g_spawnInvulnerability

Base Jedi Academy

Needs review. The inventory/provenance evidence is recorded, but some behavior, options, or attribution still lacks a direct user-facing source.

Controls g_spawnInvulnerability in the game module. Consult the cited behavior reads before relying on values not listed here.

At a glance

Field Value
Category Gameplay & combat
Module game
Also registered in game
Renderer All / not renderer-specific
Network scope server-authoritative — Owned or enforced by the server.
Derivation code-trace
Confidence high
In-game xdocs No
In-game menu No
Default 3000
Value type bitmask
Restart No latch flag is registered.
Cheat protected No

Values

No discrete value list is enforced or documented in the inspected source.

Flags

Provenance

Origin: Base Jedi Academy

Later changes

These commits occur after the ultimate-origin introduction on TaystJK’s inherited first-parent lineage. Registration evidence is exact; behavior evidence requires a changed bound cvar reference or a changed registered command-handler hunk.

Date Change source Commit / subject Evidence Confidence
2013-04-07 OpenJK b319c52fd4ed
Major codemp cleanup. Ported modbase. Restructured VS2010 projects.
Changed registration, default, flags, module, renderer scope, handler, or gating. codemp/game/g_main.c, codemp/game/g_xcvar.h medium
2013-10-12 OpenJK a053a56c558c
Merge branch ‘master’ of https://github.com/Razish/OpenJK
Changed an exact bound cvar-variable reference. codemp/game/g_client.c high
2018-01-01 jaPRO d9d510063ce6
Merge branch ‘japro-ejk’
Changed an exact bound cvar-variable reference. codemp/game/g_active.c high
2018-02-25 EternalJK e9cc9f99e33c
database error prints to console
Changed an exact bound cvar-variable reference. codemp/game/g_client.c medium
2020-06-14 jaPRO fb24d6a98965
Merge remote-tracking branch ‘videoP-jaPRO/master’
Changed an exact bound cvar-variable reference. codemp/game/g_active.c high

Evidence