cg_noFX

jaPRO

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Determines if effects and map models are shown

At a glance

Field Value
Default 0
Value type enum
Restart No latch flag is registered.
Manually settable Yes
Cheat protected No
Network scope client-only: Local to the client/UI/renderer.
Category Gameplay & combat
Module cgame
Renderer All / not renderer-specific
Derivation documented
Confidence medium
Added 2018-09-03 in bdcd618c6 needs review (how to compare this against your build)
In-game xdocs Yes: codemp/ui/ui_xdocs.h:509
In-game menu Yes: ingame_setup.menu:3476

Values

Value Meaning Evidence
0 No effects are removed codemp/ui/ui_xdocs.h:509
1 Removes effects codemp/ui/ui_xdocs.h:509
2 Removes effects and speakers codemp/ui/ui_xdocs.h:510
3 Removes above and replaces misc map models codemp/ui/ui_xdocs.h:511
4 Removes effects, speakers, and misc map models codemp/ui/ui_xdocs.h:512
5 Completely disables all scheduled FX codemp/ui/ui_xdocs.h:514

Flags

Provenance

Origin: jaPRO

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
EternalJK 2018-09-03 — 2018-09-03 bdcd618c6771 Shared integration commit
TaystJK 2018-09-03 — 2018-09-03 bdcd618c6771 Shared integration commit
jaPRO 2018-09-03 — 2018-09-03 bdcd618c6771 Ultimate origin
Vulkan 2018-09-03 — 2018-09-03 bdcd618c6771 Shared integration commit

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2019-04-11 EternalJK 158206f0dd9c
cg_noFX 5: disables all scheduled cgame FX
Changed an exact bound cvar-variable reference. codemp/cgame/cg_view.c medium
2019-04-21 EternalJK 2c42f32bebfc
Moved Set2DRatio code for CG and UI into ui_shared, removed CG_Set2DRatio, update renderer widthRatioCoef when changing cl_ratioFix cvar.
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/cgame/cg_xcvar.h medium
2023-11-02 jaPRO c83c2c75755f
[jaPRO/Bucky] Fix the weapon charging effects in first person view
Changed an exact bound cvar-variable reference. codemp/cgame/cg_view.c high

Evidence

Generated from source commit c722804317d7 on 2026-09-28. Anything merged after that is not reflected here.