sys_lowmem

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls sys_lowmem in the engine-shared module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Category Engine & diagnostics
Module engine-shared
Also registered in engine-shared
Renderer All / not renderer-specific
Network scope client-only — Local to the client/UI/renderer.
Derivation code-trace
Confidence high
In-game xdocs No
In-game menu No
Default 0
Value type bool
Restart No latch flag is registered.
Cheat protected No

Values

Value Meaning Evidence
0 Disabled. shared/sys/sys_win32.cpp:338
1 Enabled. shared/sys/sys_win32.cpp:338

Flags

No cvar flags are registered at the cited site.

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2015-02-07 OpenJK a7c43677a2bb
Merge pull request #613 from JACoders/sdl2-windows-port
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/win32/win_main.cpp, shared/sys/sys_win32.cpp medium
2015-11-24 EternalJK c8f6ea17a324
Remove SP code
Changed registration, default, flags, module, renderer scope, handler, or gating. code/win32/win_main.cpp medium

Evidence