g_forceDodge
Base Jedi Academy
Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.
Controls g_forceDodge in the game module. Consult the cited behavior reads before relying on values not listed here.
At a glance
| Field | Value |
|---|---|
| Category | Gameplay & combat |
| Module | game |
| Also registered in | game |
| Renderer | All / not renderer-specific |
| Network scope | server-authoritative — Owned or enforced by the server. |
| Derivation | code-trace |
| Confidence | high |
| In-game xdocs | No |
| In-game menu | No |
| Default | 1 |
| Value type | enum |
| Restart | No latch flag is registered. |
| Cheat protected | No |
Values
| Value | Meaning | Evidence |
|---|---|---|
2 |
Selects the code path tested for value 2. | codemp/game/w_force.c:6238 |
Flags
CVAR_NONE— fork/source-defined flag; see registration evidence
Provenance
Origin: Base Jedi Academy
- Baseline evidence:
14cea1563762 - Upstream registration evidence: codemp/game/g_main.c:400
- Attribution method:
present-in-openjk-initial-source-import - Attribution confidence:
high - Notes: Identifier is present in OpenJK’s initial Raven source-import snapshot. Dated commit evidence identifies later registration changes relative to the origin snapshot.
Later changes
These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.
| Date | Change source | Commit / subject | Evidence | Confidence |
|---|---|---|---|---|
2013-04-07 |
OpenJK | b319c52fd4edMajor codemp cleanup. Ported modbase. Restructured VS2010 projects. |
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/game/g_main.c, codemp/game/g_xcvar.h |
medium |
Evidence
- registration: codemp/game/g_xcvar.h:99 (XCVAR_DEF)
- behavior: codemp/game/w_force.c:6238
- behavior: codemp/game/w_force.c:6256
- behavior: codemp/game/w_force.c:6264
- behavior: codemp/game/w_force.c:6272
- behavior: codemp/game/w_force.c:6341