ui_load

OpenJK

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Runs UI_Load in the ui module.

At a glance

Field Value
Category HUD & interface
Module ui
Also registered in ui
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation code-trace
Confidence medium
In-game xdocs No
In-game menu Yes — ingame_setup.menu:4774, setup.menu:3079
Syntax ui_load
Cheat protected No

Arguments and gating

No verified argument schema is available beyond the syntax shown above.

Provenance

Origin: OpenJK

Dated project introductions

Authored dates come from the exact registration’s first content commit, PR dates identify when work was proposed to each project, and integration dates come from each first-parent mainline. A project merging first does not override earlier upstream authorship or submission.

Project Authored PR opened Integrated Commit Relationship
OpenJK 2013-04-04 2013-04-07 14cea1563762 Ultimate origin
EternalJK 2013-04-04 2013-04-07 14cea1563762 Shared integration commit
rend2 2013-04-04 2013-04-07 14cea1563762 Shared integration commit
TaystJK 2013-04-04 2013-04-07 14cea1563762 Shared integration commit
jaPRO 2013-04-04 2013-04-07 14cea1563762 Shared integration commit
NewJK / NewMod 2013-04-04 2013-04-07 14cea1563762 Shared integration commit
Vulkan 2013-04-04 2013-04-07 14cea1563762 Shared integration commit

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-09-05 OpenJK 9bc49a503050
UI cleanup. Unused functions
Changed the registered command handler. codemp/ui/ui_local.h, codemp/ui/ui_main.c medium
2013-09-23 OpenJK 06310990a9eb
Some cleanup and fixes for UI code. Also disables automatic overstrike mode in UI fields.
Changed the registered command handler. codemp/ui/ui_main.c medium
2013-09-28 OpenJK 5cd41b41c941
[MP] Port the xcvar stuff and clean up cvar usage in UI. Few minor tweaks in UI code for cleanup/was unused.
Changed the registered command handler. codemp/ui/ui_main.c medium
2013-09-28 OpenJK 91fdc16f64ff
[MP] Change game filters to display mods. Partially from zturtleman/spearmint. Thanks zturtleman. Mods need to have pk3 + description.txt in mod folder to be displayed, same as the Mods menu. Basegame is included in mods menu if running with jamp engine and OpenJK ui module. The changes earlier to FS_GetModList includes basegame in modlist with OpenJK engine.
Changed the registered command handler. codemp/ui/ui_main.c high
2013-12-08 OpenJK f5c1b2ceb3ba
[MP] Made ui use bsearch for commands. Removed ui_teamOrders that did nothing. Made ui_test actually be considered a command to the engine.
Changed registration, default, flags, module, renderer scope, handler, or gating; and the registered command handler. codemp/ui/ui_atoms.c medium
2014-01-30 OpenJK 8ff26bc00814
[MP] Some buffer fixes in ui_main.c
Changed the registered command handler. codemp/ui/ui_main.c medium
2019-06-13 EternalJK 49e91d910266
Filter custom skins/species/hilts out of player menus on sv_pure servers
Changed the registered command handler. codemp/ui/ui_cvar.c medium
2022-04-20 TaystJK 1dd571383a0d
Merge remote-tracking branch ‘origin/master’
Changed the registered command handler. codemp/ui/ui_cvar.c medium

Evidence