g_gametype

Base Jedi Academy

Server gametype value

At a glance

Field Value
Category Gameplay & combat
Module game
Also registered in game, engine-server
Renderer All / not renderer-specific
Network scope server-authoritative — Owned or enforced by the server.
Derivation documented
Confidence high
In-game xdocs Yes — codemp/ui/ui_xdocs.h:511
In-game menu Yes — ingame.menu:229, ingame.menu:274, ingame.menu:320
Default 0
Value type string
Restart Yes; the value is latched.
Cheat protected No

Values

Value Meaning Evidence
0 FFA codemp/ui/ui_xdocs.h:511
1 Holocron codemp/ui/ui_xdocs.h:511
2 Jedi Master codemp/ui/ui_xdocs.h:511
3 Duel codemp/ui/ui_xdocs.h:513
4 Powerduel codemp/ui/ui_xdocs.h:513
5 SP FFA codemp/ui/ui_xdocs.h:514
6 TFFA codemp/ui/ui_xdocs.h:515
7 Siege codemp/ui/ui_xdocs.h:516
8 CTF codemp/ui/ui_xdocs.h:517
9 CTY codemp/ui/ui_xdocs.h:518

Flags

Registration-specific defaults

Default Module Renderer Compile condition
0 engine-server always
0 game always

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK b319c52fd4ed
Major codemp cleanup. Ported modbase. Restructured VS2010 projects.
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/game/g_cmds.c, codemp/game/g_main.c, codemp/game/g_xcvar.h and 1 more medium
2013-04-18 OpenJK fb1edd965e6d
Merge branch ‘master’ of https://github.com/Razish/OpenJK into modrender-port
Changed an exact bound cvar-variable reference. codemp/game/g_main.c high
2013-05-11 OpenJK f203e799b14c
Merge branch ‘master’ of https://github.com/Razish/OpenJK into modrender-port
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/game/ai_main.c, codemp/game/g_cmds.c, codemp/game/g_main.c and 3 more high
2013-06-03 OpenJK db4313eb0eb6
Merge remote-tracking branch ‘upstream/master’
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/game/g_xcvar.h medium
2013-06-30 OpenJK 873b95b64cc6
Removed spmap and spdevmap.
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2013-07-05 OpenJK 7f053f0964cc
Improved status command for the console. Is mostly inspired by the SOURCE status cmd.
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2013-08-11 OpenJK 794718e3fdfb
Merge pull request #344 from Razish/qvmtest
Changed an exact bound cvar-variable reference. codemp/cgame/cg_servercmds.c, codemp/game/g_cmds.c, codemp/game/g_main.c and 2 more medium
2013-08-28 OpenJK 61cd6e979c3b
Removed stricmp etc, always use Q_ versions for consistency across platforms
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c medium
2013-09-05 OpenJK 9bc49a503050
UI cleanup. Unused functions
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2013-09-28 OpenJK 5cd41b41c941
[MP] Port the xcvar stuff and clean up cvar usage in UI. Few minor tweaks in UI code for cleanup/was unused.
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2013-10-20 OpenJK ada0921d57db
[MP] Allow Capture the Ysalamiri in solo games
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2013-10-24 OpenJK 872159cb6796
[MP] Rewrote callvote to be far more robust
Changed an exact bound cvar-variable reference. codemp/game/g_cmds.c medium
2013-12-08 OpenJK f5c1b2ceb3ba
[MP] Made ui use bsearch for commands. Removed ui_teamOrders that did nothing. Made ui_test actually be considered a command to the engine.
Changed an exact bound cvar-variable reference. codemp/ui/ui_atoms.c medium
2014-01-04 OpenJK 6c0c841b1025
[MP] Fix stack corruption after 761e55fd73
Changed an exact bound cvar-variable reference. codemp/ui/ui_force.c medium
2014-01-09 OpenJK 2f056fba12f1
[MP] UI_HasSetSaberOnly + UI_TrueJediEnabled tweaks.
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2014-01-13 OpenJK d4ce8f0bbfe7
[MP] Clean up UI and bot code
Changed an exact bound cvar-variable reference. codemp/ui/ui_atoms.c medium
2014-08-07 OpenJK 1abe445436b3
[MP] Force some cvars to update immediately.
Changed an exact bound cvar-variable reference. codemp/game/g_main.c medium
2014-08-25 OpenJK 036c904c5bd8
[MP] Tweaked client list in status rcon cmd Cut client number down to 2 width since 32 is max players. Remove lastmsg and qport. Increased size of address to accommodate for future ipv6 support. Fix colored name padding. Based on ioquake/ioq3@94e36c288c6ce6b5273055e61077c29e81fbd2bf
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2015-11-13 OpenJK 5ef5d7214371
Merge branch ‘master’ of https://github.com/JACoders/OpenJK
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2016-03-24 EternalJK c9c6ab99fdd2
Merge branch ‘master’ of https://github.com/JACoders/OpenJK into japro
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/server/sv_init.cpp medium
2017-08-31 OpenJK 913e3cc57ec7
Merge branch ‘master’ of https://github.com/JACoders/OpenJK.git
Changed an exact bound cvar-variable reference. codemp/game/g_main.c medium
2018-01-01 jaPRO d9d510063ce6
Merge branch ‘japro-ejk’
Changed registration, default, flags, module, renderer scope, handler, or gating; and an exact bound cvar-variable reference. codemp/game/g_cmds.c, codemp/game/g_svcmds.c, codemp/game/w_force.c and 2 more high
2018-02-05 EternalJK 675e97128f48
Merge remote-tracking branch ‘eternalcodes/master’
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2018-02-06 jaPRO f4405327b936
Fixed VGS on non-jaPRO servers.
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c high
2018-02-06 EternalJK 6a8d7a01015a
Merge remote-tracking branch ‘eternalcodes/master’
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2018-02-06 EternalJK 51e883047a18
Merge branch ‘master’ into eternalcodes/master
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2018-09-03 jaPRO bdcd618c6771
Import japro cgame
Changed an exact bound cvar-variable reference. codemp/cgame/cg_draw.c high
2018-09-10 EternalJK dbfd735d1da2
Added jcinfo2 to allow UI to only show Race button when relevant
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2018-10-06 EternalJK 05f1ac70497e
rcon status cleanup move name to end of line, remove notrunc, cleanup status info
Changed an exact bound cvar-variable reference. codemp/server/sv_ccmds.cpp medium
2019-03-21 EternalJK f6c6472650cc
Discord RPC integration
Changed an exact bound cvar-variable reference. codemp/client/cl_cgame.cpp medium
2019-06-13 EternalJK 49e91d910266
Filter custom skins/species/hilts out of player menus on sv_pure servers
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium
2019-07-29 EternalJK dbc6e7872c2b
Add g_gametype description to xdocs (Artemis)
Changed an exact bound cvar-variable reference. codemp/ui/ui_xdocs.h medium
2023-10-29 OpenJK 530446764ef0 · PR #29
Merge pull request #29 from taysta/reconcile
Changed an exact bound cvar-variable reference. codemp/game/g_cmds.c medium
2023-12-11 jaPRO 9b57ee1b8566 · PR #55
Japro update (#55)
Changed an exact bound cvar-variable reference. codemp/game/ai_main.c high
2024-02-27 TaystJK baa02905f40f · PR #130
Merge pull request #130 from taysta/tribes-clientside
Changed an exact bound cvar-variable reference. codemp/ui/ui_main.c medium

Evidence