenJK | b319c52fd4edMajor codemp cleanup. Ported modbase. Restructured VS2010 projects. |
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/cgame/cg_main.c, codemp/cgame/cg_players.c, codemp/cgame/cg_xcvar.h |
medium |
2013-04-19 |
OpenJK | bb29d3a516fbFinished up most of the code now for the modular SP renderer. The things I need to fix still: - Some undefined externals - Some of the imports - The whole DLL import routine - Actual testing (???) Should be done by the end of this weekend, hopefully. |
Changed registration, default, flags, module, renderer scope, handler, or gating. code/rd-vanilla/tr_init.cpp |
medium |
2013-05-11 |
OpenJK | f203e799b14cMerge branch ‘master’ of https://github.com/Razish/OpenJK into modrender-port |
Changed an exact bound cvar-variable reference. codemp/game/g_main.c |
high |
2013-07-18 |
OpenJK | ee552c5b46e5Merge pull request #328 from xycaleth/rd-common |
Changed an exact bound cvar-variable reference. codemp/rd-common/tr_font.cpp |
medium |
2013-08-02 |
OpenJK | dd9bd9b9ae92Refactored renderer API, fixed some Ghoul2 crashes |
Changed an exact bound cvar-variable reference. codemp/rd-common/tr_font.cpp |
medium |
2013-08-11 |
OpenJK | 794718e3fdfbMerge pull request #344 from Razish/qvmtest |
Changed an exact bound cvar-variable reference. codemp/game/g_main.c, codemp/ui/ui_gameinfo.c |
medium |
2015-11-24 |
EternalJK | c8f6ea17a324Remove SP code |
Changed registration, default, flags, module, renderer scope, handler, or gating. code/qcommon/common.cpp, code/rd-vanilla/tr_init.cpp |
medium |
2017-12-29 |
EternalJK | 43b393062090Merge remote-tracking branch ‘upstream/master’ |
Changed an exact bound cvar-variable reference. codemp/rd-common/tr_font.cpp |
medium |
2018-09-03 |
jaPRO | bdcd618c6771Import japro cgame |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_players.c |
high |
2018-12-07 |
jaPRO | b1b9aee74c7dAlways precache team graphics/sounds on jaPRO servers for dynamic gametype switching |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_main.c |
high |
2019-05-05 |
EternalJK | 67ac04f76a68Refactor/cleanup cgame side server mod detection. |
Changed an exact bound cvar-variable reference. codemp/cgame/cg_main.c |
medium |
Evidence
- registration: codemp/cgame/cg_xcvar.h:372 (XCVAR_DEF)
- registration: codemp/qcommon/common.cpp:1482 (Cvar_Get)
- behavior: codemp/cgame/cg_main.c:815
- behavior: codemp/cgame/cg_main.c:827
- behavior: codemp/cgame/cg_main.c:833
- behavior: codemp/cgame/cg_main.c:1020
- behavior: codemp/cgame/cg_main.c:1367